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	<title>Volume Seven Issue Twenty - Revision history</title>
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		<title>Mertjai: Created page with &quot; &lt;nowiki&gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  .............._______  ............./     /            THE LEGENDARY TIMES   ..............&quot;</title>
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		<updated>2018-03-24T06:45:27Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=  .............._______  ............./     /            THE LEGENDARY TIMES   ..............&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
 .............._______&lt;br /&gt;
 ............./     /            THE LEGENDARY TIMES &lt;br /&gt;
 ............/     /             &lt;br /&gt;
 .........../     /.....______.._____.....______.._____.......____&lt;br /&gt;
 ........../     /...../     /./     \.../     /./     \...../    \&lt;br /&gt;
 ........./     /...../  ___/./  ____/../  ___/./  __.  \.../  /\  \&lt;br /&gt;
 ......../     /...../  /_.../  /....../  /_.../  /..\   &amp;gt;./  /./  /&lt;br /&gt;
 ......./     /...../  __/../  /____../  __/../  /.../  /./  /./  /&lt;br /&gt;
 ....../     /_____/__/__../  \_\  /./  /__../  /.../  /./  /_/  /&lt;br /&gt;
 ...../               / /./       /./     /./  /.../  /./       /&lt;br /&gt;
 ..../               /_/..\______/./_____/./__/.../__/./_______/ MUD&lt;br /&gt;
 .../________________/      running on         mud.legendmud.org 9999&lt;br /&gt;
                                                  64.7.5.163     9999&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
http://www.legendmud.org/                    ftp://ftp.legendmud.org/pub&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
VOLUME SEVEN, ISSUE TWENTY                             August 24th, 2000&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                          TABLE OF CONTENTS&lt;br /&gt;
 &lt;br /&gt;
                        **Special Announcement**&lt;br /&gt;
&lt;br /&gt;
                          Calendar of Events&lt;br /&gt;
&lt;br /&gt;
                           NEWS &amp;amp; REPORTS&lt;br /&gt;
                     Industrial Echoes:&lt;br /&gt;
                       Trivia Results&lt;br /&gt;
                       Port of London Updated &lt;br /&gt;
                       The Comedy Club Challenge&lt;br /&gt;
&lt;br /&gt;
                            LEGENDITES&lt;br /&gt;
&lt;br /&gt;
                           Announcements&lt;br /&gt;
                             Clan News&lt;br /&gt;
                              Barren&lt;br /&gt;
                       The Deathtrap Looters                       &lt;br /&gt;
                                &lt;br /&gt;
  ___                                                                  ___&lt;br /&gt;
  \ |------------------------------------------------------------------| /&lt;br /&gt;
  /__|                   SPECIAL ANNOUNCEMENT                          |__\&lt;br /&gt;
   '------------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
The location of the LegendMUD is changing this weekend, and as a consequence,&lt;br /&gt;
the mud will be unavailable for a relatively short period of time. We will be&lt;br /&gt;
taking the machine offline on approximately Saturday afternoon, and bringing&lt;br /&gt;
it back up Sunday evening.&lt;br /&gt;
&lt;br /&gt;
What this means to you as a player:&lt;br /&gt;
Our IP *number* will be changing, but NOT our addresses. Please continue to&lt;br /&gt;
connect to mud.legendmud.org:9999 for the mud and www.legendmud.org for our&lt;br /&gt;
web pages. If you have any difficulty connecting, make sure you are using&lt;br /&gt;
mud.legendmud.org 9999, or try the IP (64.7.5.163 9999). &lt;br /&gt;
&lt;br /&gt;
Why we are making this change:&lt;br /&gt;
While we've been fortunate enough these past 7-8 months to have the mud&lt;br /&gt;
machine sitting under Rufus' desk at work, we have had to look for a new home&lt;br /&gt;
as Wombat Games is closing. So a big &amp;quot;Thank you!&amp;quot; to Wombat Games for hosting&lt;br /&gt;
us while they could! We looked into the possibility of other DSL locations in&lt;br /&gt;
Austin, but we were unable to find a suitable place that had increased&lt;br /&gt;
bandwidth as well.&lt;br /&gt;
&lt;br /&gt;
However, Ea! and LadyAce were lucky enough to buy a house that was located&lt;br /&gt;
close enough to a Central Office in Chicago to get an increase in bandwidth&lt;br /&gt;
over what we currently have. Thank you, Ea! and LadyAce, for volunteering to&lt;br /&gt;
make this possible without having to go look into more expensive co-location&lt;br /&gt;
options again.&lt;br /&gt;
&lt;br /&gt;
-Kaige&lt;br /&gt;
&lt;br /&gt;
Note: This change should be invisible to you, but if you have any questions&lt;br /&gt;
or want more information, please feel free to speak with an immortal or&lt;br /&gt;
attend a Q &amp;amp; A Session (Thursdays at 7pm mud time).&lt;br /&gt;
&lt;br /&gt;
  ___                                                                  ___&lt;br /&gt;
  \ |------------------------------------------------------------------| /&lt;br /&gt;
  /__|                  UPCOMING CALENDAR OF EVENTS                   |__\&lt;br /&gt;
   '------------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
[All times are system time unless otherwise specified]&lt;br /&gt;
&lt;br /&gt;
        o_o_o_o_o_o_o_o_o_o_o_o_August_o_o_o_o_o_o_o_o_o_o_o_o&lt;br /&gt;
&lt;br /&gt;
               LegendMUD Summer Odyssey continues...&lt;br /&gt;
            A monthlong celebration of the Industrial era.&lt;br /&gt;
&lt;br /&gt;
        Thursday, August 24 at 7:00 pm      Q &amp;amp; A in the OOC Auditorium&lt;br /&gt;
        Thursday, August 31 at 7:00 pm      Q &amp;amp; A in the OOC Auditorium&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                  Immortal Applications are Due Sept. 1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
  ___                                                                  ___&lt;br /&gt;
  \ |------------------------------------------------------------------| /&lt;br /&gt;
  /__|                      NEWS AND REPORTS                          |__\&lt;br /&gt;
   '------------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                Immort Application Forms are available from &lt;br /&gt;
                          http://www.legendmud.org&lt;br /&gt;
&lt;br /&gt;
                  New Immort Proposals are Due September 1&lt;br /&gt;
&lt;br /&gt;
                    =-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                        Industrial Echoes: &lt;br /&gt;
                 Industrial-era updates and events&lt;br /&gt;
                part of LegendMUD's Summer Odyssey&lt;br /&gt;
                    =-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                   Modern-Industrial Trivia Results&lt;br /&gt;
&lt;br /&gt;
Congratulations to the winners of Wednesday's Industrial-era trivia&lt;br /&gt;
challenge! Bronwyn came in first with a score of 6, followed by Kendrik,&lt;br /&gt;
Lilian, and Fatale with 5 each, and Ganymede and Nietzsche with 4 apiece.&lt;br /&gt;
Keep watching the events list for more &lt;br /&gt;
&lt;br /&gt;
A few select questions -- answers appear at the end of the LT.&lt;br /&gt;
&lt;br /&gt;
1 - What George Orwell book is a allegory of the Russian Revolution?&lt;br /&gt;
&lt;br /&gt;
2- The Iditarod sled dog race in Alaska commemorates the heroic 'Serum Run'.&lt;br /&gt;
What disease was the serum to cure?&lt;br /&gt;
&lt;br /&gt;
3- What is the capitol of North Korea?&lt;br /&gt;
&lt;br /&gt;
4- By what other name was calculus originally known?&lt;br /&gt;
&lt;br /&gt;
5- Who discovered that comets follow an orbit rather than only passing the earth&lt;br /&gt;
once?&lt;br /&gt;
&lt;br /&gt;
6- Who wrote 'The Pilgrim's Progress', an allegorical account of the life of&lt;br /&gt;
a &amp;quot;true Christian&amp;quot;?&lt;br /&gt;
&lt;br /&gt;
     []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]&lt;br /&gt;
&lt;br /&gt;
	    Industrial Echoes: Port of London Updated&lt;br /&gt;
&lt;br /&gt;
As LegendMUD's Summer Odyssey continues, the Port of London has gotten some&lt;br /&gt;
revisions. No, this isn't the big expansion. During the month of August,&lt;br /&gt;
several industrial areas will be getting this treatment to go hand in hand&lt;br /&gt;
with events sponsored by the PR department.&lt;br /&gt;
&lt;br /&gt;
There's a new captain with a route to Philadelphia and back. Finally, a use&lt;br /&gt;
for that ticket to America! If you have a ticket for London that isn't&lt;br /&gt;
recognized by the captains, see a full builder, admin or department head for&lt;br /&gt;
a new one.&lt;br /&gt;
&lt;br /&gt;
Many mobs now have fight acts, so be cautious when fighting there for a&lt;br /&gt;
while. Like Lima's update, most of the changes are geared toward low level&lt;br /&gt;
players in an attempt to make the hometown more friendly. Expect to see some&lt;br /&gt;
new denizens and a lot of little confusing things cleared up.  The outfitter&lt;br /&gt;
has gotten in some new books that may be of interest to players of higher&lt;br /&gt;
levels. There was one strange exit fixed so you may have to adjust your&lt;br /&gt;
routes slightly in and out of London.&lt;br /&gt;
&lt;br /&gt;
-Kaige&lt;br /&gt;
&lt;br /&gt;
     []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]&lt;br /&gt;
&lt;br /&gt;
                       The Comedy Club Challenge&lt;br /&gt;
&lt;br /&gt;
On Saturday, August 19th, the walls of the already-raucous Belching Chinaman&lt;br /&gt;
were ringing with laughter. Six stunning comedians -- Medmen, Trixie, Radar,&lt;br /&gt;
Hope, JamaciaMan, and Hassan -- faced off, and shared their best jokes and&lt;br /&gt;
riddles. In the end, there could be only one voted best by the audience, and&lt;br /&gt;
that one was JamaciaMan, crowned the King of Comedy. Congratulations,&lt;br /&gt;
JamaciaMan! And cheers for Trixie and Hope, runners-up and Princesses of&lt;br /&gt;
Comedy!&lt;br /&gt;
&lt;br /&gt;
                &lt;br /&gt;
&lt;br /&gt;
           ________________________&lt;br /&gt;
          /                        \&lt;br /&gt;
      o O | Wonder what folks are   |&lt;br /&gt;
 `\|||/   | doing over at LegendMUD?|&lt;br /&gt;
 (o o)    \________________________/&lt;br /&gt;
ooO_(_)_Ooo________________________________________________________________&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___&lt;br /&gt;
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|&lt;br /&gt;
&lt;br /&gt;
  ___                                                                  ___&lt;br /&gt;
  \ |------------------------------------------------------------------| /&lt;br /&gt;
  /__|  LEGENDITES: Information Regarding the People of Our World     |__\&lt;br /&gt;
   '------------------------------------------------------------------'&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                           Announcements                 &lt;br /&gt;
&lt;br /&gt;
               Dun has reached 100 million experience!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
     []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]&lt;br /&gt;
&lt;br /&gt;
                            Clan News&lt;br /&gt;
&lt;br /&gt;
Autolicus has disbanded the Silent Shadow, and the Kingdom of Kastuul Clan&lt;br /&gt;
disbanded due to low membership, leaving 19 RP clans and 10 PK clans, and 2&lt;br /&gt;
free spots for new clans to form.&lt;br /&gt;
&lt;br /&gt;
		     =-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
		     =-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
     []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Barren.&lt;br /&gt;
A cold, hard ugly word.  But Embeth had to face facts.&lt;br /&gt;
She was barren.&lt;br /&gt;
&lt;br /&gt;
For seven years she had been married to Ganelon, and never once had her&lt;br /&gt;
belly swelled with his child.  She hated walking through the village now, to&lt;br /&gt;
be inflicted with the hard stares, the cruel whispers, the pitying glances.&lt;br /&gt;
It had been worse in the days when Ganelon accompanied her.  He would look&lt;br /&gt;
at the children with a soul-hunger almost as great as her own, and her&lt;br /&gt;
generous heart would ache for his pain, instead of her own.&lt;br /&gt;
&lt;br /&gt;
He didn't accompany her anymore.&lt;br /&gt;
&lt;br /&gt;
Embeth looked about the cosy cottage.  There was the comfortable armchair.&lt;br /&gt;
They had made that together in their first winter as man and wife, he&lt;br /&gt;
carving the frame, she weaving the fabric for its upholstery.  The&lt;br /&gt;
beautifully designed rosewood chest, part of her dowry, was filled with baby&lt;br /&gt;
clothes she had made herself, before she had finally realized the bitter&lt;br /&gt;
truth of her infertility.  It would be hard to leave this home.  Once it had&lt;br /&gt;
been filled with laughter and love and hopes and dreams.  Now it spoke of&lt;br /&gt;
long empty days and longer emptier nights.  She had wondered why he stayed&lt;br /&gt;
out late so often, coming home at dawn sometimes, now she knew.&lt;br /&gt;
&lt;br /&gt;
He had taken a mistress.  Jenny Fleming.  And Jenny was now pregnant.&lt;br /&gt;
&lt;br /&gt;
Ganelon was putting her aside.  He had seen the priest about an annulment,&lt;br /&gt;
based on the fact that she was barren, and was sending her to a nunnery.&lt;br /&gt;
Instead of this cosy cottage, she would be spending her life in the&lt;br /&gt;
cloisters.  There would be no comfortable armchairs, no dowry chests.  No,&lt;br /&gt;
those would belong to Jenny.&lt;br /&gt;
&lt;br /&gt;
NO!  I will not stand for it, Embeth thought.  I am a daughter of the old&lt;br /&gt;
religion, he will NOT send me to a life of devotion to a god I do not&lt;br /&gt;
believe in.&lt;br /&gt;
&lt;br /&gt;
She would go and study with the priestesses and priests  of the old ways,&lt;br /&gt;
they would appreciate her creative talents, and would set her feet firmly on&lt;br /&gt;
the path of learning the art of magic.  Jenny would not claim Embeth's dowry&lt;br /&gt;
chest, or the armchair they had made with love.  Jenny would not have&lt;br /&gt;
Embeth's cosy cottage.  Quickly, before she could change her mind, Embeth&lt;br /&gt;
threw her few personal possessions into her hand-embroidered velvet bag,&lt;br /&gt;
took a brand from the hearth, and with one last look at her home, set fire&lt;br /&gt;
to the chair and the clothes in the chest.  Embeth's hopes and dreams had&lt;br /&gt;
been turned to ashes by the new life Ganelon and Jenny were creating.  Now&lt;br /&gt;
as Embeth was creating her own new life, she would make ashes out of their&lt;br /&gt;
hopes and dreams.&lt;br /&gt;
&lt;br /&gt;
Smiling, Embeth walked out, closed the door behind her as if nothing was&lt;br /&gt;
wrong, and headed down the road to her future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
   []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
                   The Deathtrap Looters&lt;br /&gt;
&lt;br /&gt;
A figure in black, sharply silhouetted against a background of gleaming gold,&lt;br /&gt;
strides confidently back down a dank passageway. The source of his apparent&lt;br /&gt;
satisfaction is tucked securely into his belt, glimpsed occasionally through&lt;br /&gt;
the folds of his longcoat. The glint off the golden surface of the object&lt;br /&gt;
quickly fades as the figure makes steady progress away from the main chamber&lt;br /&gt;
and the only source of light. Confidence dangerously buoyed by the recovery&lt;br /&gt;
of the hidden treasure, the figures' usual cautiousness is forgotten. A foot&lt;br /&gt;
swings out over a chasm. Too late he realizes his mistake, as he pitches&lt;br /&gt;
headlong into the abyss - the bridge crumbled to nothingness after his first&lt;br /&gt;
passage. A hiss of dismay passes through clenched teeth before he is neatly&lt;br /&gt;
skewered on the rows of spikes that rise from the depths. He briefly&lt;br /&gt;
registers the insistent tugging at his clothes before consciousness&lt;br /&gt;
mercifully fades.&lt;br /&gt;
&lt;br /&gt;
The deathtrap looters quickly finish their work stripping the corpse &lt;br /&gt;
completely bare. Far from silent, they squabble amongst themselves and &lt;br /&gt;
gibber excitedly over choice pieces of equipment, all the while leaping from &lt;br /&gt;
spike to spike like demented fleas. Within the blink of an eye they are &lt;br /&gt;
gone, their final exit heralded by the lazy sound of a single gold coin &lt;br /&gt;
twirling to rest.&lt;br /&gt;
&lt;br /&gt;
With a fizzling pop and a sharp smell of sulphur, the prone figure reappears &lt;br /&gt;
3 feet above the ground in a stinking Bengali flophouse. He has time to &lt;br /&gt;
register his new breezy state and apparent exception to the laws of gravity &lt;br /&gt;
before crashing heavily onto the sticky floor. His body, crisscrossed with &lt;br /&gt;
scars, appears like a road map - major highways are gouged across his flesh &lt;br /&gt;
by a constant traffic of slashing steel. Over these old wounds are the new, &lt;br /&gt;
evenly spaced indents of deep puncture wounds. These he touches gingerly, &lt;br /&gt;
wincing with pain as he wipes thick coagulating blood away. As usual, the &lt;br /&gt;
scar tissue underneath has already formed - an angry livid pink in sharp &lt;br /&gt;
contrast to his corpse-like pallor. He attempts to reassemble the right &lt;br /&gt;
angles of his body in a vaguely vertical position, succeeding on his third &lt;br /&gt;
attempt before stumbling out into the darkness. The owner of the &lt;br /&gt;
establishment pauses in the pursuit of spooning the contents of one ear to &lt;br /&gt;
frown at the fresh dark stain on the crusted rug.&lt;br /&gt;
&lt;br /&gt;
The huge door clicks and rumbles before swinging reluctantly back on massive &lt;br /&gt;
hinges, allowing a sick light to play across the deathtrap and its dutiful &lt;br /&gt;
rank and file of sharpened spikes. The figure carefully sidles into the room &lt;br /&gt;
and grimly assesses the the tenuous structure that now spans the gap. His &lt;br /&gt;
heartbeat quickly increases to the point where he thinks it will deafen him. &lt;br /&gt;
He had lost his corpse and equipment in the occasional deathtrap before, but &lt;br /&gt;
this was the first time he might be able to retrieve it from one. Inching &lt;br /&gt;
out across the bridge, he takes a labored breath before carefully lowering &lt;br /&gt;
himself to a sitting position. He locks his ankles in position before &lt;br /&gt;
dropping backwards in a neat gymnastic maneuver that leaves him dangling &lt;br /&gt;
upside down above a pitful of spikes, and in the unique position of being &lt;br /&gt;
able to look his own grinning corpse in the face. The grisly visage makes &lt;br /&gt;
his brow crease in puzzlement. Not from the fact that he is confronting the &lt;br /&gt;
unpleasant physical evidence of his recent death, or even the disappointing &lt;br /&gt;
state of undress of the corpse, but from the ordered piles of gold coins &lt;br /&gt;
stacked evenly across its back.&lt;br /&gt;
&lt;br /&gt;
With considerable effort the figure hauls himself back onto the bridge and &lt;br /&gt;
scrambles over to the far edge of the chamber, where he examines the coins &lt;br /&gt;
clutched in his trembling hands. Why would someone, or something, carry off &lt;br /&gt;
all his clothing and equipment yet leave behind all his money? Whilst &lt;br /&gt;
pondering this his eyes happen to rest on the small ledge in one corner of &lt;br /&gt;
the room, or specifically the lone gold coin shining upon it. Questions &lt;br /&gt;
forgotten, the figure immediately focuses on the ledge and the coin, his &lt;br /&gt;
coin. A fall from the ledge, which was even thinner than the bridge, would &lt;br /&gt;
mean another fatal encounter with the spikes below. However with nothing &lt;br /&gt;
else to lose, he had nothing left to fear. Without a second thought, he &lt;br /&gt;
leaps across, nimble as a cat. He picks up the coin in his toes and deftly &lt;br /&gt;
flicks it into his waiting hand. Pleased with himself, he leans back into &lt;br /&gt;
the corner to examine his find, and promptly falls through the wall.&lt;br /&gt;
&lt;br /&gt;
Even from behind the illusion looks solid enough, except for the fact that &lt;br /&gt;
his legs are sticking right through it. Rolling onto his stomach, he notes &lt;br /&gt;
the obvious tracks leading steadily downwards, before regaining his feet. &lt;br /&gt;
Cursing quietly as he bumps his head on the low chiseled ceiling, he &lt;br /&gt;
stumbles along in a Quasimodo-like lurch. Eventually the small passage leads &lt;br /&gt;
into a larger one, but the tracks continue downwards. Other passages also &lt;br /&gt;
lead off the main one at regular intervals, and to his surprise he can read &lt;br /&gt;
the ancient script etched into the stone above these offturnings. The &lt;br /&gt;
elephant trap, the pirate ambush, the crushing waterfall, the old well, and &lt;br /&gt;
on and on and on. Sweat begins to bead on his forehead as he descends - the &lt;br /&gt;
temperature steadily increasing with each labored footstep. Then, without &lt;br /&gt;
any warning, he is out.&lt;br /&gt;
&lt;br /&gt;
At first he believes he must be outside, but the mustiness of the air and &lt;br /&gt;
the unnatural light forces him to think otherwise. His mind reels as he takes &lt;br /&gt;
in a cavern so massive, so staggeringly enormous that he cannot perceive its &lt;br /&gt;
far walls or ceiling. Grasping a wall to steady his spinning head he slowly &lt;br /&gt;
focuses on his immediate surroundings. Immaculately spaced rows of low &lt;br /&gt;
shelves march off to vanishing points on the strange concave horizon. He &lt;br /&gt;
totters unsteadily over to the nearest one to inspect its contents. &lt;br /&gt;
&lt;br /&gt;
Maps.  Thousands of maps. All neatly stacked and ordered. He pulls one off&lt;br /&gt;
the top of a pile for closer inspection and immediately recognizes the&lt;br /&gt;
streets and sites of Viceroyal Lima, his old hometown. He chuckles at its&lt;br /&gt;
crude depiction and places it back on the pile. Next row across are racks of&lt;br /&gt;
crude weapons - rough clubs, small daggers and practice swords. The ones&lt;br /&gt;
nearest to him are sharp and shiny, the blood on their edge almost fresh.&lt;br /&gt;
Further down the row they gradually become dull and dusty before arriving at&lt;br /&gt;
another rack with a different collection of identical weapons. An idea sparks&lt;br /&gt;
in his mind, and he jogs across the rows searching for a particular item.&lt;br /&gt;
Boxes of rings flash past, and boots and bracelets and earrings and belts and&lt;br /&gt;
shields. &lt;br /&gt;
&lt;br /&gt;
He stops suddenly and picks up the first pair of gloves from the&lt;br /&gt;
rack in front of him. The worn riding gloves are practically falling apart -&lt;br /&gt;
a large hole has been roughly punched through its palm. Pulling it gingerly&lt;br /&gt;
on, the hole neatly frames the pink scar tissue on the palm of his hand. He&lt;br /&gt;
removes and returns it before striding off past piles of identical gloves,&lt;br /&gt;
and it is not until he is well down the row that he pauses again. The gloves&lt;br /&gt;
he picks up are identical to the rest at first glance, but appear to have&lt;br /&gt;
been sitting here for some time. It is not until he puts them on that he is&lt;br /&gt;
sure he has found what he is looking for. He punches at the shelf&lt;br /&gt;
experimentally, and grins in satisfaction as it smashes to splinters -&lt;br /&gt;
impressed at the additional damage he has caused. Throwing the old gloves&lt;br /&gt;
back onto the remains of the shelf, he quickly moves on - there are obviously&lt;br /&gt;
greater prizes to discover here.&lt;br /&gt;
&lt;br /&gt;
Often the figure had suffered to listen to the rantings of the old &lt;br /&gt;
adventurers, bragging of their collection of old equipment that had &lt;br /&gt;
disappeared from the world and reminiscing about pieces that they had lost. &lt;br /&gt;
Occasionly these rare pieces would even come up for auction and would be &lt;br /&gt;
sold for huge sums. Gaebolgs, hunting horns, the riding gloves, even old &lt;br /&gt;
cloaks of midnight would all be in here somewhere - their final resting &lt;br /&gt;
place after a foolhardy adventurer stumbled into a deathtrap, an overrent, &lt;br /&gt;
or permadeath.&lt;br /&gt;
&lt;br /&gt;
A little while later all that can be discerned of the figure is his blacks&lt;br /&gt;
boots as they totter unsteadily towards the exit, underneath a huge swaying&lt;br /&gt;
pile of looted booty. They falter and stop at the sound of many skittering&lt;br /&gt;
claws, and one low ominous growl. He grins evilly to himself and grips his&lt;br /&gt;
old bellclapper a little tighter. The poor little critters never stood a&lt;br /&gt;
chance...Fur flies and bones crack as the figure flies amongst them at an&lt;br /&gt;
eye-blurring speed, skittling the pack in all directions before his dropped&lt;br /&gt;
booty even has time to hit the floor. Drowning out the sound of his deafening&lt;br /&gt;
warcry and the screams of the dying is the earsplitting GONG! of the&lt;br /&gt;
bellclapper at work. Ears bleed GONG! Drums burst GONG! Brains liquefy GONG!&lt;br /&gt;
Heads explode GONG! Floor cracks GONG! Walls crumble GONG! The roof caves&lt;br /&gt;
in...&lt;br /&gt;
&lt;br /&gt;
With a sticky thud the figure quickly reacquaints himself with the flophouse &lt;br /&gt;
floor. Bloody and bruised and naked once again, he staggers once more off &lt;br /&gt;
into the night. The old equipment is buried forever, good riddance to it.&lt;br /&gt;
&lt;br /&gt;
Preacher Kaine&lt;br /&gt;
&lt;br /&gt;
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&lt;br /&gt;
&lt;br /&gt;
Trivia answers: 1- Animal Farm 2- diphtheria  3- Pyongyang &lt;br /&gt;
4- the concept of fluxions 5- Halley 6- John Bunyan&lt;br /&gt;
&lt;br /&gt;
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
Legendary Times is published by the immortals of LegendMUD. Please send&lt;br /&gt;
all replies, additions, or corrections to our address at lt@legendmud.org&lt;br /&gt;
for inclusion in the next edition. We, however, reserve the right to&lt;br /&gt;
moderate this discussion, and may object to some submissions.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
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&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mertjai</name></author>
	</entry>
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