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		<title>Mertjai: Created page with &quot; &lt;nowiki&gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./      /            THE LEGENDARY TIMES ............/...&quot;</title>
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		<updated>2018-03-24T03:27:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./      /            THE LEGENDARY TIMES ............/...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
.............._______&lt;br /&gt;
............./      /            THE LEGENDARY TIMES&lt;br /&gt;
............/      /&lt;br /&gt;
.........../      /.....______.._____.....______.._____.......____&lt;br /&gt;
........../      /...../     /./     \.../     /./     \...../    \&lt;br /&gt;
........./      /...../  ___/./  ____/../  ___/./  __.  \.../  /\  \&lt;br /&gt;
......../      /...../  /_.../  /....../  /_.../  /..\   &amp;gt;./  /./  /&lt;br /&gt;
......./      /...../  __/../  /____../  __/../  /.../  /./  /./  /&lt;br /&gt;
....../      /_____/__/__../  \_\  /./  /__../  /.../  /./  /_/  /&lt;br /&gt;
...../                / /./       /./     /./  /.../  /./       /&lt;br /&gt;
..../                /_/..\______/./_____/./__/.../__/./_______/ MUD&lt;br /&gt;
.../________________/     running on bashful.cc.utexas.edu 9999&lt;br /&gt;
                                             128.83.108.17 9999&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
VOLUME TWO, ISSUE SIX                                   Jan. 17th, 1995&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                      ...:/:[ CONTENTS ]:\:...&lt;br /&gt;
                                 &lt;br /&gt;
                       A LOSS AND THREE GAINS&lt;br /&gt;
&lt;br /&gt;
                   -      Ganelon resigns       -&lt;br /&gt;
                   -     some new immortals!    -&lt;br /&gt;
                   - Legend gets a WWW homepage -&lt;br /&gt;
&lt;br /&gt;
                             BUG FIXES&lt;br /&gt;
                             &lt;br /&gt;
                    -  fencing teacher in Lima  -&lt;br /&gt;
                    - blinding flash (finally!) -&lt;br /&gt;
&lt;br /&gt;
                      SOMETHING ODD IS GOING ON!&lt;br /&gt;
&lt;br /&gt;
               - Are mobs tougher than they used to be? -&lt;br /&gt;
             &lt;br /&gt;
                              ARTICLES    &lt;br /&gt;
                                                 &lt;br /&gt;
                   -  tactics for the warriors  -&lt;br /&gt;
                   -  Secretives hold tourney   -&lt;br /&gt;
                    &lt;br /&gt;
                            SOCIAL EVENTS&lt;br /&gt;
                            &lt;br /&gt;
                      -  All about Sephrenia  -&lt;br /&gt;
                      - ST: Voyager tape tree -&lt;br /&gt;
                      &lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                          GANELON RESIGNS&lt;br /&gt;
                          &lt;br /&gt;
Ganelon, builder of Gold Rush San Francisco, has resigned from immorthood&lt;br /&gt;
at LegendMUD effective Jan. 15th. Other immortals will take over the&lt;br /&gt;
maintenance of his area. The reason for the departure was differences&lt;br /&gt;
with other immortals over procedures for multiple coders. We're sorry to&lt;br /&gt;
have him go, and wish him the best of luck!&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                      MATRIX AND WRAITH IMMORT&lt;br /&gt;
&lt;br /&gt;
Sir Matrix, of the Knights of Legend, and Wraith, past guildmaster of&lt;br /&gt;
the Order of the Scroll, are both joining the immortal team at Legend.&lt;br /&gt;
&lt;br /&gt;
Matrix will be working on Ancient Rome, AD 70, a time when Nero was&lt;br /&gt;
Emperor, the Jewish Revolt was beginning, and the decadence of the Roman&lt;br /&gt;
Empire was in full flower.&lt;br /&gt;
&lt;br /&gt;
Wraith will be working on World War I Europe, on the front where English&lt;br /&gt;
and German trenches crisscrossed the wartorn French and Belgian lands,&lt;br /&gt;
and No Man's Land was the deadliest bit of real estate on the Continent.&lt;br /&gt;
There are plans for an aerial portion to this, complete with dogfights.&lt;br /&gt;
&lt;br /&gt;
Some of you may have noticed that Wraith was not level 50 yet; his other&lt;br /&gt;
character Morrin was, however, and we immorted Morrin. Everyone liked the&lt;br /&gt;
name Wraith better, though, so the lower level character was deleted and&lt;br /&gt;
the new immort was called Wraith. :)&lt;br /&gt;
&lt;br /&gt;
Wish both of these new immorts the best of luck with their building!&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
               LEGEND GETS A WORLD WIDE WEB HOME PAGE&lt;br /&gt;
               &lt;br /&gt;
Arkenstone has set up a WWW home page for LegendMUD. This site now has&lt;br /&gt;
back issues of the Legendary Times, other info on the mud, and also&lt;br /&gt;
Sylia's Tips and Tricks for Players, a portion of which is reprinted&lt;br /&gt;
below. To access this home page, fire up your WWW browser (mosaic,&lt;br /&gt;
netscape, lynx, what have you) and point towards:&lt;br /&gt;
&lt;br /&gt;
http://www.cs.cmu.edu:8001/Web/People/johnmil/legend/legend.html&lt;br /&gt;
&lt;br /&gt;
If you have suggestions for things you'd like to see there, please let&lt;br /&gt;
us know! We have limited space, but will try to accomodate good ideas. Note&lt;br /&gt;
that graphics such as pictures of players are sort of out of the question&lt;br /&gt;
given the space they take up. :)&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                               BUG FIXES&lt;br /&gt;
&lt;br /&gt;
- BLINDING FLASH no longer blinds the caster!&lt;br /&gt;
&lt;br /&gt;
- the teacher for FENCING in Lima is fixed and now responds to the right&lt;br /&gt;
  keywords!&lt;br /&gt;
  &lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
                 ARE MOBS TOUGHER THAN THEY USED TO BE?&lt;br /&gt;
&lt;br /&gt;
The answer is, maybe yes. Several upper level players have reported that&lt;br /&gt;
mobs that they've been killing for ten levels are suddenly an even match&lt;br /&gt;
for them. Oddly enough, this makes a lvl 46 mob a match for a lvl 46 player.&lt;br /&gt;
In other words, things seem to now be as they should have been all along.&lt;br /&gt;
At least, this is what is reported.&lt;br /&gt;
&lt;br /&gt;
The immorts at Legend have not changed any of these mobs; nor have we&lt;br /&gt;
made any changes to the code that could account for this, that we know&lt;br /&gt;
of. It is possible that the fix to wary/agg also solved some long-standing&lt;br /&gt;
bug. It is also possible a new bug was introduced somehow that gives&lt;br /&gt;
desirable (well, to immorts anyway) results.&lt;br /&gt;
&lt;br /&gt;
In the end: if you have any idea whether the increased difficulty of the&lt;br /&gt;
mobs seems to be in their increased ability to hit or their increased&lt;br /&gt;
ability to do damage, please let us know. We have no idea why these mobs&lt;br /&gt;
are finally behaving as they were designed to, and are investigating...&lt;br /&gt;
but nor are we particularly upset that it is so.&lt;br /&gt;
&lt;br /&gt;
If the change, whatever it seems, seems to have made mobs under lvl 50&lt;br /&gt;
TOO difficult, please let us know. Keep in mind that conning a mob as&lt;br /&gt;
'Perfect Match' ought to mean a touch and go situation.&lt;br /&gt;
&lt;br /&gt;
We estimate that over lvl 50 mobs (vampire, octopus, abbot, Herne, Lugh,&lt;br /&gt;
the lion, etc) are probably extraordinarily difficult now and should be&lt;br /&gt;
approached only with extreme caution.&lt;br /&gt;
&lt;br /&gt;
Again, we don't know why, we didn't plan to make the mobs tougher overnight&lt;br /&gt;
nor did we alter anything purposely, but this is what players have reported.&lt;br /&gt;
Sorry if you have been caught without warning--so were we. If we had planned&lt;br /&gt;
to revise things we would have warned you.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.&lt;br /&gt;
                       .'                       '.&lt;br /&gt;
                     .:          FEATURE          :.&lt;br /&gt;
                      '.        ARTICLES!        .'&lt;br /&gt;
                        '                       '&lt;br /&gt;
':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':'&lt;br /&gt;
&lt;br /&gt;
                     SYLIA'S TIPS FOR SUCCESS, part one&lt;br /&gt;
                          (THE FIGHTER TACTICS)   &lt;br /&gt;
                                by Sylia   &lt;br /&gt;
                                          &lt;br /&gt;
READ ME FIRST:&lt;br /&gt;
1, If you are a God in Legend, STOP reading.&lt;br /&gt;
2, If you wanna role-play, STOP reading and die in style.&lt;br /&gt;
3, If you think you are not a newbie, STOP reading.&lt;br /&gt;
&lt;br /&gt;
        I assume that all of you are familiar with the heavily modified&lt;br /&gt;
system ran in Legend. And I assume that you all know what the skills and&lt;br /&gt;
ideas below are. These are only fragments of my thoughts and will be subject&lt;br /&gt;
to change especially after god intervention. So don't be surprised if it&lt;br /&gt;
doesn't work well for you after a while. But I will probably issue some other&lt;br /&gt;
tricks until the gods outwit me *giggle*.&lt;br /&gt;
&lt;br /&gt;
        Notice here if you are a supercharacter, you don't need my guide.&lt;br /&gt;
This is for normal character only ( weak comparing with other powerful&lt;br /&gt;
characters ). And these are only fragments of my thoughts and by no way far&lt;br /&gt;
&amp;gt;From complete. I 'll welcome any suggestion or modification. Please contact&lt;br /&gt;
me in Mud or post on LT. Remember if you somehow died because of listening to&lt;br /&gt;
my advice, I bear no responsibilty to that *grin*&lt;br /&gt;
&lt;br /&gt;
Headbutt and Stun :&lt;br /&gt;
Headbutt is a very powerful skill since it will stun your opponent and allow&lt;br /&gt;
an auto-hit no matter what your hitroll is. It works fine for any level. Your&lt;br /&gt;
Dex comparing to opponent's dex determines the chance of success and your con&lt;br /&gt;
( I wonder if str counts too, but I suspect it wdoesn't ) determines are you&lt;br /&gt;
able to stun the mob longer or stun yourself too. So a high Dex is&lt;br /&gt;
alwaysdesired in Legend. Actually I call it the most important stat in&lt;br /&gt;
Legend. The only problem is you only get a slight chance to hit if your&lt;br /&gt;
opponent has very high dex. In this case, mobs like Vampire, those Poets,&lt;br /&gt;
almost all 49-50 level mobs are difficult to headbutt down. And remember you&lt;br /&gt;
have a 3 rounds delay after you used headbutt and the mob can hit you a lot&lt;br /&gt;
harder while you are sitting. You may found headbutt being hazardous to your&lt;br /&gt;
health. My suggestion is unless you know your headbutt can hit the mob over&lt;br /&gt;
90% ( actually I 'll sugggest 100% ) , yyou shouldn't use it at all. Since if&lt;br /&gt;
you failed and is sitting down and unable to flee. You may lose half xp&lt;br /&gt;
easily.&lt;br /&gt;
*Headbutt Trick* : people always try to get a higher con to avoid being&lt;br /&gt;
stunned themselves too. How about try to reduce your con and willingly stun&lt;br /&gt;
yourself? All you need is a good friend to wake you up. Then you can doing&lt;br /&gt;
whatever you like on the stunned opponent. ( backstab, kick, normal attack...&lt;br /&gt;
etc ) Remember you can score double damage on a stunned mob.&lt;br /&gt;
*Warning* Be aware that one day when you are using headbutt, you'll stun&lt;br /&gt;
yourself only without stunning the opponent.&lt;br /&gt;
&lt;br /&gt;
Wimpy and Fleeing:&lt;br /&gt;
        the max wimpy level you can set is at max hps. Which means you'll&lt;br /&gt;
flee automatically if someone attacks you. Fleeing will make yyou lose xp but&lt;br /&gt;
sometimes you may want to voluntary flee instead of stay there figghting when&lt;br /&gt;
your opponent has 3-9 attacks each round. ( have you ever face the&lt;br /&gt;
demonkeeper, or herne, or octopus ? ) Also, it let you get out of combat&lt;br /&gt;
automatically and probably you can go back in to fight. This is a normal&lt;br /&gt;
tactic call &amp;quot;HIT and RUN&amp;quot; It allows you to be able to kill someone harder&lt;br /&gt;
than you. But it has lots of setback. First of all you'll lose all prestige,&lt;br /&gt;
and a lot of xp according to what the level is. And for a successful fleeing,&lt;br /&gt;
you may need a very good dex ( 100 prefered ) and more than one exit. or else&lt;br /&gt;
you'll have a chance to be unable to flee and face the consequence. Your&lt;br /&gt;
chance decreses as your dex decreases and the number of exits decreases. Also&lt;br /&gt;
the mob will be aggressive to you when you fled. So sneak back is a good way&lt;br /&gt;
to make your second attack, or merely type fast will probably enable you to&lt;br /&gt;
attack first.&lt;br /&gt;
*Warning* Don't try this when lots of aggressive mobs are around you, you may&lt;br /&gt;
need up fleeing between aggressive mobs and die before you can do any other&lt;br /&gt;
things else. Also Notice that you can't set wimpy higher than your hps and&lt;br /&gt;
are unable to change wimpy during combat.&lt;br /&gt;
*Tip on HIT and RUN* You can utilize your attack with other skills, such as&lt;br /&gt;
Backstab and run, Headbutt and run, Bash and run, Kick and run, Chanting and&lt;br /&gt;
run... etc&lt;br /&gt;
&lt;br /&gt;
Healing and Regenerating:&lt;br /&gt;
Healing here means using extraordinary method to regain hps, either by drugs,&lt;br /&gt;
herbs, or magic. regenerating means normal gain during ticks. Since most mob&lt;br /&gt;
is able to regenerate faster than you do. The only way to outshine it is to&lt;br /&gt;
either heal quick or forbid it to regenerate. Posion or fever spell from the&lt;br /&gt;
create school does well to forbid tick gain of mobs. And there are places&lt;br /&gt;
where you can get free heal... ( well most people know actually ). But drug&lt;br /&gt;
abuse will make you overdose. Sometimes yyou don't need to finish the mob&lt;br /&gt;
right away. You can always come back to him.&lt;br /&gt;
&lt;br /&gt;
        I know it can be more than confusing now, but these are very simple&lt;br /&gt;
stuffs. Your confusion is probably caused by my poor English and I apologize&lt;br /&gt;
for that. Theer are many other precautions before using some of the above&lt;br /&gt;
tactis. Which I won't include here since it varies from mob to mob. But the&lt;br /&gt;
main point here is to stay alive. you can always get xp later. If you have&lt;br /&gt;
specific question you can send me a mail or put it up to discuss.&lt;br /&gt;
&lt;br /&gt;
        Next time I 'll talk about spells and probably elaborate a bit on my&lt;br /&gt;
points here depends on the enlightenment of you readers. You have to know&lt;br /&gt;
that this is not the only way to play and by far not the best way to play.&lt;br /&gt;
But hope this may give you some insight about how to burrow through the&lt;br /&gt;
codes.&lt;br /&gt;
                                Shieldmaiden of the Hermetic Order&lt;br /&gt;
                                                        Sylia&lt;br /&gt;
&lt;br /&gt;
P.S. Join our order :) you won't regret it.&lt;br /&gt;
&lt;br /&gt;
.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.&lt;br /&gt;
':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':'&lt;br /&gt;
&lt;br /&gt;
                THE LEGEND SUPERBOWL PKILL TOURNAMENT&lt;br /&gt;
                             by Warbird&lt;br /&gt;
&lt;br /&gt;
        Thanks to Sadist, I am proud and pleased to announce the first, of&lt;br /&gt;
what I hope to be many, Pkill tournaments. For all you quivering in your&lt;br /&gt;
boots, here is a welcome bit o' news: there will be no xp loss for the&lt;br /&gt;
tournament. The Tourney is to be held on Superbowl Sunday (January 29th)&lt;br /&gt;
at 10 pm edt.&lt;br /&gt;
        Seeing as there will be no loss of xp for the tournament, there&lt;br /&gt;
will be a fee to play of 5000 coins per player, per event. There will be&lt;br /&gt;
a singles and team competition. The singles competition will be divided&lt;br /&gt;
into 3 divisions of Levels 10-20, Levels 21-34 and Level 35 and up. The&lt;br /&gt;
team competition will have no level restrictions and will be formed of&lt;br /&gt;
teams of five or less. The payout for the tournament will be&lt;br /&gt;
approximately 80 percent of the money taken in and there will be a nice&lt;br /&gt;
bonus for those who emerge victorious: The winners will be allowed to&lt;br /&gt;
pick one item that I will obtain for them. Although choice of items is&lt;br /&gt;
restricted to those that I am able to get (ie no Septres or Swords Burning&lt;br /&gt;
with Sidhe Fire.) I ask that if you are intersted in participating in&lt;br /&gt;
this event that you email me at the address below. The deadline for&lt;br /&gt;
entries is Friday, January 27th. This is so I can get with Sadist and set&lt;br /&gt;
up the tournament. This event will most likely be held in the Hall of&lt;br /&gt;
Legends and is open to all CLANNED characters.&lt;br /&gt;
&lt;br /&gt;
        A Few Rules For the Tourney:&lt;br /&gt;
&lt;br /&gt;
1) Anything goes: you can use spells, skills and any weapons and or armor&lt;br /&gt;
that it are within the 1000 over rule.&lt;br /&gt;
&lt;br /&gt;
2) The 10 level rule will be lifted for this event (ie anyone can kill&lt;br /&gt;
anyone)&lt;br /&gt;
&lt;br /&gt;
3) You can participate in any divisions as you feel you can handle.&lt;br /&gt;
If you feel your level 20 char can hang with the big boys (or girls), go&lt;br /&gt;
for it :)&lt;br /&gt;
&lt;br /&gt;
4) Teams are to be made up of up to 5 clanned chars. There is only one&lt;br /&gt;
team division so the lower levels should look to join up with more&lt;br /&gt;
powerful chars to truly have a chance at victory, but that is up to you.&lt;br /&gt;
&lt;br /&gt;
5) The idea here is to have fun and to win bragging rights, as well as&lt;br /&gt;
win a neat item. No grudges should be held for deaths occuring here and&lt;br /&gt;
post-tourney whining will NOT be tolerated!! After all, no one is losing&lt;br /&gt;
xp for the deaths occuring here :p&lt;br /&gt;
&lt;br /&gt;
6) Payment of entry fees can be made starting 2 hours prior to the start&lt;br /&gt;
of the tournament in the Inn in Sherwood. Please give your cash to&lt;br /&gt;
Secretive, as the Secretives are the proud sponsors of this tournament.&lt;br /&gt;
&lt;br /&gt;
          Address for entries: 99gignac@grog.lab.cc.wmich.edu&lt;br /&gt;
&lt;br /&gt;
.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
              ________________________&lt;br /&gt;
            /                         \&lt;br /&gt;
        o O | Wonder what folks are    |&lt;br /&gt;
  `\|||/    | doing over at LegendMud? |&lt;br /&gt;
   (o o)     \________________________/&lt;br /&gt;
ooO_(_)_Ooo_____________________________________________________________&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|&lt;br /&gt;
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
The following arrived at the LT after taking a roundabout route via the&lt;br /&gt;
Legend Discussion List. It appears to be the biography--or dream?--of&lt;br /&gt;
one recent arrival to LegendMUD...&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
I am Sephrenia, once priestess of Aphreal in a land far away, or was I?&lt;br /&gt;
Perhaps that was the dream, I am not sure.  But here is my story, as I can&lt;br /&gt;
recall it, make of it what you will.&lt;br /&gt;
&lt;br /&gt;
I remember vividly my days as Aphreal's faithful servant, watching over&lt;br /&gt;
Anakha and making sure he met his destiny.  I had great magic at my disposal&lt;br /&gt;
and the respect of those with whom I served.  Less clearly do I remember&lt;br /&gt;
Anakha's death and the visit from the gods, telling me that my task was&lt;br /&gt;
complete and my time on that world had come to an end.  I argued bitterly,&lt;br /&gt;
and raged, for I was not done with living.  At the end Aphreal put her small&lt;br /&gt;
hand on my forehead and whispered &amp;quot;Sleep, dear one&amp;quot; to me and I fell into a&lt;br /&gt;
deep dream.&lt;br /&gt;
&lt;br /&gt;
I dreamt that I was in a strange place called Klein, Germany.  All I had on&lt;br /&gt;
me was a few gold coins and a map of the town.  As I tried to make sense of&lt;br /&gt;
the world around me, I called to my goddess, Aphreal, but she did not answer&lt;br /&gt;
my prayers.  My magic was useless.  My fighting skills poor.  I asked all&lt;br /&gt;
that I met where I was and what I should do and met with some answers, but&lt;br /&gt;
no one knew how I could return to my home.&lt;br /&gt;
&lt;br /&gt;
Days went on, and I learned some of the ways of this world.  I have explored&lt;br /&gt;
Klein, and Sherwood.  Travelled through strange magic back to the Ancient&lt;br /&gt;
times of Eire and Agrabah.  At night I still dream about my own home, and my&lt;br /&gt;
goddess, but now I wonder which was the dream?  I have sought out magicians&lt;br /&gt;
and mages, warriors and healers and asked them to teach me what they know,&lt;br /&gt;
and my knowledge gradually grows.  I desire to learn the laws of magic in my&lt;br /&gt;
new home, and to discover what my destiny is here.  The dreams fade slowly,&lt;br /&gt;
and in time, I am sure, I'll not remember them at all.  This is my home now,&lt;br /&gt;
intriguing, and beautiful, frightening and serene.  I am a stranger in a&lt;br /&gt;
strange land, but will not be so for long.&lt;br /&gt;
&lt;br /&gt;
-Sephrenia&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
                       &lt;br /&gt;
In a totally Out Of Character aside -- many of our players are not in a&lt;br /&gt;
region of the United States that recieves the new United Paramount&lt;br /&gt;
Network. This is the only network that is carrying the new Star Trek:&lt;br /&gt;
Voyager show.&lt;br /&gt;
&lt;br /&gt;
Tigger has kindly agreed to provide the master copy for a tape tree of&lt;br /&gt;
the premiere of this show for those who were unable to watch it because&lt;br /&gt;
it is not shown in their region. Please email the LT address if you are&lt;br /&gt;
interested in this, with your full RL address and your email address.&lt;br /&gt;
&lt;br /&gt;
                          \|/  \|/  \\||//  \!/&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
 Legendary Times is put out by the gods of LegendMUD. Please send all&lt;br /&gt;
 replies/additions to rkoster3@ua1ix.ua.edu for inclusion in the next  &lt;br /&gt;
 edition. We, however, reserve the right to moderate this discussion,&lt;br /&gt;
and may object to some submissions. If you feel we have wrongly omitted &lt;br /&gt;
 one of your messages, please talk to either Kaige or Ptah online or &lt;br /&gt;
 through EMail and see if we did indeed receive it in the first place.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mertjai</name></author>
	</entry>
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