<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>http://legendarytimes.org/index.php?action=history&amp;feed=atom&amp;title=Volume_Three_Issue_Seven</id>
	<title>Volume Three Issue Seven - Revision history</title>
	<link rel="self" type="application/atom+xml" href="http://legendarytimes.org/index.php?action=history&amp;feed=atom&amp;title=Volume_Three_Issue_Seven"/>
	<link rel="alternate" type="text/html" href="http://legendarytimes.org/index.php?title=Volume_Three_Issue_Seven&amp;action=history"/>
	<updated>2026-05-31T12:23:20Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.35.2</generator>
	<entry>
		<id>http://legendarytimes.org/index.php?title=Volume_Three_Issue_Seven&amp;diff=66&amp;oldid=prev</id>
		<title>Mertjai: Created page with &quot; &lt;nowiki&gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./      /            THE LEGENDARY TIMES ............/...&quot;</title>
		<link rel="alternate" type="text/html" href="http://legendarytimes.org/index.php?title=Volume_Three_Issue_Seven&amp;diff=66&amp;oldid=prev"/>
		<updated>2018-03-24T04:06:29Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./      /            THE LEGENDARY TIMES ............/...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
.............._______&lt;br /&gt;
............./      /            THE LEGENDARY TIMES&lt;br /&gt;
............/      /&lt;br /&gt;
.........../      /.....______.._____.....______.._____.......____&lt;br /&gt;
........../      /...../     /./     \.../     /./     \...../    \&lt;br /&gt;
........./      /...../  ___/./  ____/../  ___/./  __.  \.../  /\  \&lt;br /&gt;
......../      /...../  /_.../  /....../  /_.../  /..\   &amp;gt;./  /./  /&lt;br /&gt;
......./      /...../  __/../  /____../  __/../  /.../  /./  /./  /&lt;br /&gt;
....../      /_____/__/__../  \_\  /./  /__../  /.../  /./  /_/  /&lt;br /&gt;
...../                / /./       /./     /./  /.../  /./       /&lt;br /&gt;
..../                /_/..\______/./_____/./__/.../__/./_______/ MUD&lt;br /&gt;
.../________________/       running on         mud.aus.sig.net 9999&lt;br /&gt;
                                                 199.1.78.16   9999&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
http://mud.aus.sig.net/                       ftp://mud.aus.sig.net/pub&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
VOLUME THREE, ISSUE SEVEN                                April 28, 1996&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
           &lt;br /&gt;
                        TUDOR LONDON GOES IN!&lt;br /&gt;
                              UPDATES&lt;br /&gt;
                          -Code Updates-&lt;br /&gt;
                          -Expies Update-&lt;br /&gt;
                        -Morwynn's New Desc-&lt;br /&gt;
                             ARTICLES&lt;br /&gt;
                          -Did You Know?-&lt;br /&gt;
                           -Legend Meet-&lt;br /&gt;
                           ANNOUNCEMENTS&lt;br /&gt;
                       -LT Contest Reminder-&lt;br /&gt;
                       -Role Play Discussion-&lt;br /&gt;
                            SOCIAL EVENTS&lt;br /&gt;
                            -Birthdays-&lt;br /&gt;
                          -Bloody Saturday-&lt;br /&gt;
                  -Malorn Reunited with Daughter-&lt;br /&gt;
                 -Feisal and Cathrina Get Married!-&lt;br /&gt;
                         -A Tale of a Wench-&lt;br /&gt;
                          -Abigail's Story-&lt;br /&gt;
&lt;br /&gt;
                   COMING UP IN OUR NEXT ISSUE: &lt;br /&gt;
      Skill Trees! (What are they, and how will they affect you?)&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
Please send your responses to articles to the Legendary Times address&lt;br /&gt;
at lt@mud.aus.sig.net. Letters to the editor are welcomed (we also &lt;br /&gt;
welcome articles :). If your server has trouble sending stuff to the LT &lt;br /&gt;
address, try stevensj@ucsu.colorado.edu. Thanks! &lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                      &lt;br /&gt;
                       TUDOR LONDON IS IN!&lt;br /&gt;
    &lt;br /&gt;
Set in 1600, the age of Queen Elizabeth I and Shakespeare, Tudor London &lt;br /&gt;
includes London (the City), Westminster (the seat of government), and the &lt;br /&gt;
South Bank, the theatre district; all three of which are connected by the &lt;br /&gt;
Thames River. Here, you may peruse the wares at Newgate Market, explore &lt;br /&gt;
Shakespeare's Globe Theatre, or hobnobb with the powerful at &lt;br /&gt;
Parliament...or even see the Queen! But beware, the Star Chamber, &lt;br /&gt;
can be a dangerous place for those who are unwary.....&lt;br /&gt;
&lt;br /&gt;
Veteran Legend-mudders should take note that installing of London &lt;br /&gt;
necessitated a bit of rearrangement in Sherwood (since part of Sherwood &lt;br /&gt;
included the geographical locale that London would be in). Thus, you &lt;br /&gt;
should give yourself some time to regain your bearings). The easiest way to &lt;br /&gt;
get to London is to go south at the intersection south and east of the &lt;br /&gt;
Royal Stag. Or, you can go up the Thames from its mouth, north of the &lt;br /&gt;
English Channel.&lt;br /&gt;
&lt;br /&gt;
Many folks have had some difficulty with the layout of the Globe (exits &lt;br /&gt;
that go one way don't always lead back the same). The reason for this is &lt;br /&gt;
that the Globe is round, something that's difficult to carry out with &lt;br /&gt;
the cardinal directions. Thus, the basic layout for the First Gallery &lt;br /&gt;
looks like this (it's very similar to the Courtyard and Second Gallery):&lt;br /&gt;
   &lt;br /&gt;
     First Gallery                               First Gallery --- Stairs&lt;br /&gt;
          C         |  &amp;lt;--             --&amp;gt;    |     A            (east)&lt;br /&gt;
                    |  (west)        (east)   |  &lt;br /&gt;
                    |                         |  &lt;br /&gt;
                   \|/                       \|/&lt;br /&gt;
                  (south)                  (south)&lt;br /&gt;
                          First Gallery&lt;br /&gt;
                               B&lt;br /&gt;
&lt;br /&gt;
The stairwell is east from room A (you take a west from the stairs to get&lt;br /&gt;
to the Gallery). Then, to get to B, the central room, you go south. Or, to &lt;br /&gt;
get to B from C, you go south. Going east from B gets you to A, west gets &lt;br /&gt;
you to C. The goal is to provide a sense of roundness. Anyway, give the exits &lt;br /&gt;
a try (a similar &amp;quot;circular exits&amp;quot; layout can be found in the Abbey of St. &lt;br /&gt;
Denis). If they remain confusing after a few weeks, Rusalka will &lt;br /&gt;
switch'em to something more linear.&lt;br /&gt;
&lt;br /&gt;
As many of you have already noted, the Inn is just that...The Inn. Which &lt;br /&gt;
means it needs a name. Which means, it's time for yet another contest!&lt;br /&gt;
So send in those English pub names, including ones from Shakespeare, &lt;br /&gt;
&amp;quot;real&amp;quot; pubs, history . . . or your own imagination. Criteria for &lt;br /&gt;
judging include humor, originality, and ties to the Tudor area, as well as &lt;br /&gt;
(some) respect for English pub tradition. Just about any name is fair &lt;br /&gt;
game, except for ones with the word &amp;quot;Boar&amp;quot; in them (we already have the Wild &lt;br /&gt;
Boar in the OOC). The winning submission will receive a string, plus Legendary&lt;br /&gt;
immortality. Entries are due May 8.&lt;br /&gt;
&lt;br /&gt;
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
                           CODE UPDATES&lt;br /&gt;
&lt;br /&gt;
- Mika is no longer useful for carrying items or player corpses.&lt;br /&gt;
&lt;br /&gt;
- Some of the Tudor quest mobs will talk a bit more slowly after the next &lt;br /&gt;
  reboot.&lt;br /&gt;
&lt;br /&gt;
- One bad Tudor exit in the Globe Theater will be fixed after reboot.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                        EXPIES UPDATE&lt;br /&gt;
&lt;br /&gt;
The next round of ballots is out. Compiled from the initial nominations &lt;br /&gt;
ballots, these ballots list the top contenders in each category. So be &lt;br /&gt;
sure to get your vote in by May 3, 11:59 PM CST (mud time). Those who &lt;br /&gt;
have not recieved a ballot (and would like to) should mud-mail Flagg.&lt;br /&gt;
&lt;br /&gt;
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
                     MORWYNN'S NEW DESCRIPTION&lt;br /&gt;
&lt;br /&gt;
Morwynn recently decided to change her short and long descriptions in &lt;br /&gt;
order to &amp;quot;cut down on the mistells to other women with the word lass as a &lt;br /&gt;
code word, and also to let people know what clan I am in.&amp;quot;&lt;br /&gt;
Her short is now &amp;quot;a raven-haired Sage,&amp;quot; and her long description is now &lt;br /&gt;
&amp;quot;A raven-haired sage smiles knowingly as you pass.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
   _____&lt;br /&gt;
  /  _  \     DID YOU KNOW      ...that the Wild Boar Tavern or OOC Lounge...&lt;br /&gt;
 /__/ \  \&lt;br /&gt;
      /  /    ...has been used for mud wedding receptions?&lt;br /&gt;
     /  /         ...has seen several 'town meetings'?&lt;br /&gt;
    /__/          ...has been host to scary stories on Halloween?&lt;br /&gt;
    __            ...has been the site of the Expies Awards?&lt;br /&gt;
   /  \           ...has been the location of a lecture series?&lt;br /&gt;
   \__/       ...was the location of the War Room?&lt;br /&gt;
&lt;br /&gt;
   _____          Many people responded to the survey taken at the beginning&lt;br /&gt;
  /  _  \     of the year saying that they didn't know what the OOC was,&lt;br /&gt;
 /__/ \  \        what the War Room Board was, or couldn't find a use for them.&lt;br /&gt;
      /  /&lt;br /&gt;
     /  /         The Wild Boar Tavern was set up as a place to hang out and&lt;br /&gt;
    /__/          talk about out of character things, to be yourself. This&lt;br /&gt;
    __            allows the more serious roleplaying to go on uninterrupted&lt;br /&gt;
   /  \           with fewer distractions in the real mud. There's a bunch of&lt;br /&gt;
   \__/       goofy things to eat and drink there, as well as a gift shoppe&lt;br /&gt;
              where everything can be mailed to that 'special' someone.&lt;br /&gt;
   _____&lt;br /&gt;
  /  _  \     The auditorium has been gathering cobwebs it seems. If&lt;br /&gt;
 /__/ \  \        anyone has ideas for a lecture series event that they would&lt;br /&gt;
      /  /    care to see/hear or better yet present, please send email or&lt;br /&gt;
     /  /         mudmail to Ptah or Rusalka for coordination. Past lectures&lt;br /&gt;
    /__/          have included a talk about the life of a medic in the&lt;br /&gt;
    __            military by Dominc, scary stories on Halloween, a pkill&lt;br /&gt;
   /  \           workshop by Mercenary, and several 'town meetings' to discuss&lt;br /&gt;
   \__/       the future of the mud and various code issues.&lt;br /&gt;
&lt;br /&gt;
   _____          The War Room Board was added to encourage pk-enabled&lt;br /&gt;
  /  _  \     characters to interact and publicize the on-going scenarios.&lt;br /&gt;
 /__/ \  \        While an in-character device, it was located in the OOC&lt;br /&gt;
      /  /    primarily because of the ease of access it would give to&lt;br /&gt;
     /  /         all clan members and rogues alike. Please remember we do&lt;br /&gt;
    /__/          have a limit on the number of messages on boards and you&lt;br /&gt;
    __            should erase any of your old outdated messages frequently&lt;br /&gt;
   /  \           so that others can use the board as well.&lt;br /&gt;
   \__/&lt;br /&gt;
&lt;br /&gt;
[Editor's Note: We're currently debating ways to make the OOC more useful &lt;br /&gt;
as the OOC (rather than as refuge from playerkilling). Right now, the &lt;br /&gt;
options include doing nothing, doing things to encourage the players to &lt;br /&gt;
use it only for OOC stuff, making the OOC totally seperate from the MUD, &lt;br /&gt;
and rmeoving it. We are very interesting in hearing player comments (at &lt;br /&gt;
this point, it's in your ballpark) and invite you all to post your &lt;br /&gt;
opinions on the LDL.] &lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                          LEGEND MEET&lt;br /&gt;
&lt;br /&gt;
Rumor has it that a number of Legend-folk convened in Washington DC &lt;br /&gt;
last weekend for three days of conversation, Magic (tm) games, and other &lt;br /&gt;
pursuits...(we also heard that Kendrik organized the whole thing :) &lt;br /&gt;
Those who went are invited to send their accounts to lt@mud.aus.sig.net &lt;br /&gt;
for a use in future article.&lt;br /&gt;
&lt;br /&gt;
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
&lt;br /&gt;
                LEGENDARY TIMES CONTEST REMINDER&lt;br /&gt;
&lt;br /&gt;
Our borders contest is still going on; we've already received a number of &lt;br /&gt;
borders. As mentioned before, the due date for those ASCII creations is &lt;br /&gt;
May 1. The top border contender will receive one string; anyone who turns &lt;br /&gt;
in borders for the contest (and future use in the LT) will receive a cookie. &lt;br /&gt;
Please do note that we ask that borders be no larger than 3 lines &amp;quot;tall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                       ROLE-PLAY DISCUSSION&lt;br /&gt;
&lt;br /&gt;
Last Thursday's discussion was a lively one and included ideas on making &lt;br /&gt;
your roleplay personna distinct from the &amp;quot;real&amp;quot; you and some thoughts on &lt;br /&gt;
player killing clans. The consensus was that we should do role play &lt;br /&gt;
discussions on a weekly basis. The next will be on Saturday, at 7:30 CST &lt;br /&gt;
(Texas time) in the OOC Piano Lounge. Topics that we hope to cover &lt;br /&gt;
include OOC vs IC interactions and player killing (how can you make it &lt;br /&gt;
more RP oriented?). We also invite all those who want assistance in &lt;br /&gt;
starting a new RP character to join us (sometimes a little group &lt;br /&gt;
brainstorming can go a long way :)&lt;br /&gt;
&lt;br /&gt;
- Rusalka&lt;br /&gt;
&lt;br /&gt;
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
             ________________________&lt;br /&gt;
            /                        \&lt;br /&gt;
        o O | Wonder what folks are   |&lt;br /&gt;
  `\|||/    | doing over at LegendMud?|&lt;br /&gt;
   (o o)    \________________________/&lt;br /&gt;
ooO_(_)_Ooo_____________________________________________________________&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|&lt;br /&gt;
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____&lt;br /&gt;
&lt;br /&gt;
                          BIRTHDAYS!&lt;br /&gt;
&lt;br /&gt;
Somar will be celebrating his birthday on May 3. We also heard that &lt;br /&gt;
Agrippa's was last Saturday (April 20). Happy Birthday to them both!1&lt;br /&gt;
&lt;br /&gt;
            /&lt;br /&gt;
           |&lt;br /&gt;
    @======{[|||||||||||||||||||||||||||||||||||||||||||&amp;gt;&lt;br /&gt;
           |&lt;br /&gt;
            \            BLOODY SATURDAY&lt;br /&gt;
&lt;br /&gt;
(as eyewitnessed by Solomon, with additional comments from Stephen)&lt;br /&gt;
&lt;br /&gt;
I entered the game and, as is my habit, went immediately to ooc to check&lt;br /&gt;
the boards. I arrived in the war room to find several people in&lt;br /&gt;
conversation. Lori, Hero, Marton, Stephen, Sin and Sabrosa were all there.&lt;br /&gt;
Apparently, Marton had not only given a Knight's token to Keyzer, but had&lt;br /&gt;
also strewn 10 others about the MUD. Somar arrived and declared Marton to&lt;br /&gt;
no longer be a Knight. Hero dared Marton to exit ooc so that he could kill&lt;br /&gt;
him.&lt;br /&gt;
&lt;br /&gt;
*-&amp;gt;Indeed, truth spoken and truth told this is.  However, something of the&lt;br /&gt;
   past hath been left out.  Though I claim not to know the whole story, my&lt;br /&gt;
   own actions can be spelled out.  I trailed Marton across all of Legend&lt;br /&gt;
   trying to get him to stay in one place long enough to speak with for I had&lt;br /&gt;
   learned he was suspected of turning traitor.  Little did I know that &lt;br /&gt;
   as I followed him he had strewn nearly a dozen tokens across the land.&lt;br /&gt;
   As I visited Sutton Hoo, I found the first of these and promptly destroyed&lt;br /&gt;
   it before continuing my fruitful search.&lt;br /&gt;
 &lt;br /&gt;
I left ooc and transed to Sherwood, where I found several people waiting&lt;br /&gt;
for Marton to leave ooc. When he finally did, Hero attacked. Lori stunned&lt;br /&gt;
Hero, and Stephen knocked Marton down with a headbutt. Lori's Bad Attitude&lt;br /&gt;
blinded Hero, who crashed into Richard the Innkeeper. Kheldar joined the&lt;br /&gt;
fight by kicking Hero.&lt;br /&gt;
&lt;br /&gt;
*-&amp;gt;Aye, 'tis true - a battle most confusing.  My compliments to Solomon&lt;br /&gt;
   for watching so closely.&lt;br /&gt;
&lt;br /&gt;
After several rounds of combat, Stephen killed Marton, but the fight raged&lt;br /&gt;
on. Carrot joined the fight by headbutting Lori. Marton re-entered the&lt;br /&gt;
game and quietly began getting his equipment from his corpse while the&lt;br /&gt;
others battled. Sir Hero fled, and the fighting stopped temporarily. He&lt;br /&gt;
returned to the inn and rented to clear his vision. When he returned, he&lt;br /&gt;
knocked Lori down with a headbutt, but Marton's kick killed him. Stephen&lt;br /&gt;
then kicked Marton, killing him. Lori then stunned Stephen, and the two of&lt;br /&gt;
them fought while Hero killed Marton again. Marton returned to kill Hero.&lt;br /&gt;
Lori's Bad Attitude blinded Stephen, who blundered into Carrot and then&lt;br /&gt;
fled. Carrot killed Marton a fourth time. While Hero and Marton returned,&lt;br /&gt;
Lori stunned Carrot and the two of them began fighting. Somar finally&lt;br /&gt;
arrived at the scene and attacked Lori. Hero killed Marton again.&lt;br /&gt;
BlackWillow joins Lori's attack on Carrot with a kick. BlackWillow uses a&lt;br /&gt;
clapper, which boomed, killing Hero and causing everyone within range to&lt;br /&gt;
attack, including me and Kheldar. Hero and Marton returned. At this point,&lt;br /&gt;
I fled, wanting no part of this combat. While I stood outside, Hero killed&lt;br /&gt;
Marton again. Marton then returned and was felled by BlackWillow's&lt;br /&gt;
clapper, then returned and was killed again the same way. BlackWillow fled&lt;br /&gt;
the scene and joined me outside the inn. BlackWillow entered the inn,&lt;br /&gt;
while Marton was killed by Hero twice more, before killing Hero again.&lt;br /&gt;
Marton killed Hero. Somar killed Marton. Marton killed Hero. Somar killed&lt;br /&gt;
Marton. Marton killed Hero. Somar killed Marton. Marton killed Hero. Hero&lt;br /&gt;
killed Marton twice. Marton killed Hero twice. Somar killed Marton. Marton&lt;br /&gt;
killed Hero twice. Somar killed Marton, then Hero killed him. Marton&lt;br /&gt;
killed Hero again and again. Then Hero killed Marton twice.&lt;br /&gt;
&lt;br /&gt;
*-&amp;gt;A truly dizzying amount of carnage, is it not my friends?  I knew not&lt;br /&gt;
   the power that lied in the hands that even now construct this message.&lt;br /&gt;
   As I stated before, I do truly feel bad about having killed Marton a&lt;br /&gt;
   second time - the dangers of pretyping are manifold as Augustus often&lt;br /&gt;
   told me.  Marton absolved me of my guilt for that, however.  After that&lt;br /&gt;
   second time, Lori promptly showed off her skills and put me out for&lt;br /&gt;
   quite a long time before I attempted her life and mine eyes were torn&lt;br /&gt;
   from me.  I knew not that I crashed into Carrot - but I was hardly&lt;br /&gt;
   aware at the time.  :)  After that, I fled until my sight returned - lost&lt;br /&gt;
   in a dark world with only messages of the dying flashing across my mind.&lt;br /&gt;
&lt;br /&gt;
Somar finally faded Hero, temporarily suspending combat. He threatened to&lt;br /&gt;
throw Hero out of the Knights also if he attacked Marton again. Hero was&lt;br /&gt;
not cowed by this and claimed he would gladly renounce his knighthood to&lt;br /&gt;
kill Marton. Somar then threw Hero out of the clan for unknightly&lt;br /&gt;
behavior.&lt;br /&gt;
&lt;br /&gt;
I ventured into the bloody inn, and saw bodies lying everywhere. 36&lt;br /&gt;
bodies, to be exact, all of them either Hero's or Marton's. The count:&lt;br /&gt;
Marton died 19 times, Hero 17 times. A crowd had gathered in the inn, and&lt;br /&gt;
Hero and Marton continued to argue with each other. Hero knocked Marton&lt;br /&gt;
down with a headbutt and attacked without a weapon. Marton stood up and&lt;br /&gt;
delivered a kick into Hero's gut, then fled but returned immediately to&lt;br /&gt;
favor Hero with another kick before fleeing again. He returned to attack&lt;br /&gt;
again, but Hero gave him a kick which permanently killed him. Lori then&lt;br /&gt;
killed Hero again.&lt;br /&gt;
&lt;br /&gt;
*-&amp;gt;I think it was about this time that most people gave up trying to keep &lt;br /&gt;
   the peace.....&lt;br /&gt;
&lt;br /&gt;
When Hero returned, Lori advised him to run, but he refused. Somebody,&lt;br /&gt;
acting invisibly, blinded Lori, causing her to crash into Kheldar, but she&lt;br /&gt;
and Stephen managed to calm the situation. This didn't satisfy the&lt;br /&gt;
invisible spellcaster, who revealed himself as Nett when he faded into&lt;br /&gt;
existence to headbutt Lori. Tarbash calmed the fight, but the Irishman&lt;br /&gt;
attacked again. Somar then tried to calm them down, but Nett attacked Lori&lt;br /&gt;
again. After a few blows had been exchanged, he fled, but she pursued him.&lt;br /&gt;
After a few moments he returned and rented, Lori hot on his heels. He&lt;br /&gt;
returned to the game and Lori stunned him again. He fled and Lori ran&lt;br /&gt;
after him again.&lt;br /&gt;
&lt;br /&gt;
About this time, Hero began claiming his equipment from the bloody floor.&lt;br /&gt;
Suddenly, Glock entered the inn and killed Hero with a backstab. Hero&lt;br /&gt;
returned and exchanged words with Glock, daring him to kill him again and&lt;br /&gt;
finish him. Glock refused, telling him to heal himself first. Then Hero&lt;br /&gt;
attacked Somar, who quickly calmed the fight, leaving Hero stunned on the&lt;br /&gt;
floor of the inn.&lt;br /&gt;
&lt;br /&gt;
*-&amp;gt;It was about at this time, realizing Hero was quite far gone from the&lt;br /&gt;
   Knight he once was, that I told him I wasn't his &amp;quot;private dancer&amp;quot; and&lt;br /&gt;
   kept myself ready to run if he decided to force his perma on me.&lt;br /&gt;
&lt;br /&gt;
Satsu appeared, and was staggered by the bloody ruin of the inn. Hero&lt;br /&gt;
charged at Somar with a warcry, but Somar calmed him again. Hero attacked&lt;br /&gt;
and was calmed again by Somar. Hero attacked again and was calmed by Ryssa&lt;br /&gt;
this time. Satsu warned the unclanned Ryssa of the consequences of &lt;br /&gt;
interfering in player killing. Tarbash then caused Hero to fall asleep and &lt;br /&gt;
before he woke up Somar vanished, preventing Hero from attacking him &lt;br /&gt;
again. Hero then attacked Glock and was calmed by Stephen before Tarbash &lt;br /&gt;
made him sleep again. When Hero woke up, I blinded him, preventing him from&lt;br /&gt;
attacking anyone for the moment. Hero left the game and returned, and I&lt;br /&gt;
blinded him again.&lt;br /&gt;
&lt;br /&gt;
*-&amp;gt;It was at this time that Sir Somar led Sir Tarbash and myself to &lt;br /&gt;
   Plymplyton (sp?) Church to mourn our dead and lost.  &lt;br /&gt;
&lt;br /&gt;
Hero said that he wanted to perma and the others told him to use mobs for&lt;br /&gt;
his dirty work. He left the game to counteract the blindness and attacked&lt;br /&gt;
BlackWillow. Glock knocked him down with a headbutt and BlackWillow kicked&lt;br /&gt;
him. Hero quickly died again. He returned and attacked Glock and was&lt;br /&gt;
killed again. Hero returned and attacked Richard and was permanently&lt;br /&gt;
killed by the innkeeper.&lt;br /&gt;
&lt;br /&gt;
It wasn't quite over yet, though. Hero returned from the void to taunt his&lt;br /&gt;
former clan again before leaving for good. Marton also returned to get a&lt;br /&gt;
few comments in. Somar then announced that he would pay to have all of the&lt;br /&gt;
Knight clan tokens junked on auction. Lysandra announced that she had&lt;br /&gt;
found one, but then said that it had been taken by a brown-eyed Hispanic.&lt;br /&gt;
&lt;br /&gt;
Later on, Somar accused Professor of looting Hero's corpse. Professor then&lt;br /&gt;
walked into a DT and destroyed the equipment.&lt;br /&gt;
&lt;br /&gt;
                                                              - Solomon&lt;br /&gt;
&lt;br /&gt;
*-&amp;gt;Actually, Professor twice walked into a DT to get rid of the eq - thus&lt;br /&gt;
   ridding us all of the troubling problem of what to do with the eq of &lt;br /&gt;
   two characters now lost to the world.&lt;br /&gt;
&lt;br /&gt;
   Well, that's about all I can add right now - over all it was quite&lt;br /&gt;
   a traumatic event.  In the end, though I mourn those Knights lost&lt;br /&gt;
   and fallen, I find myself only more dedicated to those ideals I have&lt;br /&gt;
   lived my life with and sworn myself to as a Knight.  I won't lie, the&lt;br /&gt;
   whole affair leaves me feeling a bit dirty, but that's the failure&lt;br /&gt;
   of the people and not the ideal.&lt;br /&gt;
&lt;br /&gt;
							-Sir Stephen&lt;br /&gt;
&lt;br /&gt;
[The sword graphic was drawn by Malorn]&lt;br /&gt;
&lt;br /&gt;
                            \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
                   MALORN REUNITED WITH DAUGHTER&lt;br /&gt;
&lt;br /&gt;
Last issue, we reported that Ryssa was adopted by Northstar MacLaren into &lt;br /&gt;
the clan. However, it turns out that the adoption didn't go exactly as &lt;br /&gt;
planned.. Apparently, Malorn had a long lost daughter who suddenly was &lt;br /&gt;
revealed to him. That's right -- Sorka showed up at the ceremony with a &lt;br /&gt;
lot of anger and grief towards Malorn, who claimed that he wasn't sure &lt;br /&gt;
what exactly had happened to her (what exactly had happened to the mother &lt;br /&gt;
was even less clear). While the rest of the adoption's participants &lt;br /&gt;
stood in utter amazement (apparently, Tad had spilled the beans about &lt;br /&gt;
Sorka to Malorn somewhere in the middle of the Adoption Certificate &lt;br /&gt;
signing), Malorn tried fruitlessly to convince Sorka that he really did &lt;br /&gt;
love her as a daughter and all and wanted to be a proper father to her &lt;br /&gt;
(Sorka's response was mainly to point out that he certainly hadn't been &lt;br /&gt;
there for her in the past!). Someone even suggested that since Malorn had &lt;br /&gt;
been &amp;quot;adopted&amp;quot; into the MacLaren's, Sorka should be as well. Although &lt;br /&gt;
Sorka's response to that was unclear (she didn't seem to be quite ready &lt;br /&gt;
for that), she did apologize to Ryssa afterwards for the disruption of &lt;br /&gt;
the ceremony (which did finally finish, with each MacLaren signing the &lt;br /&gt;
Adoption Certificate, including Darby, who caught the tail end of the &lt;br /&gt;
proceedings).&lt;br /&gt;
&lt;br /&gt;
                            \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
                    CATHRINA AND FEISAL'S WEDDING&lt;br /&gt;
&lt;br /&gt;
Cathrina and Feisal were wed April 27, Above a Waterfall in Nazca.  The&lt;br /&gt;
ceremony was performed by Ptah and was attended by Ryssa, Flagg, Candide,&lt;br /&gt;
Trunks, Harkon, Magnolia, Vyper, Nameless, Eimer, and a certain long-&lt;br /&gt;
haired wizard.  Northstar and I attended the couple, and I also stood&lt;br /&gt;
in for the bride's father and gave her away.&lt;br /&gt;
&lt;br /&gt;
It was a slow starter, as both the bride and groom kept losing link,&lt;br /&gt;
but otherwise went nicely enough.  Feisal gave the bride 'a platinum&lt;br /&gt;
wedding band binding her to Feisal with eternal love' and Cathrina gave&lt;br /&gt;
him 'bound to Cathrina by love forever and a day'.  They vowed 'to&lt;br /&gt;
support and sustain in times of trouble, to cherish and love in times&lt;br /&gt;
of joy'.&lt;br /&gt;
&lt;br /&gt;
Ptah had the best line:  'Here in our sight and blessed by the spray&lt;br /&gt;
of the waterfall, these two have pledged their hearts and lives to one&lt;br /&gt;
another.  They have chosen to bind each other with ties as light as&lt;br /&gt;
mist yet as pervasive as water.'&lt;br /&gt;
&lt;br /&gt;
Although I don't know too much about the couple myself, I do know &lt;br /&gt;
that they've traveled together from early on, and were very much looking &lt;br /&gt;
forward to this.&lt;br /&gt;
&lt;br /&gt;
- Conner&lt;br /&gt;
&lt;br /&gt;
                            \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
                         A TALE OF A WENCH&lt;br /&gt;
&lt;br /&gt;
Twas a quiet night... well, not all that quiet, Mandolin was wandering &lt;br /&gt;
the world, occasionally stopping for a drink, or two, or three, or &lt;br /&gt;
forty five. She was toting her friends around with her, which always get &lt;br /&gt;
her in to a heap of trouble, but in the cheers of it all, one Conan kept &lt;br /&gt;
chatting that ale and wenches were on him.&lt;br /&gt;
&lt;br /&gt;
Faced with utter financial destruction, Conan quickly started panning out &lt;br /&gt;
his debts to other people, declaring that the ale and wenches were on &lt;br /&gt;
them. Around this time someone, I believe it was Pegasus made some &lt;br /&gt;
comment referring to Mandolin as a wench. Now I've known Mandolin quite a &lt;br /&gt;
long time and she's usually not in the habit of taking kindly to words &lt;br /&gt;
like that. But considering her rather intoxicated state, she paid little &lt;br /&gt;
mind, rather occupied with another discussion about Pegasus's lack of an &lt;br /&gt;
axe and some accusing of the winged-horse named soul of protecting the &lt;br /&gt;
women in the harem. Her motto, it seemed, for the evening, was 'it's not &lt;br /&gt;
how you can swing the pike, it's how well you can set it for the oncoming &lt;br /&gt;
charge.'&lt;br /&gt;
&lt;br /&gt;
Anyway, the conversation rolled on, and at some point Conan became &lt;br /&gt;
interested in taking up Mandolin's offer of becoming his personal wench. &lt;br /&gt;
Pegasus scoffed at this which lead to Conan's accusations of Pegasus &lt;br /&gt;
never knowing the love of a woman and further comment from Mandolin about &lt;br /&gt;
his taking his job in Agrabah a little too far. Before Mandolin departed, &lt;br /&gt;
she gave Conan three tasks by which to test his worthiness. The first, a &lt;br /&gt;
challenge of strength, to bring her the head of a mighty wyrm who fuels &lt;br /&gt;
the forges of Ragin. The second, a test of his intelligence, by which he &lt;br /&gt;
must acquire an instrument of exceptional value and play for her a song. &lt;br /&gt;
The third, was to test his compassion and that he must rescue a baby &lt;br /&gt;
llama and bring it to its mother.  Conan pondered... well... slobbered &lt;br /&gt;
for a bit and then accepted...&lt;br /&gt;
&lt;br /&gt;
Mandolin left in a bit of a daze... and Conan went off searching...&lt;br /&gt;
&lt;br /&gt;
                           ******&lt;br /&gt;
&lt;br /&gt;
                       ABIGAIL'S STORY&lt;br /&gt;
&lt;br /&gt;
[We received this letter in the mail just today...]&lt;br /&gt;
&lt;br /&gt;
I have left Erecout, my home, in search of me eldest sister, Isobel, who set&lt;br /&gt;
out some time 'go in search of Sir Crowe in the hopes of joining the Knights&lt;br /&gt;
of Legend, and stand by his side. In me travels, I met a Knight, Sir&lt;br /&gt;
Dominic, who had the unfortunate privilege of informing me of Isobel's&lt;br /&gt;
death. Though he knew not how she was slain. Tis something that I shall set&lt;br /&gt;
out to learn.&lt;br /&gt;
I have learned of a man named Bay, someone that b'friended me sister, and&lt;br /&gt;
'nother who would tell me of their friendship, one that is called Kheldar.&lt;br /&gt;
When Kheldar and I met, he surprised me with an unsent, unopened letter from&lt;br /&gt;
Isobel! A most saddening and upsetting tale this letter held. Sir Crowe&lt;br /&gt;
betraying her for 'nother! This must have hurt her deeply indeed. He told me&lt;br /&gt;
of Kiera, the one that killed me sister. Although quite angry, I continued&lt;br /&gt;
to listen as he told me of the wars that his clan and me sister's fought&lt;br /&gt;
together.  &lt;br /&gt;
Her letter led me once 'gain to the Knight Dominic and this time, his wife,&lt;br /&gt;
the Lady Lirra, as well. A most confusing conversation I had with her.  She&lt;br /&gt;
has told me little about Sir Crowe and Isobel, though I believe her to know&lt;br /&gt;
more. She pointed out that her sister, Lark, would be more helpful in this&lt;br /&gt;
matter.  I shall seek audience with her as soon as possible.&lt;br /&gt;
I have met a kind bard named Farnsworth as well.  He told me of others that&lt;br /&gt;
knew Isobel, and what he knew of her as well. Although because of an&lt;br /&gt;
unfortunate accident, he could not fully recollect these past events.  He&lt;br /&gt;
sent me to his brother, Zorn for a more clear account...&lt;br /&gt;
I immediately sent word to Zorn that I wished to speak with him about my&lt;br /&gt;
sister.  In my waiting to hear from the bard Zorn, I met a woman named&lt;br /&gt;
Leila.  Although still young at the time, she remembered some of the&lt;br /&gt;
happenings of me sister.  More exactly, her death.  She spoke of another&lt;br /&gt;
bard, Greyscot, who knew of Isobel.  He is said to have wanted to avenge her&lt;br /&gt;
death ev'n, though the assassin had met her own demise before hand.  I shall&lt;br /&gt;
need to speak with him as well....&lt;br /&gt;
In returning to Eire for a brief time, I came to meet one called Lancorn.  a&lt;br /&gt;
most interesting fellow indeed.  A member of the clan Hermetics, and a&lt;br /&gt;
wizard! Yet most kind hearted indeed.  He spoke of a woman named Mitra, who&lt;br /&gt;
b'friended Isobel in her time of need. I have sent word to her as well, for&lt;br /&gt;
a friend of me sister is indeed someone I wish to speak with....&lt;br /&gt;
I met Zorn some time later in Kleinstadt. He seemed a tiring man, the years&lt;br /&gt;
show on his face.  He spoke well of me sister, telling me of her abilities&lt;br /&gt;
as a fighter, and to my surprise, sorceress. Our parents, though confused as&lt;br /&gt;
they would be of the magic, would be quite proud of their eldest child in&lt;br /&gt;
that she fought well, as the bard explained to me.  He was not so pleasant&lt;br /&gt;
when speaking of the Knights however. For a man that is to help aid all, he&lt;br /&gt;
cared for them not in the least.  He told me of a great warrior named&lt;br /&gt;
Richard Sharpe, that might train me in the hopes that I may avenge me&lt;br /&gt;
sister's death. I shall seek his help immediately indeed....&lt;br /&gt;
I have met many in my search, but only b'friended the girl named Simara.&lt;br /&gt;
She has become a good friend, and I trust her as I would my sisters. A most&lt;br /&gt;
flirtatious lass, but seems to wish to learn to fight as well, and is&lt;br /&gt;
willing to help me in my quest. I confide in her often, she is the only one&lt;br /&gt;
in these lands that I trust....&lt;br /&gt;
&lt;br /&gt;
- Abigail&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
 Legendary Times is published by the gods of LegendMUD. Please send all&lt;br /&gt;
    replies/additions to to our address at lt@mud.aus.sig.net for &lt;br /&gt;
inclusion in the next edition. We, however, reserve the right to moderate &lt;br /&gt;
this discussion, and may object to some submissions. If you feel we have &lt;br /&gt;
wrongly omitted one of your messages, please talk to Rusalka online or &lt;br /&gt;
 through EMail and see if she did indeed receive it in the first place.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mertjai</name></author>
	</entry>
</feed>