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		<title>Mertjai: Created page with &quot; &lt;nowiki&gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./      /            THE LEGENDARY TIMES ............/...&quot;</title>
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		<summary type="html">&lt;p&gt;Created page with &amp;quot; &amp;lt;nowiki&amp;gt; =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./      /            THE LEGENDARY TIMES ............/...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
.............._______&lt;br /&gt;
............./      /            THE LEGENDARY TIMES&lt;br /&gt;
............/      /&lt;br /&gt;
.........../      /.....______.._____.....______.._____.......____&lt;br /&gt;
........../      /...../     /./     \.../     /./     \...../    \&lt;br /&gt;
........./      /...../  ___/./  ____/../  ___/./  __.  \.../  /\  \&lt;br /&gt;
......../      /...../  /_.../  /....../  /_.../  /..\   &amp;gt;./  /./  /&lt;br /&gt;
......./      /...../  __/../  /____../  __/../  /.../  /./  /./  /&lt;br /&gt;
....../      /_____/__/__../  \_\  /./  /__../  /.../  /./  /_/  /&lt;br /&gt;
...../                / /./       /./     /./  /.../  /./       /&lt;br /&gt;
..../                /_/..\______/./_____/./__/.../__/./_______/ MUD&lt;br /&gt;
.../________________/       running on         mud.aus.sig.net 9999&lt;br /&gt;
                                                 199.1.78.16   9999&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
http://mud.aus.sig.net                        ftp://mud.aus.sig.net/pub&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
VOLUME TWO, ISSUE THIRTY-NINE                         December 22, 1995&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
   HAPPY HOLIDAYS! JUST YOU WAIT FOR THE FUN STUFF WE HAVE IN STORE!&lt;br /&gt;
&lt;br /&gt;
                       ...:/:[ CONTENTS ]:\:...&lt;br /&gt;
&lt;br /&gt;
                             MUD UPDATES&lt;br /&gt;
                          - New Web site! -&lt;br /&gt;
                          - Anonymous ftp - &lt;br /&gt;
&lt;br /&gt;
                              ARTICLES&lt;br /&gt;
         -           About the new skills system            -&lt;br /&gt;
         -                  Trivia Contest!                 -&lt;br /&gt;
         - Baca's Creative Roleplaying with the Create Mage -&lt;br /&gt;
&lt;br /&gt;
                          FUND DRIVE UPDATE&lt;br /&gt;
&lt;br /&gt;
                            SOCIAL EVENTS&lt;br /&gt;
                   -     Gen makes an offer!     -&lt;br /&gt;
                   -   Mitra and Gerry are wed   -&lt;br /&gt;
                   - A note from Mitra and Gerry -&lt;br /&gt;
                   -       Assassin rumors       -&lt;br /&gt;
                   -    1996 Legend Mud Meet     -&lt;br /&gt;
                   -     Holiday best wishes     -&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
Please send your responses to articles to the Legendary Times address&lt;br /&gt;
at stevensj@ucsu.colorado.edu. Letters to the editor are welcomed. Note&lt;br /&gt;
that this particular issue of the LT was guest-edited by Ptah, so don't&lt;br /&gt;
blame poor Russie for the malfeasance and misuse of her office you see!&lt;br /&gt;
(or typos, she gave me the Hermetic Typing Virus for Christmas anyway.)&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                             NEW WEB SITE!&lt;br /&gt;
&lt;br /&gt;
Legend's official website has moved from its old location. It is now on&lt;br /&gt;
the mud machine. The URL is:&lt;br /&gt;
&lt;br /&gt;
                        http://mud.aus.sig.net&lt;br /&gt;
&lt;br /&gt;
It has also had a bit of a revamping. You can now find specific articles&lt;br /&gt;
in the back issues archive of the Legendary Times by looking through the&lt;br /&gt;
new article index. Simply follow the link to the Legendary Times issues&lt;br /&gt;
on the main page. There are a few other updates scattered throughout the&lt;br /&gt;
site.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&lt;br /&gt;
                           LEGEND'S FTP SITE&lt;br /&gt;
                           &lt;br /&gt;
As a reminder, LegendMUD has an anonymous FTP site located on the mud site,&lt;br /&gt;
at mud.aus.sig.net. Available for download are recent issues of the Legendary&lt;br /&gt;
Times, plus transcripts of events such as the Halloween stories night.&lt;br /&gt;
This is also where people seeking to propose an area should go looking for&lt;br /&gt;
proposing.txt, the file that details the process of proposing an area.&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.&lt;br /&gt;
                       .'                       '.&lt;br /&gt;
                     .:          FEATURE          :.&lt;br /&gt;
                      '.        ARTICLES!        .'&lt;br /&gt;
                        '                       '&lt;br /&gt;
':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':'&lt;br /&gt;
&lt;br /&gt;
                       THE NEW SKILLS SYSTEM: A FAQ&lt;br /&gt;
&lt;br /&gt;
A lot of questions have arisen about the new skills and the skill wipe&lt;br /&gt;
that will be coming eventually. This little article is designed to answer&lt;br /&gt;
a few of those most basic questions.&lt;br /&gt;
&lt;br /&gt;
WHAT DO &amp;quot;SKILL TREES&amp;quot; MEAN?&lt;br /&gt;
&lt;br /&gt;
It's a way of arranging skills so that you have to learn one skill before&lt;br /&gt;
you can get another. An exaple of this in the mud right now is the bardic&lt;br /&gt;
skill set. You have to learn play before you can learn to entrance. Skill&lt;br /&gt;
trees simply put all skills into similar structures, so that you have to&lt;br /&gt;
learn basic abilities before you can learn advanced ones.&lt;br /&gt;
&lt;br /&gt;
WHAT ABOUT SKILL USAGE?&lt;br /&gt;
&lt;br /&gt;
The new skills will cease depending on level at all, and to an extent skills&lt;br /&gt;
will also depend less on stats. Instead, you will become better at skills by&lt;br /&gt;
using them. The ones you use more often, you will get better at, and the ones&lt;br /&gt;
you use once in a while, you will be worse at. This is what is referred to as&lt;br /&gt;
the skill usage system. You'll be able to get great at skills by using them&lt;br /&gt;
regularly.&lt;br /&gt;
&lt;br /&gt;
WHY DO SKILLS GET WIPED THEN?&lt;br /&gt;
&lt;br /&gt;
Because we are adding in new info into the playerfiles to track these new&lt;br /&gt;
elements. We need to add in space in the format to save usage levels and&lt;br /&gt;
levels known. We are not touching spells at all, but we ARE wiping chant.&lt;br /&gt;
Spells DO track levels known already, and wiping them would therefore harm&lt;br /&gt;
your characters a lot. Losing chant won't affect this though--you can just&lt;br /&gt;
relearn it and have all your mage powers back as they were.&lt;br /&gt;
&lt;br /&gt;
Repeat: NO words and NO spells will be wiped, only skills.&lt;br /&gt;
&lt;br /&gt;
WILL I GET MY PRACTICES BACK?&lt;br /&gt;
&lt;br /&gt;
Yep! We will be giving you back a practice for every skill we wipe. So you&lt;br /&gt;
will be able to rush out and use the practices to re-establish your old&lt;br /&gt;
skills, or to try out the many new ones going in.&lt;br /&gt;
&lt;br /&gt;
WHAT ABOUT THE LEVEL MY SKILLS ARE AT?&lt;br /&gt;
&lt;br /&gt;
One common misconception on Legend is that skills are affected by level.&lt;br /&gt;
Except in the case of a few which use level to calculate damage, skills&lt;br /&gt;
here do NOT track how long you have known a skill. This is one of the things&lt;br /&gt;
that the new skills system will track.&lt;br /&gt;
&lt;br /&gt;
In other words, when we wipe your skills, you aren't losing levels known,&lt;br /&gt;
because they were never there to begin with. But they WILL be there after&lt;br /&gt;
the wipe.&lt;br /&gt;
&lt;br /&gt;
HOW ARE YOU SETTING LEVELS KNOWN ON THE NEW SKILLS?&lt;br /&gt;
&lt;br /&gt;
Well, what we will do is have the code automatically check how many practices&lt;br /&gt;
you have coming to you from the reimbursal. And each time you learn a skill,&lt;br /&gt;
it will arrive at a level based on how many practices you have left. So as&lt;br /&gt;
you learn the new skills, you learn them in order, and the code will assume&lt;br /&gt;
you have 'gained a level' in between skills.&lt;br /&gt;
&lt;br /&gt;
WHAT ABOUT GETTING MORE PRACTICES?&lt;br /&gt;
&lt;br /&gt;
Sorry... the point of adding more skills is to create more choices and&lt;br /&gt;
give the mud more variety. If we gave everyone twice the number of pracs they&lt;br /&gt;
have now, neither of those goals would be accomplished.&lt;br /&gt;
&lt;br /&gt;
WHAT NEW SKILLS ARE PLANNED?&lt;br /&gt;
&lt;br /&gt;
Oh, lots. We're doubling the number of skills in the game. Here's a list of&lt;br /&gt;
some of the cool ones we plan to add:&lt;br /&gt;
&lt;br /&gt;
WOODSCRAFT - for camping, preparing travel rations, and better ability at&lt;br /&gt;
  carving meat&lt;br /&gt;
ENTICE - a skill of eloquence that lets you entice people out of a room&lt;br /&gt;
TAME ANIMAL - what it says!&lt;br /&gt;
JOUSTING - and with it, an overall better mounted combat system&lt;br /&gt;
CHOKE, FLIP, TRIP, PIN, WRESTLE - and others, a set of hand to hand combat&lt;br /&gt;
  skills&lt;br /&gt;
BOWYER - to give you the ability to make bows, and fletch your own arrows!&lt;br /&gt;
LOCATE OBJECT - a thiefly skill which gives you rumors of where items might&lt;br /&gt;
  be found&lt;br /&gt;
ENCHANT and INSCRIBE - for placing spells into wands and onto scrolls&lt;br /&gt;
... and many more. After the new skills are in, there will be around 150&lt;br /&gt;
different ones.&lt;br /&gt;
&lt;br /&gt;
WHY DO THIS? WHAT PROBLEMS WILL IT SOLVE? WILL IT BE COOLER?&lt;br /&gt;
&lt;br /&gt;
Well, it should help players make distinctive characters. It will solve some&lt;br /&gt;
of the problems that exist right now with everyone mastering all the trades, or&lt;br /&gt;
at the very least coasting on a single stat (such as dex *poke*). And yes, of&lt;br /&gt;
course it will be cooler, though there will be a period of readjustment as&lt;br /&gt;
everyone picks out their new skills and learns the system.&lt;br /&gt;
&lt;br /&gt;
WILL PLAYERKILLING BE DISABLED? FOR HOW LONG?&lt;br /&gt;
&lt;br /&gt;
Most likely, yes, it will be disabled for a period of time while everyone&lt;br /&gt;
gets used to the new system, to give everyone a chance to update all their&lt;br /&gt;
skills. We don't know how long this period will be yet.&lt;br /&gt;
&lt;br /&gt;
HOW BUGGY WILL ALL THIS BE?&lt;br /&gt;
&lt;br /&gt;
You can expect the basic mechanics of usage to be tested before they get put&lt;br /&gt;
into the mud, but also expect that details in the system will need tweaked.&lt;br /&gt;
For individual skills--you are the testers, basically, as with any new code.&lt;br /&gt;
:)&lt;br /&gt;
&lt;br /&gt;
WHAT WILL SKILL TREES DO TO COMBAT BALANCE?&lt;br /&gt;
&lt;br /&gt;
Dexterity will be reduced in power and the other stats will rise to become&lt;br /&gt;
more equivalent. Skill trees will fix some long-standing problems in combat&lt;br /&gt;
balance and make the fight system finally come into its own, permitting&lt;br /&gt;
three distinct styles of combat, each with their own advantages and&lt;br /&gt;
disadvantages. DON'T expect to be as good as you were before the skill trees&lt;br /&gt;
went in, because everyone will have to relearn combat to some extent.&lt;br /&gt;
After a period of readjustment, you should all be doing fine, but won't be&lt;br /&gt;
all tied to dexterity as you are now.&lt;br /&gt;
&lt;br /&gt;
WHEN IS THIS HAPPENING?&lt;br /&gt;
&lt;br /&gt;
Arkenstone is doing the current coding on the new skills that are needed&lt;br /&gt;
to implement the system fully. (The basic mechanics of the usage system have&lt;br /&gt;
been around for six months and have been in intermittent testing by the&lt;br /&gt;
immortals). Old skills also need revised in order to fit with the system&lt;br /&gt;
His current estimate (only because he had one of those coder epiphanies,&lt;br /&gt;
where the programmer goes, Hey! Wouldn't it make my life easier if...) is&lt;br /&gt;
now for sometime in February.&lt;br /&gt;
&lt;br /&gt;
I'M NOT SURE ABOUT THIS.&lt;br /&gt;
&lt;br /&gt;
Well, discussion of the topic is welcome, as always, on the Legend Discussion&lt;br /&gt;
List. Email lsh@iii.net to join the list, or select the option at the main&lt;br /&gt;
mud menu. This IS a major change to Legend's gameplay, and we would not&lt;br /&gt;
put it in without inviting all possible comment. We realize that there is&lt;br /&gt;
a lot of conjecture out there, but we do not want to give out a list of all&lt;br /&gt;
the new skills and their descriptions, the tree structures, and so on,&lt;br /&gt;
since this information changes on a weekly basis. &lt;br /&gt;
&lt;br /&gt;
.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.&lt;br /&gt;
':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':'&lt;br /&gt;
&lt;br /&gt;
                   LEGEND HISTORY TRIVIA CONTEST!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On February 14th, 1996, the second anniversary of Legend's opening to the full&lt;br /&gt;
Internet will be marked with celebrations. As part of the special&lt;br /&gt;
commemorations, we'd like to celebrate the rich history that Legend has&lt;br /&gt;
acquired in even this short time. To this end we're organizing this special&lt;br /&gt;
trivia contest.&lt;br /&gt;
&lt;br /&gt;
Below you will find 25 questions whose answers are buried in the mists of&lt;br /&gt;
Legend's past. Fortunately, the answers can also be found buried in the back&lt;br /&gt;
issues of the Legendary Times, the mud's official newsletter. Strung coupons&lt;br /&gt;
will be awarded to the players who manage to answer all 25 questions&lt;br /&gt;
correctly. There is a limit of one coupon per player!&lt;br /&gt;
&lt;br /&gt;
There is also a secret treasure hunt. There is a Legend character who appears&lt;br /&gt;
three times in the trivia questions and answers. Somewhere in all the pages on&lt;br /&gt;
the LegendMUD web site is a page devoted to that character. Find the link to&lt;br /&gt;
that page, and buried somewhere in it will be a code word. You'll get an extra&lt;br /&gt;
coupon if you turn in the code word with the correct trivia answers.&lt;br /&gt;
&lt;br /&gt;
Fine print: immortals and their mortal characters, and their families and all&lt;br /&gt;
employees of LegendMUD (*wink*) are disqualified from winning coupons, but are&lt;br /&gt;
welcome to try anyway. The winners will be announced at the Second Annual&lt;br /&gt;
Expies Awards in February 1996.&lt;br /&gt;
&lt;br /&gt;
                                 THE QUESTIONS&lt;br /&gt;
&lt;br /&gt;
1. How do you emote a possessive?&lt;br /&gt;
2. Who first called the Dark Lord a guppy?&lt;br /&gt;
3. Whose was the first wedding on LegendMUD?&lt;br /&gt;
4. What was the first area to open?&lt;br /&gt;
5. What was the entrance bug?&lt;br /&gt;
6. Who was the patriarch of Clan Connaught?&lt;br /&gt;
7. Who killed him?&lt;br /&gt;
8. Who had a vision and became a nun?&lt;br /&gt;
9. What was Revenant's real name?&lt;br /&gt;
10. What was the topic of the first Lecture Series event?&lt;br /&gt;
11. Who coded the moon phases?&lt;br /&gt;
12. How much was the ransom paid to Kiera by the Order of the Scroll?&lt;br /&gt;
13. Why did Dusty kill Kiera?&lt;br /&gt;
14. Who ran the Legend Superbowl Playerkilling Tournament?&lt;br /&gt;
15. What was stolen from Rusalka when she was murdered?&lt;br /&gt;
16. How many pairs of twins have been born on Legend? Give names.&lt;br /&gt;
17. Which part of Moira's heart was clogged up?&lt;br /&gt;
18. Who took over Africa?&lt;br /&gt;
19. Which is better against cloth armor, a club or a sword?&lt;br /&gt;
20. What is the most disputed property in the mud?&lt;br /&gt;
21. How many Masters of the Order of the Scroll have there been?&lt;br /&gt;
22. How many immortals have installed an area and then resigned from the mud?&lt;br /&gt;
23. Dusty let him go, he spurned Silk, he married Birdy. But who accused&lt;br /&gt;
    Greyscot of infidelity with G?&lt;br /&gt;
24. Name any one of the characters of the player who has reached level 50 more&lt;br /&gt;
    times than anyone else.&lt;br /&gt;
25. The ex-immortal who runs the Legend Discussion List also started something&lt;br /&gt;
    for the Legendary Times. Who and what was it?&lt;br /&gt;
&lt;br /&gt;
Mail your answers to ptah@mud.aus.sig.net. Best of luck!&lt;br /&gt;
&lt;br /&gt;
.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.:.&lt;br /&gt;
':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':':'&lt;br /&gt;
&lt;br /&gt;
       **a public service announcement from Baca and clan SMILE**&lt;br /&gt;
&lt;br /&gt;
              CREATIVE ROLE PLAYING WITH THE CREATE MAGE&lt;br /&gt;
&lt;br /&gt;
I've noticed, lately, more and more people choosing the cause mage&lt;br /&gt;
route, perhaps because of the idea that cause mages are somehow better&lt;br /&gt;
in combat.  I tend to think even that idea is wrong, but I know that the&lt;br /&gt;
create mage provides almost limitless (and mostly unexploited) variation&lt;br /&gt;
for role play.  So here, in the interest of create mages (a class near&lt;br /&gt;
and dear to my heart) and in role play not grounded in pkill (a cause&lt;br /&gt;
near and dear to my heart) is an overview of some create mage spells and&lt;br /&gt;
ways to use them to confuse the world.&lt;br /&gt;
&lt;br /&gt;
Summoning spells (golems, fire, air, and water elemental, and&lt;br /&gt;
homunculi):&lt;br /&gt;
        Summoned creatures follow your orders, which means you can order&lt;br /&gt;
them to chat/info/auction.  Create a couple and have them get in a chat&lt;br /&gt;
fight over whether you ought to be addressed as &amp;quot;God-Emperor&amp;quot; or&lt;br /&gt;
&amp;quot;Supreme Overlord.&amp;quot;  Having them auction for you items you win in combat&lt;br /&gt;
or make might be more likely to win a sale than otherwise: Golem's&lt;br /&gt;
&amp;quot;Turds are Us,&amp;quot; or Salamander's &amp;quot;Orbs for Rent and Sale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Create items spells (orbs, shields, armor of light, vile green goo,&lt;br /&gt;
create food-water-fire water, and instant death): &lt;br /&gt;
        Everyone wants an orb.  Every low level would love to have a&lt;br /&gt;
shield or armor.  People will beg for instant death vials.  But don't&lt;br /&gt;
make currency your trade (after all, gold is easy to get).  Set up a&lt;br /&gt;
barter system: for newbies, a rabbit filet for an orb.  For oldbies&lt;br /&gt;
(oldbies?), require a mini-quest in exchange for i.d. vials--say, one of&lt;br /&gt;
every (non-decaying) item required for all the trans quests.  Buy a&lt;br /&gt;
bunch of waterskins, fill them with fire water, and leave them laying&lt;br /&gt;
around.&lt;br /&gt;
&lt;br /&gt;
Flight:&lt;br /&gt;
        Everyone knows flight makes you fly.  Flight will also make mobs&lt;br /&gt;
fly, mobs that would not otherwise be able to cross water.  Ride an&lt;br /&gt;
elephant into the ocean and leave it there.  Get all the dogs in Klein&lt;br /&gt;
to follow you and leave them in Sherwood with an illusion sign that&lt;br /&gt;
reads &amp;quot;You're attacked by a pack of wild dogs.&amp;quot;  Do the same with all&lt;br /&gt;
the horses in a period, and leave an illusion that reads &amp;quot;Stampede!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Scatter:&lt;br /&gt;
        Scatter (if you can survive, flee, or calm the then hostile mob)&lt;br /&gt;
is a good way of moving mobs that won't follow you or can't be ridden.&lt;br /&gt;
People get used to finding the Banker in the Bank and the Armorer in the&lt;br /&gt;
Arms Shop . . . maybe they'd like to change venues . . . .&lt;br /&gt;
&lt;br /&gt;
Create walls (fog, fire, stone):&lt;br /&gt;
        Yah, pkillers use these to trap their enemies.  Bleah.  A proper&lt;br /&gt;
arrangement can also be used to lead your true love right to you, to&lt;br /&gt;
create mazes in otherwise straightforward areas, and to drive mobs where&lt;br /&gt;
you want them. [Editor's note: the immorts of Legend WILL dispel walls&lt;br /&gt;
found that block inns, as they unreasonably restrict newbies from access&lt;br /&gt;
to getting in and out of the game. Be considerate to other players when&lt;br /&gt;
you use your magical powers.]&lt;br /&gt;
&lt;br /&gt;
Dream Sending:&lt;br /&gt;
        If you've never sent one of these, or had one sent to you,&lt;br /&gt;
you're missing out on a lot of fun.  Ever try to tell to someone who's&lt;br /&gt;
sleeping?  Here's a way around it.  Better yet, set yourself up as a&lt;br /&gt;
matchmaker: know someone who's trying to woo his or her true love?--send&lt;br /&gt;
their image in a dream . . . .  &lt;br /&gt;
&lt;br /&gt;
Create Illusion:&lt;br /&gt;
        The old standby.  Anything you can think of, you can make.&lt;br /&gt;
Think the vampire oughta be in the inn, but don't wanna drag him out?&lt;br /&gt;
Illusions.  Wanna provoke strangers with billboards?  Illusions.  Wanna&lt;br /&gt;
frustrate everyone in the game?--leave an illusion of Charon's Oar in a&lt;br /&gt;
public place and see how many people try to pick it up.&lt;br /&gt;
&lt;br /&gt;
These are just some general uses--inserted into a broader role-play&lt;br /&gt;
strategy, they provide real range that the mere stabbing in and out of&lt;br /&gt;
daggers does not.&lt;br /&gt;
&lt;br /&gt;
**ObPlug: If you like these ideas, maybe you wanna come talk to clan&lt;br /&gt;
SMILE.&lt;br /&gt;
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
                       FUND DRIVE UPDATE &lt;br /&gt;
&lt;br /&gt;
Many thanks to the players who have already made a sizable dent in our&lt;br /&gt;
&amp;quot;debt&amp;quot;!!! We're currently at $225 to keep paying off the net connection fees.&lt;br /&gt;
&lt;br /&gt;
We suggest that those who have the money burning a hole in their pocket &lt;br /&gt;
go ahead and send the checks directly to the following address and we &lt;br /&gt;
will get the letters out to them as soon as we can, perhaps even crossing &lt;br /&gt;
in the mail. &lt;br /&gt;
&lt;br /&gt;
This is the address to send donations to: &lt;br /&gt;
&lt;br /&gt;
           (make checks payable to Raphael and Kristen Koster)&lt;br /&gt;
&lt;br /&gt;
                     Raph and Kristen Koster&lt;br /&gt;
                     12603 Rhea Ct. &lt;br /&gt;
                     Austin, TX 78727&lt;br /&gt;
&lt;br /&gt;
If you are an overseas donor who cannot write a check in US Dollars,&lt;br /&gt;
please email them at koster@eden.com. &lt;br /&gt;
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-==-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-&lt;br /&gt;
             ________________________&lt;br /&gt;
            /                        \&lt;br /&gt;
        o O | Wonder what folks are   |&lt;br /&gt;
  `\|||/    | doing over at LegendMud?|&lt;br /&gt;
   (o o)    \________________________/&lt;br /&gt;
ooO_(_)_Ooo_____________________________________________________________&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|&lt;br /&gt;
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___&lt;br /&gt;
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____&lt;br /&gt;
&lt;br /&gt;
Not too much brewing in the Legend cauldron these days... looks like the&lt;br /&gt;
immortals are trying hard to get the players excited about the new skills&lt;br /&gt;
system that is promised for sometime before the mud's birthday in February...&lt;br /&gt;
What with the Expies coming up (have you thought about your nominees yet?)&lt;br /&gt;
and the ongoing trivia contest, a lot of OLD social columns are sure to come&lt;br /&gt;
back to haunt us...! So without further ado, here's what's happening TODAY...&lt;br /&gt;
&lt;br /&gt;
Got a letter in from a person whose odd appearance has attracted a lot of&lt;br /&gt;
attention...&lt;br /&gt;
&lt;br /&gt;
                                 \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
Hiya, Gen here,&lt;br /&gt;
&lt;br /&gt;
Seeing as how Arkenstone has offered to put photographs of players on his web&lt;br /&gt;
page, i thought i'd go it one better and offer to do drawings of characters for&lt;br /&gt;
the page. Anyone interested should email me at:  aaron_blake@washcoll.edu&lt;br /&gt;
The email should include a full description of your character, including any&lt;br /&gt;
special/particular equipment you'd like the drawing to show.  I'll work as fast&lt;br /&gt;
as i can, but finals are coming up, so i can't guarantee any overnight&lt;br /&gt;
successes =).  Thanks all, and i'm looking forward to drawing up some&lt;br /&gt;
characters real soon!&lt;br /&gt;
&lt;br /&gt;
                                 \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
Mitra Ajami and Gerry Cowan celebrated their wedding (or &amp;quot;joining &lt;br /&gt;
ceremony,&amp;quot; as Mitra insisted on calling it) a few weeks ago on a high &lt;br /&gt;
mountaintop in India. The ceremony was led by Petal, the High Priestess &lt;br /&gt;
of Daisy. Several characters were in attendance including Nocturne, &lt;br /&gt;
Terror, Gail, Kadiya, Terror, Nhoj, Aragorn, Lynche, Morphine, Deanna, &lt;br /&gt;
Arturos, Particleman, Piper, Eric, Cora, Blah, Sabella, Teal, Sandra, &lt;br /&gt;
Ecstacy, Khai, MacPhisto, and CLeo (whew!).&lt;br /&gt;
&lt;br /&gt;
The ceremony began with Petal's injunction to pray: 'I ask you to bow &lt;br /&gt;
your heads in prayer.&lt;br /&gt;
&lt;br /&gt;
Several members of the congregation complied, but Teal, looking disappointed,&lt;br /&gt;
told Mitra, 'I expected better of you.'&lt;br /&gt;
&lt;br /&gt;
Ignoring Teal's comment, the High-Priestess Petal continued:&lt;br /&gt;
&lt;br /&gt;
'Oh mighty Daisy!' &lt;br /&gt;
'Who lives in the eternal garden,' the High-Priestess Petal says.&lt;br /&gt;
'Please look favourably upon this congregation.'&lt;br /&gt;
'Protect us from lag and permadeath,' the High-Priestess Petal says.&lt;br /&gt;
'Now and forever, amen.'&lt;br /&gt;
'Amen'&lt;br /&gt;
&lt;br /&gt;
As Petal prayed, Teal gritted her teeth and fumed with rage while Cora &lt;br /&gt;
announced the details of a conversation that she had had with a &lt;br /&gt;
mysterious &amp;quot;Steve.&amp;quot; Several shushed them, and then ended up shushing each &lt;br /&gt;
other. Teal then stared at Mitra with rage while Cora gave Gerry a long &lt;br /&gt;
and passionate kiss, which flustered Gerry and shocked Blah and Mitra.&lt;br /&gt;
Mitra glares icily at Cora.&lt;br /&gt;
&lt;br /&gt;
Despite the various disruptions, Petal continued onward.&lt;br /&gt;
&lt;br /&gt;
'Would Mitra and Gerry please kneel before me and the spirit of Daisy,' &lt;br /&gt;
she requested. Carefully bending down, she rubbed her finger in the dirt &lt;br /&gt;
at her feet. Nodding solemnly, she marked first Mitra's forehead, then &lt;br /&gt;
Gerry's with a spot of dirt. &lt;br /&gt;
&lt;br /&gt;
'You are now purified by the earth in Daisy's presence,' the High-Priestess&lt;br /&gt;
Petal explained.&lt;br /&gt;
&lt;br /&gt;
Teal continued to stare at Mitra, fuming with rage, whereupon Lynche &lt;br /&gt;
whapped her (Teal, not Mitra!). &lt;br /&gt;
&lt;br /&gt;
The High-Priestess Petal then gave Gerry an Ornate mother of pearl box&lt;br /&gt;
inscribed with a 'G.' She then gave one inscribed with an &amp;quot;M&amp;quot; to Mitra.&lt;br /&gt;
&lt;br /&gt;
'Please open the sacred box,' the High-Priestess Petal asked both of them.&lt;br /&gt;
They did so and took out a daisy from each box and held them. The daisies &lt;br /&gt;
glowed with a pure, true light.&lt;br /&gt;
&lt;br /&gt;
As they did so, Teal angrily said 'STOP!'&lt;br /&gt;
Several in the group stared at her in surprise and indignition.&lt;br /&gt;
&lt;br /&gt;
'The daisy symbolises all that is good and pure in the world,' the&lt;br /&gt;
High-Priestess Petal intoned, ignoring yet another disruption, 'It reflects &lt;br /&gt;
the goodness and purity of this union.'&lt;br /&gt;
&lt;br /&gt;
Blind to the reactions of the congregation, Teal sputtered 'This is an &lt;br /&gt;
outrage to the goddess!'and was promptly recalled from the room by CLeo. &lt;br /&gt;
&lt;br /&gt;
Meanwhile, the ceremony continued. Petal requested that Gerry and Mitra &lt;br /&gt;
remove the brussel sprouts from the box and hold them. Ere things could &lt;br /&gt;
contiue, however, Teal arrived in a puff of smoke. Glaring at Mitra, she &lt;br /&gt;
grimly expressed her displeasure: 'After all She has done for you, you &lt;br /&gt;
turn your back and marry this, this...male!' With a hurt look she &lt;br /&gt;
wistfully continued 'And I who loved you from afar...' Teal then &lt;br /&gt;
publicly cursed the couple on the chat channel.&lt;br /&gt;
&lt;br /&gt;
'Hold the brussel sprout to your lips and drink from it,' Petal told &lt;br /&gt;
Gerry and Mitra, 'The brussel sprout is a symbol of all that is evil &lt;br /&gt;
and bad. However, one must have tasted evil before one can know how to &lt;br /&gt;
fight it.' Mitra couldn't help wondering if having Teal disrupt her &lt;br /&gt;
ceremony also signified a &amp;quot;taste of evil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Having been recalled yet again, that teal continued her rants on the &lt;br /&gt;
public channel: 'You can recall my body, but cannot stop me! Mitra, the &lt;br /&gt;
Goddess condemns you!&lt;br /&gt;
&lt;br /&gt;
'Savour the taste of evil and remember the feeling of good,' the &lt;br /&gt;
High-Priestess Petal continued, 'May the Daisy light your way.'&lt;br /&gt;
&lt;br /&gt;
The High-Priestess paused, and collected her thoughts. 'We are gathered &lt;br /&gt;
here today to join Mitra and Gerry in holy matrimony,' she told the &lt;br /&gt;
congregation.&lt;br /&gt;
&lt;br /&gt;
'Before I pronounce you husband and wife,' she asked the couple, 'Would &lt;br /&gt;
you like to exchange your rings?&amp;quot; They nodded and brought out their rings &lt;br /&gt;
to exchange. The High priestess mumbled a prayer over them.&lt;br /&gt;
&lt;br /&gt;
Turning to Mitra, Gerry spoke first:&lt;br /&gt;
&lt;br /&gt;
'I met you a long time ago in London..'&lt;br /&gt;
'I didn't know then that we were destined to be together.'&lt;br /&gt;
&lt;br /&gt;
Mitra scuffled her feet around in the dirt.&lt;br /&gt;
&lt;br /&gt;
'I give you this ring as a symbol of my love,' he told her, and gently &lt;br /&gt;
slipped an elegantly-cut amethyst ring from Gerry onto her finger. &lt;br /&gt;
&lt;br /&gt;
Smiling at him, Mitra then spoke her words:&lt;br /&gt;
&lt;br /&gt;
'This ring is symbol of the bond we share.'&lt;br /&gt;
'Friend, lover, mate.'&lt;br /&gt;
&lt;br /&gt;
As Gerry stared dreamily at her, Mitra carefully placed a ring of bonding &lt;br /&gt;
on his finger.&lt;br /&gt;
&lt;br /&gt;
The couple then returned their gaze to the High Priestess Petal.&lt;br /&gt;
&lt;br /&gt;
'With the giving of the rings, you have pledged your eternal love,' the &lt;br /&gt;
High-Priestess Petal intoned, 'I now call on the goddess Daisy to bless &lt;br /&gt;
this marriage.'&lt;br /&gt;
&lt;br /&gt;
The High-Priestess Petal looks to the sky.&lt;br /&gt;
&lt;br /&gt;
'I now pronounce you husband and wife,' the High-Priestess Petal announced.&lt;br /&gt;
&lt;br /&gt;
The congregation cheered happily, and Petal beamed with delight.&lt;br /&gt;
&lt;br /&gt;
The Goddess' spirit even made a cameo to bless the marriage, and it took &lt;br /&gt;
a few moments for Her purple haze to dissipate into the winds.&lt;br /&gt;
&lt;br /&gt;
The couple shared a long, passionate, yet tender kiss before exchanging &lt;br /&gt;
their tokens of love and devotion.&lt;br /&gt;
&lt;br /&gt;
The only thing that really disturbed they joy was a disemobodied voice &lt;br /&gt;
which announced 'I curse you both!' However, that voice was scarcely &lt;br /&gt;
audible over Lynche's &amp;quot;Mavel Tov's.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A star shot across the night sky, illuminating the mountain peak.&lt;br /&gt;
&lt;br /&gt;
'The great goddess Daisy has approved the union of Gerry and Mitra,' &lt;br /&gt;
Petal announced on chat, whereupon the congregation departed for the &lt;br /&gt;
reception in Arabia, which was generously hosted by the Sultan. There, &lt;br /&gt;
gifts were exchanged, dances were danced, and Mitra and Nocturne &lt;br /&gt;
discussed theology. Just as things were going quite splendidly, thw wine &lt;br /&gt;
pouring like rain, one might say, the guests discovered that the couple &lt;br /&gt;
had snuck off on them, destined for their honeymoon (or &amp;quot;vacation,&amp;quot; if &lt;br /&gt;
you arn't Norse) in parts which are still unknown....&lt;br /&gt;
&lt;br /&gt;
In retrospect, it should be noted that Mitra and Teal later exchanged &lt;br /&gt;
more angry words concerning Mitra's marriage, as well as the right to &lt;br /&gt;
wear &amp;quot;the Sacred Silly Purple Sash,&amp;quot; sacred to the Goddess (presumably, &lt;br /&gt;
this occured after Mitra had returned to &amp;quot;parts known&amp;quot;). The words &lt;br /&gt;
quickly turned into words, and Mitra ultimately slew Teal, having stunned &lt;br /&gt;
her with her theological arguments (or perhaps it was that lilac scented &lt;br /&gt;
air-freshner....). Teal, however, vowed to be back, although she did &lt;br /&gt;
decide that maybe the Goddess favored Mitra after all..... &lt;br /&gt;
&lt;br /&gt;
                                 \|/ \|/ \|/&lt;br /&gt;
                                 &lt;br /&gt;
Another note that arrived was directly related to all these events... it&lt;br /&gt;
came on lilac-scented paper, too. :)                                 &lt;br /&gt;
&lt;br /&gt;
Mitra and Gerry thank all those who came and shared their joy at their &lt;br /&gt;
ceremony of joining. They also thank all those who sent their well &lt;br /&gt;
wishes. But most especially, they thank the High-Priestess Petal for her &lt;br /&gt;
beautiful ceremony. They will forever be in her debt.&lt;br /&gt;
&lt;br /&gt;
                                 \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
Rumor has it that the Assassins clan is rebuilding. After Kiera's death,&lt;br /&gt;
it seemed to have fallen into quiescence, but lately Teal has been quite&lt;br /&gt;
vocal about the availability for hire of assassins. One assumes this means&lt;br /&gt;
more than one--could it be they will once again be a force on Legend? One&lt;br /&gt;
notices that Silk has been seen again...&lt;br /&gt;
&lt;br /&gt;
                                 \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
A trivia hint, just for you... don't forget Byron!&lt;br /&gt;
&lt;br /&gt;
                                 \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
Some of you may not know about the Legend Meet '96 that is planned for&lt;br /&gt;
the Wasington DC/Virginia/Maryland area. Currentt plans have it scheduled&lt;br /&gt;
sometime in April. Contact Paulmac@mindport.net for details--a substantial&lt;br /&gt;
amount of Legendmudders plan to be there!&lt;br /&gt;
&lt;br /&gt;
                                 \|/ \|/ \|/&lt;br /&gt;
&lt;br /&gt;
Also take with you on this Holiday Season the best wishes from all of us&lt;br /&gt;
who work here at LegendMUD. Don't die, don't hit any deathtraps, don't&lt;br /&gt;
win at 21 with any criminals, and don't be overrent when you lose link--&lt;br /&gt;
good advice on the mud too. :) Happy Holidays!&lt;br /&gt;
&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
 Legendary Times is put out by the gods of LegendMUD. Please send all&lt;br /&gt;
 replies/additions to to our address at stevensj@ucsu.colorado.edu for &lt;br /&gt;
inclusion in the next edition. We, however, reserve the right to moderate &lt;br /&gt;
this discussion, and may object to some submissions. If you feel we have &lt;br /&gt;
wrongly omitted one of your messages, please talk to Rusalka online or &lt;br /&gt;
 through EMail and see if she did indeed receive it in the first place.&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&lt;/div&gt;</summary>
		<author><name>Mertjai</name></author>
	</entry>
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