Volume Nine Issue Twenty-Five
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./ / THE LEGENDARY TIMES ............/ / .........../ /.....______.._____.....______.._____.......____ ........../ /...../ /./ \.../ /./ \...../ \ ........./ /...../ ___/./ ____/../ ___/./ __ \.../ /\ \ ......../ /...../ /_.../ /....../ /_.../ /..\ >./ /./ / ......./ /...../ __/../ /____../ __/../ /.../ /./ /./ / ....../ /_____/__/__../ \_\ /./ /__../ /.../ /./ /_/ / ...../ / /./ /./ /./ /.../ /./ / ..../ /_/..\______/./_____/./__/.../__/./_______/ MUD .../________________/ running on mud.legendmud.org 9999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= http://www.legendmud.org/ ftp://ftp.legendmud.org/pub =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VOLUME NINE, NUMBER TWENTY-FIVE June 29, 2002 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS The Editor's Note NEWS, REPORTS, UPDATES Calendar of Events Recent Updates Recent Q&A Topics DID YOU KNOW: What does Kaige do around here? LEGENDITES Announcements Adamar's Ancient Mob Quotes Trivia Results Clan News The Ramblings of a Drunkard A Force Begins To Move One, Two, Four! In Service of the Moon ___ ___ \ |-----------------------------------------------------------------| / /__| The Editor's Note |__\ '-----------------------------------------------------------------' We're about to jump ahead in time to the Medieval Era. So it's time for everyone to put away their crude stone clubs and shed their animal skin cloaks and togas and get themselves all dandified up. Ruffles are good, especially if you'll be in Tudor England. Fringed buckskin is also a necessity if you'll plan to visit the New World. But regardless of where you're headed... we want to hear about it! We are still interested in publishing any short travelogue type articles written by players on their favorite area(s). Just submit it to [email protected] (3-5 paragraphs/500 word max). Tell everyone what's interesting/fun to do there, what makes it your favorite area, what's your favorite thing to show off there to new players, etc. No spoilers or other in game info please! The following keywords can be used with the HELP and AREAINFO commands online to find out more information about these medieval areas: 1802AK; ALHAMBRA; BFOREST; BOSTON; CRUSADES; FIWAR; KLEIN; MALTA; MEDSEAS; PIRATEDEN; ROMANIA; SALEM; SHERWOOD; STDENIS; TORTUGA; TUDOR; VICELIMA; and VIKING; We also have a section on the web pages that is dedicated to providing basic information and related links that may be of interest. To visit, that page, please point your browsers to: http://www.legendmud.org/Reference/medieval.html If you're planning an adventure to go explore any of these areas for the first time, we like to recommend that you read the helpfile on the area first, turn brief off, check exits often and check out HELP MAPPING, and enjoy the experience! You may also want to read HELP XPGAME and get even more rewards for your exploration! We hope that you enjoying all that we have in store for you this summer and that everyone is having a good time exploring our world's history! -Kaige ___ ___ \ |-----------------------------------------------------------------| / /__| LegendMUD Calendar of Events |__\ '-----------------------------------------------------------------' [All times are system time unless otherwise specified] JUNE JULY Su Mo Tu We Th Fr Sa Su Mo Tu We Th Fr Sa 1 1 2 3 4 5 6 2 3 4 5 6 7 8 7 8 9 10 11 12 13 9 10 11 12 13 14 15 14 15 16 17 18 19 20 16 17 18 19 20 21 22 21 22 23 24 25 26 27 23 24 25 26 27 28 29 28 29 30 31 30 Sunday, June 30th 5:00 pm Ancient Trivia with Siachet July continues our 2002 Summer Odyssey in the Medieval Era. Join us on a journey through time to explore our world! Wednesday, July 3rd 9:00 pm Medieval Flag Hunt Thursday, July 4th No Q & A - U.S. Fourth of July Saturday, July 6th 2:00 pm Market Day in Tudor London Wednesday, July 10th Wednesday night game, TBA Thursday, July 11th 7:00 pm New Time Q & A in the OOC Auditorium Saturday, July 13th 11:00 am A Summer Snowstorm 8:00 pm Market Day in Kleinstadt Wednesday, July 17th Wednesday night game, TBA Thursday, July 18th 7:00 pm Q & A in the OOC Auditorium Saturday, July 20th 5:00 pm Medieval Trivia with LadyAce Wednesday, July 24th Wednesday night game, TBA Thursday, July 25th 7:00 pm Q & A in the OOC Auditorium Saturday, July 27th 2:00 pm Market Day in Lima Q&A NOTICE There will be no Q&A on July 4th; and starting on July 11th, the Q&A sessions will once again begin at 7:00 pm on Thursday nights. ___ ___ \ |-----------------------------------------------------------------| / /__| Recent Updates |__\ '-----------------------------------------------------------------' /\ CODE UPDATES / \ / \ BUG FIXES /_ _\ o It no longer appears as if you save before dropping | | things in houses | | o elementals shouldn't be affected by weather while indoors | | |__| /\ HELP FILE UPDATES / \ / \ The following helpfile was recently updated: /_ _\ | | MULTIPLAY/CROSSPLAY | | | | Thanks to all the immorts and players who made this possible. |__| /\ / \ SUMMER ODYSSEY / \ /_ _\ MEDIEVAL ERA UPDATES | | | | If you want to suggest specific improvements or new additions | | to existing areas please don't hesitate to submit them with |__| the idea/bug/typo commands or drop mudmail to the builder /\ currently responsible for the area (check AREAINFO to find / \ out!) And don't limit ideas to just these three months! / \ /_ _\ FRENCH & INDIAN WAR | | Various bugs and typos fixed. Also everything that had | | been reported here as being fixed the past two weeks, | | should now REALLY be in. |__| /\ HOSPITALLER MALTA / \ Issues with the crate quest fixed. / \ /_ _\ 1802 ALASKA and THE ALHAMBRA | | Various bugs and typos fixed. | | | | |__| Other Area Updates /\ / \ ARABIAN NIGHTS / \ Fixes the harem girls -- they should be back to their /_ _\ old selves. | | | | AZTECS | | Various bugs and typos fixed. |__| /\ ANCIENT EGYPT / \ Compound bow is now TWOHANDED. Priest of Anubis should / \ respond to yes/no correctly. Various issues fixed with /_ _\ the anna quest. Various bugs and typos fixed. | | | | ANCIENT GREECE | | The lotus eater should not be handing back empty vials |__| now. Various bugs and typos fixed. /\ / \ BEOWULF / \ Shouldn't be told the beast is both coming and not /_ _\ coming now. Various bugs and typos fixed. | | | | CELTIC IRELAND | | Herne's hounds should be assisting him properly now. |__| Faerie bow is now TWOHANDED and the quiver is AUX slot /\ like other quivers. Various bugs and typos fixed. / \ / \ /_ _\ In Progress Area Updates | | | | This section is intended to let everyone know what builders | | are working on behind the scenes. It is not a perfect record |__| of progress as all builders will not make updates every week. /\ Players badgering builders about progress or a perceived lack / \ thereof will be flogged. Remember, the longer spent answering / \ questions, the longer the project takes to complete. /_ _\ | | Bart Paris Expansion | | Cheyla 1802 Alaska Expansion | | Kae Larderello (Dante's Hell) |__| =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _______ ____ _______ / ___ \ / __ \ / ___ \ Logs of Q&A sessions are available on the | / \ | \ \/ / | / \ | web pages for those who are unable to attend | | | | \ / | \___/ | or had to leave early. The most recent ones | | | | / \/\ | ___ | are listed on the sitemap page or you can | | /\| | / /\ / | / \ | get a complete list on the Q&A index page | \_\ \ | \ \/ \ | \ / | at the url below. \___\/_/ \__/\/ \_/ \_| http://www.legendmud.org/Community/lectures/QandA/QA_index.html RECENT TOPICS o Every Item From Corpse Saves? o New Stuff Summary o Warnings: Points and Appeals? o Time On LotP App Results? o Elementals and Indoors? o Overrent and Leaving Fast? o Mort Trivia: Ideas & Prizes? o Max Player Support? o New Areas? o Kaige's Name? o Do Imms Get to Play? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _____ / _ \ DID YOU KNOW: What does Kaige do around here? /__/ \ \ / / With all the talk about how nothing's changing and nothing new / / gets done. I thought I might share with you all, what exactly /__/ it is that I do around here. I began working on LegendMUD in __ grad school, then I dropped out and was working part time. / \ These days, I'm a stay-at-home mom with two kids (4 & 5 years \__/ old) so my attention level varies widely. _____ / _ \ I still feel strongly about Legend as I did years ago, perhaps /__/ \ \ more so now than then, as it provides the bulk of my adult / / conversation. But instead of only building, I now work with / / all the different aspects: building, coding, player relations, /__/ administration and also management which I admit I suck at, so __ it takes even more effort for me. / \ \__/ I also never seem to have enough time for all the ideas that I _____ want to do (let alone everyone else's), nor always the coding / _ \ skill to pull some of them off. In addition to that, I also /__/ \ \ work with the other immortals to make sure that their jobs can / / be done. I'm a sucker for a logic puzzle to get an act working / / for another builder so they can go work on something else. /__/ __ I regularly put in 40+ hours a week doing LegendMUD / \ related things. But those are not un-interrupted hours, which \__/ make coding and building slower as smaller tasks are more _____ manageable than longer involved ones. / _ \ /__/ \ \ So, lemme share with you what all I do behind the scenes and / / hopefully it will explain why I'm not cranking areas out like / / I used to. Add to all this, it used to be possible to have a /__/ "complete" 100 room area in a file that was only 200-300K for __ everything and now it's not unusual for areas to be hitting / \ 600-900K. No more two week areas like the original Sherwood. \__/ _____ KAIGE'S WEEKLY LEGEND TO DO LIST: / _ \ /__/ \ \ MONDAY: / / Sort Bugs/Ideas/Typos files into correct depts. / / Update builder & admin to_do files. /__/ Send Coder & PR info to Ea! and LadyAce. __ Send lotto names to Kae. / \ Code/area work -- usually offline \__/ _____ TUESDAY: / _ \ Code/area work /__/ \ \ Online most of the day / / / / WEDNESDAY: /__/ Code/area work __ Online most of the day / \ Last Day for code updates \__/ _____ THURSDAY: / _ \ Code/area work /__/ \ \ Online most of the day / / Collect info for LT and begin formatting / / Q&A - attend & log -- start cleaning up the log /__/ __ FRIDAY: / \ Online most of the day \__/ Supervise weekly update -- write up area updates _____ Clean Q&A log & put on web / _ \ Post Q&A URL & topic summary to welcome board /__/ \ \ Maybe get to play a mortal for a while. / / Collect info for LT and begin formatting / / /__/ SATURDAY/SUNDAY: __ Finish & Send LT Sat morning -- update web archive. / \ Misc code/area work, usually done offline in morning. \__/ Otherwise, these are family days. _____ / _ \ ONGOING: /__/ \ \ Read boards & watch channels for trends & atmosphere. / / Deal with admin issues as they come up. / / Answer builders questions and maintain building docs /__/ (yes, I've been slacking on that again). __ Run monthly reports like Connection Analysis / \ \__/ If you don't see me, that's where I am or I'm with the kids. ___ ___ \ |----------------------------------------------------------------| / /__| LEGENDITES: Information Regarding the People of Our World |__\ '----------------------------------------------------------------' Retribution has reached 100 million experience! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Adamar's Ancient Mob Quotes Trivia Results There was 1 pt for each right answer and 1/2 pt for partial answer or good joke. Player points prize won --------- ------- ---------- Nietsche 11 pts donated prized (single winter color coupon) Herbert 10 pts mundane (traded for mystery prize of 1color string) Altov 4.5 pts multi-color string(trade for single winter color coupon) Hannah 2 pts m-c string(trade for m-c treat) percy 2 pts m-c string(traded for different m-c string) Akira 1 pt m-c string Sethe 0.5 pt single color string (traded for m-c string) All winners had the option to trade their prize for mystery prize. Join Adamar later in July for a round of Medieval Mob Quotes Trivia! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Offical Notice I am pleased to announce that Lawrence Windstrom has accepted to be adopted by me. As of this day he is my lad in every emotional and legal aspect. He will not be living with me at all times, but he is welcome to use my home as his own. Ibrahim ___ ___ \ |--------------------------------------------------------| / /__| Clan News |__\ '--------------------------------------------------------' The Mercenaries clan was disbanded on Friday, June 28th, by Krynn. The former Mercenary leader is rumored to be retiring from pkill as well. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Syndicate will be celebrating their one year anniversary of forming on July 3rd. So congratulations to them on their accomplishment! The Sandman, don of the family, was unavailable for comment. It's widely known that their purpose is strictly family business not ours to know... but they are watching every move we make. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Grendels remain the PK clan with the most members who are out there on the front lines. The Knights of Legend had the next largest number this week. The Syndicate was slightly more active than the Hermetics, the IRA and the Enforcers. The Grand Coven, perhaps resting up from Midsummer's celebrations, were quiet this week. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= There were 30 pkill deaths in the last week, so come on, let's get YOUR name up in lights! Have you witnessed/commited any glorious or nefarious deeds? Send a short report to us at the LT. If you are looking for a fight, recruiting, or anything else related to PK (not necessarily PK Clan related), advertise here with us! It's free AND you'll get a token! Be a celebrity, the envy of all your friends! Tick off your enemies or just tell your side of the story! The possibilities are endless -- act today!! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= There are currently 15 RP clans and 7 PK clans. This leaves open slots for ten (10) more clans to form. For more information, read HELP CLAN and see the clan information list via the CLANS command while logged into the game. For a basic handbook and reference for players interested in founding and running a clan, visit http://www.legendmud.org/Reference/gm.html. _______________________ / \ o O | Wonder what folks are | `\|||/ | doing over at LegendMUD?| (o o) \_______________________/ ooO_(_)_Ooo________________________________________________________________ _____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___ __|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| The Ramblings of a Drunkard As I was drinking my ale in the local tavern after a long day at work, I noticed the person sitting next to me was looking rather down, and remarkably familiar. I asked her what the matter was, and as she turned her head toward me, I immediately recognised the face. It was none other than that of Jen. Servant to Masha Corlan. Although her lady was no where to be seen. She told me of how she was captured, by the kidnappers, sparing nothing. Then she spoke of how she was locked in a dark cave for several weeks, with hardly anything to eat. I inquired as to why she was captured for so long, then she started to cry. She did not answer, so I asked of how she escaped. To this she replied solemnly, 'They let me go milord, because my lady did naught pay thine ransom.' I reached out to comfort the poor lass. But I could see any comfort that I could give, would not be enough for her. Bursting into tears, she cried upon my shoulder, never finishing her story. I do not know what she will do now, and it is not any of my business. Although, I would be surprised if she remained servant to Masha. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= A Force Begins To Move The glowing form sat on his throne, watching a small blue-green orb with some interest. He sat this way for a long time. Many people were born, lived their lives, and died before he began to speak. 'It is finally time to begin your purpose,' he said to the one standing next to him, the one he had created as his hand on the earth. 'Bout time,' the avatar smirked. 'Who is to be the target of my little game?' The deity pondered. He finally pointed to a small kingdom. 'You shall test the one called Carian Trag. They have created a place for themselves, but now nothing happens. Such a lull in activity can only lead to an accumulation of negative karma.' The avatar grinned. 'Time for me to shake up the pot and see what happens!' With a sudden crash of thunder, he was on his way to the mortal plane. The Storm Lord Susano could only sit back and chuckle at his avatar's exuberant and somewhat erratic behavior. The humans were in for quite an interesting time... =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= One, Two, Four! Then. The bard, Moira Connaught suffering eerie nightmares of blood on the floor and men who butchered innocents with huge axes. Sir Percy Blakeney waving a pocketwatch in front of Lawrence Windstrom's gray-green eyes in a half-measured attempt to hypnotise him. In customary, flamboyant style, Sir Percy had proclaimed himself to be a master hypnotiseur. 'Stare intently at the massive folds of my cravat. Look at the colors, and at the rather distracting pocketwatch waving in front of you. You're getting sleepy, not bored or disinterested, but mostly sleepy, I suppose. Err, you, not me,' he had added, yawning. The watch had gone back and forth, back and forth. 'When I count to four, you will conveniently pass out and not make me look like the fool I am. One. Two. Four!' As if on cue, Sir Percy -- and not himself -- had hit the floor, snoring. Now. Bram Stoker's 'Dracula.' Anne Rice's vampire tales, taking up almost a whole shelf of their own. Reference books on legends of the undead, from the half-rotten Transylvanian corpse leaving its grave to suck blood from the chest of the living to the Greek vrykolakas which really had more in common with a rampant poltergeist on the prowl for fresh blood and fat-bottomed women. Why'd no one ever published a field guide to vampires that vampires themselves might use? Then. 'I had a bloody image,' Sir Percy said. 'I mean, literally. And teeth.' The long-legged Englishman looked positively disturbed by the images of the nocturnal hunt that had flickered across his brain's silver screen as he had locked minds with the elf in order to hypnotise him. His cravat was becoming undone at his throat. Now. Allowing Sir Percy to use him as a guinea pig for his experiments with hypnotic treatment of post-traumatic disorders had not been his smartest move, Lawrence Windstrom concluded. Even a professional hypnotist would probably have thought twice. He should have refused. The strange images in his mind he could not explain. Frightened people approaching what seemed to be a guillotine in a public square. Smells of unwashed men and sweaty soldiers. The jeers and laughter of the crowd, in a language he did not understand. These were not his own memories. The memories of being locked up in the hospital ward, the white-robed doctors and the shiny needles, those were his customary nightmares. Frightened children locked up like monkeys in cages because they differed each in their own way from the more common members of Homo Sapiens; reports and file cabinets and dust in the corners of the gray-green office buildings. White-faced figures cringing from the sight of the cross and the empty-eyed stares of blood-less corpses, these were newer nightmares that he was becoming accustomed to as well. But the mob pressing on as the couple with the white wigs and the fine coats were being led to their execution -- that was new. Then. 'Well, er, it worked!' Sir Percy declared. 'Somewhat -- that's brillant, isn't it?' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= In Service of the Moon 'Enough is enough', boomed the all-powerful voice of the High Shaman of the Great Council, 'We have no choice but to unleash our fury upon these animals of the wild.' The crowd of onlookers stared with awe and reverence; for most of them, this was the first time they had heard the Shamans voice. This decision gave them hope against the savages that repeatedly raped and pillaged their encampments. The thick fur coat on the Shaman's shoulders gave way to the wisping winds of the north, lightly caressing him as he let the flow of nature empower him. He stood alone on the rock outcropping as the crowd quickly dispersed into their clans and headed home. The Shaman raised his head to the moon and uttered a prayer, 'May the Moon Goddess bless us as we make war with these wild savages.' The old Shaman trudged slowly down the outcropping to join his clan for the travel back, pondering the coming war and knowing that this would be his last before he became one with Great Spirit. 'But they are intelligent creatures, we simply can't overpower them.' 'No, father, we must crush them with a swift blow and quickly eliminate their numbers.' 'Son...you have much to learn to succeed as a general serving the Great Council. The fate of the seven clans will rely on you when I am succ - ' 'Father, stop with this nonsense. You've always taught me that a strong offense is the best defense. You've taught me to strike hard and swift to conjure fear into the hearts of enemies - if these...animals can even feel fear...' 'Yes, but our enemy now is different. These animals seem too organized. They attack our livestock to starve our children and anger our shepherds. They only strike at night, and just as we think we've trapped one down, a whole pack can be seen traveling toward our prey as if it was a cleverly designed ambush. They yell out warcries against the moonlight, taunting us all night, cutting off our clans from the proper rest that they need for the next days hard work. The survival of our race depends on this campaign alone.' 'Yes father, our two races cannot and will not share this land that belongs to us, however I wish not to pick this matter to the bone. I will not wait for the squabbling of our Councilmen to decide when to take a course of action. In the next two moons I will be succeeding you father...I have already sent scouts to gather information and mark territorial locations around the savage camps. In two moons when I assume full control over the Legion, I will mobilize our warriors and wipe them out once and for all. The Great General Fenris sighed heavily, misty breaths drawing around his face. 'Lupinus...I wish I could reteach you...that the best offense...is none at all. War brings only hatred; lost love, and it scars your heart forever. I have learned that my esteemed position as a General means I must prevent war, not conduct it..as you will learn many moons from now.' Fenris and Lupinus retreated deeper into their hidden caverns where safety was certain. They drank from a pool of crystalline water before retiring for the night. For a moment, the great General and his son stood before each other, gazing into the other's eyes. Fenris was the first to break contact and move away. Shortly, both were sound asleep, bracing themselves for the coming war. ***The Advent of Two Moons*** The army stood strong, silent and watchful, as Fenris and his son Lupinus trudged through the ranks, inspecting. The night was cool, calm, and perfectly still. The wind had died down to a muted whisper, soft as newly fallen snowflakes on a barren tundra. Fenris faced his son, the new General of the clans, fixing him with his steely blue gaze. 'General Lupinus, our scouts have reported the enemy advancing in packs swiftly across the plains to meet with our main battle group.' 'Good...good, Father, all is going as planned. You stay here and conduct the coming battle with these savage animals. I will meet with the raiding party. It is imperative that you hold out as long as you can to provide a distraction; so the raiding party can enter their encampment and gut them inside out. When you hear our warcry, you will know that we have been successful at disarming their internal defenses, and you may advance your position into the enemy encampment to meet with us. Victory will be ours!' 'Understood, General.' Against the soft haze of silvery moonlight, Fenris made last minute preparations for his army, adjusting positions, giving rallying speeches and receiving the ceremonial blessings from the Shamans. Meanwhile, General Lupinus and roughly 60 other companions had formed a raiding party, which was to disrupt the enemy internal defenses so the main battle group would be able to overrun the enemy army and storm the encampment with ease. The raiding party marched as swiftly as the wind could carry them. Their keen senses provided them with direction and awareness of the foreign wilderness. Each and every warrior was of the elite amongst the Legion. After thirty minutes of travel, the raiding party stopped behind the encampment. 'This isn't possible...this is NOT possible! How could those savages with their weak limbs, inferior bodies, and dull senses build an encampment so grand as this!? By the Moon Goddess! This is NOT POSSIBLE!' General Lupinus stared up in awe, horror and anger at the stone walls surrounding the encampment and the fortifications inside. They rose at least 20 times the height of the savages, towering over the raiding party. A great roar rose in Lupinus' throat and his head whipped around to face his comrades. 'We will dig under the great walls that they have erected! Let us go, brethren!' Lupinus and his band of warriors began went about creating an alternate entrance into the encampment. After an hour of dirt-filled labor, they crept into the center of the encampment. Instant chaos ensued, with the raiding party wreaking havoc and fury upon their enemies. Torches set the dwellings aflame, and the scent of blood filled the air as General Lupinus let out a warcry signaling the main battlegroup. The enemy withdrew its troops to defend against the surprise attack and the main battlegroup advanced toward the encampment, trapping the savages in their homeland. The sound of sword against flesh rent the air, late into the night. The countless howls of death and claws tearing through skin resonated with the cold southern winds. The intense slaughter was overlooked by a full moon amongst the immortal vastness of empty space. Finally, the battle resided, crushed bones and torn muscles, cries of agony still echoing in the air as the savages were subjected to the brutal rape. The Shaman spoke once more. 'I am very proud of you, my people, for vanquishing our enemy. No doubt the God of War, Homonus, has tried to bring death to us all through these savage creatures, but the Moon Goddess has protected us. These are not just savages, I see great courage and bravery amongst their ranks which is why I will honor them as a worthy opponent and name them after Homonus. I will call them....the Humans. May their spirits forever reside within the vastness of space.' The Shaman lifted his neck up toward the full moon and gave out a long howl in honor of the moon. His frail body collapsed against the crags and all that was left was the silvery glint of his fur reflected by the moonlight, wind lightly caressing it. The corpses of the humans were consumed by scavenger insects as their spirits visibly rose to the empty space waiting for each and every single one of them. To this day, one can stare up at the sky and no longer see vast emptiness ruled by the Moon as the ancients did, but a legion of stars, forever in service of the Moon. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Legendary Times is published by the immortals of LegendMUD. Please send replies, additions, or corrections to our address at [email protected] for inclusion in the next edition. All subscription options are now handled at this url: http://www.legendmud.org/lists/listinfo/legendarytimes For RP submissions, copyright ownership remains with the author. We do reserve the right to moderate the forum and edit or reject any submission. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=