<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://legendarytimes.org/index.php?action=history&amp;feed=atom&amp;title=Volume_Eleven_Issue_Ten</id>
	<title>Volume Eleven Issue Ten - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://legendarytimes.org/index.php?action=history&amp;feed=atom&amp;title=Volume_Eleven_Issue_Ten"/>
	<link rel="alternate" type="text/html" href="http://legendarytimes.org/index.php?title=Volume_Eleven_Issue_Ten&amp;action=history"/>
	<updated>2026-06-03T08:06:25Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://legendarytimes.org/index.php?title=Volume_Eleven_Issue_Ten&amp;diff=334&amp;oldid=prev</id>
		<title>Mertjai: Created page with &quot; &lt;nowiki&gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  .............._______  ............./      /            THE LEGENDARY TIMES  ............/...&quot;</title>
		<link rel="alternate" type="text/html" href="http://legendarytimes.org/index.php?title=Volume_Eleven_Issue_Ten&amp;diff=334&amp;oldid=prev"/>
		<updated>2018-03-24T23:01:54Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  .............._______  ............./      /            THE LEGENDARY TIMES  ............/...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
 .............._______&lt;br /&gt;
 ............./      /            THE LEGENDARY TIMES&lt;br /&gt;
 ............/      /         http://www.legendmud.org/&lt;br /&gt;
 .........../      /.....______.._____.....______.._____.......____&lt;br /&gt;
 ........../      /...../     /./     \.../     /./     \...../    \&lt;br /&gt;
 ........./      /...../  ___/./  ____/../  ___/./  __   \.../  /\  \&lt;br /&gt;
 ......../      /...../  /_.../  /....../  /_.../  /..\   &amp;gt;./  /./  /&lt;br /&gt;
 ......./      /...../  __/../  /____../  __/../  /.../  /./  /./  /&lt;br /&gt;
 ....../      /_____/__/__../  \_\  /./  /__../  /.../  /./  /_/  /&lt;br /&gt;
 ...../ Celebrating    / /./       /./     /./  /.../  /./       /&lt;br /&gt;
 ..../ our 10th year  /_/..\______/./_____/./__/.../__/./_______/ MUD&lt;br /&gt;
 .../________________/      running on         mud.legendmud.org 9999&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
 VOLUME ELEVEN, NUMBER TEN                            August 7, 2004&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                         TABLE OF CONTENTS&lt;br /&gt;
                         The Editor's Note&lt;br /&gt;
&lt;br /&gt;
                       NEWS, REPORTS, UPDATES&lt;br /&gt;
                         Calendar of Events&lt;br /&gt;
                           Recent Updates&lt;br /&gt;
                   Known Bug with Fast Commands&lt;br /&gt;
                    Building Department Changes&lt;br /&gt;
                      July 2004 Connection Analysis&lt;br /&gt;
                  &lt;br /&gt;
                             LEGENDITES&lt;br /&gt;
               Gathering of Warlords Tourney Results&lt;br /&gt;
                             &lt;br /&gt;
                             CLAN NEWS&lt;br /&gt;
&lt;br /&gt;
                             PK Front&lt;br /&gt;
                            Blind Death&lt;br /&gt;
&lt;br /&gt;
      To His Holy Majesty the Emperor of Rome, Ludwig of Bavaria&lt;br /&gt;
&lt;br /&gt;
                       A Word from Our Sponsor&lt;br /&gt;
___                                                               ___&lt;br /&gt;
\  |-------------------------------------------------------------|  /&lt;br /&gt;
/__|                      The Editor's Note                      |__\&lt;br /&gt;
   '-------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
Lots more changes again this week. This week the resistance and&lt;br /&gt;
suceptability system changed. Thanks to those of you who pointed out&lt;br /&gt;
the nasty stacking bug, it's been fixed and rebooted to put it in.&lt;br /&gt;
&lt;br /&gt;
With the changes to resistances and AC, many of the mobs are also&lt;br /&gt;
changing this summer. Much of it will be in subtle ways, so even if&lt;br /&gt;
you think you know a mob, you may find that things have shifted. It&lt;br /&gt;
will be to your advantage to explore and re-explore places where you&lt;br /&gt;
might have found the mobs too difficult before. We need your feedback&lt;br /&gt;
and a wide coverage of mobs (not just the same ones over and over&lt;br /&gt;
again) to make sure things are going well and the variety is out&lt;br /&gt;
there. If your character hasn't played the XP game, get a scorecard&lt;br /&gt;
from an imm, go out and kill lots, and return it to Cheyla. HELP&lt;br /&gt;
XP_GAME has more info.&lt;br /&gt;
&lt;br /&gt;
-Kaige&lt;br /&gt;
___                                                               ___&lt;br /&gt;
\  |-------------------------------------------------------------|  /&lt;br /&gt;
/__|                LegendMUD Calendar of Events                 |__\&lt;br /&gt;
   '-------------------------------------------------------------'&lt;br /&gt;
          [All times are system time unless otherwise specified]&lt;br /&gt;
&lt;br /&gt;
                      AUGUST: INDUSTRIAL ERA&lt;br /&gt;
                       Su Mo Tu We Th Fr Sa&lt;br /&gt;
                        1  2  3  4  5  6  7&lt;br /&gt;
                        8  9 10 11 12 13 14&lt;br /&gt;
                       15 16 17 18 19 20 21&lt;br /&gt;
                       22 23 24 25 26 27 28&lt;br /&gt;
                       29 30 31&lt;br /&gt;
&lt;br /&gt;
Wednesday,  August    11th,   2pm-10pm   PK BattleZone &lt;br /&gt;
Thursday,   August    12th,    7:30 pm   Q&amp;amp;A in the OOC Auditorium&lt;br /&gt;
Wednesday,  August    18th,   2pm-10pm   PK BattleZone &lt;br /&gt;
Thursday,   August    19th,    7:30 pm   Q&amp;amp;A in the OOC Auditorium&lt;br /&gt;
Wednesday,  August    25th,   2pm-10pm   PK BattleZone &lt;br /&gt;
Thursday,   August    26th,    7:30 pm   Q&amp;amp;A in the OOC Auditorium&lt;br /&gt;
&lt;br /&gt;
Coming in August:&lt;br /&gt;
  Summer Odyssey: Focus on the Industrial Era&lt;br /&gt;
  ....including Industrial-themed Trivia Challenge sessions, an&lt;br /&gt;
  Industrial Level to 5 contest, a Tinyplot in the Industrial era,&lt;br /&gt;
  and a Naked Brawl PK Tourney, and much more!&lt;br /&gt;
___                                                               ___&lt;br /&gt;
\  |-------------------------------------------------------------|  /&lt;br /&gt;
/__|                       Recent Updates                        |__\&lt;br /&gt;
   '-------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
    /\                      CODE UPDATES&lt;br /&gt;
   /  \     &lt;br /&gt;
  /    \    GENERAL CHANGES&lt;br /&gt;
 /_    _\     o New resist/susceptibiity system for objs.&lt;br /&gt;
   |  |       o Current objs with resist affects will not be as&lt;br /&gt;
   |  |         powerful as they previously were.&lt;br /&gt;
   |  |       o New Klein-only skill - battle training.&lt;br /&gt;
   |__|       o New fastcommands config - allows certain comands to&lt;br /&gt;
    /\          be performed during game lag&lt;br /&gt;
   /  \         &lt;br /&gt;
  /    \    BUG&lt;br /&gt;
 /_    _\     o Dying of acid burns will now cost the same as other&lt;br /&gt;
   |  |         deaths.&lt;br /&gt;
   |  |       o Innate defense will activate a little more at higher&lt;br /&gt;
   |  |         stats.&lt;br /&gt;
   |__|     &lt;br /&gt;
    /\      TYPO&lt;br /&gt;
   /  \       o Typo fix on acid burn message.&lt;br /&gt;
  /    \    &lt;br /&gt;
 /_    _\   &lt;br /&gt;
   |  |                   HELPFILE UPDATES&lt;br /&gt;
   |  |     &lt;br /&gt;
   |  |     Updated Topics:&lt;br /&gt;
   |__|          BATTLE TRAINING, DISINTEGRATE, FASTCOMMANDS, GROUP,&lt;br /&gt;
    /\           GROUPFORMAT, PROMPT, SHAREFORMATS, SHOWGROUP&lt;br /&gt;
   /  \     &lt;br /&gt;
  /    \    &lt;br /&gt;
 /_    _\                     SUMMER ODYSSEY&lt;br /&gt;
   |  |     &lt;br /&gt;
   |  |     If you want to suggest specific improvements or new&lt;br /&gt;
   |  |     additions to existing areas please don't hesitate to&lt;br /&gt;
   |__|     submit them with the idea/bug/typo commands or drop&lt;br /&gt;
    /\      mudmail to the builder currently responsible for the area&lt;br /&gt;
   /  \     (check AREAINFO to find out!). Please don't limit ideas&lt;br /&gt;
  /    \    to just these 3 months!&lt;br /&gt;
 /_    _\   &lt;br /&gt;
   |  |     Thanks to everyone that submitted bug/typo/idea reports!&lt;br /&gt;
   |  |     &lt;br /&gt;
   |  |     As part of the Summer Odyssey this year, the new&lt;br /&gt;
   |__|     materials added to the code a while ago are being used in&lt;br /&gt;
    /\      the areas. Many items are changing to meet the new&lt;br /&gt;
   /  \     materials spec. The material type of an item will limit&lt;br /&gt;
  /    \    the amount of AC the item can have and contribute to the&lt;br /&gt;
 /_    _\   amount of rent the item will cost. Some items will cost&lt;br /&gt;
   |  |     less rent, others will cost more. Items in playerfiles&lt;br /&gt;
   |  |     and housing have NOT been changed.&lt;br /&gt;
   |  |     &lt;br /&gt;
   |__|     Paul in the Wild Boar Tavern (OOC) will be offering skill&lt;br /&gt;
    /\      reimb packages from now until Sept 17th, 2004. There are&lt;br /&gt;
   /  \     two options to choose from: BACKSTAB and CHANT which take&lt;br /&gt;
  /    \    all the appropriate skills if known. All 1st circle&lt;br /&gt;
 /_    _\   spellwords are reimbed at 1 practice per word and all 2nd&lt;br /&gt;
   |  |     circle words wil be reimbed 2 practices. ASK PAUL UNLEARN&lt;br /&gt;
   |  |     for character specific eligibility.&lt;br /&gt;
   |  |     &lt;br /&gt;
   |__|                   INDUSTRIAL AREA UPDATES&lt;br /&gt;
    /\       &lt;br /&gt;
   /  \     BENGAL&lt;br /&gt;
  /    \         Fishing section added. Converts items to the new&lt;br /&gt;
 /_    _\        materials. Weaponeer and innkeeper have changed&lt;br /&gt;
   |  |          slightly, be careful! Tweaks resets some. Various&lt;br /&gt;
   |  |          bug/typo fixes.&lt;br /&gt;
   |  |      &lt;br /&gt;
   |__|     CASABLANCA&lt;br /&gt;
    /\           Converts items to new materials. Various bug/typo fixes.&lt;br /&gt;
   /  \     &lt;br /&gt;
  /    \    GYPSY CARNIVAL&lt;br /&gt;
 /_    _\        Boxer has been tweaked some, be careful! Various&lt;br /&gt;
   |  |          bug/typo fixes.&lt;br /&gt;
   |  |      &lt;br /&gt;
   |  |     PORT OF LONDON&lt;br /&gt;
   |__|          Converts items to the new materials. New forage section.&lt;br /&gt;
    /\           Big Jim has been tweaked, be careful! New mini quest&lt;br /&gt;
   /  \          added. Various bug/typo fixes.&lt;br /&gt;
  /    \     &lt;br /&gt;
 /_    _\   SEONI JUNGLE&lt;br /&gt;
   |  |          Converts items to the new materials. Tweaks some resets.&lt;br /&gt;
   |  |          Various bug/typo fixes.&lt;br /&gt;
   |  |      &lt;br /&gt;
   |__|     TEA ROUTE&lt;br /&gt;
    /\           Tweaks some resets. Various bug/typo fixes.&lt;br /&gt;
   /  \      &lt;br /&gt;
  /    \    &lt;br /&gt;
 /_    _\   1930'S PITTSBURGH, AFRICAN SAVANNA, INDUS MISC, MELBOURNE,&lt;br /&gt;
   |  |     SAN FRANCISCO, SOUTH SEAS, WW1 SOMME, WW2 NORTH AFRICA&lt;br /&gt;
   |  |          Various bug/typo fixes&lt;br /&gt;
   |  |     &lt;br /&gt;
   |__|                  Other Area Updates&lt;br /&gt;
    /\      &lt;br /&gt;
   /  \     ANCIENT GREECE&lt;br /&gt;
  /    \         Tweaks some shopkeepers. Various bug/typo fixes.&lt;br /&gt;
 /_    _\    &lt;br /&gt;
   |  |     ANCIENT SEAS&lt;br /&gt;
   |  |          Adds in a forage section and dreams. Changes crashing&lt;br /&gt;
   |  |          rocks slightly. Various bug/typo fixes.&lt;br /&gt;
   |__|      &lt;br /&gt;
    /\      CELTIC IRELAND&lt;br /&gt;
   /  \          Fixes a problem with a housing zone. Tweaks some&lt;br /&gt;
  /    \         shopkeepers. Various bug/typo fixes.&lt;br /&gt;
 /_    _\    &lt;br /&gt;
   |  |     LAND OF SHADOWS&lt;br /&gt;
   |  |          Level limit to leap across the bridge in SL reduced to&lt;br /&gt;
   |  |          20. However, the previous level restriction is now&lt;br /&gt;
   |__|          enforced in other ways. Beware!&lt;br /&gt;
    /\       &lt;br /&gt;
   /  \     LOTP&lt;br /&gt;
  /    \         LoPs expel self if stuck in a house and not fighting.&lt;br /&gt;
 /_    _\   &lt;br /&gt;
   |  |     MISC&lt;br /&gt;
   |  |          Various bug/typo fixes.&lt;br /&gt;
   |  |      &lt;br /&gt;
   |__|     PR&lt;br /&gt;
    /\           Prize machine update with the contest winners.&lt;br /&gt;
   /  \      &lt;br /&gt;
  /    \    ST DENNIS ABBEY&lt;br /&gt;
 /_    _\        Fishing section added. Some shopkeeper changes.&lt;br /&gt;
   |  |      &lt;br /&gt;
   |  |     VICEROYAL LIMA&lt;br /&gt;
   |  |          Tweaks some shopkeepers. Various bug/typo fixes.&lt;br /&gt;
   |__|      &lt;br /&gt;
    /\      1802 ALASKA, ABORIGINAL DEAMTIME, ALHAMBRA, ANASAZI, ANCIENT&lt;br /&gt;
   /  \     ANDES, ANCIENT EGYPT, ANCIENT NAZCA, ARABIAN NIGHTS, BEOWULF,&lt;br /&gt;
  /    \    BOSTON, CELTIC IRELAND, FRENCH INDIAN WAR, GENERIC ANIMALS,&lt;br /&gt;
 /_    _\   KLEINSTADT, PICTISH COUNTRY, PIRATE'S DEN, ROMAN BRITAIN,&lt;br /&gt;
   |  |     ROMANIA, SALEM, SHERWOOD, THE CRUSADES, TORTUGA, TUDOR&lt;br /&gt;
   |  |     LONDON, VIKING SKANDINAVIA&lt;br /&gt;
   |  |          Various bug/typo fixes.&lt;br /&gt;
   |__|     &lt;br /&gt;
    /\                     In Progress Area Updates&lt;br /&gt;
   /  \     &lt;br /&gt;
  /    \    This section is intended to share what builders are &lt;br /&gt;
 /_    _\   working on behind the scenes. It is not a perfect record&lt;br /&gt;
   |  |     of progress as all builders do not commit updates every &lt;br /&gt;
   |  |     week. Badgering builders about their progress will get &lt;br /&gt;
   |  |     you flogged.&lt;br /&gt;
   |__|     &lt;br /&gt;
    /\              Cheyla        Zanzibar&lt;br /&gt;
   /  \             Firefly       Japan&lt;br /&gt;
  /    \            Kae           Larderello (Dante's Inferno)&lt;br /&gt;
 /_    _\           Kaige         1950's Americana&lt;br /&gt;
   |  |             Kaige         El Dorado&lt;br /&gt;
   |  |             Kaige         Port of London&lt;br /&gt;
   |  |             Kheldar       Medieval Trade&lt;br /&gt;
   |__|             Piccolo       Ming China&lt;br /&gt;
___                                                               ___&lt;br /&gt;
\  |-------------------------------------------------------------|  /&lt;br /&gt;
/__|               Known Bug with Fast Commands                  |__\&lt;br /&gt;
   '-------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
Any command that can be used with a comma (such as wear, remove, etc,&lt;br /&gt;
like 'wear dagger, shield, pants') will be 'eaten' by the fast commnd&lt;br /&gt;
parser and never passed through as a valid command if you're under&lt;br /&gt;
skill lag.&lt;br /&gt;
&lt;br /&gt;
This issue has been corrected in the code, but it will be a while&lt;br /&gt;
before it is pushed to the main running mud.&lt;br /&gt;
&lt;br /&gt;
Sorry for the inconvenience.&lt;br /&gt;
&lt;br /&gt;
Rufus&lt;br /&gt;
___                                                               ___&lt;br /&gt;
\  |-------------------------------------------------------------|  /&lt;br /&gt;
/__|                Building Department Changes                  |__\&lt;br /&gt;
   '-------------------------------------------------------------'&lt;br /&gt;
 &lt;br /&gt;
To try and refocus on the building department's goals and better meet&lt;br /&gt;
them, the roles and expectations of assistant and full builders have&lt;br /&gt;
been clarified some. I expect this will be of interest particularly&lt;br /&gt;
for those wishing to join the building department.&lt;br /&gt;
&lt;br /&gt;
Assistant Builders: If has have not yet installed an area, work&lt;br /&gt;
     towards completion of it, otherwise, keep up regular general&lt;br /&gt;
     maintenance on personal installed area(s). Conduct regular&lt;br /&gt;
     general maintenance on at least one area that is not theirs.&lt;br /&gt;
     Participate in area reviews as necessary.&lt;br /&gt;
&lt;br /&gt;
Full Builders: Conduct regular general maintenance on personal&lt;br /&gt;
     installed area(s) and at least one other area. Work on an&lt;br /&gt;
     overhaul of at least one area (thiers or other), can be done in&lt;br /&gt;
     stages. Work on building department projects (does not have to&lt;br /&gt;
     be a new area). Mentor newbie builders. Participate in area&lt;br /&gt;
     reviews as necessary.&lt;br /&gt;
&lt;br /&gt;
Regular maintenance covers handling the normal influx of bug/typo&lt;br /&gt;
reports for an area, minor response work and improvements, items such&lt;br /&gt;
as adding DREAMS or DISGUISES to an area lacking them, and keeping&lt;br /&gt;
areas current with code changes (materials, resists, etc) done on a&lt;br /&gt;
_regular_ basis - preferably monthly or more often.&lt;br /&gt;
&lt;br /&gt;
An overhaul includes major response work, implementing new ideas for&lt;br /&gt;
an area, converting acts or sections to use new code or work more&lt;br /&gt;
efficiently, converting mobs to using inherits, etc.&lt;br /&gt;
&lt;br /&gt;
Department projects can cover a full new area, an expansion of an&lt;br /&gt;
existing area, code projects for building tools, balance reviews,&lt;br /&gt;
etc.&lt;br /&gt;
&lt;br /&gt;
The areas below are being handled by someone other than the original&lt;br /&gt;
author. With this, some areas have changed hands for maintenance.&lt;br /&gt;
&lt;br /&gt;
Kaige   - Tara, Pictish Country, Roman Britain, Nazca, Beowulf, Lima,&lt;br /&gt;
          London, Tea Route, Bengal, South Seas, San Francisco, &lt;br /&gt;
          Seoni Jungle&lt;br /&gt;
Cheyla   - Savanna, Greece&lt;br /&gt;
Chocorua - Ancient Seas&lt;br /&gt;
LadyAce  - Klein, Abbey, Black Forest &lt;br /&gt;
Kae      - FIWar, Carnival&lt;br /&gt;
Rufus    - Viking&lt;br /&gt;
Firefly  - Egypt&lt;br /&gt;
Huma     - Melbourne&lt;br /&gt;
Nestor   - Somme&lt;br /&gt;
&lt;br /&gt;
If you don't know what the building department's goals are, you can&lt;br /&gt;
find them at http://legendmud.org/kaige/deptgoals.shtml. Feel free to&lt;br /&gt;
drop me a note if you have any questions.&lt;br /&gt;
&lt;br /&gt;
Cheyla&lt;br /&gt;
___                                                               ___&lt;br /&gt;
\  |-------------------------------------------------------------|  /&lt;br /&gt;
/__|         LegendMUD July 2004 Connection Analysis             |__\&lt;br /&gt;
   '-------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
                     Peak Mortal Players 40&lt;br /&gt;
                       Average Peak was 32&lt;br /&gt;
                  Peak PKOK Enabled Players 26&lt;br /&gt;
                  Peak PKE Enabled Players 9&lt;br /&gt;
           PKEnabled Characters represent approximately&lt;br /&gt;
                     11% of active players.&lt;br /&gt;
           PKOKenabled Characters represent approximately&lt;br /&gt;
                     53% of active players.&lt;br /&gt;
&lt;br /&gt;
                 Peak Accept All Characters 8&lt;br /&gt;
           Accept All Characters represent approximately&lt;br /&gt;
2% of all active characters and 4% of active pkok enabled characters.&lt;br /&gt;
&lt;br /&gt;
The first two tables below show the Average Mortal Players,  Average&lt;br /&gt;
PKOK Enabled Players, and the number that were &amp;quot;Accept All&amp;quot; connected&lt;br /&gt;
to Legend by hour of the day as polled approximately on the hour&lt;br /&gt;
system time during the period noted above.&lt;br /&gt;
&lt;br /&gt;
The third table shows the same averages calculated by the day of week.&lt;br /&gt;
&lt;br /&gt;
              hour  0  1  2  3  4  5  6  7  8  9 10 11&lt;br /&gt;
              ------------------------------------------&lt;br /&gt;
              avg  16 15 14 12 11  9  8 10 13 15 16 17&lt;br /&gt;
              pkok  9  8  8  7  6  5  4  5  6  8  8  9&lt;br /&gt;
              aas   0  0  0  0  0  0  0  0  0  0  0  0&lt;br /&gt;
              pke   1  1  1  1  1  0  0  1  1  2  1  2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
              hour 12 13 14 15 16 17 18 19 20 21 22 23&lt;br /&gt;
              ------------------------------------------&lt;br /&gt;
              avg  19 20 22 22 23 23 23 24 25 26 23 20&lt;br /&gt;
              pkok 10 11 12 12 12 12 11 13 13 14 11 10&lt;br /&gt;
              aas   0  0  0  0  0  0  0  0  0  0  0  0&lt;br /&gt;
              pke   2  2  2  2  2  2  2  3  3  3  2  1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
              day   MON  TUE  WED  THU  FRI  SAT  SUN&lt;br /&gt;
              ------------------------------------------&lt;br /&gt;
              avg    18   20   19   18   16   16   18&lt;br /&gt;
              pke     1    2    2    2    1    1    2&lt;br /&gt;
              pkok    9   10   10   10    9    9    9&lt;br /&gt;
              aas     0    0    0    0    0    0    0&lt;br /&gt;
&lt;br /&gt;
        MON          TUE          WED          THU          FRI&lt;br /&gt;
   AVG PK OK AA|AVG PK OK AA|AVG PK OK AA|AVG PK OK AA|AVG PK OK AA&lt;br /&gt;
---------------+------------+------------+------------+------------&lt;br /&gt;
 0: 12  0  5  0| 17  2  8  0| 19  1 10  0| 16  1  9  0| 17  1  9  0&lt;br /&gt;
 1: 12  1  6  0| 16  2  9  0| 17  1  9  0| 15  1  8  0| 14  1  8  0&lt;br /&gt;
 2: 11  1  6  0| 15  2  8  1| 17  1  7  0| 15  1  8  0| 12  1  7  0&lt;br /&gt;
 3: 11  1  6  0| 15  2  7  1| 12  1  6  0| 13  1  7  0| 11  0  6  0&lt;br /&gt;
 4: 11  1  7  1| 13  1  6  0| 10  0  6  0| 14  1  8  0|  8  1  5  0&lt;br /&gt;
 5:  7  0  4  0|  8  0  4  0|  9  1  4  0|  8  1  5  0|  9  0  4  0&lt;br /&gt;
 6:  7  0  4  0|  8  0  4  0|  8  0  4  0|  7  0  4  0|  8  0  4  0&lt;br /&gt;
 7:  9  0  5  0|  9  0  4  0| 10  1  5  0| 10  1  5  0| 10  1  6  0&lt;br /&gt;
 8: 13  2  7  0| 14  1  6  0| 15  2  7  0| 14  1  6  0| 11  0  6  0&lt;br /&gt;
 9: 14  1  7  0| 16  2  8  0| 16  2  8  0| 15  1  7  0| 14  2  8  0&lt;br /&gt;
10: 16  1  7  0| 15  2  8  0| 17  2  9  0| 15  1  7  0| 15  1  8  0&lt;br /&gt;
11: 18  1 10  0| 20  3 10  1| 18  2  9  0| 16  1  8  0| 17  1  9  0&lt;br /&gt;
12: 19  2 10  0| 20  3 11  0| 19  2 10  0| 19  2 10  0| 16  1  9  0&lt;br /&gt;
13: 21  2 11  0| 24  3 13  0| 20  3 11  0| 23  3 12  0| 15  1  8  0&lt;br /&gt;
14: 21  1 11  0| 25  3 14  1| 22  3 11  0| 23  3 12  0| 19  2  9  0&lt;br /&gt;
15: 22  1 13  0| 24  3 14  0| 23  2 12  0| 23  4 12  0| 22  2 12  0&lt;br /&gt;
16: 25  2 13  0| 22  3 13  1| 23  3 14  0| 24  3 13  0| 21  2 11  0&lt;br /&gt;
17: 26  3 13  1| 25  4 14  0| 25  4 15  1| 26  2 13  1| 20  1 10  0&lt;br /&gt;
18: 24  2 10  1| 25  3 12  0| 27  3 15  1| 26  2 14  0| 19  2 10  0&lt;br /&gt;
19: 27  4 13  1| 24  2 11  0| 27  4 16  0| 26  3 14  0| 21  1 12  0&lt;br /&gt;
20: 30  4 14  1| 29  3 14  0| 29  5 18  0| 23  3 13  0| 23  2 12  0&lt;br /&gt;
21: 31  3 15  0| 28  3 15  0| 29  4 16  0| 23  3 13  0| 21  2 11  0&lt;br /&gt;
22: 27  2 13  0| 27  2 13  0| 25  3 14  0| 23  3 12  0| 21  1 11  0&lt;br /&gt;
23: 22  1 10  0| 23  2 12  0| 22  1 11  0| 21  2 11  0| 20  1 11  0&lt;br /&gt;
&lt;br /&gt;
                            SAT          SUN&lt;br /&gt;
                       AVG PK OK AA|AVG PK OK AA&lt;br /&gt;
                    ---------------+------------&lt;br /&gt;
                     0: 16  1 10  0| 15  1  8  0&lt;br /&gt;
                     1: 13  1  9  0| 14  1  8  0&lt;br /&gt;
                     2: 14  2  9  0| 14  1  7  0&lt;br /&gt;
                     3: 13  1  8  0| 11  1  7  0&lt;br /&gt;
                     4: 11  1  7  0| 12  0  7  0&lt;br /&gt;
                     5:  9  1  5  0| 11  0  5  0&lt;br /&gt;
                     6: 10  1  7  0| 10  1  5  0&lt;br /&gt;
                     7: 10  1  6  0| 12  1  7  0&lt;br /&gt;
                     8: 12  1  7  0| 11  2  7  0&lt;br /&gt;
                     9: 13  1  8  0| 14  3  8  0&lt;br /&gt;
                    10: 16  2 10  0| 16  2  8  0&lt;br /&gt;
                    11: 16  1 10  0| 17  2  8  0&lt;br /&gt;
                    12: 18  1  9  0| 20  3 10  0&lt;br /&gt;
                    13: 17  1  9  0| 25  3 13  0&lt;br /&gt;
                    14: 19  1 11  0| 26  3 14  0&lt;br /&gt;
                    15: 21  1 11  0| 22  2 11  0&lt;br /&gt;
                    16: 21  1 11  0| 22  2 10  0&lt;br /&gt;
                    17: 18  1 10  0| 24  2 12  0&lt;br /&gt;
                    18: 17  1  8  0| 24  2 11  0&lt;br /&gt;
                    19: 19  2 10  0| 27  3 13  0&lt;br /&gt;
                    20: 20  2 10  0| 26  1 11  0&lt;br /&gt;
                    21: 22  2 12  0| 29  3 13  0&lt;br /&gt;
                    22: 22  2 10  0| 18  1  8  0&lt;br /&gt;
                    23: 18  1  8  0| 16  0  7  0&lt;br /&gt;
___                                                               ___&lt;br /&gt;
\  |-------------------------------------------------------------|  /&lt;br /&gt;
/__|  LEGENDITES: Information Regarding the People of Our World  |__\&lt;br /&gt;
   '-------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
             Fayline has reached 100 million experience!&lt;br /&gt;
              Korgan has reached 200 million experience!&lt;br /&gt;
               Spite has reached 300 million experience!&lt;br /&gt;
&lt;br /&gt;
             =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                Gathering of Warlords Tourney Results&lt;br /&gt;
&lt;br /&gt;
Last week, the Gathering of Warlords PK tourney ran as a&lt;br /&gt;
double-elimination tournament with the following results:&lt;br /&gt;
&lt;br /&gt;
Round One:&lt;br /&gt;
   Cypher versus Shadamehr -- Shadamehr wins&lt;br /&gt;
   Val versus Thedus -- Thedus wins&lt;br /&gt;
   Zita versus Alejandro -- Alejandro wins&lt;br /&gt;
   Ebu gets a BYE&lt;br /&gt;
&lt;br /&gt;
Round Two:&lt;br /&gt;
   Ebu versus Shadamehr -- Ebu wins. Ebu is 1-0, and Shadamehr 1-1&lt;br /&gt;
   Thedus versus Alejandro -- Alejandro wins. Thedus is 1-1,&lt;br /&gt;
        Alejandro is 2-0&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&amp;gt;Second Chance Bracket&amp;lt;&amp;lt;&lt;br /&gt;
   Val has to leave, so it's down to Zita versus Cypher&lt;br /&gt;
   Cypher wins, and Zita drops from the running. Cypher is 1-1.&lt;br /&gt;
&lt;br /&gt;
Round three:&lt;br /&gt;
   Ebu versus Alejandro -- Ebu wins and his record is now 2-0.&lt;br /&gt;
        Alejandro is now 2-1.&lt;br /&gt;
&lt;br /&gt;
   Thedus versus Shadamehr -- Thedus wins and is now 2-1, Shadamehr&lt;br /&gt;
        1-2 and is eliminated.&lt;br /&gt;
&lt;br /&gt;
   Thedus versus Cypher -- Thedus wins and is now 3-1. Cypher is 1-2&lt;br /&gt;
        and is eliminated&lt;br /&gt;
&lt;br /&gt;
   Thedus versus Alejandro -- Alejandro wins and is now 3-1, Thedus&lt;br /&gt;
        is 2-2 and is eliminated.&lt;br /&gt;
&lt;br /&gt;
Alejandro is the remaining eligible contestant -- and a rematch&lt;br /&gt;
yields the same result : Ebu is triumphant!&lt;br /&gt;
&lt;br /&gt;
Thedus &amp;amp; Ebu square off under tourney conditions just for curiosity's&lt;br /&gt;
sake, and Ebu again pulls out a win.&lt;br /&gt;
&lt;br /&gt;
Congrats to Ebu, who has emerged triumphant from the gathering of&lt;br /&gt;
warlords!&lt;br /&gt;
&lt;br /&gt;
  ___                                                          ___ &lt;br /&gt;
  \  |--------------------------------------------------------|  /&lt;br /&gt;
  /__|                     Clan News                          |__\&lt;br /&gt;
     '--------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
There are currently 19 RP clans and 3 PK clans. This leaves open&lt;br /&gt;
slots for ten (10) more clans to form. For more information, read&lt;br /&gt;
HELP CLAN and see the clan information list via the CLANS command&lt;br /&gt;
while logged into the game. For a basic handbook and reference guide&lt;br /&gt;
for players interested in starting and running a clan, we recommend&lt;br /&gt;
that before you even type FORM, you visit:&lt;br /&gt;
             http://www.legendmud.org/Reference/gm.html.&lt;br /&gt;
  ___                                                          ___ &lt;br /&gt;
  \  |--------------------------------------------------------|  /&lt;br /&gt;
  /__|                     PK Front                           |__\&lt;br /&gt;
     '--------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
                        Blinding Death&lt;br /&gt;
&lt;br /&gt;
As I engaged Maleficia in battle, I was blinded and raged. Being&lt;br /&gt;
raged I was unable to flee. I continued to fight, when all of a&lt;br /&gt;
sudden I crashed into something! Not being able to flee, I did the&lt;br /&gt;
best I could. Being at an inn, I only suspected the Innkeeper as the&lt;br /&gt;
thing I crashed into. I killed the target and continued to fight&lt;br /&gt;
Maleficia. Being hurt badly by the thing I crashed into there wasn't&lt;br /&gt;
really much I could do, so I fought until death. After dying, I&lt;br /&gt;
noticed the corpse of Trevor next to mine. I was told that I had&lt;br /&gt;
killed him in the fight. The only mistake he made was being AFK and&lt;br /&gt;
PK sitting at an inn, thinking he was safe. So I send a warning out&lt;br /&gt;
to you all, Don't sit someplace AFK even if nobody's gunning for you&lt;br /&gt;
and you think your all safe just watch out, you just may die. So&lt;br /&gt;
remember Safe Rooms are your friend.&lt;br /&gt;
&lt;br /&gt;
             =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
If you witness or commit any glorious or nefarious deeds, send a&lt;br /&gt;
short report to us at the LT. If you are looking for a fight,&lt;br /&gt;
recruiting, or anything else related to PKill (not necessarily PK&lt;br /&gt;
Clan related), send it in! It's free AND you'll get a prize token! Be&lt;br /&gt;
a celebrity, the envy of all your friends! Tick off your enemies or&lt;br /&gt;
just tell your side of the story! Get YOUR name up in lights! We&lt;br /&gt;
can't report it if you don't tell us!&lt;br /&gt;
              _______________________&lt;br /&gt;
             /                       \&lt;br /&gt;
        o O | Wonder what folks are   |&lt;br /&gt;
  `\|||/    | doing over at LegendMUD?|&lt;br /&gt;
   (o o)     \_______________________/&lt;br /&gt;
ooO_(_)_Ooo__________________________________________________________&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___&lt;br /&gt;
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|&lt;br /&gt;
&lt;br /&gt;
    To His Holy Majesty the Emperor of Rome, Ludwig of Bavaria&lt;br /&gt;
&lt;br /&gt;
                                        Frater William of Ockham&lt;br /&gt;
                                        Ordo Fratrum Minorum&lt;br /&gt;
                                        Avignon, 16 April 1328&lt;br /&gt;
&lt;br /&gt;
His Holiness the Emperor of Rome, Ludwig of Bavaria&lt;br /&gt;
Pisa, Italy&lt;br /&gt;
&lt;br /&gt;
Magnus Rex:&lt;br /&gt;
&lt;br /&gt;
Please allow me to introduce myself, if you do not know of me already&lt;br /&gt;
through your wisdom and your learning. I am a brother of the Friars&lt;br /&gt;
Minor, the Greyfriars, trained in our Lord's sciences at London and&lt;br /&gt;
at Oxford. For several years it was my habit to instruct in&lt;br /&gt;
philosophical studies at the University of Paris. During this time I&lt;br /&gt;
have developed several principles, notably those concerning theories&lt;br /&gt;
of signification and universality, which have displaced my favor with&lt;br /&gt;
the Holy See. Perhaps more immediately important, my work shows also&lt;br /&gt;
that secular governance is not within the Papacy's realm of&lt;br /&gt;
authority. As you'll guess, this has not made me popular with some in&lt;br /&gt;
the Church; yet whatever the cost to me personally, I cannot turn&lt;br /&gt;
from the understanding which God's provenance of reason has granted&lt;br /&gt;
me. Pluralitas non est ponenda sine neccesitate.&lt;br /&gt;
&lt;br /&gt;
I have been charged in Bristol with heresy by agents of Pope John&lt;br /&gt;
XXII, whereupon I have been sent to the Papal court at Avignon for&lt;br /&gt;
examination. It has been four years, and John's advisors debate my&lt;br /&gt;
case yet; meanwhile, I continue to write, but without assignment or&lt;br /&gt;
duty.&lt;br /&gt;
&lt;br /&gt;
In any case, these events have passed. Let me explain my present&lt;br /&gt;
circumstance: Pater Michael Cesena, Minister General of our Order,&lt;br /&gt;
has arrived in Avignon, engaged in dispute with John. We, the&lt;br /&gt;
Franciscan Order, like Pater Francis Assisi our founder, hold that a&lt;br /&gt;
true emulation of the life of Christ denies private ownership: that&lt;br /&gt;
our Brothers are engaged in a true apostolic poverty; yet John&lt;br /&gt;
refutes this principle. Pater and I have put this dilemma to study,&lt;br /&gt;
and have determined that John is in error; and that further, because&lt;br /&gt;
he continues to teach this error despite illumination, he is himself&lt;br /&gt;
heretical, and implicitly abdicates his Papacy.&lt;br /&gt;
&lt;br /&gt;
Needless to say, John is not favorable to our position, and we are&lt;br /&gt;
increasingly in need of a new home.&lt;br /&gt;
&lt;br /&gt;
This is our plea: that you, Great King, might come to our aid.&lt;br /&gt;
Frankly, we fear that John's retribution is imminent, and our lives&lt;br /&gt;
will be unpleasant at best should we remain within his sphere. We&lt;br /&gt;
humbly ask that you take us in, harbor us, provide for us. Those of&lt;br /&gt;
our Order require only sustenance; we neither need nor desire wealth.&lt;br /&gt;
In turn, I offer you the benefit of philosophy, and the political&lt;br /&gt;
edge that accompanies such thought. Tu me defendas gladio; ego te&lt;br /&gt;
defendam calamo.&lt;br /&gt;
&lt;br /&gt;
Please send us word of your wishes, but quickly. The hour grows late&lt;br /&gt;
for us in Avignon.&lt;br /&gt;
&lt;br /&gt;
                                            Fr. Wm. Occam  &lt;br /&gt;
&lt;br /&gt;
             =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
    A Word from Our Sponsor: Bengal Wild Animal Attractions, Inc.&lt;br /&gt;
&lt;br /&gt;
          Direct from the deepest, darkest jungle of India, &lt;br /&gt;
      a Bengal tiger has been captured and brought to the docks&lt;br /&gt;
       to amuse and entertain, or perhaps test your strength! &lt;br /&gt;
&lt;br /&gt;
For a mere 7000gp, you too can have the honor of testing yourself in&lt;br /&gt;
combat in a locked cage with a ferocious beast and live to tell the&lt;br /&gt;
tale! Just step right up to the animal handler to purchase tickets!&lt;br /&gt;
&lt;br /&gt;
If you're too weak and afraid to test your strength against this cat, &lt;br /&gt;
     you can stay and watch the tiger eat a real live person!&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
  The Legendary Times is published by the immortals of LegendMUD.&lt;br /&gt;
Please send replies, additions, or corrections to lt@legendmud.org&lt;br /&gt;
for inclusion in the next issue. All subscription options are handled&lt;br /&gt;
at this url:&lt;br /&gt;
       http://www.legendmud.org/lists/listinfo/legendarytimes &lt;br /&gt;
For RP submissions, copyright ownership remains with the author. We&lt;br /&gt;
do reserve the right to moderate the forum and edit or reject any&lt;br /&gt;
submission.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mertjai</name></author>
	</entry>
</feed>