Volume Six Issue Twenty-Eight
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./ / THE LEGENDARY TIMES ............/ / .........../ /.....______.._____.....______.._____.......____ ........../ /...../ /./ \.../ /./ \...../ \ ........./ /...../ ___/./ ____/../ ___/./ __. \.../ /\ \ ......../ /...../ /_.../ /....../ /_.../ /..\ >./ /./ / ......./ /...../ __/../ /____../ __/../ /.../ /./ /./ / ....../ /_____/__/__../ \_\ /./ /__../ /.../ /./ /_/ / ...../ / /./ /./ /./ /.../ /./ / ..../ /_/..\______/./_____/./__/.../__/./_______/ MUD .../________________/ running on mud.sig.net 9999 199.1.78.16 9999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= http://mud.sig.net/ ftp://mud.sig.net/pub =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VOLUME SIX, ISSUE TWENTY-EIGHT July 11th, 1999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS - Upcoming Calendar of Events - ARTICLES - The Immortal Report - - Send Me Your Character Pages! - - Did You Know? - LEGENDITES - Announcements - - PKill Newsflash! - - Fires in the Darkness - - A Rising Storm - - The Awooga Corner - - Who? - CLeo Interviews Cara - ___ ___ \ |------------------------------------------------------------------| / /__| UPCOMING CALENDAR OF EVENTS |__\ '------------------------------------------------------------------' [All times are system time unless otherwise specified] (-) (-) (-) (-) July (-) (-) (-) (-) Tuesday, July 13, 8:30 pm Legend Trivia with West Tuesday, July 14, 8:30 pm Legend Trivia with West Thursday, July 15, 7:00 pm Q & A in OOC Auditorium 8:30 pm Legend Trivia with West Monday, July 19, 8:00 pm Discussion on Tudor Update Thursday, July 22, 7:00 pm Q & A in OOC Auditorium Thursday, July 29, 7:00 pm Q & A in OOC Auditorium ___ ___ \ |------------------------------------------------------------------| / /__| NEWS AND REPORTS |__\ '------------------------------------------------------------------' The Immortal Report For the weeks of the 28th of June and the 5th of July Kaige sorted bugs, typos, ideas, discussed xp scale problems with the dept. heads. Rufus is working on a modifier for mob xp based on that particular mob's characteristics. Also discussed Huginn's xp bonus idea for mobs that assist each other against players. Ordered a new P3-450mhz machine with lots of memory and hard drive space that should arrive by the 16th at the latest. Many thanks to LadyAce and Ea! for making this possible. ADMIN: Sandra archive locked several players and caught several cheaters. She also warned various people for language on channels, answered questions, and did a few restrings/strings. She started working on revising the ooc office complex, helped LadyAce out with her casino game for a bit. She fixed a few helpfiles during the Q&A, and read/voted on proposals. Chocorua did basic online things, and talked to a few people, wrote help file for whoimm and put it in. This past week, he read proposals and votes. Dominic primarily just overwatched the mud in between insane moments of study time. LadyAce told several people they were overrent, and did the normal knock-it-off stuff, issued a few verbals for game info on channels. Kaige warned three people and turned down an appeal. BUILDING: Rufus did some work on a new mob/xp spec (more on this in the coming days) and more review of LA's area, though not done yet. Spent about an hour looking at objects and another hour or so to go. Charity did mostly online stuff, sent logs to admin about a few players who were skating the line, repeatedly told players that the cyclops cave isn't broken, answered a bunch of garden variety questions and did strings/restrings. Updated her testmud and areas but hasn't had a chance to look at the Crusades update yet. Cheyla read over the comments from Kae and changed most of them, worked more on her help files and added a couple more mob acts in. She did a few restrings, unarchived people, talked to players about imm pets, and overall just answered the few questions that came her way. This past week she read through the proposals and voted on most of them (rest to come this week). Croaker read through proposals and did final review on Pittsburgh. Kae played around more with dressing mobs as befit their professions and tweaking little atmospherical things, thought about quests a lot, added a few more small atmosphere items, tweaked rent on multiple items,. added a wide range of housing facilities, chiefly secondary rooms to existing house options, added a small mob and a little quest to go with him. Rusalka went to ALA in New Orleans the previous week. This past week she answered some on-line questions, discussed Shakespeare area stuff with Chimera, read over and commented on the builder proposals; discussed proposals in general with fellow staffers, tested Pittsburgh and discussed it with Sandra. LadyAce poked at Crusades based on comments from Kae and Charity. She started work on a large Klein quest and did more reading. Sandra found and fixed a few bugs here and there in Pittsburgh, and a bunch of typos and such from Croaker's review. Kaige fixed bugs and improved acts in Bengal, Sherwood, Arabia, Aztecs, Beowulf, and Frisco. CODING: Ea! fixed a bunch of smallish bugs and started working a little bit on currencies, did a new version of the laugh social, fixed a bug with afkinfo and muzzle/limit, worked more on getting currencies working with bags, and read imm apps. Chocorua added whoimm as a command and also looked over code for hometown and axiom additions before it went in for real. He also did some investigating into fixes but haven't tackled anything. He started work on portion command to chop food up. Huginn did a few minor restrings, spoke with a player about a pkill counter idea which could be fun for those that pkill but hard to implement due to multis, etc. Snapper updated the winmud, found an error in the new phasedoor code and recoded it (maybe to tough now), and did a restring. Kaige worked on the code for slot stringing, fixed some bugs in the clan system, improved the functioning of the titlescreen, changed armslore to tell what type of weapon is being examined, piercing/bladed/blunt/non-proficiency, and added a new turn social: mostly so you can turn knobs and dials. She also worked more on object acts, testing object commands and getting objects to trigger on messages from the code. PLAYER RELATIONS: LadyAce ran a (spammy!) casino game, got lots of help from Ea/Sandra/Tad/others. She also greeted newbies, talked to players about warnings/rules/imming/desc changes, did strings/restrings/descs, ran Q & A's, supported player-run games, ran a game of tag, helped out some RP with mob switches etc., and debugged crashes, problems, bugs. She put together an LT both weeks, and got Natalia going on character pages, got Chimera going on OOC expansion, looked over Sandra's work on the ooc expansion, worked up a new project for Dominic & Northstar, and talked with various PR staffers about their projects, and read proposals. Chimera did a bunch of strings and restrings, some descs, talked to a few newbies about the mud... they didn't last unfortunately. He gave out a bunch of warnings, talked to some people about their imm proposals and was generally surprised at how many people said they were going to propose. He's been working on NEWooc.are a lot, got the ooc area pretty much walkable, solicited ideas for new items and nightclub names. He also worked on some acts for Otto in Klein (though they're not much past the 'thought about the acts' stage; just wrote down rough sketches of what they need to do) for LA's expansion. He mapped out Cheyenne a little, looked through imm proposals, tore up the ones he objected to, defended the ones he didn't. He also talked with Rus about Shakespeare area stuff, still trying to work out details about that, even though it's a few months off yet... got a new computer and was offline a few days, didn't do much PR stuff this week (few strings and a tree/shrubbery/garden related flaghunt, that's really it.). Dominic got pestered for his 'doll', arranged for easier transition of leadership in a clan. He also did multiple strings on request, and discussed a new project with LadyAce. {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} SEND ME YOUR CHARACTER PAGES!!! Do you have a character page? Does your clan have one? Want to get your message out to the mud community at large? The answer, my friend, is right here in front of you! I want your URLs -- and by sending them in you'll be eligible for funtastic prizes! The URL links will be posted to the welcome board and given a month to be voted on. Results will be tabulated monthly and prizes awarded. Votes should be sent via mudmail to me. Links to other pages are allowed, as are outside interests and subjects, as long as there is a significant LegendMUD component to the page. I don't want to see any cheat pages or links to them- any pages that contain such links will be ineligible to participate. Have fun with it, check out what your friends, enemies, neighbors and fellow citizens of LegendMUD are up to. Good luck and hope to hear from you soon! -Natalia =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _____ DID YOU KNOW ...more that more detail is better when / _ \ reporting bugs, typos, and ideas? /__/ \ \ / / Please try to be as detailed as possible when you use / / these commands, especially the BUG command. The room you /__/ are in when you make the report and your name are part of __ the log and you don't need to add those into your message. / \ \__/ Some Helpful Report Examples _____ [20927] PlayerA: when you keep on typing meditate..you / _ \ keep on meditating instead of a message that says /__/ \ \ 'You are already meditating.' / / / / This one lets the coders know exactly what skill and what /__/ the player thinks is wrong with it, instead of just __ saying, "meditate is messed up." / \ \__/ [14479] PlayerB: the servants are getting mixed up, they tell me to follow them when i've already followed and am at palace, and now I'm asking boat, _____ guesting, gift, every variation thereof, and they / _ \ just tell me to ask them return /__/ \ \ [14479] PlayerB: doh correction, the servant gave me a / / boat, but never told me he was giving it to me / / /__/ Here the builder trace through the servant's acts and __ know what steps the player has already taken and why they / \ think the mob is not reacting in the expected manner. The \__/ second report lets the builder know that it wasn't so much a problem with the act not working in the expected manner, but the act didn't let the player KNOW that the act had _____ worked and all that is needed is a message to show that. / _ \ /__/ \ \ Likewise, typo reports like "there's a typo here" aren't / / as helpful as one that says "The 3rd word on the last line / / of this room description should be its not it's." /__/ __ Some Not So Helpful Report Examples / \ \__/ [20412] PlayerC: Phlegyas is broken... or on strike [11683] PlayerD: the screech owl is broken again *cry* [20729] PlayerE: the raven sucks.. he's broken _____ [ 9636] PlayerF: Hey Flagg! Fix Dagney's Tiger =p / _ \ /__/ \ \ In these three examples, more information on "What isn't / / the mob doing that you think he should be?" or "What is / / the mob doing that they shouldn't be?" As they are, these /__/ examples will send the builder to look at the mob's acts __ and they will likely glance through them and say, "Nope, / \ looks right to me." and mark it as not being a bug. The \__/ last one could result in some very unpleasant revisions. [11683] PlayerG: Laurana's title is buggy _____ [20905] PlayerH: report spell's broke / _ \ [10723] PlayerI: trading items at shopkeeps /__/ \ \ / / These three examples deal with code bugs that don't / / provide enough information as to what's wrong. What did /__/ Laurana's title look like? If she's changed it by the time __ a coder can catch up to her, the bug can't be fixed. How / \ did the report spell not act as expected? If you can't \__/ describe it easily on the bug channel, copy the results onto a note and mudmail it to Ea! so it can be fixed. In the last example, What about "trading items at shopkeeps"? _____ Is it broken? Is it doing something it shouldn't or is it / _ \ not doing something it should? Again, not enough info /__/ \ \ to tell what the player thinks the problem is. Bug reports / / like this last one, may result in changes or fixes that / / the player didn't intend or expect and lead them to say /__/ the coders have now messed up trading now. __ / \ So please try to give as much information as you can so \__/ those everyday little annoyances as well as the larger problems so the immortals can more effectively fix them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ________________________ / \ o O | Wonder what folks are | `\|||/ | doing over at LegendMUD?| (o o) \________________________/ ooO_(_)_Ooo________________________________________________________________ _____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___ __|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| ___ ___ \ |------------------------------------------------------------------| / /__| LEGENDITES: Information Regarding the People of Our World |__\ '------------------------------------------------------------------' Announcements! ============= Descriptions: ============= Robyn has had a change of heart, discovering a strange truth about her past -- and her destiny. As a consequence, she has turned her energies away from a life of thievery. She now appears as: a nimble maiden A silver-haired maiden is here, reluctantly anticipating the coming conflict. ..Rumors...News...Reports...Rumors...News...Reports...Rumors...News...Reports.. I I I I I I I I I I I I / | \ / | \ / | \ \ | / \ | / \ | / \|/ \|/ \|/ * PKILL NEWSFLASH! * There are mercenaries, and then there are mercenary-killers. Trample belongs to the former category, and Sterling to the latter. These two were seen in battle on several occasions, with Sterling as the victor. One particular incident had Trample shooting at the hapless Zaba, who was trapped in the bog and could do nothing but stand and wait for the arrows to finish him. Sterling attempted to come to Zaba's rescue, but a blinding arrow crashed would-be rescuer into the rescue-ee, and Zaba died quickly. Sterling avenged the act swiftly, and Trample died a few yards from where Zaba had fallen. Mercenaries and MoD continue their war en masse. Randei, Pharoah and others have been fighting with Default, Gaidal, Tybalt, and Xeron. The Grendels Infidel and Dusk have also jumped into the picture, once again, battling the MoD as well. Gaidal has been attacking various knights, including Semper and Roam, and Trample was seen taunting and fighting Xerox. Words were exchanged between the GM of the DE, Aginor, and the GM of the Mercs, Rictor, which resulted in a fight but no loss of life, this time. Along with various squabbles with members of the Hermetics, the Enforcers seem to be quite busy as of late. {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} Fires in the Darkness The princess stepped out into the dusky half-light of the garden, her gaze steady. 'It is time,' Aisha said solemnly to the dark-haired gentleman who stood there waiting. Sterling sighed and nodded, adjusting his hat in characteristic fashion, trying to seem normal. 'Where will we do this?' he asked. She did not appear to hear him. 'You must leave your mortal possessions behind,' she said. Quietly, he agreed, arranging his clothes and various accessories on the gray stone bench. He held a single candle in one hand, to ward away a few of the shadows which were beginning to fall across his face. But no light could cure the shadows which fell across his heart, except the faint aura of kindness which never left her face, not even now. She nodded, satisfied. 'Come with me, then. She (and here, Aisha nodded to a darkly-clad woman who seemed to fade into the darkening of the growing evening) shall supervise, and insure that all things are done correctly.' He nodded, and agreed again. She smiled slightly, ironically, when he shivered in the evening air. 'Enjoy the wind upon your still-cool flesh,' she said. He followed her, out of the farmhouse, through the village, and across the water to a place they knew well. Here, in a forest glade among the honeysuckle, Aisha had celebrated the rite of spring -- with him in attendance. It was all in accordance with her religion, a strange paganism which Sterling did not understand, and which she had scarcely explained. When they came to the place, Aisha handed him a set of shackles, and instructed that he put them on. Her dark shadow-companion smirked, a cruel and cold gleam in her eyes. Sterling stood quietly, as the women prepared the space. Aisha unloaded the heavy horse-drawn sledge, tethering the animals beyond sight of the glade. She arranged the pile of wood as if making some sort of bed -- a rough rectangular shape. Then, she carefully covered the rough wood with a large variety of plants, until the bower looked almost inviting, and the air filled with the pungent smell of herbs. The scent mixed with the forest flowers into an almost intoxicating fragrance. Aisha seemed to turn her attention inward, muttering to herself. 'Spirit of sky, spirit of earth...Bless this place, and make it holy. All the powers of life and birth, be joined here. All the powers of death and destruction, be joined here.' The forest was listening now, the animals in their burrows and nests and the spirits of the ancient trees. The sighing wind grew suddenly still, awaiting her next syllable. Aisha spoke, her words of power shattering the anticipant silence like the crashing of a wave against the cliffs. 'Place the victim upon the wood.' It was a demand. The glade fell silent. Sterling knelt beside the appointed place, and arranged himself upon it as best he could. He caught a glimpse of Aisha in the moonlight, and then turned away. Her face was almost terrifying to behold now, her eyes flashing, her movements muscular and rapid. She raised a stone above her head, and placed it to the north of the glade. 'Stone of the north, guard us from the darkness.' She took out a series of three more stones, arranging each to one corner of the area. 'Stone of the south, guard us from the light. Stone of the west, bring us the fire of sunset. Stone of the east, bring us the fire of sunrise.' Atop each stone, the witch placed a copper medallion, each one embossed with a sinister shape, a coiled serpent, ready to strike. She spoke again. 'Among the serpents and the thieves was this man cast. We will see him as he was, before those times, before those days.' She turned her eyes to the sky. Her clear voice fell almost to a whisper now. 'Goddess, you know my mind, and my heart. Grant me strength. Your purpose be fulfilled.' Aisha turned to the shadowy woman who stood behind her, entrusting her with the weapon she carried at all times, a silver scimitar inlaid with sapphires. The princess said solemnly, 'his blood must not be spilled.' Her gaze returned to the man who lay before her. 'Do it,' he said. 'Is the order fulfilled?' Aisha intoned, her words a ritual more than an inquiry. 'Is our circle complete?' The voice behind her spoke. 'It is.' Aisha withdrew again, into herself, summoning the powers she knew she held. The forces of nature awakened at her words, as responsive as flesh beneath fingertips, certain of the power they held, certain of the control she had over them. Her graceful form turned wholly towards destruction now, and the ground began to tremble. The sky and earth seemed to split simultaneously, and fire rained down from above and bubbled up from below. The fiery storm boiled with anger and threatened to rage out of control, as the figure on the wood struggled to stay silent, to stay motionless, and above all, not to look at her. Not now. He was strong, and certain. He would have what he wanted, whatever the cost. The muscles in his face rippled with effort. Sterling closed his eyes. A horrible scream echoed through the forest. Flesh is fragile, soft. Under sacrificial flame, flesh blackens quickly, melting greedily into the earth, scarring and coating the red-pale bones and then rushing away. It was over quickly enough. If anyone had gazed upon a clock they would have seen only a few moments pass, a few breaths, and a few heartbeats. Then a final breath, and a final heartbeat. She spoke, her voice echoing across the land. 'It is done. May the Goddess be pleased.' Strength seemed to leave her now, her body shuddering with the strain, her breathing ragged, tears streaming down her cheeks. Composure returned suddenly. The tears evaporated from her face, which hardened rapidly with resolution. 'It is done,' she repeated. The voice behind her agreed. 'That it is.' 'Now we must see what my efforts have wrought,' she said. She looked at the glade, and the embers of the fire. She evaluated the remains dispassionately. 'This body is quite ruined. I hope his return will grant him another.' 'If it is the will,' the other voice said soberly. Aisha lifted the lifeless assemblage of bones and blackened skin up onto her shoulders, and bore it back with her, through the woods, across the water, and into the village. She lowered the remains into the grass, arranging them gently, and knelt. 'It is a matter of time, now,' she said. Her companion departed, and she was left along in the quiet. She watched as the smoldering remains collapsed to ash, their outline faintly black in the garden grass. She drew a figurine from her velvet satchel, and sat it in the grass amid the ash. She passed her hand over it, a wry smile crossing her face as she remembered his words when she did this last. 'Neat trick,' he'd said, when her ceremonial fire had grown and blazed beneath her fingertips, that warm spring evening. Heat from the blaze drew her from her reverie, and she moved back from the bonfire as it grew to match her height. She watched it a while, and then began to sprinkle water on the flames, which responded to her as if they knew her, and which flickered down into nothing more than damp wood. 'As the eternal fire rekindles in this place, so too may he who was slain, rise from ash, and live again,' she said. 'The phoenix reborn, I pull him back from the brink, back from the darkness, to live and breathe. Living man, flesh and bone, blood and tears.' She waited, silent, patient. A flicker of flame, pale blue, began to lick its way along the damp wood. 'Rise fire, and bring him back to me,' she said. 'He who was slain.' A figure stepped out of the rising fire, and fell to the ground. 'Can you hear me, darling?' she said, taking his hand in her own. Only silence responded. She nodded to the lifeless form, and said, 'I will wait for you.' She pressed her lips to his, kissing him for what felt like the very first time. Hours passed, and she repeated her chants, calling him back. Calling him home. As the dawn broke, Sterling blinked his eyes, opening them slowly. Her voice was a mixture of kindness and sadness now. 'I love you,' she said. 'Don't try to speak just yet. Rest a while in my arms.' She ran her fingers through his hair, and he tried to smile in response. 'Where...where...are we?' he whispered. 'You are safe,' she said quietly. 'None can harm you here. We are in the garden. Rest.' His voice was hoarse, straining out of his throat despite her protests. 'You...you got...the information?' 'Yes...far more than I needed,' she said. {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} A Rising Storm A heavily-shadowed figure stands on the balcony of the gallery of an upscale townhouse, centered in the middle of what was once a respectable English town -- the town now being the center of depravity, excess, and perversion. The figure walks back towards the stairs to the rest of the house, revealing her as a tall, attractive woman with dark blue hair. The formerly clear night sky clouds over suddenly, the comforting rays of moonlight being choked by the roiling black clouds which ripple with sparks of blood red light. A voice rings throughout the gallery, commanding and powerful, yet also cold. "Ronnie," the voice intones, "The time has come. The world is to be prepared for my arrival." The woman stops, looking around for the source of the voice. Hanging in the air where there was nothing before, a cracked mirror fills with the image of a valley, the grass stained the color of rust with spilled blood from the multitude of bodies. The scene shifts, showing ruined towns and burning towers, foreboding castles and fortifications flying the banner of the Dark Lord -- a mailed fist clenching a trident. "My lord," Ronnie gasps, "are you sure the time is right? We are still somewhat lacking in actual control." The air charges with an electrical impatience as the voice responds in the same cold, powerful voice, "The time is now, what is not ours is to be taken. Those who do not yield to be destroyed. The world is to be given to me, and I demand it soon." Ronnie nods slightly, the ghosts of a grin stretching at her lips, and walks to the mirror, taking it in her hands, delighting at the images of conquest and death it displays. "Yes," she coos, the grin threatening to cut her head in half with its width, "let the end begin, and let the Light finally die." Cackling madly now, the sound of the tortured insane, she walks down the stairs. "No one will stop the Darkness now," she says, before exiting completely from the gallery. {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} {+} Awooga Corner Today as I walked through a peaceful rose garden, I met with a woman who I'd not seen before. She introduced herself to me as Desdemona, and told me that she had something I might find interesting. She then passed me this paper from her personal diary, something I find fitting for my corner dedicated to knowledge of the Awooga, and their friends. June 21- It is hard to think how far I have come. When I met up again with Deqitosv the memories of the past came back in a flood. When I think back to why I left this place, I sometimes wish that I had stayed. I recall when I first met my mentor, Deqitosv, in the muddled streets of Tara. I was merely eighteen at the time. I do not know how old he was, I believe he was quite the bit older than my years. Oddly enough, he has aged much, but quite well, since I saw him last. I met him at the well, I bumped into him and he said his apologies, I mumbled mine in return. He was so tall that I was intimidated. He laughed at my blushing and awkwardness. He asked me questions I did not know the answer to. I had no profession, no family, no friends and no money. I was a nonentity. He took pity on me, which further embarrassed me. I still have the first piece of gold he gave me, one piece of many. He told me to buy what I needed with it, but I could not part with the kindness of this coin, although I did use some of it to purchase clothing and food. I was so unaccustomed to attention of any sort, or kindness; I normally stole what I needed and ran before I was caught. I ran away from him too, too embarrassed to continue speaking to him. He followed me and offered more help, I gave in to his kindness. Over time he introduced me to his friends and family, taught me how to be a druidess. I do love being a druidess. We traveled together as I healed him, earning my keep and money for the necessary herbs. I recall seeing him happy with his family, a new daughter given to him, and his wife. I felt an absence of family in myself, and left in search of answers, or perhaps in search of questions. I wanted to find my family. As I wandered in search of my family, I found a man, Mikhail, my uncle. He told me of my family, of my grandparent's struggle as farmers, my parent's faithfulness to the communist government, and how they died for such a fruitless campaign. I can not believe I was so faithful for so long as well. No longer am I, no longer will I follow the paths of madmen. My uncle went farther into our history, and told me I was the last left in the family, aside from him. He died that night, leaving me alone in this world, wandering without knowing what to do, or where to go. Now I have returned, and met up with him again, he does not hold a grudge for my leaving, for this I am grateful. Instead he has again led me to my destiny; he has helped me gain admittance to the clan Angesley. I still follow the path of the druid, but this time not as a pupil, but a master of the arts. I can only hope that I can rebuild the friendship that I had believed lost, and to be a credit to my mentor. ____________________________________________________________ / \ / __ __ __ __ __ ______ WHY? WHERE? / / / / / / / / / / / / / __ / WHEN? / / / / / / / / / /_/ / / / / / WHAT? WITH? / / / / / / / / / __ / / / / / / / / \/ \/ / / / / / / /_/ / We've got the answers! / / \________/ /_/ /_/ /_____/ / / - by the angel CLeo - / \____________________________________________________________/ Hello Legenders! For you this week, I've interviewed Cara. She seemed more than happy to do the interview! Have fun reading! Name: Cara Ivy Sovereign Occupation: Mortal Woman of the Circle of Angels, High Princess of Terris, and former Guildmistress Q - 'What is the most dangerous situation you've ever been into?' A - 'I once mud wrestled with Chante'! That's not too dangerous, but if you know how hard that girl body slams!!!' Q - 'What would you say is the best dream you ever had?' A - 'The dream that I hit level 10. :P ' Q - 'What would you say represents your soul the best?' A - 'The weather. Changes from day to day. My soul really affects my personality, so that is a good description. Sometimes it's dreary and sometimes it's sunny.' Q - 'If you could have the house of your dreams, what would it look like?' A - 'Oh, wow! It would be a blue-marble castle, with French doors and balconies. Inside it would have the constant smell of freesia, and I would rule on a gold and sapphire throne. Everything that could be colored would be blue.' Q - 'What do you think of Richard the innkeeper?' A - 'Oh, he's a nice man. He's very overpriced though. I don't have a lot of money, and he makes it costly to keep my stomach full. He's not pushy, either. *Mutters about Mistress Quickley*.' Q - 'If you could go anywhere in the world, where would you go?' A - 'Probably Dreamland. :) I venture in and out of the sea of waking dreams, and I hold my dreams very close to me.' Q - 'If you could go back in time and take back something you've done/said, what would it be?' A - 'I really don't know... Maybe turning my back on becoming the Shadow Goddess. But I love my life, and wouldn't change anything really.' Q - 'What is your favorite meal?' A - 'Filet mignon. It's one of the few meat things I'll touch.' Q - 'If I could grant you a wish, what would it be?' A - 'To have my children Xander and Sulis, who were killed as babies, still alive.' Q - 'A few words of advice for our readers?' A - 'Ahhh, an old quote, but totally a good one: Stand for something, or you'll fall for anything.' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= That concludes another edition of "Who?" I would like to remind you that most of the people interviewed were picked randomly. I am open to interviewing people on requests as long as there is a good reason (example: the person is well known, is a GM, is an old legend player, is a person who achieved something extraordinary or other valuable reasons). I do give myself the right to decline requests if be needed, but doubt I will decline any. Do not forget that you may send in some questions that you would like me to ask to my guest. Just take a piece of paper, write them down, and mud mail it to me. Until next time... May luck be on your path forever! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Legendary Times is published by the immortals of LegendMUD. Please send all replies, additions, or corrections to our address at [email protected] for inclusion in the next edition. We, however, reserve the right to moderate this discussion, and may object to some submissions. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=