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		<id>http://legendarytimes.org/index.php?title=Volume_Two_Issue_Fifteen&amp;diff=34&amp;oldid=prev</id>
		<title>Mertjai: Created page with &quot; &lt;nowiki&gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./      /            THE LEGENDARY TIMES ............/...&quot;</title>
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		<updated>2018-03-24T03:32:44Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./      /            THE LEGENDARY TIMES ............/...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
.............._______&lt;br /&gt;
............./      /            THE LEGENDARY TIMES&lt;br /&gt;
............/      /&lt;br /&gt;
.........../      /.....______.._____.....______.._____.......____&lt;br /&gt;
........../      /...../     /./     \.../     /./     \...../    \&lt;br /&gt;
........./      /...../  ___/./  ____/../  ___/./  __.  \.../  /\  \&lt;br /&gt;
......../      /...../  /_.../  /....../  /_.../  /..\   &amp;gt;./  /./  /&lt;br /&gt;
......./      /...../  __/../  /____../  __/../  /.../  /./  /./  /&lt;br /&gt;
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...../                / /./       /./     /./  /.../  /./       /&lt;br /&gt;
..../                /_/..\______/./_____/./__/.../__/./_______/ MUD&lt;br /&gt;
.../________________/       running on sylvester.cc.utexas.edu 9999&lt;br /&gt;
                                                 128.83.108.29 9999&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
    http://www.cs.cmu.edu:8001/Web/People/johnmil/legend/legend.html&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
VOLUME TWO, ISSUE FIFTEEN                               Feb. 26th, 1995&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                      ...:/:[ CONTENTS ]:\:...&lt;br /&gt;
                       &lt;br /&gt;
                           CODE ADDITIONS&lt;br /&gt;
                             &lt;br /&gt;
                           - new spells -&lt;br /&gt;
                           -  bug fixes -&lt;br /&gt;
                       &lt;br /&gt;
                            AREA UPDATES&lt;br /&gt;
                        &lt;br /&gt;
                            -  London  -&lt;br /&gt;
                            -  Aztecs  -&lt;br /&gt;
                            - Sherwood -&lt;br /&gt;
                                            &lt;br /&gt;
                          FUND DRIVE STATUS&lt;br /&gt;
                            &lt;br /&gt;
                            SOCIAL EVENTS&lt;br /&gt;
                           &lt;br /&gt;
                   -      Attacks on Eretz     -&lt;br /&gt;
                   - Knights vs. Antipaladins? -&lt;br /&gt;
                   -      Edith assassinated   -&lt;br /&gt;
                   -      Ghoul after Kiera    -&lt;br /&gt;
                   -      Magdalen retiring    -&lt;br /&gt;
                   -       Dec'lan is back     -&lt;br /&gt;
                   -      Rachael hits 50th    -&lt;br /&gt;
                   -   Hermetics in upheaval?  -&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                          NEW SPELLS ARE IN&lt;br /&gt;
&lt;br /&gt;
Arkenstone's progress on uncoded spells continues. Here's a list of&lt;br /&gt;
the latest ones to be implemented:&lt;br /&gt;
&lt;br /&gt;
- AURA SIGHT&lt;br /&gt;
  This spell permits you to see auras such as sanctuary, good or evil, and&lt;br /&gt;
  others. Please note that this means that certain auras which were visible&lt;br /&gt;
  to all until now are so no longer.&lt;br /&gt;
  &lt;br /&gt;
- POISON CLOUD&lt;br /&gt;
  This generates a quickly-dissipating cloud of poison gas in the room. This&lt;br /&gt;
  gas then poisons all who are present. Note that clan limits still apply;&lt;br /&gt;
  this gas will not affect the unclanned if cast by a player, nor will it&lt;br /&gt;
  poison those who are out of the caster's range.&lt;br /&gt;
  &lt;br /&gt;
- VIGOR&lt;br /&gt;
  This spell gives a temporary increase to your move. This increase can give&lt;br /&gt;
  you well over 100 move on top of your maximum.&lt;br /&gt;
  &lt;br /&gt;
- CENSUS&lt;br /&gt;
  This gives a list of every type of mob in the vicinity, but gives no&lt;br /&gt;
  indication of the quantity of each nor where they are located.&lt;br /&gt;
&lt;br /&gt;
- BINDING&lt;br /&gt;
  This prevents the victim from leaving the room, binding them to this location.&lt;br /&gt;
  They can do anything else, however. Including recall, though they will then&lt;br /&gt;
  be 'bound' at the location they recalled to. Fleeing and other methods of&lt;br /&gt;
  moving are blocked however.&lt;br /&gt;
  &lt;br /&gt;
- LIMN&lt;br /&gt;
  Sets a pale glow around a victim, making them easier to hit. This light is&lt;br /&gt;
  not bright enough to blind you, illuminate a room, impair your vision or&lt;br /&gt;
  the victim's. It just makes the victim easier to hit.&lt;br /&gt;
  &lt;br /&gt;
- SLEEP&lt;br /&gt;
  Puts a victim to sleep, unless they hate somebody (i.e. are fighting or&lt;br /&gt;
  want to fight somebody.).&lt;br /&gt;
  &lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                         BUG FIXES AND UPDATES&lt;br /&gt;
&lt;br /&gt;
Several things have been changed in the base code. Here's a list of them.&lt;br /&gt;
&lt;br /&gt;
- DESCRIPTION now just returns what you look like when typed.&lt;br /&gt;
  To enter your description you must exit to the main menu and enter it&lt;br /&gt;
  there.&lt;br /&gt;
  &lt;br /&gt;
- CREATE DEATH spell should be making vials that are nice and deadly now.&lt;br /&gt;
  Note that this spell, as a variant of Instant Death, likewise does not&lt;br /&gt;
  work on players.&lt;br /&gt;
&lt;br /&gt;
- DOPPELGANGERS, HOMUNCULI, and ELEMENTALS now start with 0 practices,&lt;br /&gt;
  so you can't get them to learn skills.&lt;br /&gt;
  &lt;br /&gt;
- Some items can now no longer be preserved using the PRESERVE spell.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                              AREA UPDATES&lt;br /&gt;
&lt;br /&gt;
LONDON:&lt;br /&gt;
- Because of recent incidents, the vampire has had a few new behaviors&lt;br /&gt;
  added to him. If he is exposed to direct sunlight, he's going to crumble&lt;br /&gt;
  into dust, and everything he has is also going to crumble. If he is&lt;br /&gt;
  brought out at night,  he is likely to object a little, namely by picking&lt;br /&gt;
  up the person who brought him out, and taking them back to the church&lt;br /&gt;
  with him.&lt;br /&gt;
- The backpack in London can now hold more than seven items.&lt;br /&gt;
- The problem with the swarthy captain losing his clipper ship on the docks&lt;br /&gt;
  should be solved now.&lt;br /&gt;
- I think that I have solved the problem with the empty mugs piling up in&lt;br /&gt;
  the Jolly Beggar inn. We'll see if this solution works, and if it does,&lt;br /&gt;
  let us know about other tavernkeepers who have this problem, and we can&lt;br /&gt;
  fix them too.&lt;br /&gt;
- People who were having trouble with getting a certain item from the East&lt;br /&gt;
  India Company clerk should find it working even if their hands are full.&lt;br /&gt;
&lt;br /&gt;
AZTECS:&lt;br /&gt;
- Newbies should be safe attacking low level mobs now.&lt;br /&gt;
&lt;br /&gt;
SEONI JUNGLE:&lt;br /&gt;
- No more infinite reuse of the key in the jungle quest. And therefore no&lt;br /&gt;
  more infinite gains of those valuable earrings.&lt;br /&gt;
  &lt;br /&gt;
NOTTINGHAM:&lt;br /&gt;
- The mobs should no longer pile up in the moat.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.&lt;br /&gt;
':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':'&lt;br /&gt;
&lt;br /&gt;
                            FUND DRIVE STATUS&lt;br /&gt;
                           &lt;br /&gt;
Sadist has found a good price on RAM and is purchasing 16mb worth for the&lt;br /&gt;
mud, advanced out of his own pocket. Likewise, he's looking into motherboard&lt;br /&gt;
prices. Keep those pledges coming!&lt;br /&gt;
&lt;br /&gt;
TOTAL CASH IN HAND:    $120&lt;br /&gt;
TOTAL DONORS:           1&lt;br /&gt;
RUGH TOTAL PLEDGED:   $900&lt;br /&gt;
TOTAL PLEDGES:          12&lt;br /&gt;
&lt;br /&gt;
We suggest that those who have the money burning a hole in their pocket&lt;br /&gt;
go ahead and send the checks directly to the following address and we will&lt;br /&gt;
get the letters out to them as soon as we can, perhaps even crossing in&lt;br /&gt;
the mail. This is the address to send donations to:&lt;br /&gt;
&lt;br /&gt;
           (make checks payable to Raphael and Kristen Koster)&lt;br /&gt;
    &lt;br /&gt;
                     Raph and Kristen Koster&lt;br /&gt;
                     University Station&lt;br /&gt;
                     PO Box 1114&lt;br /&gt;
                     Tuscaloosa AL 35486-1114&lt;br /&gt;
                     USA&lt;br /&gt;
&lt;br /&gt;
If you are an overseas donor who cannot write a check in US Dollars, please&lt;br /&gt;
email us at the LT address given at the end of this newsletter.&lt;br /&gt;
.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
              ________________________&lt;br /&gt;
            /                         \&lt;br /&gt;
        o O | Wonder what folks are    |&lt;br /&gt;
  `\|||/    | doing over at LegendMud? |&lt;br /&gt;
   (o o)     \________________________/&lt;br /&gt;
ooO_(_)_Ooo_____________________________________________________________&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|&lt;br /&gt;
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
...And death is certainly in the air. Everyone is quite unsettled by the&lt;br /&gt;
adversarial climate developing here, and many suspect that open warfare is&lt;br /&gt;
imminent soon between powerful clans. The issues are muddled by the fact&lt;br /&gt;
that many of the principal players are estranged from their clans or keep&lt;br /&gt;
their affiliations secret...&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
...Mercenary makes no secret of the fact that he is Rogue and also taking&lt;br /&gt;
commissions for any deed, dastardly or not. Presumably one such commission&lt;br /&gt;
was to murder Eretz, for the Merc attacked the Bard guildmaster recently!&lt;br /&gt;
When Eretz lost link, however, Mercenary desisted, following his own sense&lt;br /&gt;
of honor...&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
Have the Knights sworn to eradicate the Dirty Pair? Rumor has it that&lt;br /&gt;
Khelleck, the oft-absent and much-missed guildmaster of the Knights, not&lt;br /&gt;
only attacked Sylia recently (word is that she escaped by the hair of her&lt;br /&gt;
teeth) but that also, he declared war on the Antipaladins over public channels.&lt;br /&gt;
Follow-ups denied this however. But if the rumor's out there, can the fact&lt;br /&gt;
be far behind? The Antipaladins claim the rumor is true, and if they see&lt;br /&gt;
themselves as at war with a group, how can the group deny it?...&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
...Kellin was one of the victims recently of a vampire killing spree in&lt;br /&gt;
London's Jolly Beggar inn. It seems that Run has made some sort of unholy&lt;br /&gt;
alliance with the undead, for the two are often seen together in the streets.&lt;br /&gt;
This may not persist however, as the vamp seems to have learned a few new&lt;br /&gt;
tricks...&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
...Rachael, popular hack s slasher and all around, has hit level 50! How&lt;br /&gt;
about everyone give her a hug next time you see her...&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
...delayed in reaching level 50: Edith, self-avowed Antipaladin. She was&lt;br /&gt;
recently wounded and sleeping on the road to Paris when she felt a dagger&lt;br /&gt;
enter her back, and died instantly. The identity of her assassin is still&lt;br /&gt;
unknown, though it is certain that it was indeed an Assassin... Edith has&lt;br /&gt;
her suspicions however...&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
...nor are the Antipaladins sitting around as targets. Recently Ghoul&lt;br /&gt;
ambushed Kiera and blinded her. Kiera was able to make her way to an inn even&lt;br /&gt;
in her unseeing state, and rented out safely. Word is, however, that Edith&lt;br /&gt;
and Ghoul have serious theological differences in their interpretations&lt;br /&gt;
of the messages of the Dark Lord, the Mighty Astral Fish...&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
...Rumors are flying about secret Hermetic Order conclaves. Apparently&lt;br /&gt;
one was held recently, the results of which are not yet public. However,&lt;br /&gt;
one change in policy is apparent already. The Hermetics have agreed to sell&lt;br /&gt;
potions to those who can pay. Oddly enough, the first to ask was Edith of&lt;br /&gt;
the Antipaladins. Perhaps that affection for Edith is not limited to just&lt;br /&gt;
Eva? Likewise, some say that some hermetics do not wish to act against the&lt;br /&gt;
Dirty Pair either! One can only wonder if this will mean that some alliances&lt;br /&gt;
and friendships of long standing will be ruptured...&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
...Magdalen is announcing that she will be retiring to the Hall of Legends&lt;br /&gt;
soon. Mags has not only been here since the days before the mud was open&lt;br /&gt;
to the Net as a whole, but is also the founding Guildmistress of the Order&lt;br /&gt;
of the Scroll. Her reason for retirement is given as 'I'm too wimpy.'...&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
...And a friend who has been missing for a while has returned. Dec'lan, a&lt;br /&gt;
former Hermetic, has returned to the mud after a long absence. Long enough&lt;br /&gt;
that he had to start his character over, at any rate. Welcome back!&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
 Legendary Times is put out by the gods of LegendMUD. Please send all&lt;br /&gt;
 replies/additions to rkoster3@ua1ix.ua.edu for inclusion in the next  &lt;br /&gt;
 edition. We, however, reserve the right to moderate this discussion,&lt;br /&gt;
and may object to some submissions. If you feel we have wrongly omitted &lt;br /&gt;
 one of your messages, please talk to either Kaige or Ptah online or &lt;br /&gt;
 through EMail and see if we did indeed receive it in the first place.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mertjai</name></author>
	</entry>
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