Volume Eight Issue Eleven
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./ / THE LEGENDARY TIMES ............/ / .........../ /.....______.._____.....______.._____.......____ ........../ /...../ /./ \.../ /./ \...../ \ ........./ /...../ ___/./ ____/../ ___/./ __. \.../ /\ \ ......../ /...../ /_.../ /....../ /_.../ /..\ >./ /./ / ......./ /...../ __/../ /____../ __/../ /.../ /./ /./ / ....../ /_____/__/__../ \_\ /./ /__../ /.../ /./ /_/ / ...../ / /./ /./ /./ /.../ /./ / ..../ /_/..\______/./_____/./__/.../__/./_______/ MUD .../________________/ running on mud.legendmud.org 9999 64.7.5.163 9999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= http://www.legendmud.org/ ftp://ftp.legendmud.org/pub =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VOLUME EIGHT, ISSUE ELEVEN June 14, 2001 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS Calendar of Events NEWS, REPORTS, & UPDATES May Connection Analysis RPing by Area LEGENDITES Announcements Clan News From Light Into Darkness The Difficulties of Leadership More pages from the diary of Edric of the Wulf I HATE IT HERE - a weekly column by Spider Jerusalem. Changing of beliefs =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ___ ___ \ |----------------------------------------------------------------------| / /__| LegendMUD Calendar of Events |__\ '----------------------------------------------------------------------' [All times are system time unless otherwise specified] -|- -|- -|- -|- June -|- -|- -|- -|- Friday, June 15 8:00 pm Chaykin's Complete the Sentence Saturday, June 16 Druid & Herbalist Appreciation Day Thursday, June 21 7:00 pm Q & A in the OOC Auditorium ___ ___ \ |----------------------------------------------------------------------| / /__| News, Reports, and Updates! |__\ '----------------------------------------------------------------------' LegendMUD Connection Analysis May 2001 Peak Mortal Players 63 Average Peak was 48 Peak PKOK Enabled Players 36 Pkokenabled Characters represent approximately 52% of active players. Peak Accept All Characters 14 Accept All Characters represent approximately 11% of all active characters and 21% of active pkok enabled characters. The first two tables below show the Average Mortal Players, Average PKOK Enabled Players, and the number that were "Accept All" connected to Legend by hour of the day as polled approximately on the hour system time during the period noted above. The third table shows the same averages calculated by the day of week. hour 0 1 2 3 4 5 6 7 8 9 10 11 ------------------------------------------ avg 30 27 22 18 15 14 14 15 20 22 23 25 pke 17 15 12 9 8 7 7 7 9 10 12 13 aas 4 3 2 1 1 1 1 1 1 1 2 2 hour 12 13 14 15 16 17 18 19 20 21 22 23 ------------------------------------------ avg 27 29 33 37 37 36 36 36 40 40 38 33 pke 14 15 16 19 18 19 19 19 22 21 20 18 aas 3 3 3 4 3 4 4 4 5 5 5 4 day MON TUE WED THU FRI SAT SUN ------------------------------------------ avg 28 28 28 28 27 29 29 pke 15 15 15 15 13 14 14 aas 3 3 3 3 2 2 3 MON TUE WED THU FRI SAT SUN AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA|AVG PK AA ------------+---------+---------+---------+---------+---------+--------- 0: 36 24 6| 27 15 2| 31 19 5| 32 18 4| 30 16 4| 26 13 2| 26 12 2 1: 33 20 6| 25 15 2| 27 16 3| 29 15 3| 26 15 4| 25 14 2| 29 15 4 2: 25 14 3| 18 10 1| 22 12 2| 21 11 2| 24 13 3| 21 11 1| 29 14 2 3: 17 9 1| 16 8 1| 16 9 2| 16 8 1| 19 9 1| 19 10 1| 24 13 3 4: 15 7 1| 12 5 0| 15 8 1| 13 7 1| 14 6 0| 17 8 1| 21 11 2 5: 12 6 0| 14 7 1| 14 8 1| 11 5 0| 12 6 0| 16 8 0| 19 9 2 6: 12 7 1| 12 6 0| 14 7 2| 12 5 0| 14 7 0| 17 7 0| 18 8 1 7: 13 7 1| 13 6 0| 15 9 3| 15 8 1| 15 7 1| 17 7 1| 18 7 1 8: 20 9 1| 19 7 1| 22 11 3| 21 9 2| 22 8 1| 19 10 1| 20 9 1 9: 21 11 2| 20 8 1| 22 11 1| 23 12 3| 22 10 1| 23 11 1| 22 10 1 10: 22 11 2| 23 12 2| 24 13 3| 21 11 2| 23 11 1| 25 11 1| 26 11 2 11: 23 12 2| 29 14 2| 24 14 4| 22 12 3| 26 12 2| 28 14 2| 27 12 1 12: 24 13 3| 26 14 3| 25 14 3| 24 13 3| 28 16 3| 34 18 5| 28 12 1 13: 24 13 2| 29 15 4| 29 17 4| 27 14 3| 29 13 3| 33 17 4| 32 15 2 14: 33 17 3| 32 18 4| 31 17 4| 30 15 4| 32 14 2| 36 18 3| 35 15 3 15: 36 17 3| 38 21 4| 35 18 5| 38 19 5| 34 18 2| 41 21 3| 34 15 2 16: 37 19 4| 40 20 3| 35 17 4| 39 20 5| 36 17 2| 39 19 2| 34 15 3 17: 38 21 5| 38 20 4| 36 18 4| 36 19 4| 35 17 3| 38 19 2| 33 15 5 18: 37 22 6| 36 19 4| 38 21 3| 36 21 4| 34 15 3| 37 19 2| 33 15 3 19: 39 22 6| 37 22 6| 32 18 3| 37 20 4| 36 16 3| 35 17 1| 35 19 4 20: 42 24 6| 42 23 7| 42 23 5| 39 21 5| 36 16 2| 36 18 1| 38 23 5 21: 42 24 6| 43 25 8| 42 23 5| 40 22 4| 36 17 3| 37 17 2| 43 22 6 22: 37 20 5| 42 24 6| 39 23 5| 40 22 3| 37 17 4| 34 12 2| 40 22 6 23: 32 15 4| 36 21 5| 34 20 4| 28 15 3| 35 19 4| 32 14 3| 35 20 5 {}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{} !===================================================================! Come one come all, to play Chaykin's Complete the Sentence on Friday June 15 at 8 PM system time! Some of you may remember this game from way back when, and it's back! It's fun, there are prizes, it's a great chance to hone your creativity, there are prizes, you can win even if you've got a slow link, and did I mention that there are prizes? Well...there are! So come join us for some laughs, be a goofball, and win! !===================================================================! {}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{} RPing by Area by Frederick Thurogood Are you tired of being from one of the six hometowns but don't have enough knowledge of foreign cultures to play a 12th century citizen of Poland, or anything of that sort? Unable or unwilling to play a character from a homeland he will never be able to visit on the mud? In that case, perhaps you should consider RPing by area. There are two ways to do this. The easy way is to get your newly created character there, covertly if possible, and then to spend enough time there that you know the area and its citizens like the back of your hand. This will also allow you to imbue some form of roleplay from the area. This can be especially interesting if you choose an area that is rarely visited, like the Aztecs, Melbourne, San Francisco, or Ancient India, so that you are part of a very few players who claim that area as their fatherland, but nonetheless have enough backup from the area itself to keep you from being all alone. If you cannot really enter the area as a newbie, however, you will need to come to the game as a newbie with a pre-existing knowledge. However, luckily, even if you cannot fight in an area, most areas aren't too hard to explore as a newbie. Perhaps the Crusades, Shadowlands, or the Pirate Den might be a bit difficult, but then, Tara and the Caribbean are similar to the last two, and the Crusades shouldn't be too bad, if you're careful. Don't be afraid to use mobs from this area to round out your roleplay. If you declare yourself to be the dhurtah's brother, for instance, people would be able to glean that you just might be a vengeful, but greedy person. Or instead, you could have had a brush with him when you were a child, and your parents had to sell their farm to save your life, and you had to live on the streets with them. In any case, once you get to the area, keep your eyes open. Pick up any bits of language or ways of talking from the locals. Try to work out a description that wouldn't look out of place, and use it. And remember: the area is meant to help you RP! Use it as a guideline, not as a strict rule, and don't be afraid to deviate a bit if it would help you RP better. Have fun with it! Next week: Practical advice on areas not in Legend. Ever wanted to play a Welsh shepherd? A Chinese Nobleman? With this article, replete with links and book recommendations, you may be more able than you thought! ________________________ / \ o O | Wonder what folks are | `\|||/ | doing over at LegendMUD?| (o o) \________________________/ ooO_(_)_Ooo________________________________________________________________ _____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___ __|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| ___ ___ \ |------------------------------------------------------------------| / /__| LEGENDITES: Information Regarding the People of Our World |__\ '------------------------------------------------------------------' Announcements Rosette has reached 100 million experience! Clan News -=-=-=-=-=-=- Murder, Inc. is now a PK clan. Intet Emne "But the Knights of Christ may safely fight the battles of their Lord, fearing neither sin if they smite the enemy, nor danger at their own death; since to inflict death or to die for Christ is no sin, but rather, an abundant claim to glory. In the first case one gains for Christ, and in the second one gains Christ himself. The Lord freely accepts the death of the foe who has offended him, and yet more freely gives himself for the consolation of his fallen knight." -- St Bernard of Clairvaux, to the first Master of the Temple, Hugh de Payens. Art thou a God-fearing Catholic, with the urge of heart to do battle against the infidel, to protect those who doth require thy shield, and to educate those who are ignorant but willing to learn? Perchance the Knights Templar comprise the haven for which thy soul has been searching. Thou art strongly encouraged to seek us out to learn of us, to travel with us, and to share our lives in Christ. Tancred de Gisborne, Master of the Temple {}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{} FROM LIGHT TO DARKNESS One rainy day on his way to Ireland Teeryal came across a dead man. He had not been dead for long though, the body was not even wet from the rain. While getting close to examine the corpse to see who it was, Teeryal gagged at1 the smell of rotting flesh, and he decided not the check the corpse. Despite the smell Teeryal decided to give the dead man a proper burial. "To many men and women being slain in the streets these days." Teeryal said aloud, "One at least will receive a proper burial." After digging a hole in a nearby grove of trees Teeryal went over to the dead man and prepared to drag him to the hole. As he was about to take hold of the corpse a quiet, almost inaudible whisper came from the man, "Teeryal...is that..you?" For the first time Teeryal got a good look at the face attached to the rotting pile of flesh, "Mhoram!? Is that you!? What in the world happened to you!?" "I was...attacked." he whispered so softly that had Teeryal not been right there next to Mhoram hew wouldn't have heard it. "By Who?" Teeryal ask as calmly as possible. "He called himself....The Shadow Walker." With those final words Mhoram's head fell limp to the side and he let out his final breath. After that sad day Teeryal vowed that he would find this "Shadow Walker" and avenge Mhoram's death. And so he started out on his journey to find the Shadow Walker. Years later Teeryal had nearly given up his search when he came accros a dark forest. He didn't know exactly where he was in the world. He had given up trying to find places on maps, they never helped. Teeryal wasn't going to enter the forest but as he looked into it something drew him in. As he entered the forest a dark cloud of mist shot out of the nearest shadow and surrounded him. In moments, the dark mist had somehow entered his mind and had taken control of him. Whatever it was that was inside of Teeryal's head made him start to walk towards the center of the forest. As the mist in his head led him towards the center of the forest, Teeryal noticed it began to get darker and darker -- almost like nightfall was near, but not quite. At the darkest part of the forest Teeryal came to a clearing. The clearing had nothing in it except for a few small dead trees and a strange black fire in the middle. No grass grew here. While taking in his surroundings, Teeryal noticed that the black fire began to grow bigger and wider until it was the hight and width of an average man. The fire then took the shape of a man and turned solid. The man stepped away from where the dark fire had burned and walked to where Teeryal was now being forced to stand. The man then spoke in a voice that sounded like a thousand men and woman all speaking at once, "So my apprentice has finally arrived." Teeryal was suddenly aware that the dark mist that had taken him over was gone. "Who are you, and why did you bring me here?" "I go by many names. The most common these days being The Shadow Walker. I brought you here to teach you my ways and replace me when i can no longer fulfill my duties." "You! You are the one who killed Mhoram!" Teeryal shouted, "I'll do nothing for you! Do you hear me! Nothing!" "Oh but you will. You can't refuse. You won't refuse, once I have reformed you," came the dark voice. "Reformed? What are you talking about!? I already told you I will do nothing for YOU!" Teeryal shouted in panic. All the dark man did was let out an evil laugh and disappeared in an explosion of black fire. After the dark man disappeared Teeryal turned and started to flee towards the edge of the clearing only to be knocked down by an invisible wall. He fled in the opposite direction and was knocked down by another wall. Realizing he was trapped Teeryal yelled, "Let me outta here!" "You will see things my way in a few minutes my apprentice," came the voice. Teeryal tried to flee again only to realize that he could no longer move his feet or legs. He looked down and saw black fire burning its way slowly from his feet to his legs. "What are you doing to me!?" Teeryal shouted as the dark fire made its way from his stomach to his chest. "I am reforming you to into an almost pure evil state. So that when the time comes you can take over where I fail," came the strange voice. By the time the fire had made its way past his chin Teeryal had passed out. When he woke up Teeryal was lying in a feather bed in a small cottage. He sat up and looked around. There wasn't much in the small cabin, just the basic stuff any person needed. "So you are finally awake." He heard a woman's voice from the table across the room. Teeryal had not even noticed the woman sitting at the table, he was too busy looking around. "How did I get here?" To his surprise his voice had changed somehow. It didn't sound human, it sounded almost demonic. "I found you on my doorstep five days ago, passed out like a drunken fool. By the way my name is Sissy. What is yours?" She said. "My name is..." He paused not knowing why, then continued, "My name is Teeryal, The Prince of Darkness." {}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{} The Difficulties of Leadership Any leader will on occasion experience that those who follow him are in disagreement with his decisions. Some leaders will refuse to listen; some leaders will even have the stamina to persevere in spite of the disgruntled of their followers. Yet, maintaining order and obedience among angry, frustrated subjects is a tedious task at best and a suicidal one at worst. It must have been thoughts of that nature that passed through Marcel Alexander's mind as he studied the faces of his presumed followers surrounding him that starlit night at the castle ruin. Still recovering from his humiliating defeat and consequent revenge over the hellspawn Soze, his confidence must have been wavering at best. Surprisingly, Soze was not among his challengers this night. A sound political move, no doubt; at this time, the Seven Circles' leader would not have taken kindly to any opposition from that individual. Injured pride will do that to a man -- and to an angel too. The dark Arabian knight, Ahriman, was the one to put words to their concern: The actions of the self-proclaimed hero and demon slayer Edric Wulf. Moreover, what those actions did to the reputation of the infernal creatures, seeing as the knight claimed to act in the name of the Seven Circles. Omni, the ill reputed necromancess, voiced her agreement. Nonetheless it was Pansi who stood and issued the challenge of the blade to their leader. Hell has a way of getting its way. Marcel Alexander must have been keeping that in mind as he was forced to yield in combat to Pansi, and renounce his decision to keep Sir Edric as a sparring partner. If you flip a coin you expect the chance of it landing tails up to be fifty percent. If you flip a coin in Hell's name, whatever side is most convenient for Hell will come up, and random chance be damned. Seems that Edric's presence was no longer desirable to the infernal powers that be. {}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{} More pages from the diary of Edric of the Wulf My Dearest Urvana, It has been seven long months since I last kissed thy lips and bid thou a good sleep. I remember every detail as you would let your hair fall before entering thy night chamber for sleep. Ahh thy beauty astounds me, thy slender build, the sweetness of thy voice. You are as much a boon to my heart as a plague to my sensibilities. Even your curly-toed slippers I would not trade for all the wealth the worlds have to offer. You are forever more the reason my soul journeys toward the light. It is the eve and I should tend to my sleep. Ohh....Blessed me it tis a messenger bird with a note. One moment my love. Ahh, tis from my good friend the Drunk McDougan. He bids me to join him and the young prince Rowane at a place called Malta. There is a dreadful warlord near there that has been terrorizing the good folk. I must join them my love for duty calls. I will write thee of the outcome, if victory favors us. Yours and Forever, Glory to the clan on the shores of Belsamor Edric of the Wulf *From the personal diary of Edric Wulf* {}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{} I HATE IT HERE - a weekly column by Spider Jerusalem. Well in introduction I would like to give you all my credentials, I never graduated from any journalism school other than the street and the occasional domestic violence encounters of my life. I never earned the rank of journalist in any way and only stumbled into the job because I hate people so well. So I wrote a few political essays which gained me far too much fame amongst people, the people of the street that live and breath vicariously from the REAL people who dwell in the glass towers and huge mansions around us. So what might you ask is a famous journalist and world renowned vigilante myself doing working for the Legendary Times? Well .. I was hungry, I was bored, and I hate it here. So I thought I would write each week a small amount on the goings on around me so that you can know the things that happen everyday in the world you live in. Well I watched young Siirous, a rather keen competitor in the player killing world be slaughtered viciously twice by Stain, a yet more vicious and nasty piece of work, though this might at first have seemed like an over zealous killer simply taking his work a step further in an attempt to grant final death, it was not, as far as all eye witnesses might tell me Stain was TEACHING Siirous how to fight better, does this not seem at all a trifle odd? If people need trained so much in the art of death perhaps they could stop by my apartment and attempt to wash my socks, I swear they haven't been touched in at least five months since the last time i attempted their cleansing and they tore a chunk of flesh from my hand. Training in fighting should always be at the hands of an aggressive article= of clothing.. Salazar Slytherin has been an interesting little man to watch, his rapid trades in souls all week have caused quite the uproar amongst D.E.R.T and Avengers members alike, and while it may be alarming for someone as simple minded as Mr Slytherin to hold your soul captive, imagine how amazingly well this man could deal with the stockmarket! He could be the source of economic ruin if he would just start daytrading. A magician or at least someone wearing a pointed hat and some ridiculous robes was seen running through the night air of London recently screaming that he couldn't deal with this and that he was sick of it all. It makes you wonder just what the pointed hat does to a man. Dashiva, one of the old style bowmen, was ambushed earlier today, and was seen as recently as an hour before I write this running about the world naked and acting rather strangely, perhaps there is a link to those who cast spells and those who roam about naked becoming mentally ill? Or perhaps some people just hate it here as much as I do... Spider. {}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{}-{} Changing of beliefs One early morning, awaking from the songs of birds, a high shaman stumbled to his feet. While he glanced around his surroundings in the forest, he picked out a clear spot to sit and pray. Like every other morning he did this in the hopes that his god, Kici Manitou, would answer his prayers. But time and time again, just like this time, his prayers seemed to have fallen on deaf ears. As he arose from the ground, he decided to venture the rest of the day without feeling the need to call upon his god. After a good hour's travel the shaman ran across a very fancy-looking doctor. Intrigued as to what god this doctor had been worshipping to make him look so elegant, he approached him with curiosity. And this conversation began. "Lo there doctor, how fare you today?" "I's well native, and hows you doin'?" "The day is presenting itself in a manner that any good man of nature fares well. But it looks like some of us still fare better." "How so?" "Well, the way you look states your god is very wealthy and caring of his followers." The doctor could not help but chuckle at this comment, and quickly replied, "My god? I have no god to speak of. I believe in two things, family and cash. Those two things provide me with anything and everything I could ever need and want." In awe of his straight speech about only two simple things, the shaman asks to learn more of the doctor's ways. The doctor leads him to a busy city and they sit and talk for hours on end. He is told of many stories concerning how the doctor has made his living...stories of cold hearted killing as well as warm hearted family values. All the while, the shaman has thoughts racing through his mind. Why hasn't his god given him wealth? Why hasn't he spoken to him or shown him any sign? Where has he been through the tough times? How can a simple man have no god but live in such greatness he is worshiped as a god himself? After the long discussion with the doctor, who called himself The Knife, the shaman went back to the forest. Resting in his usual spot of prayer, he began to pray. But in the middle of his prayer he stopped himself. He stood and peered around what was his area of worship. Thoughts of the doctor's stories flashed in his head as he saw his poorly done corner of forest he resided in. Thoughts of wealth tingled in his mind as he glanced at his battered appearance. With a loud yell, he raised his hands to the heavens and cursed his once loved and worshiped god. He vowed to never speak his name again and live the life of survival. With his new found life, he can be seen walking now as: a cold and calculating native. When standing, he is seen as: Renowned for scalping his victims, an infamous native awaits his orders. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Legendary Times is published by the immortals of LegendMUD. Please send all replies, additions, or corrections to our address at [email protected] for inclusion in the next edition. We, however, reserve the right to moderate this discussion, and may object to some submissions. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=