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		<title>Mertjai: Created page with &quot; &lt;nowiki&gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  .............._______  ............./      /            THE LEGENDARY TIMES  ..............&quot;</title>
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		<updated>2018-03-24T21:44:31Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  .............._______  ............./      /            THE LEGENDARY TIMES  ..............&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
 .............._______&lt;br /&gt;
 ............./      /            THE LEGENDARY TIMES&lt;br /&gt;
 ............/      /&lt;br /&gt;
 .........../      /.....______.._____.....______.._____.......____&lt;br /&gt;
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 ......../      /...../  /_.../  /....../  /_.../  /..\   &amp;gt;./  /./  /&lt;br /&gt;
 ......./      /...../  __/../  /____../  __/../  /.../  /./  /./  /&lt;br /&gt;
 ....../      /_____/__/__../  \_\  /./  /__../  /.../  /./  /_/  /&lt;br /&gt;
 ...../                / /./       /./     /./  /.../  /./       /&lt;br /&gt;
 ..../                /_/..\______/./_____/./__/.../__/./_______/ MUD&lt;br /&gt;
 .../________________/      running on         mud.legendmud.org 9999&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
http://www.legendmud.org/                       ftp://ftp.legendmud.org/pub&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
VOLUME NINE, NUMBER SEVENTEEN                                April 27, 2002&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                          TABLE OF CONTENTS&lt;br /&gt;
&lt;br /&gt;
                          The Editor's Note&lt;br /&gt;
&lt;br /&gt;
                        NEWS, REPORTS, UPDATES&lt;br /&gt;
                          Calendar of Events&lt;br /&gt;
                            Recent Updates&lt;br /&gt;
                           Recent Q&amp;amp;A Topics&lt;br /&gt;
                   DID YOU KNOW: Useful Clan Commands&lt;br /&gt;
&lt;br /&gt;
                              LEGENDITES&lt;br /&gt;
                            Announcements&lt;br /&gt;
                       Limerick Contest Results&lt;br /&gt;
                              Clan News&lt;br /&gt;
&lt;br /&gt;
                         Fun and Games for all?&lt;br /&gt;
                    The Grey Infidel - part 2 of 3&lt;br /&gt;
___                                                                   ___&lt;br /&gt;
\  |-----------------------------------------------------------------|  /&lt;br /&gt;
/__|                        The Editor's Note                        |__\&lt;br /&gt;
   '-----------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
                            Connection Update! &lt;br /&gt;
&lt;br /&gt;
LadyAce has her new DSL line installed and functional. What this means is&lt;br /&gt;
that on Monday, April 29th, we will be moving the mud machine back to&lt;br /&gt;
Chicago. Our best estimates, right now are that somewhere between 5-6 pm&lt;br /&gt;
system time, the machine will be powered down and moved back to Chicago.&lt;br /&gt;
So we will experience a minumum of 7 hours downtime during the drive.&lt;br /&gt;
&lt;br /&gt;
We also want to properly thank Huginn's friend who was willing to host us&lt;br /&gt;
on such short notice for a month. To this end I will be posting a note on&lt;br /&gt;
the news board asking that players append their note of thanks. Please&lt;br /&gt;
feel free to append yours there as well and the entire thread will be&lt;br /&gt;
passed along.&lt;br /&gt;
&lt;br /&gt;
Spring fever is definitely in the air! Another updated version of the Elf&lt;br /&gt;
Game will be run on May Day (Wed, the 1st), Natalia is hosting a PK&lt;br /&gt;
tourney on the 4th, and the 5th brings back our annual Cinco de Mayo&lt;br /&gt;
Casino game! So mark your calendars if you haven't already and join us for&lt;br /&gt;
some fun!&lt;br /&gt;
&lt;br /&gt;
-Kaige&lt;br /&gt;
___                                                                   ___&lt;br /&gt;
\  |-----------------------------------------------------------------|  /&lt;br /&gt;
/__|                   LegendMUD Calendar of Events                  |__\&lt;br /&gt;
   '-----------------------------------------------------------------'&lt;br /&gt;
            [All times are system time unless otherwise specified]&lt;br /&gt;
   &lt;br /&gt;
                April 2002                   May 2002&lt;br /&gt;
          S  M Tu  W Th  F  S         Su Mo Tu We Th Fr Sa&lt;br /&gt;
             1  2  3  4  5  6                   1  2  3  4&lt;br /&gt;
          7  8  9 10 11 12 13          5  6  7  8  9 10 11&lt;br /&gt;
         14 15 16 17 18 19 20         12 13 14 15 16 17 18  &lt;br /&gt;
         21 22 23 24 25 26 27         19 20 21 22 23 24 25&lt;br /&gt;
         28 29 30                     26 27 28 29 30 31&lt;br /&gt;
 &lt;br /&gt;
Monday,    April    29th   5:00 pm     Prep &amp;amp; Downtime to move mud machine&lt;br /&gt;
                                          (minimum 7 hour downtime)&lt;br /&gt;
 &lt;br /&gt;
Wednesday, May       1st   May Day     Spring Elf Game--Catch that Fairy!&lt;br /&gt;
Thursday,  May       2nd   6:00 pm     Q &amp;amp; A in the OOC Auditorium&lt;br /&gt;
Saturday,  May       4th   6:00 pm     Gathering of Clans PK Tourney&lt;br /&gt;
Sunday,    May       5th               Cinco de Mayo Casino&lt;br /&gt;
Thursday,  May       9th   6:00 pm     Q &amp;amp; A in the OOC Auditorium&lt;br /&gt;
&lt;br /&gt;
___                                                                   ___&lt;br /&gt;
\  |-----------------------------------------------------------------|  /&lt;br /&gt;
/__|                          Recent Updates                         |__\&lt;br /&gt;
   '-----------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
    /\                         CODE UPDATES&lt;br /&gt;
   /  \     &lt;br /&gt;
  /    \    BUG FIXES&lt;br /&gt;
 /_    _\     o Tons of anti-crashing fixes&lt;br /&gt;
   |  |       o Fix to redemption points not being given at 800+ mil.&lt;br /&gt;
   |  |     &lt;br /&gt;
   |  |     &lt;br /&gt;
   |__|                        HELP FILE UPDATES  &lt;br /&gt;
    /\      &lt;br /&gt;
   /  \     The following helpfiles were recently added or updated:&lt;br /&gt;
  /    \    &lt;br /&gt;
 /_    _\       BUG LOTTO, CLAN, ROOT&lt;br /&gt;
   |  |     &lt;br /&gt;
   |  |     Thanks to all the players &amp;amp; imms who assisted in this update! &lt;br /&gt;
   |  |     &lt;br /&gt;
   |__|     &lt;br /&gt;
    /\                           AREA UPDATES &lt;br /&gt;
   /  \     &lt;br /&gt;
  /    \    If you want to suggest specific improvements or new additions                    &lt;br /&gt;
 /_    _\   to existing areas please don't hesitate to submit them with&lt;br /&gt;
   |  |     the idea/bug/typo commands or drop mudmail to the builder    &lt;br /&gt;
   |  |     responsible for the area (check AREAINFO to find out!)&lt;br /&gt;
   |  |     &lt;br /&gt;
   |__|                       Installed Area Updates&lt;br /&gt;
    /\      &lt;br /&gt;
   /  \     Monkshood now rents the same as nightshade. Several keyword&lt;br /&gt;
  /    \    issues fixed on herbs. Possibles bags are now slightly smaller&lt;br /&gt;
 /_    _\   in size.&lt;br /&gt;
   |  |     &lt;br /&gt;
   |  |     THE ALHAMBRA&lt;br /&gt;
   |  |         The soldiers should respond when called for assistance.&lt;br /&gt;
   |__|     &lt;br /&gt;
    /\      FRENCH &amp;amp; INDIAN WAR&lt;br /&gt;
   /  \         Better, more varied descriptions on the braves. Various&lt;br /&gt;
  /    \        bugs and typos fixed.&lt;br /&gt;
 /_    _\   &lt;br /&gt;
   |  |     PICTISH COUNTRY&lt;br /&gt;
   |  |         Gold torc should be more intuitive to repair and rent&lt;br /&gt;
   |  |         recalculated.&lt;br /&gt;
   |__|     &lt;br /&gt;
    /\      PIRATES DEN&lt;br /&gt;
   /  \         Problem fixed in the collapsing cave.&lt;br /&gt;
  /    \    &lt;br /&gt;
 /_    _\   PITTSBURGH&lt;br /&gt;
   |  |         Some fixes to the ballgame.&lt;br /&gt;
   |  |     &lt;br /&gt;
   |  |     ABORIGINAL DREAMTIME, ANCIENT GREECE, CELTIC IRELAND, GYPSY&lt;br /&gt;
   |__|     CARNIVAL, HOSPITALLER MALTA, LEGENDS OF THE PAST, MELBOURNE,&lt;br /&gt;
    /\      PORT OF LONDON, ROMAN BRITAIN, SAN FRANCISCO, SHERWOOD, and&lt;br /&gt;
   /  \     VICEROYAL PERU&lt;br /&gt;
  /    \       Various bugs and typos fixed.&lt;br /&gt;
 /_    _\   &lt;br /&gt;
   |  |     &lt;br /&gt;
   |  |                    In Progress Area Updates &lt;br /&gt;
   |  |     &lt;br /&gt;
   |__|     This section is intended to let everyone know what builders &lt;br /&gt;
    /\      are working on behind the scenes. It is not a perfect record&lt;br /&gt;
   /  \     of progress as all builders will not make updates every week.&lt;br /&gt;
  /    \    Players badgering builders about progress or a perceived lack&lt;br /&gt;
 /_    _\   thereof will be flogged. Remember, the longer spent answering&lt;br /&gt;
   |  |     questions, the longer the project takes to complete.&lt;br /&gt;
   |  |     &lt;br /&gt;
   |  |             Kae          Larderello (Dante's Hell)&lt;br /&gt;
   |__|             Kaige/Ptah   1950s Americana&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
  _______   ____    _______&lt;br /&gt;
 /  ___  \ / __ \  /  ___  \  Logs of Q&amp;amp;A sessions are available on the&lt;br /&gt;
 | /   \ | \ \/ /  | /   \ |  web pages for those who are unable to attend&lt;br /&gt;
 | |   | |  \  /   | \___/ |  or had to leave early. The most recent ones&lt;br /&gt;
 | |   | |  /  \/\ |  ___  |  are listed on the sitemap page or you can&lt;br /&gt;
 | | /\| | / /\  / | /   \ |  get a complete list on the Q&amp;amp;A index page&lt;br /&gt;
 | \_\ \ | \ \/  \ | \   / |  at the url below.&lt;br /&gt;
  \___\/_/  \__/\/ \_/   \_|&lt;br /&gt;
&lt;br /&gt;
     http://www.legendmud.org/Community/lectures/QandA/QA_index.html&lt;br /&gt;
&lt;br /&gt;
                              RECENT TOPICS&lt;br /&gt;
&lt;br /&gt;
 o AA Healing Bug?                   o Root Rate Increases Over Time?&lt;br /&gt;
 o New Char Ban On My ISP?           o Healing before PK: Interference?&lt;br /&gt;
 o More on PKOK Interference &amp;amp; AA    o Update &amp;amp; Housing for Klein?&lt;br /&gt;
 o Extra Weapon Attacks?             o Update on Inferno?&lt;br /&gt;
 o Recall Tag Fixed?                 o Skilltools: Boost vs Grant&lt;br /&gt;
 o Update for SL/PD/Charmy Armies? &lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
   _____    &lt;br /&gt;
  /  _  \   DID YOU KNOW: Tips and tricks and little-used features&lt;br /&gt;
 /__/ \  \  &lt;br /&gt;
      /  /  So you're looking for a clan to join, or maybe you're already&lt;br /&gt;
     /  /   a member of one. There are several commands available to all&lt;br /&gt;
    /__/    clan members that you might not know about or have forgotten.&lt;br /&gt;
    __      &lt;br /&gt;
   /  \     CLANS: command to list ALL clans, just the RP or PK clans so&lt;br /&gt;
   \__/            you can get an idea about which ones exist. If you use&lt;br /&gt;
   _____           CLANS  you get more detailed info about it.&lt;br /&gt;
  /  _  \   &lt;br /&gt;
 /__/ \  \  SEEK:  command to notify the GM of the clan that you want to&lt;br /&gt;
      /  /         become a member&lt;br /&gt;
     /  /   &lt;br /&gt;
    /__/    ABANDON: command to remove yourself from a clan. There are &lt;br /&gt;
    __             some restrictions with respect to PK timers.&lt;br /&gt;
   /  \     &lt;br /&gt;
   \__/     PLEDGE: this is set automatically to the current GM when you&lt;br /&gt;
   _____           are inducted. If you think someone else could do a &lt;br /&gt;
  /  _  \          better job, PLEDGE to another member or yourself.&lt;br /&gt;
 /__/ \  \  &lt;br /&gt;
      /  /  ROSTER: this command is useful for telling which members of&lt;br /&gt;
     /  /          your clan are currently online without having to sift&lt;br /&gt;
    /__/           through the who list. Online members have an *.&lt;br /&gt;
    __      &lt;br /&gt;
   /  \     ROSTER LONG: This shows more detailed info about the members.&lt;br /&gt;
   \__/            When they were last on, and when they last had their&lt;br /&gt;
   _____           PK timer reset. RP clans are sorted in order of login&lt;br /&gt;
  /  _  \          and PK clans are sorted in order of pk action. If you&lt;br /&gt;
 /__/ \  \         have color on, green means in last week, yellow: two&lt;br /&gt;
      /  /         weeks, default color: 3 weeks, red: over 3 weeks.&lt;br /&gt;
     /  /   &lt;br /&gt;
    /__/    CLAN:  This command allows you to talk to your clan mates.&lt;br /&gt;
    __             Note that this channel follows the same rules as any&lt;br /&gt;
   /  \            other public channel because they cannot be turned off.&lt;br /&gt;
   \__/     &lt;br /&gt;
   _____    TITHE: This command allows you to automatically set aside part&lt;br /&gt;
  /  _  \          of every deposit you make directly into your clan's &lt;br /&gt;
 /__/ \  \         bank account. GMs may also set a minimum amount that&lt;br /&gt;
      /  /         all members must contribute. The larger value is used&lt;br /&gt;
     /  /          when you make the deposit.&lt;br /&gt;
    /__/    &lt;br /&gt;
    __      STATEMENT: Will also show amounts for your clan's bank account&lt;br /&gt;
   /  \            any housing costs if any, and any tithe amounts that&lt;br /&gt;
   \__/            you and the GM have set up.&lt;br /&gt;
&lt;br /&gt;
  ___                                                                  ___&lt;br /&gt;
  \  |----------------------------------------------------------------|  /&lt;br /&gt;
  /__|    LEGENDITES: Information Regarding the People of Our World   |__\&lt;br /&gt;
     '----------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
               Israfel has reached 900 million experience!&lt;br /&gt;
                Enmity has reached 100 million experience!&lt;br /&gt;
               Jen-Jen has reached 100 million experience!&lt;br /&gt;
&lt;br /&gt;
               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                       Limerick Contest Results&lt;br /&gt;
&lt;br /&gt;
The Random Limericks contest brought an evening of strange and funny poems&lt;br /&gt;
into Legend! Participants had 3 minutes to devise the best limerick they&lt;br /&gt;
could, based off of two words on a drawn card. The challenge was tough,&lt;br /&gt;
but the participants were brave (and good-humored!).&lt;br /&gt;
&lt;br /&gt;
Hooray for all our participants: Ember, Menion, Neptune, Percy, Pentara,&lt;br /&gt;
Brock, Dolor, Adamar, Kaine, YieXa, Lazarus, Sandman, Mario, and Quimby!&lt;br /&gt;
&lt;br /&gt;
          Best Legend Theme -- Sandman -- A: deathtrap B: sword&lt;br /&gt;
&lt;br /&gt;
                  We all know of the infamous deathtrap&lt;br /&gt;
                  which are scattered all over the map,&lt;br /&gt;
                  you collect and hoard,&lt;br /&gt;
                  all the old swords,&lt;br /&gt;
                  'til you hit one of those pieces of crap.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
             Best Rhymes -- YieXa -- A: shadowy B: echo&lt;br /&gt;
&lt;br /&gt;
                  In the forest shadowy,&lt;br /&gt;
                  Ali Baba goes tip-toey.&lt;br /&gt;
                  There's not much of an echo.&lt;br /&gt;
                  Until in the cave he go,&lt;br /&gt;
                  And the Thief Captain says &amp;quot;Close sesame...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
              Best In Show  -- Kaine -- A: sidhe B: smithy&lt;br /&gt;
&lt;br /&gt;
                  A couple of sssquabbling sssidhe,&lt;br /&gt;
                  Decided they couldn't agree.&lt;br /&gt;
                  They asked of the sssmithy,&lt;br /&gt;
                  'How do we quickly,&lt;br /&gt;
                  Pronounce our name for all to see?'&lt;br /&gt;
&lt;br /&gt;
It was tough to choose among them all! A full list from the contest will&lt;br /&gt;
make it on to the web pages soon.&lt;br /&gt;
&lt;br /&gt;
-LadyAce&lt;br /&gt;
&lt;br /&gt;
  ___                                                                  ___&lt;br /&gt;
  \  |----------------------------------------------------------------|  /&lt;br /&gt;
  /__|                         Clan News                              |__\&lt;br /&gt;
     '----------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
The following press release was issued by the Grand Mistress of the Dark&lt;br /&gt;
Enforcers in response to the recent press surrounding the Dark Lord's Elite&lt;br /&gt;
clan formation:&lt;br /&gt;
&lt;br /&gt;
             DLE have absolutely nothing to do with DE.&lt;br /&gt;
             They are a splinter clan from Soldiers, who also&lt;br /&gt;
             had nothing to do with DE when they formed.&lt;br /&gt;
&lt;br /&gt;
             As Head of DE, I don't sanction their formation,&lt;br /&gt;
             and have had no evidence from the Dark Lord to suggest&lt;br /&gt;
             He has any interest in theim either.&lt;br /&gt;
                 &lt;br /&gt;
             As far as I am concerned, they're just a bunch of wannabes&lt;br /&gt;
             who don't like doing as they're told.&lt;br /&gt;
                  &lt;br /&gt;
             *snicker*&lt;br /&gt;
                  &lt;br /&gt;
             I.S.O.D.L.&lt;br /&gt;
             Lilian McGinty&lt;br /&gt;
             Grand Mistress&lt;br /&gt;
             The Dark Enforcers&lt;br /&gt;
&lt;br /&gt;
               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
The Mercenaries have had their members out in large numbers this week on&lt;br /&gt;
the PK front. No news was heard if it was all business or a mix with some&lt;br /&gt;
personal pleasure tossed in. The members of the Grendels and the IRA also&lt;br /&gt;
saw some action this week, but not many more members than those of the&lt;br /&gt;
Knights of Legend and the Syndicate. The Coven and the Dark Enforcers each&lt;br /&gt;
had one member in the field and the Hermetic Order seems to have spent the&lt;br /&gt;
week in their laboratories and studies, laying low.&lt;br /&gt;
&lt;br /&gt;
               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
 &lt;br /&gt;
Feeling that the above report is boring, not very colorful or inform...&lt;br /&gt;
&lt;br /&gt;
--                       Hang on! Stop the Presses!                     --&lt;br /&gt;
--     I've read/rewritten that section way too many times now          --&lt;br /&gt;
--                 and it's not getting us anywhere.                    --&lt;br /&gt;
 &lt;br /&gt;
So, we're going to try an experiment. People complain it's so hard to get&lt;br /&gt;
coupons and many people don't think they're up to the task of writing a&lt;br /&gt;
piece for the RP section. People complain there's no clan news or pkill&lt;br /&gt;
news like there used to be. So... just as we do for the RP pieces, the LT&lt;br /&gt;
is going to try to bribe you with tokens to send in news from the PK&lt;br /&gt;
front.&lt;br /&gt;
 &lt;br /&gt;
We only ask that the reports be truthful (no making stuff up), in context&lt;br /&gt;
and brief. We don't want straight logs. They shouldn't be so brief that&lt;br /&gt;
they're boring -- no &amp;quot;I chased so-n-so all over the mud until I killed&lt;br /&gt;
them and they went running and hid in their house for 4 hours.&amp;quot; stuff.&lt;br /&gt;
You don't want to read several entries like that a week. Take time to&lt;br /&gt;
MAKE it interesting -- RP motivated PK makes this MUCH easier. Show&lt;br /&gt;
everyone WHY you think pkill is exciting and a worthwhile pursuit!&lt;br /&gt;
 &lt;br /&gt;
--    So think about the paragraph below and see if you can't take a    --&lt;br /&gt;
--    few minutes of your time to help out and make this section more   --&lt;br /&gt;
--    interesting and keep everyone in the pk community up to date!     --&lt;br /&gt;
 &lt;br /&gt;
Wish your name was up in lights? Have you witnessed any glorious or&lt;br /&gt;
nefarious deeds? Send a short report to us at the LT. If you are looking&lt;br /&gt;
for a fight, recruiting, or anything else related to the pk world,&lt;br /&gt;
advertise with us! It's free and you get to see your name in print! Be a&lt;br /&gt;
celebrity, the envy of all your friends! Tick off your enemies or just&lt;br /&gt;
tell your side of the story! The possibilities are endless -- act today!!&lt;br /&gt;
 &lt;br /&gt;
               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
 &lt;br /&gt;
There are currently 18 RP clans and 8 PK clans. This leaves open slots for&lt;br /&gt;
six (6) more clans to form. For more information, read HELP CLAN and see&lt;br /&gt;
the clan information list via the CLANS command while logged into the game.&lt;br /&gt;
For a basic handbook and reference for players interested in founding and&lt;br /&gt;
running a clan, visit http://www.legendmud.org/Reference/gm.html.&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
                         Fun and Games for all?&lt;br /&gt;
&lt;br /&gt;
The will-o-wisp tugged on Jiriki's sleeve imploringly. Jiriki, however,&lt;br /&gt;
was too engrossed in some letter to pay attention. So the wisp tugged&lt;br /&gt;
again.&lt;br /&gt;
&lt;br /&gt;
The young lord finally looked up. 'Yes?' he asked softly. He listened as&lt;br /&gt;
the wisp buzzed quietly into his ear. Jiriki blinked. 'Cahira is in&lt;br /&gt;
trouble?' The wisp bobbed up and down as if to say yes. The sidhe stood&lt;br /&gt;
quickly. 'Can you lead me there?' he demanded hurriedly.&lt;br /&gt;
&lt;br /&gt;
The wisp immediatly zoomed off. They tore through the forest and Jiriki&lt;br /&gt;
was barely able to keep up. A strange thought began to occur to him. 'Wait&lt;br /&gt;
a minute. Aren't we near....'&lt;br /&gt;
&lt;br /&gt;
                                SPLUTCH!!&lt;br /&gt;
&lt;br /&gt;
Jiriki sighed. '...the bog?' he finished. He looked around to be safe, but&lt;br /&gt;
he already knew what was really going on.&lt;br /&gt;
&lt;br /&gt;
'Cahira isn't here.' he stated flatly to the wisp. The tiny little sparkle&lt;br /&gt;
seem oblivious. 'She isn't even in trouble, is she?' Jiriki peered at the&lt;br /&gt;
wisp, who landed on his shoulder and began to hum in self congratulations.&lt;br /&gt;
&lt;br /&gt;
'As if getting stuck in customs wasn't bad enough,' groaned Jiriki. 'But&lt;br /&gt;
at least there I had a place to sit while we waited.' He sighed again.&lt;br /&gt;
'And when you dropped my key to the King and Queen's castle right over the&lt;br /&gt;
ramparts?' At that, the little troublemaker actually started to glow a&lt;br /&gt;
slight rose color. 'You should be thankful that Moira was around to let us&lt;br /&gt;
out, you know.' He looked up into the sky and pondered.&lt;br /&gt;
&lt;br /&gt;
The wisp didn't notice the young lord's grin, or the scroll that he&lt;br /&gt;
carefully pulled out from beneath his cloak. 'This time,' he whispered 'I&lt;br /&gt;
came prepared.' Before the wisp could react, there was a brief flash of&lt;br /&gt;
light. Jiriki moved quickly to close the door of the tavern where they now&lt;br /&gt;
stood, before his 'companion' realized what had just happened. At first,&lt;br /&gt;
the wisp pouted at this. Then he brightened. 'Oh well,' he hummed to&lt;br /&gt;
himself, 'There is always tomorrow!' Jiriki only raised an eyebrow,&lt;br /&gt;
wondering what pranks the tiny creature was planning next...&lt;br /&gt;
&lt;br /&gt;
               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                   The Grey Infidel - part 2 of 3&lt;br /&gt;
&lt;br /&gt;
'I think you had better go, Aziz,' stated Majd to Al-Aziz, the young son&lt;br /&gt;
of his leader Salah ad-Din. 'Why, Uncle Majd?' asked Aziz, startled by the&lt;br /&gt;
concern and worry in the eyes of this normally unflappable warrior, the&lt;br /&gt;
Farrukshah of Baalbek. The fearless Majd ad-Din ibn 'Izz ad-Din who he&lt;br /&gt;
looked up to as a hero at the side of his father. Nothing ever worried&lt;br /&gt;
Uncle Majd. Well, nothing apart from a wrestling challenge from Uncle&lt;br /&gt;
Saif. Saif ad-Din Ali al-Mashtub, or Uncle Saif al-Bathtub, as he was more&lt;br /&gt;
affectionately known (partly due to his name, partly due to his weight and&lt;br /&gt;
partly due to the depth of his strength and stamina). Majd had once gotten&lt;br /&gt;
into a friendly spar with Saif, and he was horrified that his best punches&lt;br /&gt;
never seemed to faze Saif. Although both men were equal in strength, Majd,&lt;br /&gt;
and indeed any man in the camp, would tire before Saif did. If Saif so&lt;br /&gt;
chose, he could beat up Majd with one hand. However, Saif had wandered off&lt;br /&gt;
on some personal errand today and was nowhere to be seen, so it was&lt;br /&gt;
unlikely he was the one causing Majd discomfort.&lt;br /&gt;
&lt;br /&gt;
Majd smiled at Al-Aziz and knelt down beside the lad, placing a reassuring&lt;br /&gt;
hand upon his shoulder. 'Just go, Aziz. I have something serious to attend&lt;br /&gt;
to.' Aziz tried to object but Majd flashed a stern glare at him. 'Aziz,&lt;br /&gt;
please.' Aziz looked his friend and mentor in the eye, then nodded&lt;br /&gt;
obediently. As far as he could remember, he was always taught to obey his&lt;br /&gt;
elders, especially those uncles who his father trusted implicitly. He&lt;br /&gt;
decided to head towards the Egyptian camp to look for his other uncles.&lt;br /&gt;
Maybe they could explain. Giving one last look to Majd, Aziz held his&lt;br /&gt;
hand. 'Allah be with you, Uncle Majd,' he said, and ran off without looking&lt;br /&gt;
back.&lt;br /&gt;
&lt;br /&gt;
Majd watched as Aziz disappeared over the southern horizon just as a huge&lt;br /&gt;
ash-skinned lumbering figure crashed in from the road to the north. The&lt;br /&gt;
Grey Infidel had arrived, as his scouts had told him, and he knew from the&lt;br /&gt;
reports that Imam Abu Ja'far had fallen. Majd's eyes narrowed at his&lt;br /&gt;
opponent as he cooly drew his scimitar, assuming a defensive posture. The&lt;br /&gt;
Grey Infidel grinned and produced two bags from his cloak. With a heave he&lt;br /&gt;
threw them at Majd's feet, spilling the contents out of the bags. The&lt;br /&gt;
colour drained from Majd's face as he saw the two heads - the faces of &lt;br /&gt;
'Alam ad-Din Sulaiman ibn Jandar, the Sultan's trusted aide and bodyguard,&lt;br /&gt;
and Baha' ad-Din, the Qadi of the army, staring back at him. Both men his&lt;br /&gt;
peers in rank, and more significantly, in skill. The Grey Infidel had&lt;br /&gt;
several wounds on him, but the confident look on his face hinted of the&lt;br /&gt;
challenge he thought of Majd. If he could kill Abu Ja'far, Baha' and 'Alam&lt;br /&gt;
with such ease and still look more than half-ready, things did not look&lt;br /&gt;
good for Majd. Closing his eyes, Majd focused on relaxing his thoughts and&lt;br /&gt;
focusing on the battle ahead. The sons of the 'Izz ad-Din family did not&lt;br /&gt;
surrender or fall easily, and he would not be an exception. Opening his&lt;br /&gt;
eyes, he fixed the Grey Infidel with a look of disdain. 'Come, infidel. I&lt;br /&gt;
shall have your head today!'&lt;br /&gt;
&lt;br /&gt;
Raising his blood-stained blade, the Fomor charged at Majd.&lt;br /&gt;
&lt;br /&gt;
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replies, additions, or corrections to our address at lt@legendmud.org for&lt;br /&gt;
inclusion in the next edition. All subscription options are now handled&lt;br /&gt;
at this url: http://www.legendmud.org/lists/listinfo/legendarytimes &lt;br /&gt;
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&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mertjai</name></author>
	</entry>
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