Volume Eight Issue Seven

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VOLUME EIGHT, ISSUE SEVEN                                    April 22, 2001
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                           TABLE OF CONTENTS

                           Calendar of Events
                           
                       NEWS, REPORTS, & UPDATES
                 Introducing Your Character to Others
                            Recent Updates
                             Q & A Topics
                     Horoscopes from Madame Decara
                          
                              LEGENDITES
                            Announcements
                         The Fields of Albion
                        The PK Update Returns!!
                         Whiskey-boiled Leech


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___                                                                        ___
\  |----------------------------------------------------------------------|  /
/__|  LegendMUD Calendar of Events                                        |__\
   '----------------------------------------------------------------------'

           [All times are system time unless otherwise specified]


         {}-{}-{}-{}-{}-{}-{}-{}-{} April {}-{}-{}-{}-{}-{}-{}-{}-{}

      Thursday, April 26    7:00 pm         Q & A in the OOC Auditorium 

       <>-<> <>-<> <>-<> <>-<> <>-<> May <>-<> <>-<> <>-<> <>-<> <>-<> 
      
      Thursday, May  3      7:00 pm         Q & A in the OOC Auditorium 
      Saturday, May  5      3:00 pm         Cinco de Mayo Casino
      Thursday, May 10      7:00 pm         Q & A in the OOC Auditorium 


___                                                                        ___
\  |----------------------------------------------------------------------|  /
/__|  News, Reports, and Updates!                                         |__\
   '----------------------------------------------------------------------'

                        Conveying Your RP to Others

  You've got a character established or are thinking of making a new one
  and you intend to become known as a roleplayer. In order to let others in
  on the fun, you will want to convey your character's story. This can be
  accomplished through a variety of ways at LegendMUD and they will all
  work for any type of character you develop.

  Regular Gaming Sessions
    Committing yourself to the part you have chosen for your character is
    probably the best approach regardless of the type of character you are
    developing. Set aside regular time to play your character and take the
    time to greet other new characters and (re)meet established characters
    as the current you. Keep character knowledge and player knowledge
    separate -- you might be surprised by the new things you might learn.

    Acquire and sustain appropriate mannerisms as well as speech patterns
    that fit the character both within the game world and on channels. Have
    plenty of backstory and descriptions that encourage others to ask for
    more, draw them into your story. Don't erratically drop in and out of
    character, that will only confuse people and they won't take your RP
    efforts as seriously. If you use a client, be careful that triggers set
    up for one character aren't accidentally used by others.

    If your character answers to a higher being, be sure others know this
    and invoke their name often. It is especially important for clans to
    have a rallying point that is an immediate attention grabber. Rallying
    points provide instant excuses to answer questions, argue and debate
    over, but more importantly having one will also provide a target other
    than the members (and their players) for other characters and clans to
    rally against.
    
  Board Posts
    The news board and the war board are good places to advertise if you're
    looking to recruit others to your cause or you're in need of a few good
    henchmen as you rise in power, a well crafted board post may be your
    answer. Posts should be written in such a way that it's clear that your
    character is addressing other characters.

  Legendary Times
    Similar to board posts, you can also submit short IC ads to the LT to
    recruit for your army of darkness or justice. Short ads and notices
    will grab people's attention. For longer stories, remember that
    everyone loves seeing their name in print. Focus on stories of events
    that actually happened on the MUD, and include other people who
    participated in it as well -- these are generally more productive to
    the RP community than long rambling stories about personal character
    background that are often skimmed or skipped.

    Use early stories to help establish the "ordinary world" of your
    character as you're first starting out. If you prefer to begin your
    character further into the story, you can include flashbacks to
    establish that normality in juxtaposition to your current persona.

  Character Pages
    Set up a web page for your character (check sites like geocities, xoom,
    angelfire, and homestead for info on free page hosting) and send the
    url to [email protected] to get it linked on the Character Pages on
    Legend's website (www.legendmud.org/Community/charpage.html) and
    contact Kae as well to get added to hers) to introduce a lot of
    information about your character to other players. Including the url of
    your character or clan's web page in any posts and LT articles you
    submit allows people to go seek more information on their own too. Be
    sure your clan has one and and get it automatically added to Legend's
    Clan page (www.legendmud.org/Community/comm_clans.shtml) using the
    clanurl command.

Also be sure to socialize with people in an OOC manner as well, so they get
to know the player behind the character as well and can see all your good
qualities too. Addressing OOC issues as "So-n-so's Player" will help
others separate the tone/sentiment/language of the post from what your
character would write/know.

The best thing to do if something gets out of hand or you are accused of
picking on someone or worse yet, harassment, is to sit down with the person
in the OOC Lounge (ask an immort to come along if you feel it's necessary),
and talk player to player. Discover where the misunderstanding and/or the
miscommunication happened and work it out. If someone just doesn't have fun
with you, drop it. Leave them alone. Go find other people who do share your
interests. After all, life's too short to spend time not having fun.

Coming up... some ideas for creating characters that are more than an
alignment score.

-Kaige

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    /\                         RECENT UPDATES
   /  \   
  /    \                        CODE UPDATES
 /_    _\   
   |  |     PK Changes
   |  |      o accept/reject now have 2 rounds of lag when used
   |  |       
   |__|     Bug Fixes
    /\       o accept/reject now properly send messages to the person being
   /  \        accepted/rejected
  /    \     o bug fix in greater summoned creatures hp formula
 /_    _\    o Guests may no longer seek
   |  |      o Major poison no longer effects people already majorly
   |  |        poisoned
   |  |     
   |__|     Misc Changes
    /\       o No longer possible to accept people who have died in the last
   /  \        ten ticks
  /    \     o New spell: Frost Bolt
 /_    _\    o Fish bake into fish pies again
   |  |      o Trying to group someone who's not following you will invite
   |  |        them to follow you
   |  |     
   |__|     
    /\                              AREA UPDATES
   /  \     
  /    \    Alaska:
 /_    _\     The smith will now repair items. A cook was added to the
   |  |       kitchen and should be selling things properly now. Various
   |  |       other typo/bug fixes.
   |  |     F&I War:
   |__|       Those silly braves, they got yelled at for not sticking up
    /\        for their chiefs. Be careful! Various typo/bug fixes.
   /  \     Savanna:
  /    \      Resets were adjusted.
 /_    _\   Arabia:
   |  |       Fixed the scholar's talking twice. The thief captain might
   |  |       just be living up to his name these days. Captain of the
   |  |       Guard will respond properly now. Various typo/bug fixes.
   |__|     Beowulf:
    /\        The wyrm should be a little more difficult now. The fishing
   /  \       teachers will be more careful about teaching the fishing
  /    \      skill. Various other bug/typo fixes.
 /_    _\   Aztecs:
   |  |       Mexica peasants now have mexica as a keyword. Skill teachers
   |  |       won't look at you like they didn't understand you after they
   |  |       teach you the skill.
   |__|     Malta:
    /\        The bottle of white wine now has white (not red) wine in it.
   /  \       Various other minor bug fixes.
  /    \    Britain, Picts, Greece:
 /_    _\     Various bug fixes.
   |  |     Crusades:
   |  |       Some fixes to the engraver. A few act problems on the
   |  |       assassins were fixed. Be careful. Typo fixed on the parchment
   |__|     Melbourne:
    /\        Various typo fixes, including more responses on some mobs.
   /  \     Dreamtime:
  /    \      The magic bone is now tf instead of repair. Parts of the
 /_    _\     giants quest were working incorrectly, these are fixed.
   |  |       Various typo fixes, including more responses on some mobs.
   |  |     General:
   |  |       Doppelgangers will now behave a little  more based on their
   |__|       align. The dagger of ice has changed slightly. Try it out!
    /\        It's now harder to have more than 1 greater summoning mob.
   /  \     
  /    \    
 /_    _\   
   |  |     As always, we ask that if you find any bugs/typos or have ideas
   |  |     for new items, reactions for mobs, quest hints or any other
   |  |     sort of thing in certain area or areas, please use the
   |__|     bug/idea/typo channels.

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  _______   ____    _______
 /  ___  \ / __ \  /  ___  \  Logs of Q&A sessions are available on the
 | /   \ | \ \/ /  | /   \ |  web pages for those who are unable to attend
 | |   | |  \  /   | \___/ |  or had to leave early. The most recent ones
 | |   | |  /  \/\ |  ___  |  are listed on the sitemap page or you can
 | | /\| | / /\  / | /   \ |  get a complete list on the Q&A index page
 | \_\ \ | \ \/  \ | \   / |  at the url below.
  \___\/_/  \__/\/ \_/   \_|
 
       http://www.legendmud.org/Community/lectures/QandA/QA_index.html
  
                               RECENT TOPICS
 
 o More Pk Stuff like Gangwars?       o Ideas for Socials?
 o PKOK & AA                          o All Guns One-handed?
 o Higher Bonus on 2Handed Weapons?   o Handling of Comments on Imm Apps
 o Getting Coupons?                   o Magic Staves too Heavy?
 o Builder Board Updates?             o Staggering Headbutt Rates?
 o Getting Colored Coupons?           o Random Specials on Weapons?
 o Article on RENT in LT              o LT PK CORNER & PK Action
 o Prize Machine                      o Gold Mine Quest Difficulties
 o Accept Delays in PKOK              o Prize Machine Update?
 o Brainstorm for PK Games            o Hide in Status?
 o Look & Invis                       o RECALLTAG
 o Clan Membership levels             o Accept Only 32 People?
 o Limit on # of PK Clans?            o Charms & Targetting?
 o XPlay & Warnings                   o Group vs a "beckon" social
 o Guests & Multiplaying?             o Tick Timers?
 o Cesare's Ring                      o Fish Pies Banned?
 o New Spells/Cast Levels/Spellbooks  o Animate Dead Randomness
 o Progress on Hell?                  o Create Mounts?
 o Rage before Combat Round 1?        o Skill Trees?
 o New Hometowns?                     o Bridge of Will?
 o Strength Fighters Tweaks?          o Spellbook for Frost Bolt?
 o Morph Spell Idea                   o Why XP values Change?
 o Better ways to gag channels?       o Bonus for 100 stats?
 o Tweaks for Dex?                    o No Repair Quest Items
 o Tells to get strings               o More on Better Gagchannel
 o Changes to HP/MA/MV                o Any New Guns Coming?
 o Level restricted channel?          o AT Getting Tougher
 o More clones for quest items?       o Timer for Looting


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                      .+'''+.            .+'''+.
                      Horoscopes by Me. Decara
                               '+,,,+'
  
  +---------------------------------+---------------------------------+
  | TAURUS        (Apr 20 - May 20) | GEMINI        (May 21 - Jun 20) |
  |                                 |                                 |
  | Stoneskin will only emphasize a | Wanderlust stirs you to action. |
  |streak of stubbornness and cement| Learning more and exploring the |
  | decisions to hold your ground.  | world brings new experiences.   |
  +---------------------------------+---------------------------------+
  | CANCER        (Jun 21 - Jul 22) | LEO           (Jul 23 - Aug 22) |
  |                                 |                                 |
  |Your self-sufficiency only takes | Wrap yourself in warmth and let |
  | you so far. Be more social and  | your creativity shine through.  |
  | find the connections you seek.  | Protect yourself from the cold. |
  +---------------------------------+---------------------------------+
  | VIRGO         (Aug 23 - Sep 22) | LIBRA         (Sep 23 - Oct 23) |
  |                                 |                                 |
  | Driven by a need to help others,| Forward looking, you desire to  |
  | you are modest in your victories| maintain the fragile balance    |
  | but your precision stands out.  | struck and maintain harmony.    |
  +---------------------------------+---------------------------------+
  | SCORPIO       (Oct 24 - Nov 22) | SAGITTARIUS   (Nov 23 - Dec 21) |
  |                                 |                                 |
  | Your frosty demeanor may not be | Direct and to the point, archers|
  | just a rumor your enemies tell. | express themselves with a sense |
  | Transform it for use to aid you.| of self matched by no other.    |
  +---------------------------------+---------------------------------+
  | CAPRICORN     (Dec 22 - Jan 19) | AQUARIUS      (Jan 20 - Feb 19) |
  |                                 |                                 |
  | Practical and methodical, pick  | Change things no longer serving |
  | your way carefully along paths  | the groups' best interests. Even|
  | at the heights you've attained. | if it means removing members.   |
  +---------------------------------+---------------------------------+
  | PISCES        (Feb 20 - Mar 20) | ARIES         (Mar 21 - Apr 19) |
  |                                 |                                 |
  | Dreamy colors of the sea ebb and| No one exists in a vacuum, take |
  | flow soothing troubled minds of | others into account before you  |
  | worry over lost sense of self.  | charge off alone on crusades.   |
  +---------------------------------+---------------------------------+




           ________________________
          /                        \
      o O | Wonder what folks are   |
 `\|||/   | doing over at LegendMUD?|
 (o o)    \________________________/
ooO_(_)_Ooo________________________________________________________________
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__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|

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  /__|  LEGENDITES: Information Regarding the People of Our World     |__\
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                              Announcements

                Kyla has reached 100 million experience!
               Israfel has reached 300 million experience!

The IRA Clan has changed its clan status from RP to PK. The McDougans Clan
disbanded for low membership.

This month marks the 1 year anniversary of the formation of both The Seven
Circles and the IRA, and the 2 year anniversary of both the Rune Knights and
DERT. Congratulations!


     []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]

                          The Fields of Albion

The emerald fields of Albion, where dandelions shine to compete with
the golden sun, and crystal ponds gleam to reflect the silver light of
a mysterious, witchery moon. Heed the call, follow the willowisp, come
home. The Fields of Albion clan was formed on March 19, 2001, by
Lawrence Windstrom, Pflanzen Botanique, Dechtire of Ulster, Mikko, and
Jair Eliezer. Fraegis Ferrin and Moira Connaught followed suit the day
after, establishing a core group.

Our goals and activities include:
o Establishing an environmental awareness among even the most dead-bent
   of mercenaries, soldiers, and highwaymen.
o Recycling sites and individuals that pose a threat to the well-being
   of the planet and its flora and fauna.
o Protection of endangered species world-wide, including the recycling
   of the people threatening them.
o A more wide-spread use of CO2-less spray paint to tag baby seals and
   thus make them useless for the fur trade.
o The full reinstatement of sprites, dryads, and other sylvan creatures
   to their native inhabitants, including city parks.
o The full reinstatement of trees into their native habitats, including
   the recycling of misplaced human settlements and cities.

Interested? Look up one of the above people for more information!


..Rumors...News...Reports...Rumors...News...Reports...Rumors...News...Reports..
                        I I       I I       I I 
                        I I       I I       I I 
                       / | \     / | \     / | \   
                       \ | /     \ | /     \ | / 
                        \|/       \|/       \|/ 
                         *  PKILL NEWSFLASH! *               

The Antipaladins gained a new member recently, and Vampyr hasn't wasted any
time collecting lives for his new master. With fights against Sallah, Boreas,
and Fear, one wonders what their clanmates might do...

Mandarb seemed to be rather bloodthirsty as of late also. With kills against
Shard, Flaco, Gareth and Milamber. Though Milamber bested him once as well.

On another odd note, Milamber has sworn to... something... that he must
attack everyone he comes into contact with for seven days or it will lead to
his own death.

Kerstin of Tiphareth had the dubious honor of being jumped twice in the past
week, which is for her, she admits, an impressive increase.

The first attack came from the IRA's Takaya while Kerstin was resting in the
Royal Stag. Although she tried various stratagems, including briefly fleeing
to safety to recuperate, the Irish terrorist proved too strong for her. His
melee attacks were badly wounding her, and she was badly knocked around by
his accurate gunplay, while her spells seemed to have no effect on him.
Although she managed to save herself from death, she was forced to concede
the field.

The second came from Merlyn, a man previously unknown to Kerstin, and this
time the outcome was more to her liking. Under a cloak of invisibility,
Merlyn approached her, once again, while she was resting in the Stag. She had
foolishly neglected to maintain her defensive spells, thus Merlyn was able to
gain an early advantage by magically binding her to the room.  However, that
advantage was quickly nullified, as Kerstin's answering backstab paralyzed
the man. By the time he awoke, he was badly wounded, and his fate was sealed
after Kerstin was able to taunt him into a rage, preventing any thoughts of
escape on his part. Merlyn seemed to not be aware of Kerstin's specific
abilities, and she trusts that when next they meet, the fight will not be so
one-sided.

Malia and Craven were seen exchanging blows last week, and jokingly taunting
each other in the process. Craven came out the victor in that little
skirmish.

The Coven witch, Poison, has recently infiltrated the hall of the Hermetic
Order.  Having entered the sacred sanctity of the followers of Hermes, she
took to scribbling graffiti upon their scholarly texts.  In horrible
penmanship, she boasted of how she knew of the location of the famed
Philosopher's stone, which had been lost to the Order for decades.  Years
ago, the stone had been stolen from Hermes' chosen by the villainous Ronnie
Valthalas and previously had been thought lost.  Of course this action of
Poison caused quite a stir in the Order.  

Not only because a rival clan had managed to gain access to their hall but
that there was a possibility that if the Coven indeed had the stone, the
witches would undoubtedly put it to ill-use.  Discussing amongst themselves,
the Hermetics decided that they had no leverage in which to bargain, their
only choice, to see what the witch, Poison, had in store.  Sending their
representative, Rowane de'Dannan confronted Poison.  It was then she showed
the motives for her actions, money.  For the price of 100,000 gold she would
return the stone to the mage clan.  Trying his best to allow the witch to do
the right thing, he informed her that the stone belonged to the Hermetic
order by right.  Poison, however, did not agree.

Having claimed the age old right of possession, finders keepers, Poison
informed Rowane that she had every right to sell the stone because she had
found it while robbing Ronnie's grave.  Unable to deny this infallible logic,
he asked for a few days in which to raise sufficient funds.  But much to the
Hermetic's dismay, Poison has not been seen nor heard from since her meeting
with Rowane.  The famed son of Blackthorne and Malicious emphatically asked
the Coven Guildmistress, Lady Malia, when the Philosopher's stone would be
returned to them.  But the Lady Malia professed ignorance as to the
whereabouts of the precious item.  Needless to say, tensions between the two
clans are rising because of this event, with the Hermetic order desperately
seeking some kind of leverage to equal that of what the Coven now holds over
them.

And lastly, for those of you that missed Sandra's pkill discussion on
Saturday, it's posted on the web at
http://www.legendmud.org/Community/lectures/pk_04_01.html.

If you'd like your pkill activity posted in this column, send the information
to Sandra via mudmail or email by the Friday of each week!

     []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]

                        Whiskey Boiled Leech

Acquire a roughly 120 lb. leech. I can point you to one if you don't
have one of your own. Acquire also a few bottles of good malt whiskey,
salt,  pepper, olive oil, and a few slices of bacon.

Cover the leech with the bacon, tie it, salt and add spices, and a bit
of olive oil. Set your local bonfire to Grill. Pour a shot of whiskey
and toast on the good deal. Push the leech into the fire. Take two
quick shots to celebrate your ingenuity.

Turn on your egg timer to 20 minutes. Pour three more whiskey shots and
gulp 'em down. After abousch halfanhour, turn the thing over and keep
wassshing it. Help yerschelf to the whissky.

Affer abouttanuther halfanhour, turn the thingythangy over onsse again
-- careful not to burn yer handss on the blooody ov'n. Havvalotta more
whipski! Let sche leecchythingy burn, to hell wif it! Go do that
bathroom thing onsshe a while, tho.

Eef you'schhstill able to schstand, or crawl, pull sche leech outta
the oventhingythangy. Havvanotta whipski. Getcha damn
leechethingelingy off sche floor. Carefoolnotcha sliiiiiiiiiiiiip on
sche greesy floorthingy. Ifchu doo slip, try
toooohwhatthehellwhogivessschamdananyway.

Sleep.
Next day, eat leech cold, with tylenol.

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Legendary Times is published by the immortals of LegendMUD. Please send
all replies, additions, or corrections to our address at [email protected]
for inclusion in the next edition. We, however, reserve the right to
moderate this discussion, and may object to some submissions.
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