Volume Five Issue Ten
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./ / THE LEGENDARY TIMES ............/ / .........../ /.....______.._____.....______.._____.......____ ........../ /...../ /./ \.../ /./ \...../ \ ........./ /...../ ___/./ ____/../ ___/./ __. \.../ /\ \ ......../ /...../ /_.../ /....../ /_.../ /..\ >./ /./ / ......./ /...../ __/../ /____../ __/../ /.../ /./ /./ / ....../ /_____/__/__../ \_\ /./ /__../ /.../ /./ /_/ / ...../ / /./ /./ /./ /.../ /./ / ..../ /_/..\______/./_____/./__/.../__/./_______/ MUD .../________________/ running on mud.sig.net 9999 199.1.78.16 9999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= http://mud.sig.net/ ftp://mud.sig.net/pub =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VOLUME FIVE, ISSUE TEN February 20, 1998 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS - The Editor's Note - - Departmental News and Updates - ARTICLES - Site Name Change Reminder - - New Player Helpers Clan - - Did You Know... - - Comments on Mixed RP/PK Clans - - Did You Know... - - Legend Meet '98 Info - LEGENDITES - Metamorphosis - - How Creative Were YOU? - - A McDougan Chrishmash Carool - - The Latest from the Pkill Front - ___ ___ \ |------------------------------------------------------------------| / /__| EDITOR'S NOTE |__\ '------------------------------------------------------------------' RUMOR of the week: Yes. Ptah and Kaige are expecting again May 1st. In light of this and the fact that Kaige has effectively been grounded to within an hour of home by her doctor, they will be unable to attend Legend Meet '98. (See article below for details on the Meet!) Elena is going to be a year old on the 24th, sharing her birthday with Jen-Creature's player, and is doing fine, walking all over the place, discovering the joy of using a straw, and enjoying all those new foods. Anyway, enough with the imps' family news... =) -------------- Change. It's inevitable. Everyone complains about some aspect of it. However, in some cases change is for the better. Recently, we've come to realize that through attrition and an affinity for preserving the status quo, the immorts have done a disservice to the players in letting the Player Relations department slip into a rut of registering descriptions and stringing items. So, get ready for some changes! The revitalization of the New Player Helpers, a resurgence of the LT, regularly held and reported on Q & A sessions, updating the website, Croaker's Murder Mystery (and tinyplots to come), Tad's new game, are just a few of the changes in the works and many more are to come! Everyone as players can do their part as well, by joining or just assisting in spirit with the New Player Helpers, making contributions to the LT, encouraging role-playing even while roll-playing, and making LegendMUD into all you've heard it was and could be. Have your character live their role in the world while you play the roll of the dice. The role you play in the world is infinitely more interesting to other people than how you've mastered the numbers. The immorts are here to help provide an enjoyable gaming experience, but players have to help as well. Immorts cannot play the game for you. They cannot roleplay for you. Otherwise, many people would be better off playing Hack, Rogue or one of the classic Infocom games. MUD = Multi-User Dungeon or Dimension for a reason, enjoy it and _all_ that it implies. This is especially important on the pkill front. LegendMUD isn't a Quake Deathmatch. LegendMUD is a world, an environment, a community, based on "the world the way they thought it was," not based on who can be the biggest bully. Characterization, intrigue, strategy, cunning all seem to be missing from this aspect of the game. All we seem to see lately is people complain about who was rude to who and how they are being forced to act the same way to combat it. But it's also seen from every player's perspective in how players interact. It's rather rude to have someone walk up to you, and look at you before deciding to talk to you based on what they think you can do for them. Stop and ask yourself how often you do this to others. How often to you ask for assistance in terms of game mechanics instead of in character? How much wider and enjoyable an experience have you missed out on by focusing on which outfit give the best stats and what are the steps to minimize movement loss when trying to maximize level gains, instead of just talking and experiencing the world around you with your fellow players? Remember: PR's long term goal is to make this the friendliest mud on the Net, with a welcoming atmosphere, a rich diversity of people, a mature atmosphere, and a depth of social context unmatched anywhere. Which means EVERYONE will have to promote Legend's OOC aspects as a community of _players_ with similar interests and goals at the same time they promote Legend's IC aspects as a community of _characters_ with differing goals. ___ ___ \ |------------------------------------------------------------------| / /__| DEPARTMENTAL NEWS AND UPDATES |__\ '------------------------------------------------------------------' ADMINISTRATION -=-=-=--=-=-=- This past week the Admin Department pkenabled a few people, did several strings and restrings, warned several people for profanity on public channels and warned a couple people for swapping equipment and multiplaying. Admin also assisted PR in setting up the clan hall for the New Player Helpers clan (see article below). PLAYER RELATIONS -=-=-=-==-=-=-=- We are pleased to announce the addition of Ladyace to the Player Relations staff. Many of you probably already know her from the Building Department. In the past few months, Ladyace has hosted and/or cohosted various PR events, including the Halloween Costume Competition, the Pirate Treasure Hunt (from Games Day), and the Comedy Club Contest. Based on her previous work, she'll be coming to us at "full" status, with her initial "project" being the revitalizing of the "Newbie Helpers." Please join us in welcoming her to the PR department! MortMUD status for April Fool's Day this year is as follows: There are about 12 areas are in design, with New York (with a MIB focus) and a star trek area being nearly complete. A good time is being had by all as we come down to the one month deadline. BUILDING -=-==-=- We played with disguises this week -- Kaige, Sandra and LadyAce all added disguises to various areas in preparation for the yet unfinished disguise skill for testing purposes. Also, new skills went in (mix, parry, elbow), so teachers for those skills were put in, and help files for them were added. Croaker has finished the changes requested so far from testers on his PIsles area, and made a few additional revisions. LadyAce is still working on a few last tweaks to Crusades, mostly mob balance and continued work on revising Klein, still focusing on rooms. Alhazred has been working hard on the Mongol invasion as well, ironing out acts. Rufus has updated Shadowlands again. A missing exit was replaced, a few things have been made more random, some of the mobs are no longer scared as easily (or at all for that matter) and a couple of specials have been added, as well as added two new mobs, have fun with them. Don't expect it to be such a gold haul anymore either, 1/2 of the tara economy was sucked in in SL, to the tune of about 150K total... this amount has been reduced to an amount that a decent group could probably carry out without being encumbered. None of the items have changed. CODING -=--=- Rufus wrote a builder definable economy system and put it into preliminary testing. He's working on fixing a few bugs so testing has been suspended for the time being. Govan has been working hard on implementing moods for movement. You'll be able to storm off north angrily. Also you'll be able to set a permanent mood. All of this is toggleable with mood on|off and config tempmoods. Moods will also save with you as you rent. You may also notice the MOTD will be reflecting different opening messages based on the day of the week. We thought it'd be useful to point out different aspects of the MUD and rotate through them. You will also be able to type EVENTS and get a schedule of upcoming events on the mud. Also some boards will become writeable only by immortals. This is to ease the OOC Library project along as well as keep a couple boards as informational boards. ___ ___ \ |------------------------------------------------------------------| / /__| NEWS AND REPORTS |__\ '------------------------------------------------------------------' !!! Site Name Change Reminder !!! Sig.net Partners have asked us to drop the .aus from our domain name. The deadline for using either mud.sig.net or the old mud.aus.sig.net is drawing close. Please change all your aliases, web links or other such pointers to address the machine as mud.sig.net. The address mud.aus.sig.net will not work after our net connection contract is renewed in March. Be prepared! The New Player Helpers Clan Formalized -=-=-=-=-=-=-=-=-=--=-=-=-=-=-=-=-=-=- Are you interested in being a newbie helper but are sick of dealing with some of the problems it can cause, with few tangible rewards? The immortal staff has come up with a plan which might make your new player helping-lives easier and more fun -- the reorganization of the Newbie Helpers into an OOC (non-pk) clan. This means, of course, that if you are accepted into the clan, you will receive all the current benefits of being in a clan -- hall, trans mobs, and channel. Plus you'll have a very special guardian. Since Fatale headed up the newbie helpers before, we've asked her to GM the new clan. Please talk to her if you are interested -- there's a limit to the number of members the clan can accept, so apply quickly. If you have any problems or concerns, please do not hesitate to talk to Ladyace or one of the other immortals. A Note From Fatale Concerning The New Player Helpers Clan -=-=-=-=-=-=-=-=-=-=-=-=-=-=- The New Player Helpers are going to be very strict in our helping, no slacking around. The New Player Helpers are not going to accept pkill enabled members, as there are some reservations about having them use the hall as a sanctuary, and the feeling that newbies will get the short end of the stick if a pkiller dies while helping them. There have been numerous reports of pkillers being attacked while helping newbies, and we don't want this to happen. We do not want to imply that pkillers can't help newbies, they just can't do it very effectively. Levelling newbies and forcing tough-to-get eq on them will be highly discouraged, as will be dragging them through quests. We do not want clan Coattail associated with this clan, as the previous newbie helpers had a huge problem being asked for eq/levels. That's not to say you can't give quest hints or point out where to get an item. Also, immortals will be a big help as well. You may report people who do not cease to ask you for help with quests or levels or eq. The gag function should help immensely, feel free to use it, don't feel bad about ignoring someone as long as they understand why they are being ignored. And, of course, feel free to report harassment to immorals. Please also use the clan board to report harassment, to protect other newbie helpers from these people. Thank you all, and have fun! Fatale =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _____ DID YOU KNOW ...by typing WEBSITES you can get a list / _ \ of LegendMUD related websites. These websites are ones /__/ \ \ that belong to roleplaying groups on Legend and you can / / submit sites for others by sending the URL to Sandra or / / Govan via mudmail. /__/ __ We do not wish to include the "help" or "cheat" sites as / \ we feel they do not enhance the game experience for all \__/ players and wish to promote roleplaying not rollplaying. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Tancred Comments On Mixing RP/PK In Clans -=-=-=-=-=-=-=-=-=-=- The first parts of the new clan system went in a few weeks ago. This does not really mean much yet; new commands such as SEEK and automatic voting on who gets to be GM, and a few other commands. When the other half, RP clans, go in, however, it is going to mean that RP clans may comprise both pkillers and non-pkill characters. This must have caused some concern around, because during the weeks that followed upon the implementation of the first part I found myself listening to what seemed to be endless insinuations and gripes about what's going to be. So here are my views on the entire matter, I feel rather entitled to have them though I am not myself pkill enabled - being GM of a mixed clan and as such responsible for at least some actions of pkill enabled characters. The Knights Templar were founded in May 1997, and re-organized in July 1997 at which point we decided to allow pkill enabled characters access to the Order. Since then, our pkill enabled members technically being rogues, we've functioned well and smoothly without any problems that I know of - under the same rules as will become formal when part 2 of the clan code is implemented. Our Codex *very* clearly reminds Knights Templar that even if a pkill enabled brother is attacked, jumped, wolfpacked, whatever right in front of a non-pkill enabled, he or she is not in any way allowed to assist or interfere, on penalty of being booted out of the Order as well as the normal LegendMUD rules for interference in pkill. Curiously enough, the only Knight Templar who has ever actually been accused of interference is my humble self - and as soon as the offended party had had time to backscroll, it was easy to tell that it was a harmless mistake and nothing more was made of it. The chief concern that people voice against us is that it will not be possible for our members not to crossplay/multiplay. Insinuations have been made that we have organized the way we did (and did 8 months ago, only no one's seemed to worry until lately) with the simple purpose of organizing and utilizing interference and crossplay most efficiently. This is simply not true. It's not immediately of public interest, either - but if this accusation is going to be made against every mixed RP clan coming into existence, it's going to get messy. Which is what I'm basically driving at. Unless the attitude changes a bit, we're going to see no end of griping when RP clans become fully implemented. I can understand how it would be at the very least annoying to see a non-pkill enabled Knight Templar log off and take his rogue (or Mercenary or Hermetic or whatever) pkill character on to assist his pkill clanmates. This sort of behavior is always despicable, regardless which clans are concerned and whether they are RP, mixed or purely pkill. I can understand how pkillers are going to have to be very strict in reminding their non-pk clanmates not to interfere if they get jumped, at least where inexperienced players are concerned. I can see half a dozen other problems. I can go look at the warboard at any time and find at least a handful of similarities. But I can't for the life of me see that they're new or never have been discussed before. The only rule I see actual trouble brewing with is when the line is crossed as regards a nonpkiller asking a pkiller to do his pkilling for him - this can get very borderline in situations where two mixed clans RP a conflict. Let me state on behalf of my own clan at least, that any violation of LegendMUD's rules will not be accepted or supported. Nor will I stop laughing when people tell me that all Knights Templar ought to be force clanned, or that the Knights Templar should be forced to boot all pkill enabled members. Interference rules are interference rules, and it shouldn't make a difference what is between the brackets in your title. Tancred de Gisborne, Maitre de Temple [Editor's note: Please note that this is no different from any other mixed group of some pkenabled characters and some not. See HELP PKILL for more information on this topic online.] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _____ DID YOU KNOW ...there is in fact a mob in Kleinstadt / _ \ who happily will translate all the German terms into /__/ \ \ English? The German Scholar is located in Kaminstrasse, / / just south of Erich's excellent establishment, Der Pheonix. / / Simply ASK scholar in either german or english and /__/ he'll supply you with the translation. __ / \ We're just waiting for a French scholar in Quebec. Anyone \__/ interested in providing translations please mudmail Kaige. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Legend Meet '98 Info -=-=-=-=-==-=-=-=-=- The date has been set for the weekend of March 20-22nd in Atlanta, Georgia. The local Hampton Inn has a special weekend rate of $59 dollars a night (American). You can make reservations by calling 1-800-HAMPTON. Ask for reservations at the Hampton Inn in Roswell, Georgia. Now, if you'd like to arrive early, or stay late, the Hampton has said that they are willing to extend the special rate for one day (i.e. Thursday or Sunday night) although they may give you both. If you intend to stay that long you'll need to call the Hampton locally at (770) 587-5161. Ask for Ms. Vanessa Clark and tell her that you are with Legend Meet to get the extended rates. So far the meet is being geared for Friday night, Saturday, and Sunday. If you are planning on arriving in Atlanta on Thursday or leaving on Monday we can handle it cause we should have at least a few people who are free for spring break then. We are planning on getting together on Friday night at either one of our houses, the hotel that everyone stays at, or at a specfic resturant (which one it is will be determined by how many people show up). Saturday is still very flexible, we are planning on going to the World of Coca Cola, and what ever else anyone wants to do. Saturday night (depending on how old everyone is) we are going to go local adult game bar (Atlanta's strange idea of an adult casino) and if we get out early enough maybe a magic tourney for those who want to play. Sunday will be the Mud day, we are working out wether to take everyone down to Georgia Tech (it's a lot closer) or to U.G.A. Currently we're going to leave a lot of the time open for disscusion by the people who are planning on attending. Being from Atlanta causes one to miss some of the things people from out of town would want to be able to see. So if you have every wanted to do anything specfic (and legal of course) in Atlanta, let me know. Alvis is still working on getting a nice set of directions (southerners have a bad habit of use Piggly Wiggly as reference points) to post on the welcome board, so look for them in the future. If you've questions or suggestions, contact Alvis either via mudmail or at [email protected]. Hope to see you there! ________________________ / \ o O | Wonder what folks are | `\|||/ | doing over at LegendMUD?| (o o) \________________________/ ooO_(_)_Ooo________________________________________________________________ _____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___ __|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| ___ ___ \ |------------------------------------------------------------------| / /__| LEGENDITES: Information Regarding the People of Our World |__\ '------------------------------------------------------------------' Metamorphosis ------------- It is early morning, the sun has just shed its first light over the Serengeti, and atop the mountain all is peaceful...yet. Nym appears from below, finally reaching the top of Mt Kilimanjaro. He breathes deeply, pauses briefly to marvel at the magnificent view, then pulls himself together, getting ready... With magic, he makes his voice loud enough to reach all over the earth, into the heavens. 'Burijas! I humbly ask an audience. I am your warrior, young and strong, yet wise and skilled in battle!' 'Burijas! If You hear my plea, I beg of You, grant me this one wish, I who have served in Your name for so long!' 'Burijas, You whose name is Conquest, Triumph and Victory, I beg You! Grant me this one moment in Your presence!' Surrounding him, filling him, a deep voice seems to come from nowhere and everywhere at the same time. 'I come.' Burijas appears suddenly, surrounded by an aura of violence. He looks at Nym, and after a little while recognizes him, remembering he has set his mark on the young Persian... Nym falls to his knees, averting his eyes from the being before him. Burijas booms out, 'I know you. I have touched your soul twice, and lent you my strength. You have asked for me to come here. Speak.' Nym says, 'Oh Lord, I am humbled in Your presence. You do me great honour...I who struggle to be Your servant in this world. I thank You for allowing me to speak with You at last. I humbly ask that You grant me a favour, oh Lord.' Burijas listens in stony silence. Nym starts explaining his reasons for wanting to see his god, kneeling, and humbly staring into the ground. 'I have always served You, my Lord...I was trained in Your arts from childhood, learning the way of the sword...Then, as I had been cast out of my father's palace, I have travelled the world wrestling evil where I found it, furthering Your cause unknowingly... After my unfortunate attack on Olaf, I worked on his farm as he regained his health and when Ragnhild asked me about the way of the warrior, I told her of You and she pledged her life to You. I had to leave then, as I could see the sadness in Olaf's face. Since then I have roamed this world, always trying to stay in Your favour, and I am both proud and humbled at being recognized. You do me an honour few men have shared. But now, as I am near the peak of my strength, both in mind and body, I must ask of You a boon, for it is something that has ravaged my soul since my stay in the land of Norway.' Burijas asks softly, like the hiss of a sword being drawn, 'What is this boon of which you speak?' Nym looks upwards slightly, resting his gaze on the legs of his deity. 'It concerns Ragnhild, Lord. I wish that You would relent Your grasp of her soul, and let her follow her fate...to be loved, my Lord. Since I first set eyes on her Lord, I have loved her with all my heart. She is the most beautiful being I have ever seen and my arms long to take her into their embrace. Her hair is like gold, her eyes are a deep blue wonder unto themselves, her lips are red like the most precious of rubies, and her skin is fair like goat's milk. I love her, Lord, and I ask that You let her go.' Burijas says, 'Ragnhild is mine, her soul belongs to me and I will not release her.' 'I beg of You, my Lord, do not deny me this!', Nym says softly, voice quivering. Burijas does not reply, merely gazes at his subject... Nym pleads, 'I have served You all my life, please give her to me, and I shall serve you as long as I live! Just let me do it with Ragnhild as my loving wife!' 'Speak no more of this, she is mine, and has become mine of her own free will. I will not give up a soul such as hers. There is, as you say, much beauty within. A fair prize.' Burijas begins to shimmer, as if about to leave. Nym springs to his feet, anguished. 'But my Lord! You must! I...' Burijas interrupts, 'You do not know what I must! Do not question me, Nym, or I shall take my hand from you. The strength I have lent you shall be yours no more and you will come to know bitter defeat every time you go into battle.' Nym, too heartbroken to listen, 'MY LORD! I..!' Burijas thunders, 'DESIST!', and the aura around him grows more intence, the screams of dying warriors almost audible, the scent of blood filling the air. Nym whips out a small glowing orb of light, holding it on both hands, his face pale from fear, eyes wide and staring as he faces his god. 'I do not wish this, but it clearly must be this way! In my travels I have found the means to destroy You, Lord, the essence of peace, and when invoked it will bring all war in the world to a halt, bereaving You of the source of Your power! Burijas seems to grow, and the threatening aura around him is almost tangibleas Nym continues. 'In Your weakened state, You will not deny me! Release her, Lord!' 'FOOL!', Burijas snarls, his tremendously loud voice filling Nym's head, 'You dare challenge Me? That is but a bauble, invested with sleight magic, unable to harm me!' With a gesture, the glowing ball falls to pieces, and Burijas steps towards Nym, frozen in place by the wrath of War himself, eyes, ears and nose bleeding as the full power of Burijas' aura surrounds him. With a swift motion, Burijas draws his giant red sword and the last thing Nym sees is a red blur, passing through where his neck was... Sheathing his sword, Burijas makes a gesture, and Nym comes to life again, palefaced, his eyes glazed. Burijas thunders as he raises his arms against the darkening skies, 'Yet, behold, I bring you back to life for you have served me well. Twice I have set my mark on you. The one for courage and the second for strength. This day I mark you a third time. I claim your soul.' Nym howls as pain races through every inch of his body, 'AAAIIIHHH!' Burijas continues, eyes glaring with red fire, 'The searing Fire of Atar I call to burn my mark on your soul, for your soul is mine. And from this day, you shall serve me and be my tool on this earth bowing to my every wish. Everything living thing you touch will come to know pain, and every act you perform shall lead to violence. Your name shall be Desolation. And to your life's end you shall remember your folly...' Burijas disappears as suddenly as he arrrived, and with him the clouds covering the sky. Nym falls to his knees, coughing up blood, weeping uncontrollably. Hugging his chest, he feels the pinpoint of red fire in his head, connecting him to his Lord and knows he can no longer disobey the great god. Raising his head to the morning sun he tries to let out the pain he feels... 'NOOOOOOOOOOOOOOOOOOOOOOOOOOO!' \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ How creative were you when you picked your character's name? /\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\ Of course, you're named something unique. Well. Sort of. Recently I spent a bored hour reading through a listing of the world's most popular ferret names (yes! I'm a ferret person!) and I cracked up laughing. Here's the ones I remember having run into during my 14 months on Legend. Hey! Remember! Somewhere, out there, is a ferret with your name on it. Abigail, Adriana, Amy, Athena, Auggie, Augustus, Bailey, Bart, Beckett, Bigfoot, Blanche, Bonnie, Bubbles, Bud, Buttercup, Celeste, Celia, Chaos, Charity, Claudia, Cleo, Clyde, Connor, Daniel, Daphne, Diablo, Dudley, Dusty, Eris, Fizzgigg, Flea, Floyd, Frack, Frick, Frodo, Gollum, Gwendolyn, Gypsy, Hobbes, Imp, Kitiara, Kyla, Lestat, Madison, Mara, Marley, Martin, Maverick, McCoy, Mercedes, Morgaine, Ms. Thang, Nemesis, Palpatine, Puck, Raistlin, Rosemary, Ruby, Sabastian, Sabella, Sam-I-Am, Sapphire, Shadows, Siegfried, Sinbad, Sniper, Snowwhite, Spencer, Star, Stella, Sundance, Tasslehoff, Tatiana, Taylor, Thor, Tofu, Topaz, Tristan, Tusk, Wallace, White Rose, Winter, Wolfgang, Xavier, Zelda, Zero. Curiously enough, no one seems to have taken one of the top ranking ferret names: Bandit, Bear, Rascal, Taz or Slinky. Kae [Newbie Terror Squad] -- == -- == -- == -- == -- == -- == -- == -- == -- == -- == -- == -- == -- The following manuscript, much battered and splattered and faintly smelling of spirits arrived on our doorstep bearing the markings from a myriad of post offices. We can only assume that blind luck saw its journey through to our office since it's arrival must have surely been meant to coincide closer to the Holiday Season. A McDougan Chrishmash Carool -- == -- == -- == -- == -- == -- Shene un. A gooter. McDougan be lyin' een itch] [Enteer ghost oof Duncan MacFarley] Duncan: McDoooooogan- I hev coom tae warn ye. McDougan: Dunna ye be dead? Duncan: Aye. Eenyway, eef ye keep thish oop, ye ma be doomed to wandeer th' eerth in a droonken haze feerever! Tree ghoshtsh weel coom nnd shaw ye. McDougan: Dae I hev tae? Duncan: weel be a preety shorrt play elshe McDougan: Alrikht Shene 2: Shame. McDougan in gooter. Enteer Ghosht of chrishtmash pasht, a welshman] Ghost: I have come to show you the past. McDougan: Loong pasht? I hate hishtrry. Ghost: Your past. McDougan: Alrikht. [Ghost takes McDougan to see himself lying in a Scottish gutter.] Mcdougan(wandring around): Whosh he? Ghost: That's you. McDougan: Shae thash whoot I luke like! Ghost: Erm.. You're supposed to learn something, I think. You get this? McDougan: Nay Ghost: Oh, hell. Shene 4. Origional gutter, McDougan in it. [Enter ghost of chrishtmash preshent, a drunk shcot Ghost: Naw we weel shee whoot heppened tae ye shon. [Ghost takes McDougan to where his son hastur is sleeping in a utter] Ghost: Whoot a fine lad! Ye moosht be prood! McDougan: Aye! Shene 5: gutter again. McDougan in itch [Enter ghost of christmas present, an englishman. Meant of chrishmash future] [McDougan leapsh to feet, weel, shtaggersh, preparesh to play bagpipe, gho [ghosht fleesh] [Reenter Duncan] Duncan: Shae, whoot ye leern? McDougan: Itsh a woondeeerfool life. Duncan: nnd a woondeerful afteerlife! [Duncan grins, and both stagger off to a pub] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Latest From the PK Front This week, Hafler, a young Knight Templar, was killed at least 7 times on a particular night. This started when Castor attacked unprovoked some time ago, and killed Hafler. Hafler found Castor unprepared, and took his revenge. And now Castor seems to have taken his own revenge, by multi-killing Hafler, who therefore has left this world for some time at least. Stella posted to the warboard saying, "I am getting very tired of people like Castor, therefore I declare that I will attack him until he either changes his attitude very much, or he or I perma. This might seem a little drastic, but I am fed up with weird people scaring others away. I will look forward to seeing you soon, Castor." Castor responded by detailing Hafler's revenge. "In doing so he looted 4 earrings and 2 bracelets from my course. Including a coupon. I expected him to try and kill me, since i had attacked him before, but I never looted him. Too bad you feel the way you do Stella, because I will have no qualms about killing you." Then last night, Castor attacked and killed the Templar Stella, who then, holding true to her post on the warboard, attacked Castor and Erich until her death was permanent. Rictor and Nomad, attacked Castor for this and other things he'd done, which then lead to Castor's permadying as well, to Anaconda. [Editor's note: Please go back and reread the last two paragraphs of the editor's note and think about how this situation could have been handled differently and can be avoided in the future through only CHARACTER intervention and interaction.] =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Legendary Times is published by the immortals of LegendMUD. Please send all replies, additions, or corrections to our address at [email protected] for inclusion in the next edition. We, however, reserve the right to moderate this discussion, and may object to some submissions. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=