Difference between revisions of "August 9, 2019 Issue"

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== Architectural Work with Rufus ==
 
== Architectural Work with Rufus ==
 +
=== New Feature: Account Bank ===
 +
* Accounts now have a shared bank.
 +
* It is limited to 2,000,000,000 gold.
 +
* Account Bank can't drop below 0.
 +
* Account Bank will <b>NOT</b> pay your housing charges or be used in any way automatically.
 +
 +
<b>Syntax & Use</b>
 +
* You can use the <b>BANKTRANSFER</b> command to transfer gold to and from the account free of charge
 +
** Normal withdrawal charges still apply.
 +
* <b>BANKTRANSFER [amount]</b> transfers gold your character's bank to the Account Bank. 
 +
* <b>BANKTRANSFER -[amount]</b> transfers gold from the Account Bank to your character's bank.
 +
----
 +
 +
=== Update: Item Damage & Scrapped Items ===
 +
* Only Brittle items will be destroyed completely
 +
* Items reduced to <i>0 item hit points</i> will now have a <b>(scrapped)</b> condition.
 +
** They can be repaired/mended/trueformed in this condition
 +
* If an item is scrapped, it gets placed in your inventory
 +
* You cannot wear a scrapped item until is repaired
 +
----
 +
 
=== Shield Slot ===
 
=== Shield Slot ===
 
* You can only have one <worn as shield> slot.
 
* You can only have one <worn as shield> slot.
Line 73: Line 94:
  
 
<b>NOTE:</b> Petitions do not currently save over crashes/reboots. That's on the docket for the future.
 
<b>NOTE:</b> Petitions do not currently save over crashes/reboots. That's on the docket for the future.
----
 
 
=== Update: Item Damage & Scrapped Items ===
 
* Only Brittle items will be destroyed completely
 
* Items reduced to <i>0 item hit points</i> will now have a <b>(scrapped)</b> condition.
 
** They can be repaired/mended/trueformed in this condition
 
* If an item is scrapped, it gets placed in your inventory
 
* You cannot wear a scrapped item until is repaired
 
----
 
 
=== New Feature: Account Bank ===
 
* Accounts now have a shared bank.
 
* It is limited to 2,000,000,000 gold.
 
* Account Bank can't drop below 0.
 
* Account Bank will <b>NOT</b> pay your housing charges or be used in any way automatically.
 
 
<b>Syntax & Use</b>
 
* You can use the <b>BANKTRANSFER</b> command to transfer gold to and from the account free of charge
 
** Normal withdrawal charges still apply.
 
* <b>BANKTRANSFER [amount]</b> transfers gold your character's bank to the Account Bank. 
 
* <b>BANKTRANSFER -[amount]</b> transfers gold from the Account Bank to your character's bank.
 
 
----
 
----
  
 
=== General Code Updates & Fixes ===
 
=== General Code Updates & Fixes ===
 
* Healing balm works again.  
 
* Healing balm works again.  
* Upon leveling, the game will alert you to the new skills you qualify for based on gaining that level.  
+
* Upon leveling, the game will alert you to the new skills you qualify for based on gaining that level.
----
+
* Resurrection now costs 250 mana regardless of where or how you cast it. There is also no longer a stun component to resurrection.
 
+
* Stunned and dancing now regen slower than standing.
 +
* Remorting will retain your hp/mana/mv from eras. People coming into the game who have remorted previously will get these numbers when you log in.
 +
* Completed journal quests should now show completed after you've logged off and logged back on.
 +
* You can no longer reload from a monetized quiver
 +
* Wear off messages sent to casters are no longer duplicated
 +
* Regen gets much slower when you're fighting.
 +
** Sorry high level characters, but you're the splash damage for us fixing 50 round epic sheep battles for the under level 5 crowd.
 +
::: <i>Isn't that the name of McDougan's sex tape? "50 Round Epic Sheep Battles"</i>
  
 
== Area Updates and Implementations ==
 
== Area Updates and Implementations ==
Line 120: Line 127:
  
 
=== Updated: Paris Opera & Sewers ===
 
=== Updated: Paris Opera & Sewers ===
: - The skull staff has been updated
+
: - the skull staff (Templated)
 
:: - Rent has been lowered
 
:: - Rent has been lowered
 
:: - Use is no longer restricted by alignment
 
:: - Use is no longer restricted by alignment
:: - This object has been <i>templated</i>
+
: - the devil's trident (Not Templated)
: - The devil's trident has been updated
 
 
:: - Rent has been lowered
 
:: - Rent has been lowered
:: - Damage type is now STAB
+
:: - Damage type is now STAB; its <i>Weapon Speed Stat</i> remains STRENGTH
:: - Its <i>Weapon Speed Stat</i> remains STRENGTH
+
:: - Use is no longer restricted by alignment
:: - Stats have been changed to 2 strength, 1 dexterity, 2 spirit
+
: - a crackling ball of pure energy (Not Templated)
:: - This object has <b>not</b> been templated
 
: - A crackling ball of pure energy has been updated
 
 
:: - It is no longer a PERMALIGHT
 
:: - It is no longer a PERMALIGHT
 
:: - The LIGHT timer is 500 in-game hours (25 real-life hours)
 
:: - The LIGHT timer is 500 in-game hours (25 real-life hours)
 
:: - To refill the light, you will need a specific form of blood
 
:: - To refill the light, you will need a specific form of blood
 
::: <i>After all, what is the soul but the most precious form of energy.</i>
 
::: <i>After all, what is the soul but the most precious form of energy.</i>
:: - This object has <b>not</b> been templated
+
: - a baton (the sort a conductor would use) (Templated)
: - A baton (the sort a conductor would use) has been updated
 
:: - This object has been <i>templated</i>
 
 
:: - It is now a Q5 weapon
 
:: - It is now a Q5 weapon
 
:: - Rent has <i>increased</i>
 
:: - Rent has <i>increased</i>
 
:: - The previous align-restriction remains in place
 
:: - The previous align-restriction remains in place
:: - Stats have been changed to 3 dexterity, 3 spirit, -1 mind
 
 
:: - It can be used in either the HOLD or WIELD slots
 
:: - It can be used in either the HOLD or WIELD slots
 +
: - the Tarasque's incisor (Templated)
 +
:: - NOTES HERE NOTES HERE NOTES HERE
 +
: - a vicious battle axe (Not Templated)
 +
:: - NOTES HERE NOTES HERE NOTES HERE
 +
: - a bloodied helm (Templated)
 +
:: - NOTES HERE NOTES HERE NOTES HERE
 +
: - Parisian Society Quest Rewards
 +
:: - EXCHANGE HINTS & NOTES EXCHANGE HINTS & NOTES
 +
:: - Red (ruby/onyx) - Mit&Parry
 +
:: - Yellow (white/amber) - Accuracy&MVR
 +
:: - Dark Blue (sapphire/silver) - HP&HPR
 +
:: - Purple (amethyst/gold) - SD/SD&Redux
 +
:: - Cyan (azure/moonstone) - Concentration&MAR
 
----
 
----
  

Latest revision as of 20:24, 6 August 2019

Lamia note goes here!

- Lamia

Admin Change

If you've been watching the helpfiles like a hawk, you'll have noticed that some language was changed or removed regarding cross play. With the mud now stable, it's impossible to know if an item in a box was one an alt put in there or if someone else put one in there. So we've removed much of the non-destructive cross-play language from the game. If you want to go get another one of your characters something, you can.

Working in tandem with this administrative change is an update to accounts in which any characters in the same account are all ready "friends" (Befriended by each other). This means that any character can use another's housing or shop, take items from the aforementioned housing or shops, and other related aspects. This includes the creation of the Account Bank.

Architectural Work with Rufus

New Feature: Account Bank

  • Accounts now have a shared bank.
  • It is limited to 2,000,000,000 gold.
  • Account Bank can't drop below 0.
  • Account Bank will NOT pay your housing charges or be used in any way automatically.

Syntax & Use

  • You can use the BANKTRANSFER command to transfer gold to and from the account free of charge
    • Normal withdrawal charges still apply.
  • BANKTRANSFER [amount] transfers gold your character's bank to the Account Bank.
  • BANKTRANSFER -[amount] transfers gold from the Account Bank to your character's bank.

Update: Item Damage & Scrapped Items

  • Only Brittle items will be destroyed completely
  • Items reduced to 0 item hit points will now have a (scrapped) condition.
    • They can be repaired/mended/trueformed in this condition
  • If an item is scrapped, it gets placed in your inventory
  • You cannot wear a scrapped item until is repaired

Shield Slot

  • You can only have one <worn as shield> slot.
    • It still takes up a HOLD slot but you can only have one
      • (like you can only WIELD one item)
  • BOOK OF LAWS changed to HOLD & SHIELD. Use as either.
  • Also note that items can have more than just a slot + hold now
    • Several items from newer areas have already utilized this feature
    • These types of items can be worn with WEAR <item> ON <slot>

Petition & Descriptions

The requests (or petition) system can now be used for character descriptions. The main command remains the PETITION command, with PETITION DESCRIPTION being used to start the description request process. This will only work for characters who do not already have a registered description. All description rules must still be followed and we implore you to limit the likelihood of rejection by utilizing spell check and ensuring basic sentence structure is followed (IE: capitalized beginning, capitalized proper nouns, correct punctuation including periods and commas)

Syntax & Use

  • PETITION DESCRIPTION
    • Be aware that the petition, up until the time you apply it (see below), is simply a collection of information.
    • You will get a Petition ID that you can reference to modify, add changes, or cancel the petition request.
  • PETITION (without arguments)
    • Will show your current petitions.
    • You may have more than one petition & there are currently no limits to how many you can have.
      • The system will 'fill up' after a while and no petitions will be created server-wide... so, don't be a jerk.
  • PETITION [Petition ID]
    • Will allow you to view the details of the specified petition.
  • PETITION [Petition ID] SHORT [requested short description]
    • Adds the desired "short description" to the request
    • Example: PETITION EntRC4Lf short the paramour of wicked things
  • PETITION [Petition ID] LONG [requested long description]
    • Adds the desired "long description" to the request
    • Example: PETITION EntRC4Lf long A temptress of the Lost delights in the smooth caress of her serpent familiar.
  • PETITION [Petition ID]
    • Allows you to review your request before submission to verify you have your ducks in a grammatical row.
  • PETITION [Petition ID] CANCEL
    • Used to cancel a specified petition at any time
  • PETITION [Petition ID] SUBMIT
    • Once you have completed your petition, this syntax is used to submit the request to the immortal staff.
    • If you make any changes after submitting a petition, you will have to resubmit the petition.


When a petition is rejected, there will be a message from the immortal who rejected it. You can then make changes to the petition to correct any issues and resubmit. An immortal can provide notes with an approval as well.

A petition goes through the following steps:

STARTED (when you start a petition)
SUBMITTED (in the immortal's queue)
IN PROGRESS (an immortal has started reviewing the petition)
APPROVED (an immortal has approved it, it is ready to be applied)
DENIED (an immortal has rejected it and provided a reason)


When you are ready to apply an APPROVED petition request, use the following command:

  • PETITION [petition ID] APPLY
    • This will set your character's short and long descriptions, as well as immortal-added keywords.

NOTE: Petitions do not currently save over crashes/reboots. That's on the docket for the future.


General Code Updates & Fixes

  • Healing balm works again.
  • Upon leveling, the game will alert you to the new skills you qualify for based on gaining that level.
  • Resurrection now costs 250 mana regardless of where or how you cast it. There is also no longer a stun component to resurrection.
  • Stunned and dancing now regen slower than standing.
  • Remorting will retain your hp/mana/mv from eras. People coming into the game who have remorted previously will get these numbers when you log in.
  • Completed journal quests should now show completed after you've logged off and logged back on.
  • You can no longer reload from a monetized quiver
  • Wear off messages sent to casters are no longer duplicated
  • Regen gets much slower when you're fighting.
    • Sorry high level characters, but you're the splash damage for us fixing 50 round epic sheep battles for the under level 5 crowd.
Isn't that the name of McDougan's sex tape? "50 Round Epic Sheep Battles"

Area Updates and Implementations

New Instance: NAME

Information (Welcome Post, Helpfile, or a sensible combination of both) about the new Instance goes here.


New Area: NAME

Information (Welcome Post, Helpfile, or a sensible combination of both) about the new Area goes here.


Object Weight Updates

The immortal staff has been working their way through area files to perform something called a "Version Update". All this means is that we're able to make Object Weights a bit more... realistic. Not as unseemly.

You won't have a 6kg roll of bandages because THAT ISN'T A THING.

Anyway, item weight changes all around! It's a Work In Progress™, mud-wide, so please be patient if something is too heavy. And LET US KNOW if something is too light.


Updated: Paris Opera & Sewers

- the skull staff (Templated)
- Rent has been lowered
- Use is no longer restricted by alignment
- the devil's trident (Not Templated)
- Rent has been lowered
- Damage type is now STAB; its Weapon Speed Stat remains STRENGTH
- Use is no longer restricted by alignment
- a crackling ball of pure energy (Not Templated)
- It is no longer a PERMALIGHT
- The LIGHT timer is 500 in-game hours (25 real-life hours)
- To refill the light, you will need a specific form of blood
After all, what is the soul but the most precious form of energy.
- a baton (the sort a conductor would use) (Templated)
- It is now a Q5 weapon
- Rent has increased
- The previous align-restriction remains in place
- It can be used in either the HOLD or WIELD slots
- the Tarasque's incisor (Templated)
- NOTES HERE NOTES HERE NOTES HERE
- a vicious battle axe (Not Templated)
- NOTES HERE NOTES HERE NOTES HERE
- a bloodied helm (Templated)
- NOTES HERE NOTES HERE NOTES HERE
- Parisian Society Quest Rewards
- EXCHANGE HINTS & NOTES EXCHANGE HINTS & NOTES
- Red (ruby/onyx) - Mit&Parry
- Yellow (white/amber) - Accuracy&MVR
- Dark Blue (sapphire/silver) - HP&HPR
- Purple (amethyst/gold) - SD/SD&Redux
- Cyan (azure/moonstone) - Concentration&MAR

Updated: Area Name

- Update 1
- Update 1 Notes
- Update 2
- Update 2 Notes
- Update 3
- Update 3 Notes

Updated: Area Name

- Update 1
- Update 1 Notes
- Update 2
- Update 2 Notes
- Update 3
- Update 3 Notes

Smaller Area Updates

Area

- Update 1
- Update 1 Notes
- Update 1 Notes
- Update 2

Area

- Update 1
- Update 1 Notes
- Update 1 Notes
- Update 2

Miscellaneous Updates & Fixes

- Heroic Gear: Hephaestus now has a different way to calculate fixing items
- Greece: Certain things that are used to hold other things during the CON quest will now actually be able to hold them
- Abilene: Something about the DT should appeal to you completionists out there
- I'm honestly laughing right now, just like I laughed for ages when I first read the update from Cap. Bless his bloodthirsty heart. <3 -Lams
- Inferno: The brazier should hold stuff again (SORRY. -Lams)

Player News

XP Achievements

Honestly? The thing where this information gets sent to my email has been kind of wonky for like... ever, so I don't have all the information. :( However! Great job to all of those who have hit various XP milestones!

-Lamia


Clan Activity

The same thing that's wonky about XP achievements is wonky in regards to clans forming and disbanding. Sorry. :(

-Lamia

Player Submissions

Article Title

Article contents.

Seriously, all the contents for all the articles go here.


Article Title

Article contents.

Seriously, all the contents for all the articles go here.


Article Title

Article contents.

Seriously, all the contents for all the articles go here.