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		<title>Mertjai: Created page with &quot; &lt;nowiki&gt; =-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-   .............._______   ............./      /            THE LEGENDARY TIMES   ...........&quot;</title>
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		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt; =-=--=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-   .............._______   ............./      /            THE LEGENDARY TIMES   ...........&amp;quot;&lt;/p&gt;
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  ..../                /_/..\______/./_____/./__/.../__/./_______/ MUD&lt;br /&gt;
  .../________________/       running on         mud.aus.sig.net 9999&lt;br /&gt;
                                                 199.1.78.16   9999&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
http://mud.aus.sig.net/                             ftp://mud.aus.sig.net/pub&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
VOLUME FOUR, ISSUE THREE                                  January 28, 1997&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
	                  &lt;br /&gt;
                              DEPARTMENT UPDATES&lt;br /&gt;
&lt;br /&gt;
                                 PLAYER FORUM&lt;br /&gt;
                        A Response to Demon GreenSpawn&lt;br /&gt;
                                                       &lt;br /&gt;
                                 SOCIAL EVENTS&lt;br /&gt;
                         The Legendary Times Personals&lt;br /&gt;
                         &lt;br /&gt;
                                  LEGENDITES&lt;br /&gt;
                                 A Dusty Trail&lt;br /&gt;
&lt;br /&gt;
                               PAID ADVERTISING      &lt;br /&gt;
    &lt;br /&gt;
                               LOVE LEGEND STYLE&lt;br /&gt;
                      A True Story of Puppy (Newbie) Love&lt;br /&gt;
                        &lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
Please send your responses to articles to the Legendary Times address at&lt;br /&gt;
lt@mud.aus.sig.net. Letters to the editor and submissions are welcomed.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                         FROM THE (ACTING) EDITOR	&lt;br /&gt;
                                &lt;br /&gt;
Generally, I'm considered to be the &amp;quot;quiet&amp;quot; Imm. People call me &amp;quot;reticent,&amp;quot;&lt;br /&gt;
which I suppose means that I generally don't say a whole lot. Certainly, I&lt;br /&gt;
avoid public speaking at all cost.&lt;br /&gt;
&lt;br /&gt;
But I can't avoid this. &lt;br /&gt;
&lt;br /&gt;
I'm editing this and subsequent issues of the Legendary Times because&lt;br /&gt;
Sabella, a full PR imm, has asked to be put on inactive status. Meaning that&lt;br /&gt;
she isn't going to be editing the Legendary Times, running the lecture&lt;br /&gt;
series, stringing items, setting registrations, running tinyplots, running&lt;br /&gt;
games, or any other of the countless things that she's done for the PR&lt;br /&gt;
department these last six months. Why is she gone?&lt;br /&gt;
&lt;br /&gt;
Simple.&lt;br /&gt;
&lt;br /&gt;
Some players felt that she should always be running tag, or flag quests,&lt;br /&gt;
despite the rest of her duties. Others resented her efforts to keep swear&lt;br /&gt;
words off chat, or to provide channels for things like PK arguments. Or&lt;br /&gt;
disagreed with the LT's coverage of recent Administrative decisions. So they&lt;br /&gt;
gave her a bad time on chat, wrote nasty things about the lecture series on&lt;br /&gt;
public boards, and were a general pain to deal with. She felt unappreciated&lt;br /&gt;
and harassed. And finally, she just couldn't deal with it anymore. &lt;br /&gt;
&lt;br /&gt;
But this isn't the only fit of nastiness that we've seen lately. I'm sure&lt;br /&gt;
everyone's read the various war board posts concerning the Vial case, as&lt;br /&gt;
well as heard about the efforts of certain players to coerce the imms into&lt;br /&gt;
reinstating Vial's characters. None of this is conducive to immortal OR&lt;br /&gt;
player health. In the past, we've been very hesitant to limit free speech.&lt;br /&gt;
But the current climate forces us to. Thus, you'll see a new policy&lt;br /&gt;
regarding public boards and channels in this issue. We're not preventing you&lt;br /&gt;
from appealing immortal decisions or from getting questions answered. But we&lt;br /&gt;
cannot tolerate the kind of public hollering and misinformation that's&lt;br /&gt;
helped to create the current climate of distrust between imms and players.&lt;br /&gt;
&lt;br /&gt;
Meanwhile, there's the Player Relations Department.&lt;br /&gt;
&lt;br /&gt;
In the next few weeks, we'll be accepting proposals from players wishing to&lt;br /&gt;
imm as members of PR. At the same time, we'll release revised Proposal&lt;br /&gt;
Guidelines, as well as information concerning what areas we need new&lt;br /&gt;
immortals in. But in the mean time, we'll be understaffed; that means that&lt;br /&gt;
the LT may not be as timely as I'd like. It may mean that there won't always&lt;br /&gt;
be someone around to do strings or registrations. As Head of the Public&lt;br /&gt;
Relations Department, I regret that. I hope that the rest of you do as well.&lt;br /&gt;
&lt;br /&gt;
- Rusalka&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=&lt;br /&gt;
                            FROM THE IMPLEMENTORS&lt;br /&gt;
&lt;br /&gt;
Parrilyn was among the immortals placed on inactive status at the start of&lt;br /&gt;
the New Year. She had been unable to show us progress on her area in many&lt;br /&gt;
months, and had missed a Thanksgiving deadline to show any work she might&lt;br /&gt;
have had done. Her work for the player relations department had also&lt;br /&gt;
slipped; the last trivia game she ran was at the end of November, and she&lt;br /&gt;
scheduled two and never showed up for the second one (causing many player&lt;br /&gt;
complaints). In addition to her inactivity, her conflicts with, and&lt;br /&gt;
suspicion of, other immortals on the staff led to much awkwardness and led&lt;br /&gt;
to other immorts being unwilling to work with her. Several immortals,&lt;br /&gt;
including those who count themselves among her friends, attempted to discuss&lt;br /&gt;
the issues with her and were unable to make much headway. The department&lt;br /&gt;
heads had expressed great difficulty in working with her, and she was not&lt;br /&gt;
participating in immort discussions or votes. She was active playing her&lt;br /&gt;
mortal during this time. The standard letter was mailed to her regarding&lt;br /&gt;
inactivity, and she did not respond. Her immortal character had been absent&lt;br /&gt;
long enough to be automatically deleted in the monthly player purges at this&lt;br /&gt;
point.&lt;br /&gt;
&lt;br /&gt;
The night that some players decided to terrorize the mud by holding players&lt;br /&gt;
hostage against immort decisions, Parrilyn (using her mortal) tacitly&lt;br /&gt;
supported said actions, chatting and sending tells on their behalf. Given a&lt;br /&gt;
past history of using her mortal to challenge immort decisions, it was felt&lt;br /&gt;
that this was the last straw; a letter was emailed in which she was &lt;br /&gt;
informed that she was being archived. This letter was also not replied to.&lt;br /&gt;
&lt;br /&gt;
We deeply regret having to take this action, but the reality is that&lt;br /&gt;
Parrilyn has not been a participating member of the immortal staff for many&lt;br /&gt;
months now, and this action is more in the nature of an acknowledgment of&lt;br /&gt;
reality. We wish her the best of luck in whatever she chooses to do next,&lt;br /&gt;
and wish that it all could have worked out better.&lt;br /&gt;
&lt;br /&gt;
-Ptah&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                           ADMINISTRATION UPDATE&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The following statement of policy is motivated by past events which have&lt;br /&gt;
caused great stress and dismay to many members of the LegendMUD community,&lt;br /&gt;
both among the players and the immorts.&lt;br /&gt;
&lt;br /&gt;
The immortals at LegendMUD understand that their decisions will not always&lt;br /&gt;
meet with full approval of the playerbase, and that there will often be&lt;br /&gt;
questions regarding the actions taken. Anyone is welcome to appeal&lt;br /&gt;
decisions made. Appeals over a decision made by an assistant or full&lt;br /&gt;
immortal may be made to the appropriate department head; appeals about a&lt;br /&gt;
dept head may be made to the head of admin; appeals over the head of&lt;br /&gt;
admin's decisions may be made to the implementers directly by emailing&lt;br /&gt;
imp@mud.aus.sig.net or via mudmail. An appeal denied by the imps is&lt;br /&gt;
considered final, though appeals with substantial new information--meaning&lt;br /&gt;
facts that were not brought to light in previous appeals--or new argument&lt;br /&gt;
--meaning a new perspective on the issue--will be treated as a separate&lt;br /&gt;
case. To appeal, simply send a detailed mudmail to the relevant immortal&lt;br /&gt;
covering the points in your case. The immortal will then make an effort to&lt;br /&gt;
discuss the issue with you in person or via mudmail, and then will make&lt;br /&gt;
a decision or refer the matter upwards in the immort hierarchy.&lt;br /&gt;
&lt;br /&gt;
However, the various other responsibilities of the immortal staff cannot be&lt;br /&gt;
performed in an atmosphere of distrust, open animosity, and politicking.&lt;br /&gt;
The immortals will simply not be willing to devote hours to keeping the&lt;br /&gt;
game running and growing and fun if they feel under constant personal&lt;br /&gt;
attack. In addition, the atmosphere created by said attacks and protests is&lt;br /&gt;
unappealing to the players as a whole, and harms player retention.&lt;br /&gt;
&lt;br /&gt;
Therefore, disruptive public protests will be regarded as extreme forms of&lt;br /&gt;
harassment. If a player or group of players is asked to refrain from&lt;br /&gt;
protest by anyone--player or immortal--they must move the protest to the&lt;br /&gt;
proper forum immediately (see below), ceasing and desisting all harassment&lt;br /&gt;
of the players. Those who do not comply are faced with restricted access to&lt;br /&gt;
Legend via temporary or permanent siteban, or possibly deletion of all of&lt;br /&gt;
their characters, in the event that siteban would bar other players from&lt;br /&gt;
the mud. Public protests of this type are defined to be use of public&lt;br /&gt;
channels, boards, or web discussion boards as a forum for disruptive,&lt;br /&gt;
politically motivated, insulting or derogatory, or irrelevant&lt;br /&gt;
messages--such as counteraccusations, justifications for the action, etc.&lt;br /&gt;
etc.&lt;br /&gt;
&lt;br /&gt;
As an alternative, the immortals will be happy to answer questions in a&lt;br /&gt;
civilized discussion forum. If any three players request a formal&lt;br /&gt;
discussion of an issue, said event will be scheduled within one week&lt;br /&gt;
(unusual circumstances permitting). The gathering will be held under strict&lt;br /&gt;
rules of order and will be moderated by an individual agreed upon by the&lt;br /&gt;
concerned players and by the immortals. This discussion is not an&lt;br /&gt;
opportunity to vote and overrule the decision made, but rather a process of&lt;br /&gt;
discovery and debate which may serve to create grounds for further appeal.&lt;br /&gt;
&lt;br /&gt;
We understand that many may regard this as an infringement of their right&lt;br /&gt;
to state opinions; however, we feel that the appeals process and public&lt;br /&gt;
meetings serve as civil alternatives that are not disruptive, and not&lt;br /&gt;
unduly discouraging to players and immortals alike. In the end, it really&lt;br /&gt;
comes down to the fact that it is preferable to have to live with the above&lt;br /&gt;
restrictions, than it is to not have a mud to play on, because all the&lt;br /&gt;
immortals and players quit in disgust.&lt;br /&gt;
&lt;br /&gt;
                         PLAYER RELATIONS UPDATE&lt;br /&gt;
&lt;br /&gt;
Lirra recently ran a tinyplots in Arabia that involved (or so I heard), the&lt;br /&gt;
kidnap of the Sultan's prize storyteller, Scherezade. We still haven't heard&lt;br /&gt;
whether she was returned, however...Satsu's also been doing some tinyplot&lt;br /&gt;
work as of late (as in late nights), including a very melodramatic one at&lt;br /&gt;
the Dun that involved Mauve accusing Branwyn of stealing from Gawain in&lt;br /&gt;
addition to a scandalous love affair with one of the apprentices from the&lt;br /&gt;
Druid compound. He's also run some scavenger hunts...in the future, Satsu&lt;br /&gt;
plans to do some trivia games too..which is also the aim of Clutch, who held&lt;br /&gt;
a music trivia last week. Spencer and Joule are continuing their Question&lt;br /&gt;
and Answer sessions in the OOC on Tuesday nights, so be sure to check that&lt;br /&gt;
out :) Also, just a reminder, please send all description requests to Sandra&lt;br /&gt;
(she's in charge of checking to make sure that it doesn't duplicate someone&lt;br /&gt;
else's description).&lt;br /&gt;
&lt;br /&gt;
                                BUILDING&lt;br /&gt;
&lt;br /&gt;
Deanna reports that her DreamTime Australia area is in the Alpha stages of&lt;br /&gt;
testing. The department is also continuing its efforts at ensuring that all&lt;br /&gt;
items and areas are balanced.&lt;br /&gt;
&lt;br /&gt;
                                 CODING&lt;br /&gt;
&lt;br /&gt;
Gail reports that the new coding assistants &amp;quot;are coming up to speed. They'd&lt;br /&gt;
just completed the mineralogy skills section of the upcoming Skill Trees,&lt;br /&gt;
and are now embarking on lore, carpentry, furrier, tradesman, and smelting.&lt;br /&gt;
							&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                              PLAYER FORUM&lt;br /&gt;
                    (A Response to Demon Greenspawn)&lt;br /&gt;
    &lt;br /&gt;
I am seriously concerned about the repeated suggestions of force clanning&lt;br /&gt;
every one..Just because some people just can't see beyond pkill and it's all&lt;br /&gt;
that really interests them, is that a reason to punish the rest of us and&lt;br /&gt;
force us to clan, who have no inclination to pkill and in fact want no part&lt;br /&gt;
of it??? It doesn't sound fair to me..&lt;br /&gt;
&lt;br /&gt;
Personally I hate pkill and always have but I don't demand removing it..If&lt;br /&gt;
people wish to murder each other then let them, none of my business..But I&lt;br /&gt;
have as much right to have fun on Legend as they do, and I certainly do not&lt;br /&gt;
want to see Legend change into a pkill Mud..&lt;br /&gt;
&lt;br /&gt;
I have played Legend for almost 2 years now, and I am practically in love&lt;br /&gt;
with it..but if this crazy idea of forcing everyone to clan goes through, I&lt;br /&gt;
will be forced to withdraw..with all my characters..In fact I know at least&lt;br /&gt;
10 more people who will as well..I think it would leave Legend with the &lt;br /&gt;
pkillers only - or almost - efficiently turning Legend into a pkill Mud..&lt;br /&gt;
If people want to be on a pkill Mud, then there is a lot of such Muds out &lt;br /&gt;
there..why destroy the fun for us - and there really is quite a number of &lt;br /&gt;
us - who detest pkill and want no part of it??? If the pkillers can't &lt;br /&gt;
handle their own activities, then it's their problem! Just why should the &lt;br /&gt;
rest of us suffer???&lt;br /&gt;
&lt;br /&gt;
Regards&lt;br /&gt;
&lt;br /&gt;
Tigereye&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Editor's Note: Editorials/opinion pieces submitted by players (such as one&lt;br /&gt;
pkill by Demon Greenspawn that was featured in the last issue) do not&lt;br /&gt;
represent the immortal staff of LegendMUD. Rather than being policy&lt;br /&gt;
statements, they are intended to provoke discussion and debate. We very much&lt;br /&gt;
welcome both opinion pieces and responses to them, such as Tigereye's.]&lt;br /&gt;
&lt;br /&gt;
              ________________________&lt;br /&gt;
            /                        \&lt;br /&gt;
        o O | Wonder what folks are   |&lt;br /&gt;
  `\|||/    | doing over at LegendMud?|&lt;br /&gt;
   (o o)    \________________________/&lt;br /&gt;
ooO_(_)_Ooo_____________________________________________________________________&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|__&lt;br /&gt;
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_&lt;br /&gt;
____|&lt;br /&gt;
&lt;br /&gt;
                       THE LEGENDARY TIMES PERSONALS                            &lt;br /&gt;
                             Leila, LT Staff  &lt;br /&gt;
&lt;br /&gt;
                               &lt;br /&gt;
ANNOUNCEMENTS:&lt;br /&gt;
&lt;br /&gt;
 Please help us welcome Violet to our family!&lt;br /&gt;
 --Somar and Fatale Ilnos&lt;br /&gt;
&lt;br /&gt;
				**********&lt;br /&gt;
&lt;br /&gt;
 Hi everyone.  Since a lot of people asked me this question,&amp;quot;What is the&lt;br /&gt;
 Circle of Angels?&amp;quot;, well I've decided to take a couple of minutes&lt;br /&gt;
 and tell you about it...&lt;br /&gt;
&lt;br /&gt;
 CLeo is an old spirit, an angel, that used to travel into time in&lt;br /&gt;
 search of peace and love.  The Circle of Angels was his first family.  &lt;br /&gt;
 A powerful group of angels who sought peace, love and justice for all.&lt;br /&gt;
&lt;br /&gt;
 In his long quest, he encountered pain, happiness, despair, love, hope&lt;br /&gt;
 and many more feelings.  He never actually found what he was looking&lt;br /&gt;
 for... but he kept searching.&lt;br /&gt;
&lt;br /&gt;
 One day he found himself in a new time, a new world, where he felt&lt;br /&gt;
 somewhat more at peace than before... so he decided to stop his&lt;br /&gt;
 traveling trough time and enjoy his human life...&lt;br /&gt;
  --CLeo of the Circle of Angels&lt;br /&gt;
&lt;br /&gt;
				********&lt;br /&gt;
&lt;br /&gt;
McDougan, with one final sip of ale, completed his change in appearance. &lt;br /&gt;
No more will he be known as a mischievous Scotsman, and he probably won't &lt;br /&gt;
be sober enough to suppress a chuckle. But this disheveled, hiccuping&lt;br /&gt;
Scot may be seen doing his impression of a pile of tartan rags in a gutter&lt;br /&gt;
near you.&lt;br /&gt;
&lt;br /&gt;
On a similar note, Sickboy has lost a few years in age. Instead of being a&lt;br /&gt;
&amp;quot;An emaciated Scotsman,&amp;quot; he is now &amp;quot;An emaciated Scottish lad.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
 			  COMMUNITY ANNOUNCEMENTS&lt;br /&gt;
&lt;br /&gt;
There have been some changes regarding the McDougan Clan, anyone who wants&lt;br /&gt;
to be intiated into the clan should contact me. The clan will consider all&lt;br /&gt;
requests and vote on whether or not to let the applicant in. The clan is RP&lt;br /&gt;
and encourages the idea of RP in LegendMUD.&lt;br /&gt;
   -- Hastur, Knight of the clan McDougan.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
				 LEGENDITES&lt;br /&gt;
&lt;br /&gt;
The other day, while eating her lunch at her OOC office, the editor was&lt;br /&gt;
startled by the sudden, unprecedented appearance of a bottle on her desk.&lt;br /&gt;
Lifting it up (and splattering bilgy water on herself in the process), she&lt;br /&gt;
found that contained a bit of paper that was brittle covered with little&lt;br /&gt;
bits of salt. The writing on it looked somewhat familiar....&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This #$%^&amp;amp; voyage is too long, can't get a decent meal...  treasure&lt;br /&gt;
in Gibraltar seems mythi. If the storm ever...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The next entry is almost totally obscured by watery stains.&lt;br /&gt;
&lt;br /&gt;
The next one: &amp;quot;...weathered it fine, but ... getting worse. More clouds...&lt;br /&gt;
 never insult a Knight again if I live....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The bottom of the page is torn, but there is another page...&lt;br /&gt;
&lt;br /&gt;
A snatch of verse: &amp;quot;The seas wobble more in my stomach/Than they do when I'm&lt;br /&gt;
on the deck/No more eating heavy breakfasts/Cause this weather makes me...&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
Sail sighted on the horizon... might the Mercenaries be after the treasure&lt;br /&gt;
too? Must reach the rock before the sail reaches me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This'll make a heck of a song... too bad I won't live to see it. This&lt;br /&gt;
bilgehold is stinky, my hair is a mess... they slaughtered the crew... who ARE&lt;br /&gt;
they?&lt;br /&gt;
&lt;br /&gt;
Tenth day prisoner in the Rock. As long as my rescuer isn't McDougan, I'll&lt;br /&gt;
MARRY him when he shows up. :P&amp;quot;&lt;br /&gt;
.weak... no food... where's a white knight? I'm sorry, Sanquela... forgive&lt;br /&gt;
me, Greyscot... I hate you, Birdy... DOWN WITH GUPPIES! &lt;br /&gt;
I've been dreaming of Sylia lately... even she has forsaken me...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The last note is more coherent. &amp;quot;If I ever get out of this filthy place, you&lt;br /&gt;
can be sure they'll be in TROUble. I'd sic Agrippa on them and have him try&lt;br /&gt;
to marry THEM! I'd invite them to join the Antipaladins!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
It's signed, &amp;quot;Dusty, the fox-tailed flautist&amp;quot;..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
				**********&lt;br /&gt;
&lt;br /&gt;
A few days later,  I heard the following song being sung by some pirates (in&lt;br /&gt;
various keys) at one of the local taverns. Funny, but it also sounded kind&lt;br /&gt;
of familiar:&lt;br /&gt;
&lt;br /&gt;
THE POETESS' DRINKING SONG&lt;br /&gt;
&lt;br /&gt;
Parked pundits shall ponder&lt;br /&gt;
The placement of puzzles&lt;br /&gt;
To pinpoint the precious and few&lt;br /&gt;
'Pon pacing the places&lt;br /&gt;
Where pirates policing&lt;br /&gt;
Your poetess keep her from you&lt;br /&gt;
&lt;br /&gt;
CHORUS&lt;br /&gt;
   Pour the palaver&lt;br /&gt;
   And prise the prizes&lt;br /&gt;
   From pendant and posy and pew!&lt;br /&gt;
   For pirates shall plunder&lt;br /&gt;
   Panached and Pervanded&lt;br /&gt;
   With un peu d'eau de pee-you!&lt;br /&gt;
&lt;br /&gt;
Planned perfidiousness&lt;br /&gt;
And pluperfect pranking&lt;br /&gt;
Can't prevent treasure's purview&lt;br /&gt;
Seek plenty, you peasants!&lt;br /&gt;
And punish the pirates&lt;br /&gt;
So your poetess shares it all with you...&lt;br /&gt;
&lt;br /&gt;
CHORUS&lt;br /&gt;
&lt;br /&gt;
Paltry in their powers&lt;br /&gt;
Pathetically pomaded&lt;br /&gt;
Those pnoble pheroes pknow just pwhat to pdo!&lt;br /&gt;
Psave PDusty Pfrom Pthe Pirates!&lt;br /&gt;
The pauvre poetess patient for prescue!&lt;br /&gt;
&lt;br /&gt;
CHORUS&lt;br /&gt;
&lt;br /&gt;
Poor petty princess&lt;br /&gt;
Proven sans power&lt;br /&gt;
Plinks at her plaint in the dark...&lt;br /&gt;
Praise all perfect princes&lt;br /&gt;
Who pause to be pensive&lt;br /&gt;
and RESCUE ME YOU BLOODY IDIOTS!!&lt;br /&gt;
&lt;br /&gt;
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-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                             LOVE LEGEND STYLE&lt;br /&gt;
&lt;br /&gt;
                   A TRUE STORY OF PUPPY (NEWBIE) LOVE.&lt;br /&gt;
                   Or, 101 Ways to Fall for the Wrong Guy.&lt;br /&gt;
                   Or, A Struggle for Independence.&lt;br /&gt;
                   By Venka&lt;br /&gt;
&lt;br /&gt;
It was a hot summer's night. All nights begin hot in the Arabian desert,&lt;br /&gt;
but usually they soon turn cold. I roamed the streets of my hometown, bored&lt;br /&gt;
and hungry. I spent my day, like most days, begging for coins to buy a&lt;br /&gt;
simple meal. Now it was time to rush to the shop before it closed and get&lt;br /&gt;
myself some food -- or so my growling stomach told me.&lt;br /&gt;
&lt;br /&gt;
I had wandered too long and the shopkeeper threw me out and told me to come&lt;br /&gt;
back in the morning. Hungry and miserable I set out to the inn when a woman&lt;br /&gt;
appeared. As she saw me she turned to me and smiled warmly. She was&lt;br /&gt;
beautiful, with long silky black hair and a languid manner. &amp;quot;Good evening&lt;br /&gt;
young one,&amp;quot; she spoke in a calm and friendly voice.&lt;br /&gt;
&lt;br /&gt;
At first I was offended. Why did this woman mock my age? she herself could&lt;br /&gt;
not be more than 17 years of age, surely. But then I noticed her eyes and&lt;br /&gt;
realized she must be much older than she appeared. My stomach growled as it&lt;br /&gt;
had for hours now and the woman noticed. &amp;quot;You are hungry,&amp;quot; she spoke,&lt;br /&gt;
compassion in her voice, &amp;quot;will you not join me? I was about to retire for&lt;br /&gt;
the night, but not before a quick meal.&amp;quot; I was about to decline when&lt;br /&gt;
something in her eyes (or perhaps it was my insistent and not very pleasant&lt;br /&gt;
hunger) persuaded me to accept her invitation.&lt;br /&gt;
&lt;br /&gt;
We sat in the inn and ate our meal. We feasted on many exotic foods I had&lt;br /&gt;
never eaten before. She told me she was a lover of fine food and had&lt;br /&gt;
traveled the world looking for new tastes and smells. For dessert we had&lt;br /&gt;
brownies and brandy, a dangerous combination -- and one I would like to try&lt;br /&gt;
again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I can see in your eyes the hope and wonder I once felt in my own&lt;br /&gt;
heart,&amp;quot; the woman suddenly sighed. &amp;quot;Let me give you some advice young one:&lt;br /&gt;
fight for your independence.&amp;quot; Her tone was grave and her expression sad. I&lt;br /&gt;
inquired as to what prompted such a warning.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I will tell you about a girl, very much like you. Set to explore the&lt;br /&gt;
world, and accomplish great things,&amp;quot; she said to me. &amp;quot;It was in Ireland&lt;br /&gt;
that she was born, already quite some years back,&amp;quot; she sighed. &amp;quot;A town&lt;br /&gt;
called Tara. A small town, a town not big enough for her. But the woods&lt;br /&gt;
outside of Tara hold many dangers, and people are careful not to wander too&lt;br /&gt;
far. And I learned that they were right.&amp;quot; At this point a slight smile&lt;br /&gt;
appeared on her tired face, as she apparently relived some pleasant memory.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;One day while hanging around the inn the girl met a man. He was much older&lt;br /&gt;
and very stern looking. Most girls her age would not have cast him more than&lt;br /&gt;
a wondering glance, as he was not a physically attractive man, but as soon&lt;br /&gt;
as she saw him she looked past the harsh exterior and saw the adventurous&lt;br /&gt;
soul that hid inside him. They engaged in conversation and the girl ended up&lt;br /&gt;
joining him on one of his many journeys. But disaster struck immediately,&lt;br /&gt;
outside the inn a thief waited for them. The girl knew the thief, he had&lt;br /&gt;
taught her some of his art . But before she could warn her new friend, he&lt;br /&gt;
caught the thief trying to steal from him and a battle ensued. It was fast&lt;br /&gt;
and confusing, and when it was over she found the man dead. The thief had&lt;br /&gt;
lured them into a Sidhe trap, and while his spirit returned to reclaim his&lt;br /&gt;
body, there was no time for joy as the Sidhe chose to attack them both. Next&lt;br /&gt;
she woke up in the inn badly wounded, clinging to life by a mere thread. At&lt;br /&gt;
her side was the man.&amp;quot; The woman smiled warmly, and sipped her brandy. Then&lt;br /&gt;
her expression became sad and thoughtful again.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The pain and shock were too much and the young girl pitifully complained&lt;br /&gt;
about her lost dagger,&amp;quot; the woman continued. &amp;quot;The man, himself badly wounded&lt;br /&gt;
and having lost much more than just a dagger, became angered. Leaving her a&lt;br /&gt;
bag filled with gold he quickly departed. The girl was filled with remorse.&lt;br /&gt;
It had been the shock, she had not meant to take it out on him. But he was&lt;br /&gt;
gone. She wandered around town looking for him, inquired with everyone she&lt;br /&gt;
knew, and a host of people she didn't . Finally she got word to him that she&lt;br /&gt;
would do anything for him if he'd just forgive her, after all he had fought&lt;br /&gt;
valiantly to protect her. He returned with a new dagger and the two became&lt;br /&gt;
lovers. For a while life was perfect. But then one day he set out on a&lt;br /&gt;
journey to the other end of the world, never to&lt;br /&gt;
return.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The woman paused to refill her cup with brandy, and I wondered if&lt;br /&gt;
perhaps this was the end to her story. But she continued.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;The girl waited for the longest time. Finally she gave up. He was either&lt;br /&gt;
dead or had left her. She resigned never again to fall for another man and&lt;br /&gt;
to remain celibate. She had just made this decision when a massive bald man&lt;br /&gt;
appeared. He asked her why she looked so sad, and told her not to give up on&lt;br /&gt;
men completely. He even let her know he was looking for a bride and she&lt;br /&gt;
seemed to meet all his criteria. Repulsed by his lack of romance the woman&lt;br /&gt;
politely declined his offer and went on her way. When next she met him he&lt;br /&gt;
was engaged to be married. She met the news with mixed feelings and wished&lt;br /&gt;
him well. Several months later he reappeared in her life, begging her to&lt;br /&gt;
forgive him for being so foolish as to place another woman above her. She&lt;br /&gt;
was more than slightly amused and told him that they had never been involved&lt;br /&gt;
in any kind of relationship and he was free to choose anyone above her whom&lt;br /&gt;
he pleased. But the man persisted and the woman found herself charmed by his&lt;br /&gt;
boorish ways.&lt;br /&gt;
&lt;br /&gt;
When she learned he was going around telling people she had agreed to marry&lt;br /&gt;
him she was worried, but he apologized and agreed to tell everyone he was&lt;br /&gt;
indeed way ahead of the facts. But before long he had his way and they were&lt;br /&gt;
engaged. There followed a tumultuous engagement and they traveled around the&lt;br /&gt;
world to the Americas and met Indians and did many other things.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
The woman sighed. She looked at me and smiled wanly.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;It couldn't last. His lifestyle was wild and dangerous, and she was&lt;br /&gt;
forced to let him go alone. She herself had made many friends over the&lt;br /&gt;
years and asked them to look after him and keep him safe. They did as best&lt;br /&gt;
they could, but he was not doing well. News of his brushes with death were&lt;br /&gt;
often carried across the seas to her ears, and left alone back in Europe she&lt;br /&gt;
missed her fiance. They never got around to tying the knot, and she grew&lt;br /&gt;
increasingly lonely. Worry and loneliness exhausted her, she found she had&lt;br /&gt;
no direction in her life. No clear view of what it was SHE wanted, as her&lt;br /&gt;
life had centered around him for years. When finally she decided she would&lt;br /&gt;
once again try her hand at independence, he was on one of his trips. She&lt;br /&gt;
waited a year and when he did not return images of her first love sprung to&lt;br /&gt;
mind. She packed her things and set out to explore the world...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The woman smiled at me, a mischievous smile that made her look decades&lt;br /&gt;
younger than she apparently was. She winked at me. &amp;quot;... and collect fine&lt;br /&gt;
foods,&amp;quot; she concluded, and rose from her seat. She wobbled unsteadily and&lt;br /&gt;
grinned. &amp;quot;I guess I over did it on the brandy,&amp;quot; she giggled. I smiled and&lt;br /&gt;
had to admit my own head felt more than a little funny.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Do not waste decades of your life on fruitless relationships like me young&lt;br /&gt;
one. It is much easier to learn and change at YOUR age. You can still be all&lt;br /&gt;
you want to be,&amp;quot; she said as she grabbed my hand. I nodded gravely. She&lt;br /&gt;
smiled warmly and brushed some of her long silky hair from her face. Then&lt;br /&gt;
she turned around and left the room.&lt;br /&gt;
&lt;br /&gt;
I hope I will see her again some day.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
Legendary Times is published by the gods of LegendMUD. Please send all&lt;br /&gt;
replies/additions to our address at lt@mud.aus.sig.net for inclusion in the&lt;br /&gt;
next edition. We, however, reserve the right to moderate this discussion, and&lt;br /&gt;
may object to some submissions.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mertjai</name></author>
	</entry>
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