October 11, 2010 Issue

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                             TABLE OF CONTENTS

                          A Note from the Editor

                          UPDATES FROM THE STAFF:
                               Code Update
                            A Note from Sandra
                        LegendMUD Calendar of Events

                               PLAYER NEWS:
                             XP Achievements
                             The Pkill Front
                                Clan News
                              Shugah's Tips

                            Player Submissions
                            A Trial of Modesty
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                           A NOTE FROM THE EDITOR

I don't have an excuse for this delay (again). I just seem to let time get
away from me and then POOF!, it's two months since the last issue. Anyway,
in this article you'll find the updates, a few wonderful articles (We get to
find out about Serpentarius' latest adventure! I teared up, I won't lie.),
and a rather important note from Sandra.

-Lamia

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                                AREA UPDATES

Code & Builder Update (8-24-10)
---------------------
Building:
Straussy was on a roll the past week or so. He's done a LOT of work on the 
Titanic, as well as:

London: 
Some fixes to the Royal Explorer quest --
Shouldn't be asked to go places you can't get into. He shouldn't get confused 
if you ask him conference more than once. You can't get others to pick up the 
handbooks for you. get out there and find them yourselves, Lazies!
Pieces of parchment are now NOTE.

Rome:
Named NPCs should now have all of their keywords AS keywords.

Nazca:
The udan teacher will not require the correct stats.

Paris:
Mimi's response will depend on quest completion.

F.I.War:
Some reworking of indian acts in the longhouse. Shouldn't be too much 
different than it is currently.
Indians that stop the fight will now give a message saying so.

Boston:
Minor fix to Johnny to make him a little more down to earth.

Klein:
Hopefully fixed the gates where the mobs are going back and forth like a 
buncha goof balls.

Alaska:
Decreases the timer on some of the detrimental affects. And a few typo fixes.

Pirates Den:
Blackbeard is mad. That is all.

Japan:
Changed the innkeeper's name, since Minako the player has been here longer.
Few typo fixes as well.

Typo fixes also went into Beowulf, Shadowlands, Seoni, and Dreamtime.

Coding:
Lots of bug fixin by Maharet
We've increased the skill lag on topple to be about the same as bash.


Code Update (10-10-10)
-----------

* most of the update is a bunch of bugfixes
* add command 'merge' for people who know how to 'make bandage'

merge: 
merge allows you to merge bandage rolls, i. e. you need to have 2 non-full,
non-flaming bandage rolls in your inventory. if you then type 'merge', the
2nd roll found in your inventory matching these requirements will be filled
up with bandages from the 1st roll found. After the merge, 2nd roll is full, 
1st roll will have a reduced number of bandages or will be gone if it did not
have enough or just enough bandages to fill 2nd roll.


Building Update (10-10-10)
---------------

[Mobs]
Aeneas should know when to follow himself as needed.
Kerberos should fight with less of a 'all or none' strat.
Delivery boys shouldn't look like grown men.
Japanese innkeeper changed names.
Certain Klein locals should be more discreet when locking gates.
Romulus's description changed.
Blackbeard has even greater resistance!
The serpent in medieval should be more verbose during combat.
Blue whales should be more polite when destroying your strung vessels.

[Items]
Treasure maps are no longer auctionable.
Tartarus keys should be more balanced now.
A hand-written manuscript has changed its description to make it more unique.
Sakura trees are more sizable.

[Rooms]
Exits shouldn't cause odd typos if you try: open <exit keyword>.
Dropping nuts shouldn't occur quite so much.
Alaska sleep affects had their timers reduced. 

[Quests]
The Eagle quest should be more specific with any related items.
Redbeard may require something extra of you, if you choose to pass through.
Strength of Titans affect is now considered a beneficial affect.
Alfredo should be more clearer as the items he needs.
Liman post-title removal quest should be working correctly.
New pretitles: Sly, Chief and Sweet.

[Areas in the Works]
R.M.S. Titanic


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The Time Has Come...

In my time on Legend, the game has gone from a tiny little world with just
a handful of areas, to a large one,with dozens of areas, scores of quests,
and while our playerbase isn't what it once was, we've got a loyal one that
has stuck with us through thick and thin. I'm proud to say that I've been a
part of all of that. I've 'watched' our players grow from pain-in-the-ass
teenagers to parents and good friends. Along side of you, I've felt the
pain of loss of friends I've known only online. LegendMUD has become a
great community, and I'm thankful of that.

However, it's time for me to step away from my position as Implementor. I've
had a great time as an immortal on Legend. Starting way back when dirt was
a newbie(mind you, Rufus was still bigger than both me and dirt ;), I can
remember sitting with ParticleMan and discussing applying. Never thinking
that 15 years from then I'd still be working on Legend not only as an imm
but as an Imp. I can honestly say that Legend is the only thing I've done
longer than 5 years, and I've enjoyed just about every minute of it.

However, my health is my priority these days, and with school on top of
that, I no longer have the time I once did for Legend. I feel as though I'd
be doing everyone an injustice if I stayed active but did nothing. You all
deserve to have somebody there for questions, suggestions and help. Sadly,
that's no longer me.

So please give Lorenzo some time to get things straightened out in the Imm
neck of the woods. I have no doubt that he'll continue to do a great job
as Implementor, just as I have no doubt that the rest of the staff will
continue to do the great jobs they have been doing. And you can bet I'll
be back around to see that damn Titanic go in! (That's right Straussy, I'm
looking at you! ;)

Take care, behave and have fun!
Sandra


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                         LEGENDMUD CALENDAR OF EVENTS

            [All times are system time unless otherwise specified]

                                 October 2010
                            Su Mo Tu We Th Fr Sa
                                            1  2
                             3  4  5  6  7  8  9
                            10 11 12 13 14 15 16
                            17 18 19 20 21 22 23
                            24 25 26 27 28 29 30
                            31

Thursday,    October  14th, 8:30 pm    Q&A in the Auditorium
Sunday,      October  31st, All Day    Imm Complex Trick-or-Treating
  
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                              XP ACHIEVEMENTS

Divine has reached 100 million experience!
DRevil has reached 100 million experience!
Elysia has reached 100 million experience!
Baharroth has reached 200 million experience!
Elysia has reached 200 million experience!
Seraphina has reached 200 million experience!
Baharroth has reached 300 million experience!
Elysia has reached 300 million experience!
Baharroth has reached 400 million experience!
Elysia has reached 400 million experience!
Elysia has reached 500 million experience!
Mikhail has reached 600 million experience!
Serpentarius has reached 800 million experience!
Vito has reached 900 million experience!
Vito has reached 1000 million experience!


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                               THE PKILL FRONT

PK Stats by Mertjai: 
He doesn't have any this go-round because he did the MOST AWESOME THING EVER
for me.

However, I have wins for you guys. Seriously. You were ridiculously active.
Though, of course, you had quite a long time to be active! Since August 11,
Fawkes has had 62 wins, Artis has had 45, Reddeath has had 41, Rajah has had
39 wins, and rounding out the top 5 PKers are Elly and Mors, each with 36 wins
respectively.

After adding all of the wins together, there were 531 total wins. That means
there were at least 531 fights. AT LEAST, kids. I mean, if there were 531
fights with logged winners, just imagine how many fights there were which
didn't have definite endings.

Way to go!

-Lamia

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                                  CLAN NEWS

The Grendels Clan was formed by Elly.
The Hung Followers of the Raven formed by Nelson.


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                                SHUGAH'S TIPS

Aliases...No not the AKA's (also known as)... on second thought maybe it *is* 
just like that!

Did you know Legend has a server based  'alias' system? I *LOVE* it!  I play 
Legend from several computers, from work, from my laptop, from the library, at
my brother's house...yeah, all over - AND sometimes I have to use telnet 
(ugh). Don't you just think it's just rude to download a client to someone 
else's computer??  So Legend has this cool way for you to make your own 
aliases and have them always available, no matter which computer you're on. 
Especially for my mages...It makes it so much easier to cast spells with one 
word , like 'fly' rather than 'chant guh buh wonga monga ex so-and-so'. Don't 
you think so?

Directly From the help file:
Aliases are a way of simplifying and customizing your interaction with Legend
by letting you create your own vocabulary. Legend offers three kinds of
alias. A COMMAND alias allows you to make up your own name for a command or a
complex sequence of commands. PERSON aliases let you create your own names for
other players or for mobiles, and OBJECT aliases allow you to define your own
words for the things in the world around you. Legend's aliases are completely
server-based, so they're available with your character regardless of which mud
client you use, or of whether you use a client at all.

So people!!! Use it! Make those aliases!!  It's awesome! 


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         o O | Wonder what folks are  |
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A Trial of Modesty

Having searched every corner of the planet to no avail, Serpentarius realized
there was only one place left to look. The one place that filled him with
dread; the Tomb in which he'd been imprisoned for millenia.

It took him a long time to find the cave entrance - it was halfway up the side
of a cliff, completely hidden from unsuspecting eyes and protected by jagged
rocks below and the raging tides of the sea. Clearly, the Zodiac hadn't left
his freedom up to chance, Serpentarius thought.

But the thought froze him in place. He had assumed he'd been freed by some
unfortunate explorer or the like who had stumbled upon his sarcophagus, but
could now see it would be impossible for any human to scale the cliff. Who was
it then, who had freed him?

Serpentarius tried to draw his focus to the cave, but there was little to
focus on. It was pitch black inside with many twisting passages and dead ends,
so his progress was slow and fraught with fiendish traps. In fact, so complex
was the cave that Serpentarius began to wonder exactly how he'd managed to
find his way out in the first place.

After hours of searching, he finally found what could only be his burial
chamber. A massive sarcophagus stood in the center of a large cavern, faintly
illuminated against the darkness. It was the first time he'd taken a proper
look at the prison in which he'd spent tens of millions of years, but it
looked much more spacious than it felt on the inside. He noticed some runes
written on the side; he recognized them as spells of sealing from Libra, and
so it would take nothing short of a Zodiac to undo them.

The sound of a sniffle then broke both the silence and Serpentarius'
concentration. He stepped around the sarcophagus to where the sound came from
and saw a very faint figure resting against the side.

'Virgo?' Serpentarius whispered in disbelief. She looked up at him and smiled
weakly as he knelt down next to her. She had faded to the point where she was
now little more than a ghost, and her smile couldn't hide the pain in her
eyes.

'What happened?' asked Serpentarius, noticing a bite mark on her neck. The
fang impressions looked familiar. Horribly familiar.

'It's... nothing. Don't worry about it, love,' Virgo said softly. But that was
all that was needed to confirm Serpentarius' worst fears.

'Did I.... do this..?' asked a stunned Serpentarius. Virgo remained silent, a
tear rolling down her cheek as she looked down at the ground.

And now Serpentarius realized what he had done. When his sarcophagus was
opened, his spirit needed to feed; and what better meal than some foolish
adventurer? Thus with fangs bared he struck them in the neck before making his
escape from the Tomb. But only now did he realize it was Virgo who had freed
him, and Virgo who had paid the price.

'Please.. tell me what I must do to make this right,' Serpentarius pleaded
with her. But she simply shook her head.

'It is already right,' Virgo whispered reassuringly. 'For all those years I
wandered, looking for a way to free you, I wished only to see you live again.
Even if I had to trade my life for yours. So please... don't blame yourself.
You've done nothing wrong..'

Unable to feel or say anything, Serpentarius gently picked up Virgo and
cradled her softly in his arms. He knew there was no cure for his venom. He
knew she must've been suffering in agony for months. It was miraculous she'd
even survived this long.

'I do have.. one request,' whispered Virgo weakly.

Serpentarius looked down at her. 'Tell me. I'll do anything,' he pleaded.

'You must take my power,' Virgo said.

Serpentarius thought for a few moments. 'No... I could not,' he replied. 'I've
already taken more from you than I could ever deserve. I would sooner die
again...'

Virgo smiled up at him. 'You have passed the trial of Modesty and I will give
you my power,' she said, knowing her time was over. Serpentarius couldn't
respond, but he also couldn't hold back the tears. He knew as well.

'Please don't be sad. At least this way, I can watch over you,' Virgo said
gently as the last of her spirit faded away.

'I will always be with you...'

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