Volume Eleven Issue Nine
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./ / THE LEGENDARY TIMES ............/ / http://www.legendmud.org/ .........../ /.....______.._____.....______.._____.......____ ........../ /...../ /./ \.../ /./ \...../ \ ........./ /...../ ___/./ ____/../ ___/./ __ \.../ /\ \ ......../ /...../ /_.../ /....../ /_.../ /..\ >./ /./ / ......./ /...../ __/../ /____../ __/../ /.../ /./ /./ / ....../ /_____/__/__../ \_\ /./ /__../ /.../ /./ /_/ / ...../ Celebrating / /./ /./ /./ /.../ /./ / ..../ our 10th year /_/..\______/./_____/./__/.../__/./_______/ MUD .../________________/ running on mud.legendmud.org 9999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VOLUME ELEVEN, NUMBER NINE July 31, 2004 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS The Editor's Note NEWS, REPORTS, UPDATES Calendar of Events Recent Updates New Prompt & Group Formats LEGENDITES Spell Caster Tourney Results CLAN NEWS PK Front Gauntlet Already Thrown A New Venture A Word from Our Sponsor ___ ___ \ |-------------------------------------------------------------| / /__| The Editor's Note |__\ '-------------------------------------------------------------' Today wraps up our trek through the Medieval era. We have two final events scheduled for today before we move on to industrial. The Medieval Trivial Challenge will begin at 3pm system time and the Gathering of Warlords PK Tourney for pure fighter types -- no chant or augment -- come join us at 5pm on port 3333! Tomorrow kicks off the final leg of this year's Summer Odyssey! We've got more games, and hopefully some articles and plenty of updates planned to showcase the medieval era this month. The following keywords can be used with the HELP command online to find out more information about these industrial areas: AFRICAN SAVANNA, CASABLANCA, GYPSY CARNIVAL, MELBOURNE, PARIS OPERA, PITTSBURGH, PORT OF LONDON, SAN FRANCISCO, SEONI JUNGLE, SOUTH SEAS, TEA ROUTE, WWI SOMME, and WWII NORTH AFRICA We also have a section on the web pages that is dedicated to providing basic information and related links that may be of interest. To visit, that page, please point your browsers to: http://www.legendmud.org/Reference/industrial.html If you're planning an adventure to go explore any of these areas for the first time, we like to recommend that you read the helpfile on the area first, turn brief off, check exits often and check out HELP MAPPING, and enjoy the experience! We hope that you will enjoy all that we have in store for you this summer and that everyone has a good time exploring our world's history! -Kaige ___ ___ \ |-------------------------------------------------------------| / /__| LegendMUD Calendar of Events |__\ '-------------------------------------------------------------' [All times are system time unless otherwise specified] AUGUST: INDUSTRIAL ERA Su Mo Tu We Th Fr Sa 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Saturday, July 31st, 3:00 pm Medieval Trivia Challenge 5:00 pm A Gathering of Warlords PK Tourney Wednesday, August 4th, 2pm-10pm PK BattleZone Thursday, August 5th, 7:30 pm Q&A in the OOC Auditorium Wednesday, August 11th, 2pm-10pm PK BattleZone Thursday, August 12th, 7:30 pm Q&A in the OOC Auditorium Wednesday, August 18th, 2pm-10pm PK BattleZone Thursday, August 19th, 7:30 pm Q&A in the OOC Auditorium Wednesday, August 25th, 2pm-10pm PK BattleZone Thursday, August 26th, 7:30 pm Q&A in the OOC Auditorium Coming in August: Summer Odyssey: Focus on the Industrial Era ....including Industrial-themed Trivia Challenge sessions, an Industrial Level to 5 contest, a Tinyplot in the Industrial era, and a Naked Brawl PK Tourney, and much more! ___ ___ \ |-------------------------------------------------------------| / /__| Recent Updates |__\ '-------------------------------------------------------------' /\ CODE UPDATES / \ / \ GENERAL CHANGES /_ _\ o BASH damage can now kill and has a kill message. | | o Querying a housing floorplan will now list additional | | rooms that can be built of the main room or will say | | that no more can be built. |__| o At the polls prompt, you can press 'm' to mark all /\ polls as read without answering any of them. You can / \ also do that for a specific question. You can then / \ later return to answer those questions if desired. /_ _\ o Lag on DEPOSIT reduced. | | o Stone walls will no longer be treated as illusionary, | | climb and fly will work as defenses to them. | | o Entrance now has a longer skill lag. |__| o Configurable prompts and group reports /\ o New command: showgroup. / \ o You can now share string formats for prompt, cprompt / \ and group. /_ _\ o Autorush will no longer work if you're affected by | | skill lag. | | | | BUG FIXES |__| o You can no longer INJECT or USE anesthesia on /\ immortals. / \ o You can change positions from sleeping to lie, sit / \ and rest now, instead of just standing up. /_ _\ o Ownership fixes with NO_RENT objects in housing. | | o Summoning lag will persist over DT's. | | o When a mob attacks you after wandering into your room | | you will now keep attacking your original target |__| instead of switching to the new opponent. /\ o Time format corrected for clan ROSTER entries so that / \ it doesn't list 1969 as the last combat time. / \ o Charmies will obey proper ownership checks when /_ _\ dropping equipment in housing. | | o You can no longer BUY/SELL from a fighting shopkeeper. | | | | TYPO FIXES |__| o When somebody REMOVEs one of their transparent items, /\ it will now say playername removes something. / \ o Tease, beckon and grope social typo fixes. / \ /_ _\ | | HELPFILE UPDATES | | | | Updated Topics: |__| AUGMENT, BLINDFIGHTING, CHANT, CORROSIVE DEATH, /\ DEATHTRAP, INNATE DEFENSE, WEAPON MASTERY, GROUP, / \ GROUPFORMAT, PROMPT, SHOWGROUP, SHAREFORMATS / \ /_ _\ | | SUMMER ODYSSEY | | | | If you want to suggest specific improvements or new |__| additions to existing areas please don't hesitate to /\ submit them with the idea/bug/typo commands or drop / \ mudmail to the builder currently responsible for the area / \ (check AREAINFO to find out!). Please don't limit ideas /_ _\ to just these 3 months! | | | | Thanks to everyone that submitted bug/typo/idea reports! | | |__| As part of the Summer Odyssey this year, the new /\ materials added to the code a while ago are being used in / \ the areas. Many items are changing to meet the new / \ materials spec. The material type of an item will limit /_ _\ the amount of AC the item can have and contribute to the | | amount of rent the item will cost. Some items will cost | | less rent, others will cost more. Items in playerfiles | | and housing have NOT been changed. |__| /\ Paul in the Wild Boar Tavern (OOC) will be offering skill / \ reimb packages from now until Sept 17th, 2004. There are / \ two options to choose from: BACKSTAB and CHANT which take /_ _\ all the appropriate skills if known. All 1st circle | | spellwords are reimbed at 1 practice per word and all 2nd | | circle words wil be reimbed 2 practices. ASK PAUL UNLEARN | | for character specific eligibility. |__| /\ / \ MEDIEVAL AREA UPDATES / \ /_ _\ ALHAMBRA | | Disguises and dreams added. Various bug/typo fixes. | | | | BOSTON |__| Blacksmith has slightly expanded what he is /\ interested in purchasing. Various bug/typo fixes. / \ / \ THE CRUSADES /_ _\ New bonus for being a friend of Saladin. Returns | | Lion Shield to original stats. Adds a bandage | | seller. Various bug/typo fixes. | | |__| KLEINSTADT /\ Minor tweaks to xp and ups Wilhelm's level to match / \ his difficulty. Various bug/typo fixes. / \ /_ _\ MEDIEVAL MISC | | Barrels of tar no longer scavenged by mobs. | | | | MEDIEVAL SEAS |__| Fix for the wharf rats teaching the wrong thing. /\ / \ ROMANIA / \ Converts items to the new materials. Various /_ _\ bug/typo fixes. | | | | SHERWOOD | | Dreams added. Various bug/typo fixes. |__| /\ FRENCH INDIAN WAR, HOSPITALLER MALTA, KLEINSTADT, / \ ST DENNIS ABBEY, TUDOR LONDON, and VICEROYAL LIMA / \ Various bug/typo fixes. /_ _\ | | | | Other Area Updates | | |__| AFRICAN SAVANNA /\ Laibon has been tweaked some, be careful! / \ / \ ANCIENT GREECE /_ _\ Lion scalp has been tweaked to make it slightly more | | durable. | | | | 1930'S PITTSBURGH, AFRICAN SAVANNA, ANCIENT ANDES, |__| ANCIENT EGYPT, ANCIENT GREECE, ANCIENT INDIA, ANCIENT /\ NAZCA, ARABIAN NIGHTS, AZTECS, BEOWULF, CELTIC IRELAND, / \ GENERIC ANIMALS, LOTP, MELBOURNE, MISC, PICTISH COUNTRY, / \ ROMAN BRITAIN, and SAN FRANCISCO, /_ _\ Various bug/typo fixes. | | | | In Progress Area Updates | | |__| This section is intended to share what builders are /\ working on behind the scenes. It is not a perfect record / \ of progress as all builders do not commit updates every / \ week. Badgering builders about their progress will get /_ _\ you flogged. | | | | Kae Larderello (Dante's Inferno) | | Kheldar Medieval Trade |__| Nestor Ancient Carthage ___ ___ \ |-------------------------------------------------------------| / /__| New Prompt & Group Formats |__\ '-------------------------------------------------------------' The old stuck-in-the-order-that-Ptah-thought-of-things prompt is history. You can now set up your own prompt in any order, and pretty much any fasion you wish. You can include any tags or other arbitary text that you want as well as using the codes below to display a number of character specific values. So if you just wanted a simple prompt or that displayed only your hit points and max hit points, you could do this: PROMPT FORMAT [@h/@H]> Your prompt would look like this: [252/312]> HELP PROMPT explains how to do this, and it's a big long and intimidating. However, it LOOKS worse than it is once you realize what's going on. Once you've got the idea HELP PROMPT CODES serves as a quick reference card for what code to use to get what value displayed. To get you started if you haven't already played with it, there are some examples below to give you some ideas. You can also check to see who may be sharing their formats online with PROMPT PREVIEW <person> and use PROMPT ACQUIRE <person> to copy the raw code from their character to yours. PROMPT SHOW will display your raw codes so that you can copy and paste from one of your characters to another or just make it easier to add/remove or change something. Example Prompts: o (|U0[|U1GT |U2@t|U0] |U1HP:|U2@h|U1/|U2@H |U1MA:|U2@m|U1/|U2@M |U1MV:|U2@v|U1/|U2@V |U1W/A:|U2@W |U1Wimpy:|U2@w @p)> o (HP:@h/@1% Mana:@m/@2% MV:@v) XP:@X (@t) @p GP:@g o (@a[@t] HP:@h/@H HP:@1% MV:@v XP:@x Position:@p)> o ([@t] |5HP: @h/@H |5MP: @m/@M |5MV: @v/@V |5%TNL: @4 |5Gold: @g)> o |@t| | @a| |HP@h:@H| |MV@v:@V| |Align@A| |Gold@g| o {|9HP:@h/@H |9MV:@v/@V |9XP:@x |9XP TNL:@X |9GP:@g |9A/W:@w |9[@T|9]|U00} o |U1GT:@t @a|U1LVL:@l |U1HP:@h|U1/@H |U1MA:@m|U1/@M |U1MV:@v|U1/@V |U1^2NL(@4|U1%):@X |U1GP:@g|U1> o [@h|U14HP @m|U14MA @v|U14MV|U00] |13<@t|13> |10{|11$ @g|10}|U00 |9(@W|9) |13<<@l|13>> |U00[|U14@b|U00] |14<<@p|14>> Example Combat Prompts: o (|5HP: @h/@H |5MP: @m/@M |5MV: @v/@V |5W/A: @W |5Wimpy: @w @p)> o |U00(@a|U01HP|U00:@h/@H |U01MA|U00:@m/@M |U01MV|U00:@v/@V|U00)> You can also change the way your GROUP command displays as well. It uses slightly different codes, but the idea is the same using the GROUPFORMAT command. * Afk status and short name are new, as are percentage displays. Short name truncates to 14 characters and long name is the old 30 characters. Another new command is SHOWGROUP. This command does variations on the GROUP command with no arguments. To use it, you can specify full names of people in the group. If you do this, ONLY those group members will show up. If you are in Fred's group with Bob and John, and you issue the following command: SHOWGROUP fred john Your display will look like this: Fred's group: [50] Fred 387/392 hp 252/259 mana 600/624 move [49] John 225/290 hp 212/290 mana 411/443 mana Group display will continue to put ()'s around players that aren't in the room. Once you have your prompt and cprompt and group set up how you like, type: CONFIG shareformats This toggles the ability for others to view your raw codes and ACQUIRE them for their own use. The on-line related help files include: HELP PROMPT, HELP PROMPT CODES, HELP GROUPFORMAT, HELP SHOWGROUP and HELP SHAREFORMATS ___ ___ \ |-------------------------------------------------------------| / /__| LEGENDITES: Information Regarding the People of Our World |__\ '-------------------------------------------------------------' Spell Caster Tourney Results Last week's Spellcaster Spectacular brought wit and wizardry to center stage today as Brutus triumphed over the competition! In the first round, young Merlock bravely fought Bacchanal but lost. Dharma triumphed over Saga, Brutus beat Mercedes, Benjamin won his battle with Neptune, and Aisha beat Cypri. Five people remained at the beginning of round 1: Bacchanal, Brutus, Benjamin, Aisha, and Dharma. Dharma had a BYE due ot un-even numbers, Brutus beat Bacchanal and Aisha beat Benjamin. This left three people for the final round, to be fought round-robin double-elimination style between Brutus, Dharma, and Aisha. Brutus beat Dharma, Dharma beat Aisha, and Brutus eliminated first Aisha and then Dharma to take the title. Congratulations all! Bravely fought! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Don't miss today's tourney -- A Gathering of Warlords PK Tourney 5:00 pm system time ___ ___ \ |--------------------------------------------------------| / /__| Clan News |__\ '--------------------------------------------------------' There are currently 19 RP clans and 3 PK clans. This leaves open slots for ten (10) more clans to form. For more information, read HELP CLAN and see the clan information list via the CLANS command while logged into the game. For a basic handbook and reference guide for players interested in starting and running a clan, we recommend that before you even type FORM, you visit: http://www.legendmud.org/Reference/gm.html. ___ ___ \ |--------------------------------------------------------| / /__| PK Front |__\ '--------------------------------------------------------' Gauntlet Already Thrown This is my challenge to rights of the head of Helsing. Dare he accept my gauntlet is up to him but let it be known that if and when he does, nay the gods nor the anguish and despair of whatever Alliances he may have make a difference in how deep his grave. This is my Challenge to you, Helsing, a battle of rights, of pride, to the death and may the Violent assassin win!!! -Turin, Of {Underworld} =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= If you witness or commit any glorious or nefarious deeds, send a short report to us at the LT. If you are looking for a fight, recruiting, or anything else related to PKill (not necessarily PK Clan related), send it in! It's free AND you'll get a prize token! Be a celebrity, the envy of all your friends! Tick off your enemies or just tell your side of the story! Get YOUR name up in lights! We can't report it if you don't tell us! _______________________ / \ o O | Wonder what folks are | `\|||/ | doing over at LegendMUD?| (o o) \_______________________/ ooO_(_)_Ooo__________________________________________________________ _____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___ __|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| A New Venture  Briarwen nervously gave a tug to her blouse as she approached the large iron gate of Carian Trag. She stopped a moment to smooth her skirt, as well. Meeting Royalty to talk business was intimidating, even to a girl as brash as Briarwen. As she crossed the drawbridge, she couldn't help but give a wink to the guards on duty, who grinned lewdly back at her. She stopped to flirt for a moment with a particularly handsome one, before announcing that she had an appointment with the Queen. The guards clambered over each other to be chosen to accompany her into the great hall, until finally, the Captain on duty announced that HE would escort Briarwen. She just smiled smugly to herself and thought to how well this was going to work out. Briarwen laughed and winked as the Captain held open the door for her and surreptitiously pinched her as she walked by. 'Yes, indeed.' she though, 'this could be VERY lucrative.' The captain announced her arrival as she entered the Great Hall. Briarwen found this a bit intimidating, but was doing her best not to show it, so she winked at the soldiers again and put a little extra wiggle into her walk as she sauntered past him towards the thrones at the other end of the room. Court etiquette not being a part of her upbringing, she wasn't quite sure what to do when she reached the foot of the throne. After a moments hesitation, she decided a curtsey probably wouldn't be a bad idea, and so did her best imitation of one. It might be noted, that the young guard standing in the doorway behind her needed all his self control not to let his eyes bug out of his head or emit a low whistle as she did so. 'Briarwen!' Queen MoiraGwyn greeted her, 'How nice of you to come visit!' The Queen's smile seemed genuine, but Briarwen rarely trusted a female who seemed glad to see her. Most of them were too worried about their husband's reactions to her. Briarwen returned the smile. 'You have a lovely castle,' she said. 'Thank you.' MoiraGwyn beamed at the room about her. It was obvious she had spent many hours decorating the castle to make it not just a castle but a home. Even though Briarwen had never really had a home like that, she could recognize there was more in MoiraGwyn's pride in her home than just, well, pride. She didn't know what it was, though to the rest of us it would be fairly obvious that the element she couldn't recognize was love. Feeling these niceties really were not getting her very far, Briarwen decided to get down to business. ' Yes, it really is a lovely castle. But you're probably wondering what brought me here today...' Briarwen pause to throw in her most charming, non-seductive smile, ' You see, I've noticed you've gotten quite a number of guards working for you now. And it strikes me, that they need some.. entertainment in their off hours, no? To keep them out of trouble? So they don't go bothering the locals...' Looking worried, Queen MoiraGwyn asked, 'What type of um... "entertainment" are you thinking they might need?' Queen MoiraGwyn was quietly fearing the woman was trying to turn them into a brothel. Briarwen smiled sweetly at the Queen. 'A tavern... a place where they could relax, buy a drink, maybe a few performers could be performing some music? You see, this way, they don't have to leave the castle to get a drink, nor will they annoy the locals if they happen to drink a little too much.' Briarwen tried to smile convincingly at the Queen. Still looking a bit worried but, not as worried as she was, the Queen answered 'I am concerned about them drinking whilst on duty... but... a place for them to gather that is open to outsiders but yet still near the castle...' She seemed to ponder it for a moment. 'Of course not while on duty, but, the point is to have it within the castle, so they don't annoy the locals. I do hate to tell tales, but there have been rumours about the guards behaviour while they are off duty. I'm really just trying to help you out, while making a little honest money myself.' Queen MoiraGwyn looked rather dubious and couldn't even recall the last time a guard was even OUT of the castle... 'Perhaps I should speak with Emrysia or try and reach Rowane before deciding. I'll get back to you with an answer in the near future.' Briarwen smiled her friendliest smile and mentally cursed the fact that the ruler of this kingdom was female. 'Really, it wouldn't be a problem, we could set strict hours of business, and of course any on duty guard caught on the premises would be severly punished, and if you're worried about my personal influence on the men here, I'm truly just trying to make an honest living. Surely you wouldn't deny me that? Wouldn't you like to be the one responsible for helping me turn over a new leaf?' The Queen was obviously still not convinced, but her resolve seemed to be weakening, so Briarwen continued, ' I really do want to get out of my currrent occupation, maybe settle down.. But really, the only things I know are men and drinks.' Briarwen put on what she hoped was a suitably convincing look of sincerity and added, ' So you see, this really would be the perfect solution and beneficial for both of us. Besides... think of all the taxes!' MoiraGwyn bit her lip. A thoughtful expression playing on her brows. 'Let me think about it, and I will let you know,' she finally said to the barmaid. Briarwen sensed it was time to let it be and not push her luck. She'd done her best to convince the Queen of the validity of the idea and only time would tell. After Briarwen had left and she was back in the comfort of her chambers, MoiraGwyn pondered back to conversations with Sister Trinity about Briarwen. The dear sister seems to feel there was much hope for the girl and that perhaps all that was needed was some guidance. But this one was far from a small child to take in, and her lucrative past was made off of skills she wasnt all too sure she wanted in the castle. As well Emrysia would pitch a fit, that this person, known for seducing men, was in her home... Had she not already entered into an uncomfortable room with her and Robar before? Hmm... maybe the best place for this one WOULD be keeping an eye on her. And in this case, Emrysia would agree. As well anything that did happen could be carefully monitored. A small entertainment facility near the gates... Fingers rested at her temples, she was getting a headache from the mere thought of this all. Where was Rowane when she needed him... Ok, a small building and we'd see what happens. I mean really, what was the worst that could happen...? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= A Word from Our Sponsor: The Carnival Comes to Town Marius Gagliardoni, here, ringmaster of The Cartucci Brothers' Carnival Spectacular, urging you to take a stroll down our midway and take a peek in our tents when we visit a town near you this Summer! We promise a variety of shows featuring intense activity, excitement, fun and forbidden pleasures! Prizes and much more can be yours to take home, come try your strength against the strong man, or your skills against our many games. There's something for everyone at the carnival! Tell to the carnival gypsy to see where we've set up our show and join us for fun, mayhem and excitement! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Legendary Times is published by the immortals of LegendMUD. Please send replies, additions, or corrections to [email protected] for inclusion in the next issue. All subscription options are handled at this url: http://www.legendmud.org/lists/listinfo/legendarytimes For RP submissions, copyright ownership remains with the author. We do reserve the right to moderate the forum and edit or reject any submission. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=