<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://legendarytimes.org/index.php?action=history&amp;feed=atom&amp;title=Volume_Four_Issue_Seven</id>
	<title>Volume Four Issue Seven - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://legendarytimes.org/index.php?action=history&amp;feed=atom&amp;title=Volume_Four_Issue_Seven"/>
	<link rel="alternate" type="text/html" href="http://legendarytimes.org/index.php?title=Volume_Four_Issue_Seven&amp;action=history"/>
	<updated>2026-06-03T08:06:26Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://legendarytimes.org/index.php?title=Volume_Four_Issue_Seven&amp;diff=89&amp;oldid=prev</id>
		<title>Mertjai: Created page with &quot; &lt;nowiki&gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-   .............._______   ............./      /            THE LEGENDARY TIMES   ..........&quot;</title>
		<link rel="alternate" type="text/html" href="http://legendarytimes.org/index.php?title=Volume_Four_Issue_Seven&amp;diff=89&amp;oldid=prev"/>
		<updated>2018-03-24T04:26:35Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-   .............._______   ............./      /            THE LEGENDARY TIMES   ..........&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
  .............._______&lt;br /&gt;
  ............./      /            THE LEGENDARY TIMES&lt;br /&gt;
  ............/      /&lt;br /&gt;
  .........../      /.....______.._____.....______.._____.......____&lt;br /&gt;
  ........../      /...../     /./     \.../     /./     \...../    \&lt;br /&gt;
  ........./      /...../  ___/./  ____/../  ___/./  __.  \.../  /\  \&lt;br /&gt;
  ......../      /...../  /_.../  /....../  /_.../  /..\   &amp;gt;./  /./  /&lt;br /&gt;
  ......./      /...../  __/../  /____../  __/../  /.../  /./  /./  /&lt;br /&gt;
  ....../      /_____/__/__../  \_\  /./  /__../  /.../  /./  /_/  /&lt;br /&gt;
  ...../                / /./       /./     /./  /.../  /./       /&lt;br /&gt;
  ..../                /_/..\______/./_____/./__/.../__/./_______/ MUD&lt;br /&gt;
  .../________________/       running on         mud.aus.sig.net 9999&lt;br /&gt;
                                                 199.1.78.16   9999&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
http://mud.aus.sig.net/                             ftp://mud.aus.sig.net/pub&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
VOLUME FOUR, ISSUE SEVEN                                       March 24, 1997&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                                FROM THE IMPS&lt;br /&gt;
                         DEPARTMENTAL NEWS AND UPDATES&lt;br /&gt;
        &lt;br /&gt;
                                NEWS AND REPORTS&lt;br /&gt;
                                 LegendMeet '97&lt;br /&gt;
                               St. Patrick's Day&lt;br /&gt;
                                  Treasure Hunt&lt;br /&gt;
                              Statistics From Solomon&lt;br /&gt;
                                                                      &lt;br /&gt;
                              OPINIONS AND IDEAS&lt;br /&gt;
                          Thoughts on PlayerKilling&lt;br /&gt;
                    &lt;br /&gt;
                                 SOCIAL EVENTS&lt;br /&gt;
                                   Legendites&lt;br /&gt;
                                   TwistyPlots&lt;br /&gt;
                                From The War Zone&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
Please send your responses to articles to the Legendary Times address at&lt;br /&gt;
lt@mud.aus.sig.net. Letters to the editor and submissions are welcomed.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
                               FROM THE IMPS&lt;br /&gt;
                               &lt;br /&gt;
Ptah and Kaige would like to thank Clan Angelsey and all the individuals who&lt;br /&gt;
sent gifts for Elena to LegendMeet '97. Many thanks!&lt;br /&gt;
                               &lt;br /&gt;
Dear Clan Angesley--&lt;br /&gt;
&lt;br /&gt;
We just wanted to thank you all for the &amp;quot;Tree-hugger in Training&amp;quot; t-shirt that&lt;br /&gt;
you all sent for Elena. It's a bit big for her at the moment, but Sharri&lt;br /&gt;
should have a picture of her proudly displaying it at LegendMEET '97.&lt;br /&gt;
&lt;br /&gt;
Thanks for thinking of us, and keep up the great work!&lt;br /&gt;
&lt;br /&gt;
-Sincerely,&lt;br /&gt;
  Kaige, Ptah and Elena&lt;br /&gt;
                         &lt;br /&gt;
Imps Weekly Reports: &lt;br /&gt;
&lt;br /&gt;
    In the last week Ptah mostly responded to board posts, including the&lt;br /&gt;
    ongoing debate about immorting people, answered questions, did a string or&lt;br /&gt;
    two, and wrote a lot of mailing list posts.&lt;br /&gt;
    &lt;br /&gt;
    Kaige sorted the bug and typo files, set up accounts for the new&lt;br /&gt;
    immortals, wrote a help file on basic unix commands for new immorts, fixed&lt;br /&gt;
    a slew of minor warnings in the current code, coded two (as yet untested)&lt;br /&gt;
    new commands for clan purposes: SEEK allows level 10 - 35 unclanneds or&lt;br /&gt;
    rogue clanneds to advertise to GMs seeking membership, and PROSPECTS&lt;br /&gt;
    allows GMs to see which characters online are seeking membership, added&lt;br /&gt;
    moon phases to the time command, and started working on updating Aztecs.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
                       DEPARTMENTAL NEWS AND UPDATES&lt;br /&gt;
&lt;br /&gt;
                                  CODING&lt;br /&gt;
                                  &lt;br /&gt;
- CODE FEATURE: Configurable fight messages are in! Please refer to 'help&lt;br /&gt;
  fighttype' to see how this command works.&lt;br /&gt;
  &lt;br /&gt;
- NEW WARN COMMAND: Players can now type 'Warn' to see a list of any&lt;br /&gt;
  current disciplinary warnings they may have.  Please note that it will&lt;br /&gt;
  take Administration a few days to get all the old records into the new&lt;br /&gt;
  system. Any questions can be directed to an Admin immort. Thanks!&lt;br /&gt;
&lt;br /&gt;
    Coding has mostly been doing housecleaning this week:&lt;br /&gt;
&lt;br /&gt;
    - Kaige cleaned up a bunch of potential sources of bugs.&lt;br /&gt;
&lt;br /&gt;
    - Gail rearranged the code to make a few things work better, worked&lt;br /&gt;
      on positional combat and the shoot command for skilltrees, made all&lt;br /&gt;
      the liquids on the mud green for St. Patrick's day, and tweaked some&lt;br /&gt;
      IMM-only commands (purge object, string reset).&lt;br /&gt;
    &lt;br /&gt;
    - Rufus wrote the compact fight message code, and started a couple of&lt;br /&gt;
      new spells (Ring of Fire and Wall of Thorns).&lt;br /&gt;
    &lt;br /&gt;
    - Ea! fixed some typos and small bugs, as well as added to the&lt;br /&gt;
      skilltree source code to strip out excess spaces.&lt;br /&gt;
    &lt;br /&gt;
    - Tad continued work on tailor.&lt;br /&gt;
&lt;br /&gt;
                    Major accomplishments included:&lt;br /&gt;
                        * compact fight messages&lt;br /&gt;
                        * work on spells&lt;br /&gt;
                        * new gun code almost complete&lt;br /&gt;
&lt;br /&gt;
Mostly, it was spring cleaning week.&lt;br /&gt;
 &lt;br /&gt;
                     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                                  BUILDING&lt;br /&gt;
&lt;br /&gt;
Building has been working on hometown and area file updates for skilltrees:&lt;br /&gt;
&lt;br /&gt;
  - Rufus has been working on adding resistances, immunities, and&lt;br /&gt;
    susceptibilities, continued work on reorganizing the limbo files,&lt;br /&gt;
    continued work on the Ireland update and is working on a Navaho Creation&lt;br /&gt;
    Myth area, added some mid-level quality items to the things T'Kalo makes,&lt;br /&gt;
    added new help files, did the MOTD, and worked on immort documentation for&lt;br /&gt;
    the testmud and affects.&lt;br /&gt;
    &lt;br /&gt;
  - Wraith has been working on generic animals (low-level mobs for overall&lt;br /&gt;
    mud use) and has a file of about 60 mobs so far divided into birds.txt,&lt;br /&gt;
    fish.txt, insects.txt, mammals.txt, and reptiles.txt. Current concerns&lt;br /&gt;
    include fleshing out the mobs with fight and death acts, and various ideas&lt;br /&gt;
    for poisonous snakes.&lt;br /&gt;
    &lt;br /&gt;
  - Leila is working on London, so far having added about 40 mobs, 40ish&lt;br /&gt;
    rooms, and some objects. Currently, she is adding low level quests. She&lt;br /&gt;
    has also been working on some ways to make sure players are aware of the&lt;br /&gt;
    rules for recalltag, including some possible changes to the angel.&lt;br /&gt;
    &lt;br /&gt;
  - Kheldar has been fixing various typos and bugs in Romania, assisting&lt;br /&gt;
    Wraith on the generic animals, and compiled a breakdown of spells into&lt;br /&gt;
    cause, create, or both for Rufus's spell updates.&lt;br /&gt;
    &lt;br /&gt;
  - Sandra is working on the Viking update, and maintenance of Salem, fixing&lt;br /&gt;
    typos, and bugs. Current concerns include making the mobs more interactive&lt;br /&gt;
    in both Viking and Salem. She also continues maintenance and updates to&lt;br /&gt;
    the OOC.&lt;br /&gt;
    &lt;br /&gt;
  - Sabella is working on Klein having finished most of the rooms and a few&lt;br /&gt;
    of the mobs. Current concerns include low level quests, mob interactivity,&lt;br /&gt;
    and extra and exit descriptions.&lt;br /&gt;
&lt;br /&gt;
                     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                              PLAYER RELATIONS &lt;br /&gt;
                               &lt;br /&gt;
As a group this week, we held games, set registrations, strings, helped&lt;br /&gt;
newbies, and learned PR commands :)&lt;br /&gt;
&lt;br /&gt;
  - Croaker held his first trivia game.&lt;br /&gt;
    &lt;br /&gt;
  - Petal and ParticleMan have started work on their respective Tinyplots and&lt;br /&gt;
    scavenger hunts, and P-Man agreed to work with Sabella on a survey.&lt;br /&gt;
     &lt;br /&gt;
  - Rusalka and Sabella helped Clan Angesley hold a competition for their&lt;br /&gt;
    members, while Sabella and Gail ran another big casino style game.&lt;br /&gt;
     &lt;br /&gt;
  - Sabella and Leila got another LT out. Leila's been working on a nifty&lt;br /&gt;
    prize machine to hold lotteries among LT contributors.&lt;br /&gt;
    &lt;br /&gt;
  - Lirra is working on some new TinyPlots and an RP Lecture/group. &lt;br /&gt;
&lt;br /&gt;
  - Kheldar and Leila (along with Baca from Admin) have volunteered to work on&lt;br /&gt;
    the library project along with Satsu.&lt;br /&gt;
     &lt;br /&gt;
  - Sandra added offices to the OOC for the new immorts.&lt;br /&gt;
    &lt;br /&gt;
  - Spencer and Joule continue to hold the weekly Q&amp;amp;As. &lt;br /&gt;
    &lt;br /&gt;
  - Rusalka wrote a doc for the new immorts, we've been discussing ways to&lt;br /&gt;
    improve the proposal process (yes, we're overhauling the proposal outline&lt;br /&gt;
    yet again!) and is working on a future newsgroup ad and (she hopes) a&lt;br /&gt;
    round of rp competitions.&lt;br /&gt;
                                         &lt;br /&gt;
                     =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                               ADMINISTRATION&lt;br /&gt;
                               &lt;br /&gt;
As a whole, it looks like we did a lot of training, helping people with purged&lt;br /&gt;
characters and waiting for general complaints:&lt;br /&gt;
&lt;br /&gt;
  - Aermid spent most of the week getting adjusted to being a newbie again,&lt;br /&gt;
    unarchived a couple of chars, learned to purge guests, bopped around the&lt;br /&gt;
    mud machine (without destroying it), spent time popping around the mud&lt;br /&gt;
    statting mobs &amp;amp; items, and keeping an eye on all the new channels. As&lt;br /&gt;
    Sandra now owns her time (so to speak *grin*) she is expecting to be very&lt;br /&gt;
    busy in the immediate future.&lt;br /&gt;
&lt;br /&gt;
  - Baca fielded the odd question without major crises, handled Korin's&lt;br /&gt;
    inquiry regarding the appropriateness of non-clanned players betting on&lt;br /&gt;
    clanned fights, turned in an office description to Rufus (finally),&lt;br /&gt;
    offered to work on the Library (accepted; discussed issues with Rus at&lt;br /&gt;
    some length), asked for tips regarding board maintenance and revising&lt;br /&gt;
    proposal docs, and made a methodical inventory of boards so he can start&lt;br /&gt;
    (seriously) checking all of them in an organized rotation.&lt;br /&gt;
&lt;br /&gt;
  - Bart spent time on-line stringing and dealing with various requests, and&lt;br /&gt;
    logged the entire admin board and edited to condense the board.&lt;br /&gt;
    &lt;br /&gt;
  - Chocorua spent the week helping people get adjusted, did a couple&lt;br /&gt;
    disciplinary actions to people multiplaying and one swearing on chat,&lt;br /&gt;
    handed out some assignments, and unpurged a few players, and also&lt;br /&gt;
    restarted the mud a couple of times.&lt;br /&gt;
    &lt;br /&gt;
  - Govan got up to date on all the boards, became familiar with Unix and the&lt;br /&gt;
    files in it, unpurged/checked save-fails for mortals, handed in her office&lt;br /&gt;
    desc, poked around the mud and statted a good amount of mobs, and helped &lt;br /&gt;
    make sure no cheating was going on during a few recalltag games.&lt;br /&gt;
    &lt;br /&gt;
  - Sandra's work this week has mostly been centered around getting things&lt;br /&gt;
    together for the new immortals other than her usual daily work (desc&lt;br /&gt;
    requests, watching for cheating), she got the ooc offices ready for the&lt;br /&gt;
    new immorts, and gave them a little run thru of what their commands do and&lt;br /&gt;
    when is best to use/not use them.&lt;br /&gt;
    &lt;br /&gt;
  - Solomon got caught up on all boards except the imp board, familiarized&lt;br /&gt;
    himself with the commands available to him, assisted Petal with a&lt;br /&gt;
    recalltag, poked around the mud machine and located save_log, typos.txt,&lt;br /&gt;
    help.are and pr and builder docs, grepped level data on all players and&lt;br /&gt;
    submitted a level breakdown to the LT, caught a multi-player and an&lt;br /&gt;
    eq-swap, learned what not to do when unpurging characters, handled a&lt;br /&gt;
    clanning request, fixed a clan transmob, helped locate a pflag causing a&lt;br /&gt;
    quest problem, submitted a game idea to Rusalka, and removed a board post&lt;br /&gt;
    for offensive language and content.&lt;br /&gt;
    &lt;br /&gt;
  - Wraith checked all boards in the game for profanity and in-game info,&lt;br /&gt;
    (has seen some swearing in some appends, but can't erase them because of&lt;br /&gt;
    the bug with asterisks), leaving dept boards alone since the dept head is&lt;br /&gt;
    more knowledgeable about what is current and leaving the discussion board&lt;br /&gt;
    unless there are pointless flames as the posts are archived on the web&lt;br /&gt;
    site later, sent explanations to any whose post was erased for containing&lt;br /&gt;
    things it shouldn't, and watched for players who were cheating.&lt;br /&gt;
    &lt;br /&gt;
  - Zandy briefed the new immorts briefly, accosted 3 suspected multi-players&lt;br /&gt;
    until Sandra said that they are &amp;quot;known&amp;quot; and that they play from the same&lt;br /&gt;
    lab, watched for others, and yelled at a few for swearing, (and worked on&lt;br /&gt;
    his area - but this is builder).&lt;br /&gt;
    &lt;br /&gt;
********************************************************************************&lt;br /&gt;
                              NEWS AND REPORTS&lt;br /&gt;
&lt;br /&gt;
                                 LegendMeet&lt;br /&gt;
&lt;br /&gt;
LegendMeet '97 was a huge success, giving many of our players a chance to get&lt;br /&gt;
to see each other face to face, for good or bad ;). &amp;quot;You are So-And-So?!, no&lt;br /&gt;
way!&amp;quot; could be heard all weekend. Many of the out-of-towners came in Friday;&lt;br /&gt;
ParticleMan and Sandra drove 22 hours just for this weekend!&lt;br /&gt;
&lt;br /&gt;
Friday the group got together and had Mexican at Serranos. After dinner groups&lt;br /&gt;
did their own things. Some went to listen to Blues on Austin's famous 6th&lt;br /&gt;
street. Side trips to Amy's Ice Cream parlor were also a hit.&lt;br /&gt;
&lt;br /&gt;
Saturday was the big day. Everyone started gathering at Ptah and Kaige's for a&lt;br /&gt;
barbeque around 1pm. Spencer used his roast skill on filet of chicken, cow and&lt;br /&gt;
even tofu while we sat around and spammed each other with tells, mostly&lt;br /&gt;
sharing war stories like some scene transplanted from a battleground-camp fire.&lt;br /&gt;
Ptah and Rufus played a number of melodies on the guitar as we passed Elena&lt;br /&gt;
around for hugs.&lt;br /&gt;
&lt;br /&gt;
In attendance: Ptah and Kaige, Elena, Rufus, Sadist, Charity, ParticleMan,&lt;br /&gt;
Sandra, Rusalka, Outsider, Point, Jesus, Ryssa and her husband, Spencer,&lt;br /&gt;
Joule, Valad, Sharra, Flagg and Julie (his girlfriend) Jabbaar, Mara, Tad,&lt;br /&gt;
Shelby, Khelleck, Croaker, Sharri, and of course, Mika, who in RL is actually&lt;br /&gt;
more bouncy and slobbery than she acts in Agrabah.&lt;br /&gt;
&lt;br /&gt;
Sunday, over the objections of the Austiners, we were driven by the building&lt;br /&gt;
that houses the Mud Server. After a few small animal sacrifices, we went on to&lt;br /&gt;
a guided tour of Origin. (Rusalka and I bowed toward the building from the&lt;br /&gt;
car, and the guys driving alongside thought we were waving. =) Texas really is&lt;br /&gt;
friendly.)  Origin is the home of Electronic Arts, where Ptah, Kaige, Sadist&lt;br /&gt;
and Rufus are all working (when not playing Legend) on Ultima Online. This&lt;br /&gt;
work had to been seen to be appreciated. Their boss actually has a gatlin-gun&lt;br /&gt;
styled rubberband shooter for the common company skirmishes. Everyone had at&lt;br /&gt;
least one heavy-duty nerf weapon on hand at their desks. Explains a lot&lt;br /&gt;
actually.&lt;br /&gt;
&lt;br /&gt;
We would like to thank the Austiners for putting us up (and putting up with&lt;br /&gt;
us) for the weekend. I think everyone had a great time and to those who didn't&lt;br /&gt;
make it... =P. You really missed a great time. See you at LegendMeet '98!&lt;br /&gt;
*rhug*&lt;br /&gt;
&lt;br /&gt;
- Sharri&lt;br /&gt;
&lt;br /&gt;
                      *********************************&lt;br /&gt;
                             St. Patrick's Day&lt;br /&gt;
&lt;br /&gt;
Gail set all the liquids on the mud to some kind of green drink for St.&lt;br /&gt;
Patrick's Day. With the exception of problems with a trans quest or two, this&lt;br /&gt;
was generally a lot of fun (Sabella particularly liked the Peppermint&lt;br /&gt;
Milkshakes (Milk), Mint Latte's (Coffee), and Vulcan's Blood (Bucket's of&lt;br /&gt;
Blood). Gail and Sabella also ran a 'Luck of the Irish' version of their&lt;br /&gt;
casino game. The mud crashed just as the game was scheduled to begin, so&lt;br /&gt;
unfortunately (or fortunately for the immorts who were exhausted anyway) it&lt;br /&gt;
didn't run the full 12 hours originally intended. Nonetheless, there were over&lt;br /&gt;
200 game bags passed out (wow!) and everyone seemed to have a lot of fun :).&lt;br /&gt;
Among the prizes were leprechaun's hats, pints of guinness, red hair and&lt;br /&gt;
freckles, point elf ears, a 'Kiss Me I'm Irish' t-shirt, smiling Irish eyes,&lt;br /&gt;
the music to 'Danny Boy', Boggles' noses, Claddagh rings, 'Battle of Clontarf'&lt;br /&gt;
medals, non-color, green, gold, and multi-color coupons. The big news is from&lt;br /&gt;
Silencio. Upon receiving a touch of the Blarney Stone, he regained his ability&lt;br /&gt;
to speak!&lt;br /&gt;
&lt;br /&gt;
                      *********************************&lt;br /&gt;
                                Treasure hunt!&lt;br /&gt;
&lt;br /&gt;
Hey all,&lt;br /&gt;
I ran a little newbie Treasure hunt in Sherwood for a Tunic of Flame that I&lt;br /&gt;
didn't need. It went off really well and it felt good to help some Newbies out&lt;br /&gt;
without having to be asked.  So...I'm going to try and get on once a week and&lt;br /&gt;
run a little Treasure Hunt for a good piece of EQ. This hunt is only for&lt;br /&gt;
newbies. I did yesterday's hunt for level 15 and under, and I think that this&lt;br /&gt;
is probably a good cut off.&lt;br /&gt;
&lt;br /&gt;
What I will be doing is getting on, and requesting help from a High Lev to&lt;br /&gt;
obtain a piece of Good EQ. Then that high lev and I will go to a newbie safe&lt;br /&gt;
place on the Mud, and hide the eq. We will then announce over public channels&lt;br /&gt;
that there is a treasure hunt and where it is.  Then the newbie's can have&lt;br /&gt;
fun, and get a good piece of EQ in the process.&lt;br /&gt;
&lt;br /&gt;
The only thing that I ask is from the High levels.  Since I myself am not a&lt;br /&gt;
high lev I will need help getting the eq.This will be cool, because I'll try&lt;br /&gt;
to have a different high lev help each week.  Also hi levs, I would request&lt;br /&gt;
that you stay out of the hunting part of the quest.  It's an honor system, and&lt;br /&gt;
I think that the treasure hunt might make Legend a little more newbie friendly.&lt;br /&gt;
&lt;br /&gt;
So...If you have any additional ideas, please let me know.&lt;br /&gt;
&lt;br /&gt;
            Thanks!&lt;br /&gt;
                -Revenge&lt;br /&gt;
                &lt;br /&gt;
                      **********************************&lt;br /&gt;
                        Player Statistics From Solomon&lt;br /&gt;
                       &lt;br /&gt;
When I applied for an Imm position with Admin, the application asked what&lt;br /&gt;
ideas did I have for Legend? Well, here was my answer:&lt;br /&gt;
&lt;br /&gt;
    The only idea that I have is this: I've always wanted to see a&lt;br /&gt;
    statistical treatment of the player file database. I'd like to see&lt;br /&gt;
    what percentage of players come from London, how many create mages&lt;br /&gt;
    there are, how many characters have 100 in more than one stat, etc. If&lt;br /&gt;
    done periodically, it could give some insight into how Legend's&lt;br /&gt;
    players are evolving. I don't know if this capability exists, but I&lt;br /&gt;
    figure there must at least be some way to strip names from player&lt;br /&gt;
    files and export the relevant fields to a tab-delimited file I could&lt;br /&gt;
    import into FileMaker Pro. Personally, I find this kind of information&lt;br /&gt;
    exciting, but I'm kind of strange.&lt;br /&gt;
   &lt;br /&gt;
So far, I've taken a few steps towards realizing these goals. Using a unix&lt;br /&gt;
utility called grep, I can extract the data I'm looking for from the player&lt;br /&gt;
files and total it up. Rather than spend weeks familiarizing myself with the&lt;br /&gt;
utilities I'm using and dump a bunch of information on you at once, Chocorua&lt;br /&gt;
suggested that I share things as I determine them. This week, I've got a&lt;br /&gt;
breakdown of levels of all the characters. Here's the scoop:&lt;br /&gt;
&lt;br /&gt;
                     Levels  1-10   1883 / 75.93%&lt;br /&gt;
                     Levels 11-20    160 /  6.45%&lt;br /&gt;
                     Levels 21-30     68 /  2.74%&lt;br /&gt;
                     Levels 31-40     68 /  2.74%&lt;br /&gt;
                     Levels 41-50    301 / 12.14%&lt;br /&gt;
            &lt;br /&gt;
                     Level 50        138 /  5.56%&lt;br /&gt;
                     Level  1       1037 / 41.81%&lt;br /&gt;
            &lt;br /&gt;
                     Total players  2480&lt;br /&gt;
&lt;br /&gt;
I don't know what to make of this, except that there's a lot of level 1&lt;br /&gt;
characters here. Of course, many of those may be people who just logged in to&lt;br /&gt;
check us out, but if you're wandering around, most of the people you meet will&lt;br /&gt;
be lower levels. The next biggest block is levels 41-50, and almost half of&lt;br /&gt;
these are level 50. About 1 in 20 of the characters are level 50.&lt;br /&gt;
&lt;br /&gt;
Please mudmail me with additional comments. I'll include them next week, and&lt;br /&gt;
trot out some other statistic to mull over. :)&lt;br /&gt;
&lt;br /&gt;
********************************************************************************&lt;br /&gt;
                             OPINIONS AND IDEAS&lt;br /&gt;
                             &lt;br /&gt;
                          Thoughts on PlayerKilling&lt;br /&gt;
                          &lt;br /&gt;
Remember the times when dying was fun (or at least you could laugh about it)?&lt;br /&gt;
You laughed and said 'oops' when you logged back in after dying, instead of&lt;br /&gt;
wondering if you would have equipment or be kicked again for spite. The person&lt;br /&gt;
that just killed you tformed the eq they damaged? Or helped you get a new&lt;br /&gt;
piece because they scrapped the old one? Clan wars weren't a threat to perma&lt;br /&gt;
each other. If you asked not to be attacked, you actually weren't attacked.&lt;br /&gt;
You weren't attacked because the clanned character you had before upset the&lt;br /&gt;
person attacking you now. What happened to the courtesy that pkillers extended&lt;br /&gt;
to each other?&lt;br /&gt;
&lt;br /&gt;
Not being tellspammed on your nonclanned by the person that just attacked your&lt;br /&gt;
clanned. Duels actually meant 'duels' and not 'I'll fight you till I'm losing,&lt;br /&gt;
then call for help to kill you'. Have things changed so much since then? Role&lt;br /&gt;
playing was common, but even if you didn't RP, you were still courteous.&lt;br /&gt;
Looting was done for trophies, not revenge, and even then, wasn't done often.&lt;br /&gt;
Where has it all gone? Now I see that being clanned means not attaching&lt;br /&gt;
yourself to your character, so that all of the work you've done on it means&lt;br /&gt;
nothing WHEN you get permakilled; expecting to not be able to fight because&lt;br /&gt;
someone looted all of your equipment for no reason; logging in and being aware&lt;br /&gt;
that it may be the last time you log in that character if someone is in a bad&lt;br /&gt;
enough mood; being multikilled because your nonclanned looked at the other&lt;br /&gt;
person in the wrong way. Why has it come to this?&lt;br /&gt;
&lt;br /&gt;
Remember these things when pkilling next time. Ask yourself if you'd like to&lt;br /&gt;
be in their shoes when you're looting all of their eq or kicking them when&lt;br /&gt;
they're at 1hp. Or how you would feel if you worked hard on an RP and someone&lt;br /&gt;
just ruined it for no other reason than 'well, you're clanned'. Things were so&lt;br /&gt;
different, not-so-long ago.&lt;br /&gt;
&lt;br /&gt;
Just some thoughts from an old, retired pkiller. - Lori&lt;br /&gt;
&lt;br /&gt;
             ________________________&lt;br /&gt;
            /                        \&lt;br /&gt;
        o O | Wonder what folks are   |&lt;br /&gt;
  `\|||/    | doing over at LegendMud?|&lt;br /&gt;
   (o o)    \________________________/&lt;br /&gt;
ooO_(_)_Ooo_____________________________________________________________________&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|__&lt;br /&gt;
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|____|&lt;br /&gt;
&lt;br /&gt;
                                LEGENDITES: &lt;br /&gt;
          News and Information regarding the people of our world&lt;br /&gt;
&lt;br /&gt;
    Congratulations to Croaker on his immortality and on his *30th*&lt;br /&gt;
    birthday April 6.  Be nice to him - he's OLD.&lt;br /&gt;
                 - Lozam the Confused &lt;br /&gt;
                   (Where is that Death Trap?  Oh, there . . . THUD )&lt;br /&gt;
                   &lt;br /&gt;
                               \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
    Belated thanks to Poi and Kae for the kindness and forethought they&lt;br /&gt;
    showed in stowing my gear after my unfortunate drowning accident.&lt;br /&gt;
    &lt;br /&gt;
    Also this humble servant is most grateful to all of the Immortals who&lt;br /&gt;
    were kind enough to bestow special gifts and favors regarding a&lt;br /&gt;
    certain silver baby rattle, gift to Myriad, and other personal items.&lt;br /&gt;
            &lt;br /&gt;
            Thanks to all!&lt;br /&gt;
            -Buttercup&lt;br /&gt;
&lt;br /&gt;
                                \|/ \|/ \|/&lt;br /&gt;
           &lt;br /&gt;
    As of this day, Tancred of Nottingham has renounced all rights of&lt;br /&gt;
    succession, of the family name, and of property formerly held by him&lt;br /&gt;
    in the fair town of Nottingham, on the basis that he will not be&lt;br /&gt;
    associated with a lord so cruel, so unjust, so insensitive to the&lt;br /&gt;
    needs of the poor, as Guy de Gisborne! Let it be known, world, and&lt;br /&gt;
    pray thou for fair revenge, that Sir Guy attempted the rape of the&lt;br /&gt;
    fair Arwen, and when she martyrically resisted his attempts, he slew&lt;br /&gt;
    her where she stood.&lt;br /&gt;
&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
                               TWISTYPLOTS:&lt;br /&gt;
Announcing the smooth curves and sharp turns of the various societies and&lt;br /&gt;
associations of Legend.&lt;br /&gt;
&lt;br /&gt;
                        News From the Merchant Mages&lt;br /&gt;
&lt;br /&gt;
Stradivari will be acting as CEO of the Merchant Mages for an unknown amount&lt;br /&gt;
of time. Any members wishing to continue their membership should contact him&lt;br /&gt;
via MUD-mail ASAP. Any non-members wishing to join the company should also&lt;br /&gt;
contact Stradivari via MUd-mail. =)&lt;br /&gt;
&lt;br /&gt;
    Thanks,&lt;br /&gt;
    -Stradivari&lt;br /&gt;
&lt;br /&gt;
                          ~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
                             The Path of Angesley&lt;br /&gt;
                                        retold by Sharri&lt;br /&gt;
&lt;br /&gt;
            May we be reminded here of our highest aspirations and&lt;br /&gt;
            inspired to bring our gifts of love and service to the alter&lt;br /&gt;
            of Humanity.&lt;br /&gt;
            &lt;br /&gt;
            May we know once again that we are not isolated beings but&lt;br /&gt;
            connected, in mystery and miracle, to the universe, to this&lt;br /&gt;
            community and to each other.&lt;br /&gt;
                        -author unknown&lt;br /&gt;
&lt;br /&gt;
The First Annual Angesley Competition was a wonderful success! Somar was&lt;br /&gt;
awarded a coupon after gathering 16 oak leaves by best displaying those&lt;br /&gt;
qualities that Clan Angesley strives for. (Although I did cross his path in&lt;br /&gt;
the Ancient city of Orkney right before I came across &amp;quot;the corpse of an old&lt;br /&gt;
panicky farmwife...&amp;quot; *ponder*)  Also Congratulations to Pentara who gathered 11&lt;br /&gt;
and Mice who gathered 10, and everyone else who participated. And of course,&lt;br /&gt;
thanks again to Bronwyn for donating the prize!&lt;br /&gt;
&lt;br /&gt;
Be wary in your travels... Ulric's Clan of Destruction and Decay is gaining&lt;br /&gt;
strength and he has vowed to oppose our efforts. Let his minions know we are&lt;br /&gt;
strong yet pliable, like the young Oak sapling, ever growing with the upward&lt;br /&gt;
thrust of life! He can not stand against the Great Circle!&lt;br /&gt;
&lt;br /&gt;
    Go in Peace. &lt;br /&gt;
    - Sharri, Council Member of Angesley&lt;br /&gt;
&lt;br /&gt;
                          ~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
                              The Cult of S...?  &lt;br /&gt;
&lt;br /&gt;
Our favorite bluebird correspondent has been hiding out in some strange places&lt;br /&gt;
lately. Somewhere or another, she came across a rumor of a new, and very&lt;br /&gt;
secret, association called 'The Cult of S...' Not even the rumored eleven&lt;br /&gt;
members seem to be privy to the ultimate secret, the meaning of the group's&lt;br /&gt;
name!!&lt;br /&gt;
&lt;br /&gt;
Our sneaky bird (maybe she's really a mole in disguise?) has noticed that the&lt;br /&gt;
clan is working(?) simultaneously on several different fronts. They seem to&lt;br /&gt;
have had something to do with Fraegis's unusual (and rather tasteless)&lt;br /&gt;
determination to woo Herra. Many of us across the mud heard Herra's cries of&lt;br /&gt;
disgust as Fraegis insisted that she would love him. Apparently he cast some&lt;br /&gt;
sort of spell of possession upon the poor girl, but our blue friend has been&lt;br /&gt;
unable to determine the outcome of this evil magic. Nor do we know exactly&lt;br /&gt;
what role -S played in this vile affair.&lt;br /&gt;
&lt;br /&gt;
Clan Angesley and the Clan of S... are apparently already strongly opposed to&lt;br /&gt;
one another. Ulric, who is in some way connected with this clan, is insulted&lt;br /&gt;
by Angesley insistence that he is a 'treehugger.' There will surely be more as&lt;br /&gt;
these two groups confront one another.&lt;br /&gt;
&lt;br /&gt;
Our inconspicuous intrepid reporter also heard rumors of an upcoming contest&lt;br /&gt;
sponsored by -S, and has noticed suspected clan members acting suspiciously&lt;br /&gt;
around certain other Legendites. We're sure there is more to come!&lt;br /&gt;
&lt;br /&gt;
                          ~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
                       The Association of Adventurers&lt;br /&gt;
&lt;br /&gt;
A new group of dedicated role players is forming for role playing sessions.&lt;br /&gt;
Everyone interested list your available times and we'll work something out.&lt;br /&gt;
The groups name is Association of Adventurers [AoA]. We ask everyone&lt;br /&gt;
interested to either mud mail Remarque, or e-mail valis@bignet.net We'll give&lt;br /&gt;
you information on how to begin. We plan on everyone starting new characters&lt;br /&gt;
dedicated to these sessions only (ie these characters are to be used ONLY for&lt;br /&gt;
AoA sessions). We hope to make this an ongoing, fun RP experience for all, and&lt;br /&gt;
hope for a big turnout. Anyone interested but not sure if they want to make&lt;br /&gt;
the commitment, can tag along and watch as a NPC. Please try not to interfere&lt;br /&gt;
in the Adventure though (ie don't help). We have Immortal help in making the&lt;br /&gt;
quests and adventures far different from the normal quests. New never before&lt;br /&gt;
seen items, and new never encountered mobs, and plots. If you're really into&lt;br /&gt;
adventure, and role play, this is for you!!&lt;br /&gt;
                                   &lt;br /&gt;
                          ~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
                            Clan Angesley RP News&lt;br /&gt;
&lt;br /&gt;
Jen-Creature recently requested all clan members to submit their histories and&lt;br /&gt;
backgrounds for the reading pleasure of Legendites. Those who would like to&lt;br /&gt;
see their history placed in the clan newsletter should mudmail Sharri.&lt;br /&gt;
&lt;br /&gt;
Jen started the clan off on the right foot by providing her background:&lt;br /&gt;
&lt;br /&gt;
    For those of you who don't already know me, I'm the Third of Three Clan&lt;br /&gt;
    Angesley Council Members. My name is Jen-Creature, the all-knowing Empress&lt;br /&gt;
    of Minutia. I hail from a land deep within the Trivial Mountains, and my&lt;br /&gt;
    native language is Riddish. I am on a quest throughout Europe to study&lt;br /&gt;
    foreign governments and promote international relations so that I might be&lt;br /&gt;
    an enlightened despot.&lt;br /&gt;
    &lt;br /&gt;
    Unfortunately, even though I have the hunt skill, I tend to get lost quite&lt;br /&gt;
    a bit...so this quest might take a long time. In the meantime, the Clan of&lt;br /&gt;
    Angesley has been kind enough to take me in and make me a council member.&lt;br /&gt;
    I think they just like my orbs :P  Being an Empress, I am a natural leader&lt;br /&gt;
    and have mastered the art of eloquence, so please feel free to request&lt;br /&gt;
    some praise every now and again. I am also an accomplished third circle&lt;br /&gt;
    create mage.&lt;br /&gt;
    &lt;br /&gt;
    As a council member, I am in charge of role play and public relations...so&lt;br /&gt;
    if you have anything you would like to see us try, please mudmail me.&lt;br /&gt;
&lt;br /&gt;
Amid a certain amount of controversy (seeing as how he is not a member), Ulric &lt;br /&gt;
also provided a (rather suspicious) background: &lt;br /&gt;
&lt;br /&gt;
    Hi, my name is Ulric, and I am the brains behind clan Angesley, which isn't&lt;br /&gt;
    a surprise. I am the Tree destroyer, an integral part of this pitiful&lt;br /&gt;
    group. I am not a council member however. They won't let me go to their&lt;br /&gt;
    meetings. I still haven't figured out why... But for the few meetings that&lt;br /&gt;
    I have snuck into, they have revealed themselves as very entertaining.&lt;br /&gt;
    They work very hard to give themselves a nice fluffy exterior, but when&lt;br /&gt;
    you go to these meetings you see how they truly act.&lt;br /&gt;
    &lt;br /&gt;
    I was shocked to see such savagery taking place, it seems that Clan&lt;br /&gt;
    Angesley is actually best described as a &amp;quot;Brady Bunch&amp;quot; gone wrong. You can&lt;br /&gt;
    sometimes see Sharri foaming at the mouth, while she eats live bunny&lt;br /&gt;
    rabbits, and Jen-Creature always talks about getting &amp;quot;rid,&amp;quot; whatever that&lt;br /&gt;
    is. I really don't think that I can discuss what else happens in this&lt;br /&gt;
    clan, but I was forced to quit. It just isn't the nice, friendly place&lt;br /&gt;
    that I was hoping it would be. Please advise caution when talking to these&lt;br /&gt;
    so called &amp;quot;druids&amp;quot;, and for your own safety, stay away from them.&lt;br /&gt;
&lt;br /&gt;
        -Ulric, who is worried about the moral decay of Angesley..  {S}&lt;br /&gt;
&lt;br /&gt;
Alistaire commented that Legendites should feel free to ask him for his&lt;br /&gt;
history, as long as they have a great deal of time to spend listening.&lt;br /&gt;
&lt;br /&gt;
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&lt;br /&gt;
                             FROM THE WAR ZONE:  &lt;br /&gt;
                   News and Information from the PK Front                           &lt;br /&gt;
On a peaceful Saturday afternoon, the setting sun beamed it rays across the&lt;br /&gt;
barren land. Riding on a black horse, the notorious Kidd stumbles across a&lt;br /&gt;
small dusty town. Dying for a good drink, he saunters into the local bar.&lt;br /&gt;
After settling down beside a small table shaded by the shadows of a worn&lt;br /&gt;
piano at the corner of the room, a tall man appears by him. While Kidd&lt;br /&gt;
swallows the last shot of Jack Daniels, a bullet pierces his head spewing&lt;br /&gt;
blood over the bar. Managing to slur some last words, he said, 'Livd by th&lt;br /&gt;
gun, die b th gun.' He slumps over, silent.&lt;br /&gt;
        - Anonymous&lt;br /&gt;
                                &lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
Legendary Times is published by the gods of LegendMUD. Please send all&lt;br /&gt;
replies/additions to to our address at lt@mud.aus.sig.net for inclusion in the&lt;br /&gt;
next edition. We, however, reserve the right to moderate this discussion, and&lt;br /&gt;
may object to some submissions.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mertjai</name></author>
	</entry>
</feed>