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		<title>Mertjai: Created page with &quot; &lt;nowiki&gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=   .............._______   ............./      /            THE LEGENDARY TIMES   .......&quot;</title>
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		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=   .............._______   ............./      /            THE LEGENDARY TIMES   .......&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
  .............._______&lt;br /&gt;
  ............./      /            THE LEGENDARY TIMES&lt;br /&gt;
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  ......../      /...../  /_.../  /....../  /_.../  /..\   &amp;gt;./  /./  /&lt;br /&gt;
  ......./      /...../  __/../  /____../  __/../  /.../  /./  /./  /&lt;br /&gt;
  ....../      /_____/__/__../  \_\  /./  /__../  /.../  /./  /_/  /&lt;br /&gt;
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  ..../                /_/..\______/./_____/./__/.../__/./_______/ MUD&lt;br /&gt;
  .../________________/       running on         mud.aus.sig.net 9999&lt;br /&gt;
                                                 199.1.78.16     9999&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
http://mud.aus.sig.net/                               ftp://mud.aus.sig.net/pub&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
VOLUME FIVE, ISSUE TWO                                           August 8, 1997&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                              TABLE OF CONTENTS:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                              The Editor's Note.&lt;br /&gt;
                               -=-=-=-=-=-=-=-&lt;br /&gt;
                  Petal's wrap up of the fortnight that was.&lt;br /&gt;
&lt;br /&gt;
                                From the Imps.&lt;br /&gt;
                                -=-=-=-=-=-=-&lt;br /&gt;
            In which our esteemed implementors discuss their weeks.&lt;br /&gt;
&lt;br /&gt;
                       Departmental News and Updates.&lt;br /&gt;
                       -=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
      A report which aims to keep YOU up to date on the work done in the&lt;br /&gt;
                            various departments.&lt;br /&gt;
&lt;br /&gt;
                               News and Reports.&lt;br /&gt;
                               -=-=-=-=-=-=-=-=-&lt;br /&gt;
         Strap on your swimsuit and snorkle and dive into this report &lt;br /&gt;
                        on Charity's new underwater area!&lt;br /&gt;
            Also, keep up to date on the latest results/standings&lt;br /&gt;
                      of the legendMUD trivia competition.&lt;br /&gt;
&lt;br /&gt;
                                  Legendites.&lt;br /&gt;
                                  -=-=-=-=-=-&lt;br /&gt;
         Sir Crowe of the knights relates the strange dreams which &lt;br /&gt;
               have been plaguing him, and a note from Simara &lt;br /&gt;
                        recounting a horrible ordeal!&lt;br /&gt;
&lt;br /&gt;
                               From the War Zone.&lt;br /&gt;
                               -=-=-=-=-=-=-=-=-&lt;br /&gt;
                 Stella of the OtS proposes that all Pkillers&lt;br /&gt;
                    attend a meeting to reform the council.&lt;br /&gt;
___                                                                    ___&lt;br /&gt;
\  |------------------------------------------------------------------|  /&lt;br /&gt;
/__|                           EDITORS NOTE                           |__\&lt;br /&gt;
   '------------------------------------------------------------------'   &lt;br /&gt;
&lt;br /&gt;
Well, by far and away the biggest news of the week has been Rufus'&lt;br /&gt;
decision to step down from the role of 'head of the building department'.&lt;br /&gt;
Rufus has overseen the implementation of many areas. He has been an&lt;br /&gt;
excellent leader, and we are all glad to hear the news that he will be &lt;br /&gt;
staying active in the building and coding departments. Speculation abounds&lt;br /&gt;
about who will take the reigns of the building department, but one thing&lt;br /&gt;
is certain s/he has very large shoes to fill!&lt;br /&gt;
&lt;br /&gt;
Included in this issue of the LT is an article from Charity which outlines some &lt;br /&gt;
of the cool things she is working on in relation to her underwater area. These &lt;br /&gt;
are included here in the hope that you players will help her out with feedback &lt;br /&gt;
on some of the proposed changes. To do this you can simply mudmail her.&lt;br /&gt;
&lt;br /&gt;
Well thats about all I have to say this week, don't forget to get your articles&lt;br /&gt;
and submissions in for the next issue of the Legendary Times (email them to&lt;br /&gt;
lt@mud.aus.sig.net), and until I see you next fortnight, happy mudding.&lt;br /&gt;
-Petal&lt;br /&gt;
&lt;br /&gt;
___                                                                    ___&lt;br /&gt;
\  |------------------------------------------------------------------|  /&lt;br /&gt;
/__|                          FROM THE IMPS                           |__\&lt;br /&gt;
   '------------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
Spent most of the weekend and a bit of last week beating mobcheck and&lt;br /&gt;
act_synt into submission. These should be more informative and&lt;br /&gt;
hopefully a little easier to read.&lt;br /&gt;
&lt;br /&gt;
Also cleaned out the bugs.txt file, and need to finish with the area&lt;br /&gt;
bugs since I fixed the code ones and forgot to put the area ones in&lt;br /&gt;
the right file.&lt;br /&gt;
&lt;br /&gt;
Other than that, did some talking to people and read lots of email.&lt;br /&gt;
&lt;br /&gt;
-Kaige&lt;br /&gt;
&lt;br /&gt;
Ptah was online this week to show a reporter from PC Games (I assume&lt;br /&gt;
that is 'Personal Computing gamer' not 'Politically Correct' gamer) around&lt;br /&gt;
the mud. LegendMUD was the first mud chosen for a review... I guess our&lt;br /&gt;
reputation preceeds us!&lt;br /&gt;
&lt;br /&gt;
[Note: in the original edition the reporter was identified incorrectly as&lt;br /&gt;
 being from PC Gamer, we apologize for any confusion.]&lt;br /&gt;
___                                                                    ___&lt;br /&gt;
\  |------------------------------------------------------------------|  /&lt;br /&gt;
/__|                   DEPARTMENTAL NEWS AND UPDATES                  |__\&lt;br /&gt;
   '------------------------------------------------------------------'   &lt;br /&gt;
&lt;br /&gt;
                             ADMINISTRATION&lt;br /&gt;
                             -=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Kept their collective eyes and ears well tuned to the channels and the&lt;br /&gt;
boards in their ever-vigilant role as mud administrators.&lt;br /&gt;
&lt;br /&gt;
                           PLAYER RELATIONS&lt;br /&gt;
                            -=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
This week, Kheldar researched stories for the ooc library board. He ran &lt;br /&gt;
a recall tag and did the normal strings, clan settings, answering &lt;br /&gt;
questions, etc.&lt;br /&gt;
&lt;br /&gt;
Leila ran trivia on Saturday while Croaker was away which went for a &lt;br /&gt;
whopping 5 hours. She also ran a few other games. She made a few minor &lt;br /&gt;
changes to the pr.area, and started a dialogue with Sandra about OOC&lt;br /&gt;
foodstuff. Leila, Spencer, Zandy and Petal also ran a RP tinyplot.&lt;br /&gt;
&lt;br /&gt;
Speaking of tinyplots, ParticleMan struggled away from his sick bed on&lt;br /&gt;
Saturday to run a tinyplot. (Hope you get better soon P-Man)&lt;br /&gt;
&lt;br /&gt;
Croaker returned from his vacation. Welcome back Croaker! He wasted no&lt;br /&gt;
time and leapt back into his regular Friday night trivia and a flag hunt&lt;br /&gt;
&lt;br /&gt;
This week Rusalka drew up a list of the big picture the PR department&lt;br /&gt;
and started a discussion concerning that.&lt;br /&gt;
&lt;br /&gt;
As for me, I completed the first issue of the LT which will be coming &lt;br /&gt;
out every second Friday from now on, so get submitting!&lt;br /&gt;
&lt;br /&gt;
                               BUILDING&lt;br /&gt;
                              -=-=-=-=-&lt;br /&gt;
Since the last LT, builders have made progress on new areas and updated&lt;br /&gt;
old areas significantly. Leila added rooms, mobs, and objects for &lt;br /&gt;
another quest in London. Kheldar playtested extensively and wrote new &lt;br /&gt;
mobs for his Sinbad area. Lady Ace continued work on The Crusades, &lt;br /&gt;
progress this week included a number of mobs and objects. Zandy worked &lt;br /&gt;
on making his mobs more interactive and Croaker has the Ithaca sub-area &lt;br /&gt;
almost done. He says he still needs ideas for his bard (see the welcome &lt;br /&gt;
board post &amp;quot;Call for Submissions&amp;quot; for details). Rufus wrote the first &lt;br /&gt;
portion of a file of generic fight procedures (see the related &lt;br /&gt;
discussion board post, &amp;quot;mob cheating&amp;quot; and &amp;quot;cheezy fight specials&amp;quot;). &lt;br /&gt;
Charity held a player forum (see related article in this LT) and wrote &lt;br /&gt;
some of the area-wide procedures for her underwater reef area.&lt;br /&gt;
&lt;br /&gt;
Some critical fixes in the past two weeks: Sherwood wells and the rivet&lt;br /&gt;
are no longer decayable; the Alhambra's poison dart trap is fixed; the&lt;br /&gt;
tortise shell cat can't be scavenged by mobs; the Viking trout is more &lt;br /&gt;
forgiving of blundered attempts to catch him; and the physician now &lt;br /&gt;
teaches anatomy properly. Also, Charity added a vial and some herbs to &lt;br /&gt;
the perfumer in Egypt.&lt;br /&gt;
&lt;br /&gt;
Minor bugs and typos in many areas have been fixed - thank you's go to&lt;br /&gt;
all the players who submitted reports to those channels. There have been&lt;br /&gt;
minor additions to Egypt, item changes and bug/typo fixes in Romania,&lt;br /&gt;
item and mob changes in Ireland, and mob changes in India (consult the&lt;br /&gt;
welcome board or local area boards for more info on these). Mobs in&lt;br /&gt;
Casablanca are no longer immortal, but 'attackable' does not necessarily&lt;br /&gt;
mean 'killable', so beware. The addition of fight AI procedures to mobs&lt;br /&gt;
in the Savanna, prompted by the aforementioned discussion board posts on&lt;br /&gt;
intelligent mob fight strategies, has been put on hold for now (see the&lt;br /&gt;
related discussion board post, &amp;quot;Mobs&amp;quot;, and subsequent follow-ups).&lt;br /&gt;
&lt;br /&gt;
___                                                                    ___&lt;br /&gt;
\  |------------------------------------------------------------------|  /&lt;br /&gt;
/__|                          NEWS AND REPORTS                        |__\&lt;br /&gt;
   '------------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
            Charity's summary of the Underwater Player Forum:&lt;br /&gt;
            -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
I'd like to say thanks again to everyone who showed up and contributed&lt;br /&gt;
ideas! A log of the forum should be available on Legend's website soon.&lt;br /&gt;
In the meantime, here is a quick summary of the things we discussed and&lt;br /&gt;
the tentative conclusions we reached. I'd like to also thank Tad for&lt;br /&gt;
being there to keep our wild ideas within the realm of the codeable. =)&lt;br /&gt;
&lt;br /&gt;
+ Everyone was very concerned about fire spells underwater. Most of&lt;br /&gt;
  these are already disabled, and the rest will be disabled before&lt;br /&gt;
  underwater areas are ready to install.&lt;br /&gt;
&lt;br /&gt;
+ Everyone wanted to be sure that Londoners would have access to the&lt;br /&gt;
  area even though they can't learn sustained breath. Scuba gear will&lt;br /&gt;
  definitely be provided in my French Polynesia area, and other&lt;br /&gt;
  suggestions (a sustained-breath potion, a snorkelling skill, or&lt;br /&gt;
  changes to the current swimming skill) are under consideration. IMHO&lt;br /&gt;
  some of these ideas would fit better with stuff planned for later&lt;br /&gt;
  in skill trees, so you may not see them soon. But the scuba gear&lt;br /&gt;
  will be there for sure.&lt;br /&gt;
&lt;br /&gt;
+ Resting while underwater will subject you to a sinking or bobbing&lt;br /&gt;
  effect, depending on how heavy you are. The details of this have yet&lt;br /&gt;
  to be finalised, but as it would only apply while resting, it should&lt;br /&gt;
  be a neat feature that won't harm your ability to move around or&lt;br /&gt;
  fight.&lt;br /&gt;
&lt;br /&gt;
+ I proposed that say, talk, and yell be disabled underwater, and that&lt;br /&gt;
  sleeping likewise be disabled. Some people thought this would harm&lt;br /&gt;
  playability, others thought it would make underwater feel different&lt;br /&gt;
  if you had to emote or tell to people who aren't grouped with you.&lt;br /&gt;
  Yell (and probably warcry as well) will appear to players the same&lt;br /&gt;
  way deaf players currently see messages. It would be inadvisable to&lt;br /&gt;
  sleep because scuba gear takes attention to use properly, and if &lt;br /&gt;
  you're using sustained breath or waterbreath, it would be very bad to &lt;br /&gt;
  miss seeing the wear-off warning messages. There's no final decision&lt;br /&gt;
  on these yet.&lt;br /&gt;
&lt;br /&gt;
+ Thanks to a suggestion, I'll be adding &amp;quot;the bends&amp;quot; to the areas...&lt;br /&gt;
  whether this is based on duration underwater or time spent at certain&lt;br /&gt;
  depths I haven't decided. Details about this will be posted when the&lt;br /&gt;
  area goes in, so no one will be taken by surprise.&lt;br /&gt;
&lt;br /&gt;
+ Contrary to what I told folks during our discussion, it seems that&lt;br /&gt;
  both tech guns and bows are already disabled underwater. Rufus has&lt;br /&gt;
  said that we can put in a special item (sorta like the scalpel is now)&lt;br /&gt;
  to provide a speargun that can be used underwater.&lt;br /&gt;
&lt;br /&gt;
+ In general, we're leaving melee combat and spell casting alone, &lt;br /&gt;
  because to do otherwise would mean way too much coding work. Skills &lt;br /&gt;
  and spells (aside from agni spells) are still under discussion. Throw &lt;br /&gt;
  will likely result in the object sinking before reaching its target, &lt;br /&gt;
  and warcry will probably be disabled. I will be testing the underwater&lt;br /&gt;
  areas thoroughly, and then other imms will do the same, to make sure&lt;br /&gt;
  that whatever skill/spell changes are made don't overpower one type&lt;br /&gt;
  of fighter or spellcaster.&lt;br /&gt;
&lt;br /&gt;
As I'm just starting the area files for these reef areas, there's plenty&lt;br /&gt;
of time for us to work out all the little details and give the coders&lt;br /&gt;
time to work on changes in between more important things like the&lt;br /&gt;
fight system. We will let you know of actual implemented changes when&lt;br /&gt;
the code and the areas are near completion. If you have questions,&lt;br /&gt;
comments, or suggestions in the meantime, feel free to mail me.&lt;br /&gt;
&lt;br /&gt;
                                \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
                             The Trivia Report&lt;br /&gt;
                            -=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Leila ran a five and a half hour trivia contest a couple of weeks ago. The &lt;br /&gt;
role of honour for that meeting were: Ishtar, Joachim, Jen-Creature, &lt;br /&gt;
Anacrusis, Buffalmacco, Shiva, Gil-galad, Paribus, Frodo, Shane and Kahlan!&lt;br /&gt;
(long trivia means lots of winners)&lt;br /&gt;
&lt;br /&gt;
Croaker is now back from vacation, and he's now doing what he does best...&lt;br /&gt;
running trivia. His next game of trivia is scheduled for Sunday 8/10 at 1800&lt;br /&gt;
hrs system time. To get you in the mood for his next big event, try these:&lt;br /&gt;
&lt;br /&gt;
1) Give the English translation for the Latin phrase:&lt;br /&gt;
Balaenae nobie conservandae sunt.&lt;br /&gt;
Creado Elvem ipsum etian vivere.&lt;br /&gt;
&lt;br /&gt;
2) Currnet Events:  A Malaysian man finished a 21 day stay in a cramped&lt;br /&gt;
cage with 6000 of these creatures, sustaining 99 poisonous bites/stings&lt;br /&gt;
during his record-setting trial.&lt;br /&gt;
&lt;br /&gt;
Answers:&lt;br /&gt;
1) Save the whales, I believe that Elvis is still alive.&lt;br /&gt;
2) Scorpions - he broke the previous record of 15 days with 4000&lt;br /&gt;
scorpions)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
             ________________________&lt;br /&gt;
            /                        \&lt;br /&gt;
        o O | Wonder what folks are   |&lt;br /&gt;
  `\|||/    | doing over at LegendMud?|&lt;br /&gt;
   (o o)    \________________________/&lt;br /&gt;
ooO_(_)_Ooo_____________________________________________________________________&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|__&lt;br /&gt;
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|____|&lt;br /&gt;
&lt;br /&gt;
___                                                                    ___&lt;br /&gt;
\  |------------------------------------------------------------------|  /&lt;br /&gt;
/__|    LEGENDITES: Information Regarding the People of Our World     |__\&lt;br /&gt;
   '------------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
                                  Dreams&lt;br /&gt;
                                -=-=-=-=-&lt;br /&gt;
                              -by Sir Crowe.&lt;br /&gt;
&lt;br /&gt;
Not one of the patrons at the Royal Stag noticed the dark figure&lt;br /&gt;
of the Knight who had entered until he had spoken. 'Has anyone seen&lt;br /&gt;
Abigail today?' The Knight did not need to raise his voice much to be&lt;br /&gt;
heard throughout the quiet of the inn, nor did the responses to his&lt;br /&gt;
question require much effort: 'She was just here a few moments&lt;br /&gt;
ago.'&lt;br /&gt;
&lt;br /&gt;
'Why do you seek her, Sir Crowe?' This voice was that of a younger&lt;br /&gt;
Knight, seated at a table in the center of the common room. As the&lt;br /&gt;
elder walked to the table he exchanged salutes with the young knight&lt;br /&gt;
Sundance. Crowe said, as he sat down at the table, 'A dream I've&lt;br /&gt;
been havi...' he cut himself off as he turned his head and noticed&lt;br /&gt;
that the others in the room were listening, but realising that today&lt;br /&gt;
there was nowhere in the room where their conversation wouldn't be&lt;br /&gt;
overheard.&lt;br /&gt;
&lt;br /&gt;
'A dream I've been having for the past few nights has me kind of&lt;br /&gt;
concerned.' The other inngoers had begun to move closer to their&lt;br /&gt;
table, but the Crowe went on. 'In it, I'm in Klein, entering the&lt;br /&gt;
Phoenix. Everything there is the same, except that behind the&lt;br /&gt;
counter where Erich usually is, there's a woman. She has red hair&lt;br /&gt;
and dark clothing, and as I approach her, she holds a key out to me&lt;br /&gt;
and says, &amp;quot;Your room is ready, Sir.&amp;quot; I take the key from her and&lt;br /&gt;
go upstairs, only the hallway is totally different. It's round, and&lt;br /&gt;
there are hundreds of doors going off into the distance.'&lt;br /&gt;
&lt;br /&gt;
'Weird,' shuddered Sundance, a sentiment echoed by the newly gathered&lt;br /&gt;
crowd around their table. Crowe nodded as he continued his story.&lt;br /&gt;
'So I walk down the hall, past dozens of doors, and as I do, I start&lt;br /&gt;
hearing a noise in my head, first quiet, then growing very loud. It is&lt;br /&gt;
voices, but not yelling ones. There are hundreds, maybe thousands of&lt;br /&gt;
voices, but it is as though only one person is speaking with them. They&lt;br /&gt;
are so jumbled I can't make sense of them even as they boom in my ears&lt;br /&gt;
with ever-growing intensity. Anyway, somehow I know which door is&lt;br /&gt;
opened by my key, so I find and approach it. The voices, I can now tell,&lt;br /&gt;
are coming from the room beyond, and as I turn the key I feel&lt;br /&gt;
increasingly apprehensive. I turn the knob and let the door drift&lt;br /&gt;
open, and am nearly deafened by the sound. Nonetheless, I enter,&lt;br /&gt;
and look frantically for the source of the noise. The room is&lt;br /&gt;
empty, and even still, the voices grew louder, louder. At last, the&lt;br /&gt;
voices seem to find their rhythm, and as they fall away, I finally&lt;br /&gt;
made out these words: '...watch out for my sister!'  I spun around,&lt;br /&gt;
and standing in front of the door blocking my way out was Isobel.'&lt;br /&gt;
&lt;br /&gt;
'That's when I always wake. Crowe finished, and allowed his words&lt;br /&gt;
time to sink into the large crowd who were standing around him.&lt;br /&gt;
&lt;br /&gt;
Sundance seemed a little confused. 'Who's Isobel?' &lt;br /&gt;
The elder Knight smiled faintly. 'She was Abigail's sister, with whom I&lt;br /&gt;
had a brief affair almost two years ago.'&lt;br /&gt;
&lt;br /&gt;
'That's right, didn't she die or something?' &lt;br /&gt;
This from a child, standing on a chair to see better. Crowe nodded.&lt;br /&gt;
'Yes. Isobel and were involved just before I became lost in time, and&lt;br /&gt;
she thought I had betrayed her. She formed the Coven, and later on was&lt;br /&gt;
killed on a contract. Abigail blames me for her sister's death, and has&lt;br /&gt;
sought my blood ever since.'&lt;br /&gt;
&lt;br /&gt;
'Now, I am having dreams in which Isobel seems to be telling me my&lt;br /&gt;
death is at hand.'  A murmur went through the inngoers, and Sundance&lt;br /&gt;
tried to be reassuring: 'Don't pay any attention to it...I'm sure&lt;br /&gt;
it's nothing.'&lt;br /&gt;
&lt;br /&gt;
'You must beg Allah for the wisdom and the strength to face your&lt;br /&gt;
dreams, and to face death.'  This from a dark-skinned mage standing a&lt;br /&gt;
few feet away.&lt;br /&gt;
&lt;br /&gt;
Crowe replied, 'Perhaps, Terrizano, but for right now I think caution&lt;br /&gt;
is called for...and some thought.'&lt;br /&gt;
&lt;br /&gt;
Sundance turned and spat, 'Terrizano, keep your religious nonsense to&lt;br /&gt;
yourself.'&lt;br /&gt;
&lt;br /&gt;
'Infidel!  You will be struck down for your blasphemy!' The&lt;br /&gt;
assembled crowd excitedly turned its focus onto the arguing duo, but&lt;br /&gt;
Crowe paid no attention. He was lost in thought, about his dream and&lt;br /&gt;
about older times. More than anything, he gazed back at a young&lt;br /&gt;
warrior girl named Isobel. The old knight believed that something&lt;br /&gt;
was going to happen, soon. To what end, he knew not.&lt;br /&gt;
&lt;br /&gt;
                              -=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
I found this letter near the druidic circle and thought it might be of&lt;br /&gt;
interest to someone. I only wish I had some information to give that&lt;br /&gt;
might help Simara find her attacker. Perhaps if you publish this letter,&lt;br /&gt;
someone will step forward to help her.&lt;br /&gt;
-An Interested Observer&lt;br /&gt;
&lt;br /&gt;
Sisters,&lt;br /&gt;
&lt;br /&gt;
I have just escaped from a horrifying imprisonment in the mines of Hell.&lt;br /&gt;
Nine months ago, while on the way to see Rhia to get some bandages (I&lt;br /&gt;
always seem to be running low for some reason) I was struck in the back&lt;br /&gt;
of the head by an unknown assailant! When I awoke, I was chained to a&lt;br /&gt;
strange group of people. Sometimes my companions in misery seemed no&lt;br /&gt;
more than wisps of vapour, and I wondered if the blow to my head had &lt;br /&gt;
caused permanent damage. I knew it had at least caused the loss of my &lt;br /&gt;
memory.&lt;br /&gt;
&lt;br /&gt;
We toiled under unspeakable conditions; little sleep, hardly any&lt;br /&gt;
food, and constant beatings were all I allow myself to remember. Far &lt;br /&gt;
worse things happened, but blessedly I cannot remember them. Slowly, &lt;br /&gt;
bits of my memory returned, and I realised that the people working with &lt;br /&gt;
me were souls of the dead... and likely I would join them before too &lt;br /&gt;
long. I know not why I was kept alive, perhaps to torture me even more, &lt;br /&gt;
or perhaps there was some even darker purpose.&lt;br /&gt;
&lt;br /&gt;
As more of my memories returned to me (A blessing from the Goddess&lt;br /&gt;
in my time of need, I am sure) I began to regain some of my magical &lt;br /&gt;
arts. I was able to use my magic to escape from my captors, but even so &lt;br /&gt;
I was almost killed by Cerberus, who hunted me to the very gates of &lt;br /&gt;
Hell. My friend Abigail found me and helped heal me, though the wounds &lt;br /&gt;
to my soul may never go away.&lt;br /&gt;
&lt;br /&gt;
Now, I seek the attacker who maliciously tried to send me to the&lt;br /&gt;
afterlife before my time! I beg of my sisters, assist me in my search &lt;br /&gt;
for the perpetrator.  I live for vengeance now!&lt;br /&gt;
&lt;br /&gt;
Simara, The Searcher&lt;br /&gt;
&lt;br /&gt;
                               -=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
Lethargio, who we have all come to know and love as 'a member of the &lt;br /&gt;
American red cross', has finally had his fighting skills recognised by &lt;br /&gt;
that institution. Now when you look at him, you will see 'a red cross&lt;br /&gt;
combat medic'.&lt;br /&gt;
                               -=-=-=-=-=-=- &lt;br /&gt;
&lt;br /&gt;
___                                                                    ___&lt;br /&gt;
\  |------------------------------------------------------------------|  /&lt;br /&gt;
/__|       FROM THE WAR ZONE: Information From the PK Front           |__\&lt;br /&gt;
   '------------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
I recently asked on the war board whether or not the pkill council still&lt;br /&gt;
exists.&lt;br /&gt;
It turned out that it doesn't, so now I am proposing to start it up&lt;br /&gt;
again. There were many favourable replies on the war board, and, I &lt;br /&gt;
would just  like to remind you all that I am calling a meeting for all &lt;br /&gt;
interested, on Saturday, the 9th of august, 8 PM system time. I think it &lt;br /&gt;
would be worth trying to start the council up once more, and judging &lt;br /&gt;
from the responses, a lot of people agree with me.&lt;br /&gt;
&lt;br /&gt;
Some of the things that needs to be discussed there are :&lt;br /&gt;
&lt;br /&gt;
Who should lead the council?&lt;br /&gt;
        A lot of names have been proposed. &lt;br /&gt;
        Should it be a rogue? An imm?&lt;br /&gt;
&lt;br /&gt;
Who should be in the council?&lt;br /&gt;
        Should rogues be represented? They are pkillers too, and the &lt;br /&gt;
        decisions made by the council affect them too.&lt;br /&gt;
&lt;br /&gt;
What power should the council hold?&lt;br /&gt;
        Are the decisions made by the council irreversible?&lt;br /&gt;
        Should the clans choose one member from thier clan to be a&lt;br /&gt;
        representative in meetings, or does everyone have a vote? &lt;br /&gt;
&lt;br /&gt;
If you have an opinion on any of these matters, please attend the OOC &lt;br /&gt;
lecture room at 8pm system time on Saturday the 9th of August.&lt;br /&gt;
&lt;br /&gt;
-Stella&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
Legendary Times is published by the gods of LegendMUD. Please send all&lt;br /&gt;
replies/additions to our address at lt@mud.aus.sig.net for inclusion in the&lt;br /&gt;
next edition. We, however, reserve the right to moderate this discussion, and&lt;br /&gt;
may object to some submissions.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mertjai</name></author>
	</entry>
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