Volume Ten Issue Seven

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 .../________________/      running on         mud.legendmud.org 9999

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 VOLUME TEN, NUMBER SEVEN                                February 22, 2003
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                           TABLE OF CONTENTS
                           The Editor's Note

                         NEWS, REPORTS, UPDATES
                           Calendar of Events
                   Stock C(h)ar Pk Tourney Today at 2pm
                   Immortal Applications Due March 1st
                             Recent Updates

                               LEGENDITES

                               Clan News
                  Templar Initiation Ceremony Today, 4pm
                  The Grendels Celebrate 4th Anniversary

                              The PK Front

                              Tail Chasing
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/__|                      The Editor's Note                          |__\
   '-----------------------------------------------------------------'

Kind of a short and sweet issue this week. Apologies to everyone who sat
patiently through yesterday's update and ensuing crash fest until Rufus
was able to track down the pesky cause that refused to show up on the
various testmuds over the past week and a half.

Also, sorry about any confusion the housing costs still showing as 0 gp
or non-existent listing in statement. The fix for that is waiting in the
wings and will be going in the next time the mud starts up. 

Have a great week and good luck to those in the Stock C(h)ar Pk Tourney!

-Kaige
___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|                   LegendMUD Calendar of Events                  |__\
   '-----------------------------------------------------------------'
          [All times are system time unless otherwise specified]

                      FEBRUARY                   MARCH
                Su Mo Tu We Th Fr Sa      Su Mo Tu We Th Fr Sa
                                   1                         1
                 2  3  4  5  6  7  8       2  3  4  5  6  7  8
                 9 10 11 12 13 14 15       9 10 11 12 13 14 15
                16 17 18 19 20 21 22      16 17 18 19 20 21 22
                23 24 25 26 27 28         23 24 25 26 27 28 29
                                          30 31
 
Saturday,  February  22nd    2:00 pm      Stock C(h)ar PK Tourney
Saturday,  February  22nd    4:00 pm      Templar Initiation Ceremony
Thursday,  February  27th    7:00 pm      Q & A in the OOC Auditorium
                             9:00 pm      PK Open Practice
 
Coming in March....
- March Madness Tinyplot
- St Patrick's Day Irish Casino
- Sandra's PK Tourney
- Trivia with LadyAce
....and much much more! 
 
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/__|       Come one, come all, to the Stock C(h)ar PK Tourney!       |__\
   '-----------------------------------------------------------------'

'Wait,' you say. 'Just what is this tourney? It has a funny name!'

Well, I'm glad you asked!

Ever wonder what pk might look like if it pitted you against an identical
character?

Ever wondered how it'd feel to have access to ALL the skills at once?

That's what the stock c(h)ar tourney is all about -- like a "stock
car race -- only with chars instead :).

C'mon by on Saturday at 2pm to join in on the fun. If you know you want to
come, send a mudmail with your desired pseudonym to LadyAce, to speed the
char creation process (or, be a love and show up a bit early?)!

See you there,

-LA
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/__|              Immortal Applications Due March 1st                |__\
   '-----------------------------------------------------------------'

It's that time of year again. The deadline for Immortal Applications is
March 1st, 2003. If you are interested in applying to become an immortal,
be sure to speak to the appropriate department head about your proposed
project _before_ you submit your application.

Additional information on Becoming an Immortal at LegendMUD can be found
by reading HELP APPLICATION online as well as pointing your browser to:

       http://www.legendmud.org/Reference/documents.html

The individual links to take you directly to the important pages are:

THE IMMORT CODE OF CONDUCT
   http://www.legendmud.org/Reference/imm_conduct.html

IMMORT PROPOSAL REVIEW PROCESS
   http://www.legendmud.org/Reference/proposals/app_vote.html

THE GENERAL APPLICATION FOR IMMORTING
   http://www.legendmud.org/Reference/proposals/gen_app.html

THE ADMINISTRATION PROPOSAL
   http://www.legendmud.org/Reference/proposals/admin_prop.html

THE BUILDER PROPOSAL
   http://www.legendmud.org/Reference/proposals/builder_prop.html

THE CODING PROPOSAL
   http://www.legendmud.org/Reference/proposals/code_prop.html

THE PUBLIC RELATIONS PROPOSAL
   http://www.legendmud.org/Reference/proposals/pr_prop.html

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/__|                          Recent Updates                         |__\
   '-----------------------------------------------------------------'

    /\                         CODE UPDATES
   /  \     
  /    \    CHANGES POSTED LAST WEEK THAT ARE GOING IN AGAIN:
 /_    _\    o Skill Combine Containers -- allows containers to be used
   |  |        to alter the "ingredients" into a separate result.
   |  |        Example: the mixing bowl, stove and oven in Mrs. O'Leary's
   |  |        new kitchen. These can be containers, furniture or drink
   |__|        containers. More will appear as builders add them.
    /\       o Turns housing charges back on.
   /  \     
  /    \    CHANGES FROM THIS WEEK:
 /_    _\    o Hopefully removed source of crashing bugs with last week's
   |  |        code update.
   |  |      o Fixed the mud hanging bug that centered on Melbourne's new
   |  |        professor.
   |__|      o Snapper fixed some memory issues with several often called
    /\         functions.
   /  \      o Sounds of singing, playing, serenading and lullabies can
  /    \       be heard in adjacent rooms.
 /_    _\    o Typo fix on the tailored fur tunic's short description.
   |  |      o Some mobs shouldn't be stopped by locked doors that the
   |  |        builder intended them to be able to get through. They
   |  |        weren't recognizing the door was shut in the first place.
   |__|      o Immorts can no longer blindly restring owned strings or
    /\         objects.
   /  \      o Some behind the scenes stuff for builders.
  /    \    
 /_    _\   
   |  |                      HELP FILE UPDATES
   |  |     
   |  |     General Topics:
   |__|         AREAINFO, EQUIPMENT, FEEDBACK, NEWBIE, PRETITLE, PROMPT,
    /\          REIMBURSE, USE, VIOLATIONS, WEAR
   /  \     
  /    \    Spells:
 /_    _\       BLESS
   |  |     
   |  |     
   |  |                         AREA UPDATES
   |__|     
    /\      If you want to suggest specific improvements or new additions
   /  \     to existing areas please don't hesitate to submit them with     
  /    \    the idea/bug/typo commands or drop mudmail to the builder
 /_    _\   currently responsible for the area (use AREAINFO to find out!)
   |  |     
   |  |     Expie Trophy Room in the OOC and areainfos updated to include
   |  |     this year's winners. An Expie board has been placed in the
   |__|     Awards Lobby, Auditorium (directory/news/welcome come first),
    /\      and Imm Complex Entrance (discussion comes first).
   /  \     
  /    \    1802 ALASKA
 /_    _\        Cleaned up Napachee's carving acts, fire damaging acts
   |  |          fixed, and fixed some of the animal teaching stuff.
   |  |          Various bugs and typos fixed.
   |  |     
   |__|     AFRICAN SAVANNA
    /\           Mules will hopefully act correctly instead of going
   /  \          along for the hike up the mountain. Mules now have packs
  /    \         on them. Playing with the bonfire now hurts. Certain
 /_    _\        animal skins are now type ARMOR and material FUR so they
   |  |          can be used for mending and tailor. Fixes the lion
   |  |          again, no fur from the python.
   |  |     
   |__|     THE ALHAMBRA
    /\           Bandits no longer trip mounted people.
   /  \     
  /    \    CELTIC IRELAND
 /_    _\        Typo fixes. People who should have the keys to the dun
   |  |          rooms should now be able to move through locked doors as
   |  |          intended. When Aengus whaps people for messing with
   |  |          Tika, expect it to sting a bit.
   |__|     
    /\      THE CRUSADES
   /  \          The gatekeepers have gotten over their obsession with
  /    \         approving of you multiple times in a row. Some desc
 /_    _\        tweaks done also.
   |  |     
   |  |     MELBOURNE
   |  |          Several attempts to address the mud hanging problems --
   |__|          Professor Brumwell will be back, but has been pulled
    /\           temporarily. The teapot is useable to make tea.
   /  \     
  /    \    PARIS and OPERA HOUSE
 /_    _\        Hopefully fixes the butler's and dame's act spam when
   |  |          they throw people out. Various bugs and typos fixed.
   |  |     
   |  |     SHERWOOD
   |__|          Confusion over no additions and max size of 6 on some
    /\           housing fixed.
   /  \     
  /    \    SOUTH SEAS
 /_    _\        Pym should stay around longer before disappearing.
   |  |     
   |  |     TORTUGA
   |  |          Pamphlets are now notes.
   |__|     
    /\      ANASAZI AMERICA, ANCIENT GREECE, ANCIENT INDIA, ANCIENT
   /  \     NAZCA, ARABIAN NIGHTS, FRENCH INDIAN WAR, HOSPITALLER MALTA,
  /    \    PORT OF LONDON, SAN FRANCISCO, VIKING SKANDINAVIA
 /_    _\        Various minor bugs and typos fixed.
   |  |     
   |  |     
   |  |     
   |__|                    In Progress Area Updates
    /\      
   /  \     This section is intended to share what builders are working
  /    \    on behind the scenes. It is not a perfect record of progress
 /_    _\   as all builders do not commit updates every week. Badgering
   |  |     builders about their progress will get you flogged. 
   |  |     
   |  |             Kae           Larderello (Hell)
   |__|             LadyAce       Kleinstadt (Update)

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  _______   ____    _______
 /  ___  \ / __ \  /  ___  \  Logs of Q&A sessions are available on the
 | /   \ | \ \/ /  | /   \ |  web pages for those who are unable to attend
 | |   | |  \  /   | \___/ |  or had to leave early. The most recent ones
 | |   | |  /  \/\ |  ___  |  are listed on the sitemap page or you can
 | | /\| | / /\  / | /   \ |  get a complete list on the Q&A index page
 | \_\ \ | \ \/  \ | \   / |  at the url below.
  \___\/_/  \__/\/ \_/   \_|

     http://www.legendmud.org/Community/lectures/QandA/QA_index.html

                              RECENT TOPICS

 o New Herb Progess?                 o Combine Container Ideas?
 o Chemistry or Pharmacology?        o No New Herbs In New Areas?
 o No more "The ..." Pretitles?      o Making Trans Mobs Immortal?
 o Progress with Bug on Item Loads?  o More on Problems in Greece
 o Port of the Sea Peoples?          o Animating Corpses Change?
 o Names vs Keyword Matching?        o Hitroll Limits?
 o Discussion on Areas & Quests      o General Suggestions/Questions
 
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/__|      LEGENDITES: Information Regarding the People of Our World   |__\
   '------------------------------------------------------------------'

                Jenna has reached 200 million experience!
                North has reached 100 million experience!

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                        Quest for Enlightenment

Being a Jedi is hard. I have to stay to one side of the Force, keep my
intentions good or evil, and follow a certain order. Everything is about
good or bad, light or dark. I was tired of following the rules of the
Dark Jedi, so I went on a quest for further enlightenment of the Force,
though it does not have a large presence in the world. I wandered through
the desert for sixty days, eating and drinking only what I found. The
pain I experienced at certain points was unbearable, and I lost my
strength. I was almost to the point of giving up, when I came to a huge
discovery that changed my life. I found an epicenter, if you will, of the
Force, in which I found that the Force itself is not truly confined
through the powers of light or dark. Light or dark is how you choose to
use the Force. This discovery allowed me to use the former Light Side
powers, and I regained my strength. I am now one of the first Shadow
Jedi, someone able to use both "sides" of the Force.

Trousers will no longer be seen as:

Short: a dark Jedi with piercing grey eyes~
Long : A dark Jedi with piercing grey eyes is standing here, emitting the
       Dark Side.

but rather as:

Short: a rough Jedi with dark hair
Long:  A rough Jedi with dark hair looks at you, with aged grey eyes.

     ___                                                          ___
     \  |--------------------------------------------------------|  /
     /__|                      Clan News                         |__\
        '--------------------------------------------------------'

          +----------------------------------------------------+
          +                                                    +
          +                                                    +
          +                Let it be known                     +
          +         that the Order of Poor Knights             +
          +      of Christ of the Temple of Solomon of         +
          +     Jerusalem shall celebrate the initiation       +
          +   Firefly Ferrin on the 22nd of February,  4pm.    +
          +                                                    +
          +    The ceremony will be held at the Templar's      +
          +       Church, not far from the Royal Stag.         +
          +                                                    +
          +          All are most welcome to attend.           +
          +                                                    +
          +                                                    +
          +----------------------------------------------------+

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Congratulations to The Grendels as they are celebrating the 4th year of
their founding on February 22nd under the free-forming clans system.

The Grendels have had a clear majority of their members active lately and
have been enthusiastically pursuing their stated purpose of "kill kill
kill". 

For more information about this long-standing clan of Legend, contact
their GM Fortebraccio, check out the CLANS command, or try a search for
                      GRENDELS on the web pages:
(http://www.legendmud.org/sitemap.html and enter keywords in the SEEK box).

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There are currently 16 RP clans and 9 PK clans. This leaves open slots
for seven (7) more clans to form. For more information, read HELP CLAN and
see the clan information list via the CLANS command while logged into the
game. For a basic handbook and reference guide for players interested in
starting and running a clan, we recommend that before you even type FORM,
you visit: http://www.legendmud.org/Reference/gm.html.

     ___                                                          ___
     \  |--------------------------------------------------------|  /
     /__|                    The PK Front                        |__\
        '--------------------------------------------------------'

The Grendels were out in force again with over 70% of their members
participating in at least one skirmish this week. The Infernals countered
with a little over half of their force in the field. The Panuccis Pizza
employees and the Knights of Legend also had a decent showing this past
week with the Grand Coven and Syndicate each sending a few members out
into the fray. A single member from the IRA was out fighting for their
cause and no members from the School of Hard Knocks and the Hermetic
order were seen anywhere near battles this week.

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This past week there were 120 pkill-related deaths involving 41 different
characters. Of those 53 characters, 36 of them were accept all at the
time. So come on, let's get YOUR name up in lights! We can't report on it
if you don't tell us about it!

If you have you witnessed or committed any glorious or nefarious deeds,
send a short report to us at the LT. If you are looking for a fight,
recruiting, or anything else related to PK (not necessarily PK Clan
related), send it in! It's free AND you'll get a prize token! Be a
celebrity, the envy of all your friends! Tick off your enemies or just
tell your side of the story! The possibilities are endless -- act today!!
 
              _______________________
             /                       \
        o O | Wonder what folks are   |
  `\|||/    | doing over at LegendMUD?|
   (o o)     \_______________________/
ooO_(_)_Ooo________________________________________________________________
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__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|

                            Tail Chasing

Another running ritterling. Yet there was no tail. She was sure somebody
had told her that ritterlings would drop their tails when scared.
Supposedly, it was some kind of diversion so they had time to run. Yet she
had been hunting down scum all morning and none of them had dropped
anything - except for the occasional damsel, of course.

She had to find some ritterling tails for that pizzaboy. He said he
needed them to introduce a new kind of pizza. She didn't really care why
they were needed. Just that she, in a less bright moment, had promised to
get them. And of course there was the promise of Ramirez dropping his
pants for her. Of course she could just rip them off.. but it was fun
scaring these little scummies. The only drawback was that none of them
seemed to be dropping their tails. It could not be that she was not scary
- of course. Maybe they simply had not had enough time to grow them? She
could imagine them being scared often enough. And surely it would take
more than 5 minutes to grow a tail?

Sigrid Icelander easily picked up a trail of another big-footed knight -
this one had to have a tail! Else, she decided, she'd have to bring some
rat tails. Nobody would be able to tell the difference - given there was
one - anyway.

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The Legendary Times is published by the immortals of LegendMUD. Please send
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