Volume Eleven Issue Twenty-Five

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 .............._______
 ............./      /            THE LEGENDARY TIMES
 ............/      /         http://www.legendmud.org/
 .........../      /.....______.._____.....______.._____.......____
 ........../      /...../     /./     \.../     /./     \...../    \
 ........./      /...../  ___/./  ____/../  ___/./  __   \.../  /\  \
 ......../      /...../  /_.../  /....../  /_.../  /..\   >./  /./  /
 ......./      /...../  __/../  /____../  __/../  /.../  /./  /./  /
 ....../      /_____/__/__../  \_\  /./  /__../  /.../  /./  /_/  /
 ...../ Celebrating    / /./       /./     /./  /.../  /./       /
 ..../ our 10th year  /_/..\______/./_____/./__/.../__/./_______/ MUD
 .../________________/      running on         mud.legendmud.org 9999
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
 VOLUME ELEVEN, NUMBER TWENTY-FIVE                 December 27, 2004
=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
               .  .              .  .   .   .          | 
               |__| _.._ ._   .  |__| _ |* _| _.  . __ | 
               |  |(_][_)[_)\_|  |  |(_)||(_](_]\_|_)  * 
                      |  |  ._|                 ._| 

                         TABLE OF CONTENTS
                         The Editor's Note

                       NEWS, REPORTS, UPDATES
                         Calendar of Events
                           Recent Updates
             News From the Bricks and Rubble Department
             News From the Whips and Chains Department

                            LEGENDITES
                 'Til Death Do Us Part Results

                             CLAN NEWS
                     Society of Allies Disbands
                Underworld Celebrates 1st Anniversary

                             PK Front
                    Minotaur's Rampage Begins

                        The Milano Casino
___                                                               ___
\  |-------------------------------------------------------------|  /
/__|                      The Editor's Note                      |__\
   '-------------------------------------------------------------'

  I hope that everyone is having a happy and safe Holiday Season!

Apologies for not getting an issue out for a while again. It's been a
crazy month here and other than the news that's available in game 
there haven't been many submissions.

Just a reminder that on next Saturday (Jan 1st), the monthly purge
scripts will be turned back on and begin moving playerfiles from the
active directory to the purged directories. It is ALWAYS safer to
archive your characters if you are going to be gone for a period of
time. While we do our best to keep the purged backups as long as
possible, there is no guarantee that a character that has been purged
can be retrieved, especially if someone has made a new character with
the same name in the meantime.
 
The characters that would have been purged on Dec. 1 are still
available on the web at this link.
 
Likewise, the purge scripts will have consequences for clans with
members that have not logged on recently as well. The following clans
are in danger of falling to or below the minimum number of members
with next week's purge:
 
  The Church of Epicurean Enlightenment  New Player Helpers
  Union of Protagonists                  The Dark Necromancers Society
  Fields of Albion                       Knights of the Temple
  IRA                                    Avengers
  Knights of Legend                      The Hermetic Order
  The Grand Coven
 
There are also several clans that will change GMships with the purge
unless the current GMs log in before then. If the GM is purged,
pledges revert to your own character and the first member with the
most pledges is automatically named GM.

Have a great week and please take a few minutes to cast your votes
for LegendMUD at TopMudSites.com and MudConnector.com.

-Kaige
___                                                               ___
\  |-------------------------------------------------------------|  /
/__|                LegendMUD Calendar of Events                 |__\
   '-------------------------------------------------------------'
       [All times are system time unless otherwise specified]

                DECEMBER                     JANUARY     
          Su Mo Tu We Th Fr Sa         Su Mo Tu We Th Fr Sa
                    1  2  3  4                            1
           5  6  7  8  9 10 11          2  3  4  5  6  7  8
          12 13 14 15 16 17 18          9 10 11 12 13 14 15
          19 20 21 22 23 24 25         16 17 18 19 20 21 22
          26 27 28 29 30 31            23 24 25 26 27 28 29
                                       30 31

Wednesday,  December  29th,   2pm-10pm    PK BattleZone
Thursday,   December  30th,    7:30 pm    Q&A in the OOC Auditorium
Friday,     December  31st,               New Year's Eve 
Wednesday,  January    5th,   2pm-10pm    PK BattleZone
Thursday,   January    6th,    7:30 pm    Q&A in the OOC Auditorium
Wednesday,  January   12th,   2pm-10pm    PK BattleZone
Thursday,   January   13th,    7:30 pm    Q&A in the OOC Auditorium
Wednesday,  January   19th,   2pm-10pm    PK BattleZone
Thursday,   January   20th,    7:30 pm    Q&A in the OOC Auditorium
Wednesday,  January   26th,   2pm-10pm    PK BattleZone
Thursday,   January   27th,    7:30 pm    Q&A in the OOC Auditorium


Subscribe via iCal or view the calendar with any browser. 
___                                                               ___
\  |-------------------------------------------------------------|  /
/__|                       Recent Updates                        |__\
   '-------------------------------------------------------------'

    /\                      CODE UPDATES
   /  \     
  /    \    GENERAL
 /_    _\     o No more iron will in single attack weapons.
   |  |       o Expert parry efficiency increased slightly.
   |  |       o Obj hitroll and damroll impact reduced.
   |  |       o The actual number of attacks parried are reported
   |__|         instead of just one.
    /\        o Scan with a character name/keyword will report if that
   /  \         character is alert or not, assuming they're adjacent
  /    \        to you.
 /_    _\     o Emptying a drink container removes any flavor effect.
   |  |     
   |  |     BUG
   |  |       o You get a message when you can't empty a medical tool.
   |__|       o Vile green goo will no longer give 15 free mana to
    /\          people who failed cast and didn't have a vial.
   /  \       o Immolate no longer heals people who are susceptible to
  /    \        flame.
 /_    _\     o Owned objects in rooms should stay in the order that
   |  |         they're placed rather than reversing their order.
   |  |       o Drinking is no longer possible every tick (again).
   |  |       o Crashing bug fixed with erasing some appends.
   |__|       o Resist fire should work for firestorm victims.
    /\        o Resist poison spell will now have a more realistic
   /  \         maximum and will be treated as one effect rather than
  /    \        a seperate effect for each casting.
 /_    _\     o Wall of thorns will now provide some AC.
   |  |       o Wall of winds will no longer show as null in status.
   |  |     
   |  |     
   |__|                   HELPFILE UPDATES
    /\      
   /  \     There following help files were updated recently:
  /    \        SCAN, CROWE
 /_    _\   
   |  |     
   |  |                     AREA UPDATES
   |  |     
   |__|     If you want to suggest specific improvements or new
    /\      additions to existing areas please don't hesitate to
   /  \     submit them with the idea/bug/typo commands or drop
  /    \    mudmail to the builder currently responsible for the area
 /_    _\   (check AREAINFO to find out!).
   |  |     
   |  |     Thanks to everyone that submitted bug/typo/idea reports!
   |  |     
   |__|     Etheric archers should stick around as they are supposed
    /\      to again.
   /  \     
  /    \    Walls of fire have a description now. Greater summons
 /_    _\   tweaked -- should give indication that they're leaving and
   |  |     should leave accumulated items. Generic arrows fit better
   |  |     in quivers now. Possibles bags are now AUX.
   |  |     
   |__|     Acts that empty a corpse and then destroy it now check for
    /\      corpse objects, not just items with the keyword corpse.
   /  \     
  /    \    1930s PITTSBURGH
 /_    _\        Reduces taxi congestion. Big John now has a better
   |  |          supplier, fixes the pizza pan. Fixes a typo and a
   |  |          problem with the women wearing men's clothing.
   |  |     
   |__|     ANASAZI AMERICA
    /\           Disguises added. All women will now assist the
   /  \          children/babies. Various minor bugs and typos fixed
  /    \         and a couple of responses added.
 /_    _\   
   |  |     ANCIENT CARTHAGE
   |  |          Conversation loops about Moloch fixed and other
   |  |          measures for spam reduction taken. Shopkeepers should
   |__|          all allow previewing of their items. Tattoo artist
    /\           now working properly. Queen Dido has learned how to
   /  \          properly wield her weapon now. Several mobs are more
  /    \         resistant to being entranced. Various minor bugs and
 /_    _\        typos fixed. Fixes Temple of Moloch reboot problems
   |  |          with doors. Astarte a bit fairer now. Be careful,
   |  |          some items have been tweaked along a better
   |  |          risk/reward scale.Tattoo Artist now does several
   |__|          other parts of your body. Several typos fixed,
    /\           including bright sun showing up over night time.
   /  \     
  /    \    ANCIENT EGYPT
 /_    _\        Fix on the faience bracelet. Various minor bugs and
   |  |          typos fixed.
   |  |     
   |  |     ANCIENT INDIA
   |__|          Fixed several instances for mobs recognizing when
    /\           they get to a specfic room. AC adjusted on many mobs.
   /  \          Various minor bugs and typos fixed.
  /    \    
 /_    _\   ARABIAN NIGHTS
   |  |          Horses are not allowed in the inn, they're taken
   |  |          outside to the fountain square (yes, camels are
   |  |          next). Various minor bug and typo fixes.
   |__|     
    /\      AZTECS
   /  \          More disguises available. Various minor bugs and
  /    \         typos fixed.
 /_    _\   
   |  |     BENGAL
   |  |          Tweaked the hooked-nosed captain slightly. Clarified
   |  |          a message in the weaponeer's teaching acts to better
   |__|          reflect the skill learned. Various minor bugs and
    /\           typos fixed.
   /  \     
  /    \    BOSTON
 /_    _\        Adjusts Pearl's level down some. Winter is going to
   |  |          be a bad one, wolves have been spotted in the woods.
   |  |          Various minor bugs and typos fixed.
   |  |     
   |__|     CASABLANCA
    /\           Disguises added. Housing added. New items added.
   /  \          Various minor bugs and typos fixed.
  /    \    
 /_    _\   CELTIC IRELAND
   |  |          Duncan has a new apprentice. Horses not allowed in
   |  |          the SBI, they're taken out and left at the stables.
   |  |          Various minor bug and typo fixes.
   |__|     
    /\      THE CRUSADES
   /  \          Be careful fighting the dragon -- two checks were
  /    \         fixed and he now behaves as he should. Various minor
 /_    _\        bugs and typos fixed.
   |  |     
   |  |     DANTE'S INFERNO
   |  |          Rent changed on gilded robe. Charon cannot be hunted
   |__|          down. Geryon now requires you have the proper object
    /\           in hand. Woodworker now eats inventory upon death.
   /  \          Cerberus is no longer carvable. Heavenly messenger no
  /    \         longer stockpiling auras -- their aligns match now.
 /_    _\        Various minor bugs and typos fixed.
   |  |     
   |  |     GYPSY CARNIVAL
   |  |          NPCs can no longer get tossed in the boxing ring. XP
   |__|          tweaked on a couple of mobs. Some changes to the
    /\           shopkeepers hours. Various minor bug and typo fixes.
   /  \     
  /    \    LEGENDS OF THE PAST
 /_    _\        Be careful, strategies for dealing with being
   |  |          entranced have been added. Adds in some descriptions
   |  |          on a couple of replicas that didn't have them.
   |  |          Clarifies that not all replicas have a help file.
   |__|          Ramadan now tells stories about Clutch and Barabas.
    /\           Makes the pillars of darkness an AUX item. Various
   /  \          minor bugs and typos fixed.
  /    \    
 /_    _\   THE OOC
   |  |          Descriptions (if on) are now turned off as you enter
   |  |          the ooc and turned back on when you return ic. You
   |  |          can no longer go ooc if you're bound in place or
   |__|          affected by a healing balm. The Library is now a
    /\           quiet room. Various typos fixed.
   /  \     
  /    \    PARIS and OPERA HOUSE
 /_    _\        AC adjusted on various mobs (mostly made worse off).
   |  |          Apartments are now buildable. Various minor bug and
   |  |          typo fixes.
   |  |     
   |__|     PORT OF LONDON
    /\           Clipper ships should no longer be piling up on the
   /  \          docks. Various minor bugs and typos fixed. Captains
  /    \         tweaked slightly. Various minor bugs and typos fixed.
 /_    _\   
   |  |     ROMAN BRITAIN
   |  |          Tones down the resets some on the smaller critters.
   |  |          The kids never yell about being attacked by their own
   |__|          kind now.
    /\      
   /  \     ROMANIA
  /    \         AC adjusted on several mobs (mostly made worse off).
 /_    _\        Walking around barefoot in the heated pool for long
   |  |          periods of time is a bad idea. Ausonius has a couple
   |  |          new tactics. You no longer have to rent in just the
   |  |          dining room at the inn. Midwife offers some new
   |__|          services. Various minor bugs and typos fixed.
    /\      
   /  \     ST. DENIS ABBEY
  /    \        Disguises added. Various minor bugs and typos fixed.
 /_    _\   
   |  |     SHERWOOD
   |  |          Fix for Will o' the green's entrance resistance.
   |  |          Various minor bug and typo fixes.
   |__|     
    /\      SOUTH SEAS
   /  \          Brian Jeffers tweaked slightly. Various minor bug and
  /    \         typo fixes.
 /_    _\   
   |  |     TUDOR LONDON
   |  |          Disguises added. Various minor bugs and typos fixed.
   |  |     
   |__|     VICEROYAL PERU
    /\           Viceroy no longer as susceptible to being entranced
   /  \          and considers attacks on his person to be treasonous
  /    \         acts against Spain. Various minor bug and typo fixes.
 /_    _\   
   |  |     VIKING SKANDINAVIA
   |  |          Fixes Higbald's door to be the same on both sides.
   |  |          Disguises added. Be careful fighting Higbald. Viking
   |__|          warriors have learned some new tricks as well.
    /\           Various minor bugs and typos fixed.
   /  \     
  /    \    ZANZIBAR
 /_    _\        Animals should stay out of the canvas tent. Disguises
   |  |          added.
   |  |     
   |  |     1802 ALASKA, ABORIGINAL DREAMTIME, AFRICAN SAVANNA,
   |__|     THE ALHAMBRA, ANCIENT GREECE, ANCIENT NAZCA, ANCIENT SEAS,
    /\      BEOWULF, FRENCH INDIAN WAR, GENERICS, HOSPITALLER MALTA,
   /  \     KLEINSTADT, LAND OF SHADOWS, MEDIEVAL SEAS, MELBOURNE,
  /    \    PIRATE'S DEN, PICTISH COUNTRY, SALEM, SAN FRANCISCO, 
 /_    _\   SEONI JUNGLE, ST DENIS ABBEY, TORTUGA, WWI SOMME, and WWII
   |  |     NORTH AFRICA
   |  |          Various minor bugs and typos fixed.
   |  |     
   |__|                    In Progress Area Updates
    /\      
   /  \     This section is intended to share what builders are
  /    \    working on behind the scenes. It is not a perfect record
 /_    _\   of progress as all builders do not commit updates every
   |  |     week. Badgering builders about progress gets you flogged.
   |  |     
   |  |               Kaige         London Expansion
   |__|               Nestor        Antebellum Lousiana

___                                                               ___
\  |-------------------------------------------------------------|  /
/__|         News From the Bricks and Rubble Department          |__\
   '-------------------------------------------------------------'
         ____
      .-" +' "-.      During the past month, nearly all of the areas
     /.'.'A_'*`.\     have gotten a bit of polish and many have had
    |:.*'/\-\. ':|    some obscure and difficult to see syntax bugs
    |:.'.||"|.'*:|    in the file fixed as new code has come in that
     \:~^~^~^~^:/     suddenly exposes them.
      /`-....-'\      
      /          \    What this means is that some things that hadn't
     `-.,____,.-'     been working as the builders had expected them
                      to, suddenly are. We've tried to point out the
"gotchas" that might arise from this, but a good many of these fixes
should be completely transparent to the players.

If you notice something that isn't behaving quite the way it should,
please drop a note about it in the bug file. It is most helpful if
you fully describe the problem you experience and you can submit as
many reports as it takes to describe the problem. Also, when you
submit a typo report, please indicate WHERE you think the typo is --
it's not always obvious, which is probably why it is wrong anyway.
___                                                               ___
\  |-------------------------------------------------------------|  /
/__|         News From the Whips and Chains Department           |__\
   '-------------------------------------------------------------'

               ,____  The Admin Department is bracing for January 1st,
               |---.\ when idle player file purges will be running
       ___     |    ` live! We've been running the scripts in a "log
      / .-\  ./=)     only" mode for the past 2 months and from the
     |  |"|_/\/|      feedback on the lists of characters that would
     ;  |-;| /_|      have been removed that were posted to the web
    / \_| |/ \ |      everything looks ready to go for next weekend!
   /      \/\( |      
   |   /  |` ) |      On January 1st, the scripts will be made fully 
   /   \ _/    |      active and purges will happen as they once did. 
  /--._/  \    |      If you do not login your characters at least
  `/|)    |    /      once a month they will be purged the following 
    /     |   |       month. Characters are still safe from purges if
  .'      |   |       archived.
 /         \  |       
(_.-.__.__./  /       Be sure to check the status of all your alts!
                      
Players often find themselves in trouble for different reasons. To
try and keep that from happening the Admin Department would like to
point out rule #13 in HELP RULES.

    13. There are also several rules that we have cataloged under
        'etiquette.' Violations of these rules may not necessarily
        call for character deletion, but repeated violations may call
        for one of the lesser penalties listed above. Adherence to
        them will help to ease your relationships with other players
        on LegendMUD. (See HELP ETIQUETTE).

Society has many, often unspoken, rules of conduct that it relies upon
for smooth operations. Newcomers to mudding are often unaware of mud
etiquette and oldbies often forget they were once clueless newbies
too. Be polite and people will generally be polite in response.
___                                                               ___
\  |-------------------------------------------------------------|  /
/__|  LEGENDITES: Information Regarding the People of Our World  |__\
   '-------------------------------------------------------------'

                Kahlan has reached 100 million experience!
             Santa-Claus has reached 100 million experience!
                 Jaid has reached 200 million experience!
                Static has reached 200 million experience!

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

               'Til Death Do Us Part - A Game for Couples
                       ran by Darktalon and Lenore

The "'Til Death Do Us Part" game took place on Sunday, Dec 5th. The
game essentially was "The Newly-wed Game" with a LegendMUD twist.
Couples were split up and put into two isolation booths, one called
"Dark" and the other called "Dead". They were asked questions about
the person in either the "Dark" or the "Dead" room, and both would
answer at the same time to see if their answers would match, and
therefore how well their knew each other and their relationship.
Matching answers got a point. The game was split into three rounds of
ten questions each.

Four couples participated, Team Honeybadger: Snoogle and Major
Static, Team Pimps-a-lot: Horror and Mercedes, Team Vulcan Ears:
Kastina and Spanish-Flea and Team Buttercup: Kayla and Haplo.

Some sample questions/answers were:

Your relationship is most like: a) Karin and Erich (meant to be), b)
Allan-a-dale and Fennel (star-crossed), c) Scheherezade and Sultan
(submissive), or d) old husband and wife in Orkney (ball and
chain-like)

     Snoggle: b; Major Static: b
     Horror: d; Mercedes: c
     Kastina: oh my c, hahahaha; Spanish-Flea: submissive! hahaha, c
     Kayla: a; Haplo: karin and erich, a

If Dark was a mob, how tough would they be: a) the tarasque, b) a
muscular guard, c) a country squire, or d) field mouse?

     Snoggle: a; Major Static: taraaque or a... cuz i cant spell
     Horror: b; Mercedes: D
     Kastina: he's my guard; Spanish-Flea: b
     Kayla: a; Haplo: tarasasque

If your physical relationship were a drink, would it be: a) mug of
firebreather! b) skin of mead c) leather waterskin, d) mug of milk,
or e) puddle that smells like eggs

     Snoggle: b; Major Static: b
     Horror: e; Mercedes: a
     Kastina: b; Spanish-Flea: skinny of mead, b
     Kayla: a; Haplo: a, mug of firebreather

All the questions and answers can be found at:
             http://www.swankme.com/ooky/tildeathdouspart.

The updated scores: Team Pimps-a-lot, Horror and Mercedes, came in
4th with 13 points and won his and hers "boobie" prizes, red swimming
trunks and one-piece swimsuit. Team Buttercup, Kayla and Haplo, came
in 3rd with 14 points and won a bronze trophy of intertwined hearts
and his and hers pink prize tokens. Team Vulcan Ears, Kastina and
Spanish-Flea, came in 2nd with 21 points and won a silver trophy of
intertwined hearts and his and hers half-string coupons. Team
Honeybadger, Snoogle and Major Static, came in 1st with 27 points and
won a golden trophy of intertwined hearts and his and his non-string
coupons, these two men know each other better than any two men I've
ever known...give them a round of applause!

Of course a game of 'Til Death Do Us Part wouldn't be complete
without some dying. PK broke out between several individuals/couples
and resulted in Mercedes helping Dalia kick the bucket (and she was
just watching the game!) and Mercedes exploring the netherworld a
little early thanks to Spanish-Flea.

Perhaps one of the most touching moments happened at the end of the
game between Spanish-Flea and Kastina. 'And now to show that I love
Kastina more than you love any of your partners,' Spanish-Flea said
stupidly and then he gave his half-string coupon to Kastina (before
she could steal it). Kastina snuggled up to the silver trophy of
intertwined hearts (you've heard of strange bedfellows, but REALLY!)
as Spanish-Flea grovelled before her and said 'So in the end, we're
the bestest couple.' Awwwwwww.

Special thanks to LadyAce for letting us use her isolation booths and
helping us set up the game. Thanks for playing everyone! We hoped you
enjoyed it.

  ___                                                          ___ 
  \  |--------------------------------------------------------|  /
  /__|                     Clan News                          |__\
     '--------------------------------------------------------'

                     Society of Allies Disbands

The GM disbanded The Society of Allies on Sunday, December 5th.

             =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                Underworld Celebrates 1st Anniversary

The Underworld celebrated its first anniversary of forming on
December 1st. The clan started out as an RP clan, changing over to a
PK clan on March 3rd, 2004.

The clan's stated purpose is to kill everyone and those interested in
joining or negotiating details of a clan war should contact Trousers
for more information. You can also visit: http://underworld.aowc.net.

             =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

There are currently 20 RP clans and 3 PK clans. This leaves open
slots for nine (9) more clans to form. For more information, read
HELP CLAN and see the clan information list via the CLANS command
while logged into the game. For a basic handbook and reference guide
for players interested in starting and running a clan, we recommend
that before you even type FORM, you visit:
             http://www.legendmud.org/Reference/gm.html.
  ___                                                          ___ 
  \  |--------------------------------------------------------|  /
  /__|                     PK Front                           |__\
     '--------------------------------------------------------'

                   Minotaur's Rampage Begins

As i Walked through the Valley Of Fire and Flame i realized I wanted
more. More than just this life of Death and Horror. I went to the
elders of Hell and told them I need to leave -- I needed to go to
earth -- to Destroy and make a name for myself on Earth. I dreamed
about the evil and terrible things I could unleash unto the world and
basked in my own glory and wonder. I knew what I had to do when I
arrived there.

I got word from the Dark Prince himself allowing me to go out onto
the world and bring chaos to all who seek the rules of the Heaven to
be in place. To destroy all who had the will to serve Life and to
corrupt all the souls of earth to make Hell a Powerful Underworld. I
swore to to all that I could in the name of Hell on earth, so I set
out to begin.

I went the front gates of Hell to begin my rampage. The First Thing I
came upon was a small town with innocent people. I chuckled as i saw
how weak they all were. I stood on the hilltop above the town and
drew my Great bow I had forged from the fires of hell and engraved
with the symbols of true darkness and loaded it with a arrow burning
with hell fire. I began to shoot the villagers down one by one
enjoying every moment. I could feel the souls being harvested to
enhance the essence of Hell and all its glory.

I knew that this was only the first of my Terror on earth. I was
going to Bring Hell upon earth with the might of the minotaurs and
the powers of hell behind me. When I had killed all the outside
villagers I slung my bow over my shoulder and began to walk down to
start my rampage.

             =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

If you witness or commit any glorious or nefarious deeds, send a
short report to us at the LT. If you are looking for a fight,
recruiting, or anything else related to PKill (not necessarily PK
Clan related), send it in! It's free AND you'll get a prize token! Be
a celebrity, the envy of all your friends! Tick off your enemies or
just tell your side of the story! Get YOUR name up in lights! We
can't report it if you don't tell us!

              _______________________
             /                       \
        o O | Wonder what folks are   |
  `\|||/    | doing over at LegendMUD?|
   (o o)     \_______________________/
ooO_(_)_Ooo__________________________________________________________
_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___
__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|

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Milano Casino Games! Try your luck at Coin and Die, Luck, Die!

The game of Coin features a fast pace of winnings and chances at
giving it another try. It's your call to win, so flip your luck for
10,000 gold coins!

Die, Luck, Die is a chance at the big money. Throw the Milano
Casino's house 100-sided die at a chance of hitting the luuucky
number! That's right! After each jackpot, a new lucky number is
picked. 1k per roll and you're on your way to higher winnings!
When the jackpot isn't being won, it's being increased! So keep an
eye on the jackpot! It's known to jump from 50,000 too over 200,000
gold coins! Just ask Ryfe and Sibwarra, who won 200,000 and 100,000
gold coins!

              How many chests of gold is that? 
     
                   Play the game already!

Feeling a bit luckier? Let Milano Casino assure you that proceeds go
to Newbies In Need, NPH and The Nekkid Oldbie: Ten Years of Playing
and I Still Hit That DT! Funds.

        Here at Milano Casinos we aim to help you have fun!

Don Straussy Milano
Founder of The Milano Casino

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