Volume Five Issue Twenty-One
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./ / THE LEGENDARY TIMES ............/ / .........../ /.....______.._____.....______.._____.......____ ........../ /...../ /./ \.../ /./ \...../ \ ........./ /...../ ___/./ ____/../ ___/./ __. \.../ /\ \ ......../ /...../ /_.../ /....../ /_.../ /..\ >./ /./ / ......./ /...../ __/../ /____../ __/../ /.../ /./ /./ / ....../ /_____/__/__../ \_\ /./ /__../ /.../ /./ /_/ / ...../ / /./ /./ /./ /.../ /./ / ..../ /_/..\______/./_____/./__/.../__/./_______/ MUD .../________________/ running on mud.sig.net 9999 199.1.78.16 9999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= http://mud.sig.net/ ftp://mud.sig.net/pub =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VOLUME FIVE, ISSUE TWENTY-ONE July 21st, 1998 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS - The Editor's Note - - Upcoming Calendar of Events - ARTICLES - Did You Know? - * The Difference Between IC and OOC * - Main article - - An Interview With... - Ronnie & Aginor Stick Amethyst Yvonne - A Report on the Kenny Game - - New Policy on OOC and PK - - Trivia - - An Explanation of Weighted Scoring - LEGENDITES - Agents of the Dark Lord Claim Romania! - - Frodo's New Toy - - The Quarrels Over Navarro Continue - - Aginor's Vision - - A Blind-Looking Beggar Speaks - - The Tale of a Blood-Thirsty Bunny! - - WHO? -- CLeo interviews Ronnie Valthalas - CORRECTIONS & COMMENTS ___ ___ \ |------------------------------------------------------------------| / /__| EDITOR'S NOTE |__\ '------------------------------------------------------------------' Hello everyone! I couldn't think of a good issue to discuss in this week's note, but instead I thought I'd toss in a few news items, and make a few announcements of congratulations regarding several members of the immortal staff. First off, we'll be seeing a new area very soon -- Croaker's Peloponesian Isles, based on the travels of Odysseus, as well as Croaker's update to Roman Britain! Look for this new area soon. The imm staff has finished discussing and voting on all the new immortals, and I hope to be able to announce the chosen immortals in the next issue. In addition, there have been several exciting changes within the immortal staff. Rufus is returning to the position of Head Builder. I'd also like to announce the return of Satsu and Joule (a belated announcement, in Joule's case) to active immortal status in the PR department. I hope you'll welcome them back to their immortal staff duties! Love to all, LadyAce ___ ___ \ |------------------------------------------------------------------| / /__| UPCOMING CALENDAR OF EVENTS |__\ '------------------------------------------------------------------' <-><-> <-><-> <-><-> <->July<-> <-><-> <-><-> <-><-> Friday, July 24, 7:00 pm - Trivia (5 of 12 in the cycle) Saturday, July 25, 3:00 pm - Viceroy of Lima TinyPlot Monday, July 27, 7:00 pm - Q & A Session Subject: Meet the New Imms! 11:30 pm - Trivia by Skateboarder ___ ___ \ |------------------------------------------------------------------| / /__| ARTICLES |__\ '------------------------------------------------------------------' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= DID YOU KNOW: Tips and tricks and little-used features _____ / _ \ When using a program to connect onto a MUD, it is better to use /__/ \ \ a font that has a simple look. Using "Courier New" or even / / "Times" can help you view/read the text more easily and / / believe me... Your eyes will feel much better than if you set /__/ the font to a script-like or fantasy-like font. __ / \ Using "Courier New" will not only help you out in the MUD, it \__/ will also help you if you put it as the default font on your email program. That way you will able to see any ASCII Art _____ drawings properly, instead of just seeing a bunch of bars, / _ \ dots, and letters scrambled across the screen. /__/ \ \ / / Not only will this let you see the art in people's look / / descriptions more clearly, it will let you read the LT /__/ with less confusion! __ / \ -- Submitted by CLeo \__/ DID YOU KNOW: Tips and tricks and little-used features =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= * * * THE DIFFERENCE BETWEEN OOC AND IC By StoneCold I would like to talk a bit about the difference between ooc and ic talk, actions, and roleplaying. First off, let's define OOC and IC. OOC stands for out-of-character meaning that when you do things that involve you not being your character or outside the mud fantasy you are considered OOC. IC stands for in-character meaning you are doing things as your character would and based on your RP of that character. RP stands for role-playing which means you are acting out a certain fantasy that your character is taking on. Some examples if i may are like Broeknspring, he RP's a intellegent dog surgeon. Then there is the famous McDougan, he RP's a drunken Scottish person and talks drunk etc. There is a place on the mud that is called ooc for a reason and that is to escape your character you are playing and be the person you are behind the computer. Now I know somethings on our public channels are very OOC because who knows about the outside world if we are from towns on this mud that know nothing of sports, happenings on tv, etc. Sometimes it is a bit difficult to see the difference between the two but if you are not sure the immortal staff are more than happy to tell you if you are being OOC or IC. The one thing that is a big example of the difference between the two is harassment and certain pkilling situations. Now IC can turn into OOC once you step back away from your character and start talking, and acting like the person that you are behind the words you type. You can argue and fight IC easily as long as you stay that way and make sure that your character not you in general is the one that is arguing and/or fighting. Once you start to leave the fantasy world of the mud and talk on things that do not go hand in hand with your character, thats when things become OOC. A good example of this is say you were arguing with another player bout your characters perception of the world we all live in (mud). But things start to get personal and it turns into a discussion, not bout your character, but about you.. the one behind the words. You become so defensive that you realize what you are now saying to the other has nothing to do with what your character would say or do. That can lead to some very big problems with you and with the mud itself. When you see yourself or find yourself slipping away from your character you can become a perpetrator of harassment on a ooc scale. The best thing to do is to always be sure that you as your character is acting talking etc or RPing what your character would.. not what you yourself would. Another thing is to make sure you do not lose your cool and end up getting so mad that you could just go and kill someone over something you yourself or in other words for an ooc reason. Your only chance at that is to step away from the mud or the fantasy world that is created and say to yourself, "hey, i need to relax a bit... after all this is a game and we are here to have fun not to want to get so upset and leave or make others leave". Sometimes it is best to just let things go and make sure that you do onto others as you would want done onto yourself. So be nice ooc and have fun, don't get too involved into things because again this is just a game but not just ANY game but one with other people like you and I that are playing. Now for a few interviews attached to this to get some other opinions on this hot topic. * * * An Interview with Aginor & Ronnie 'Just to let me know on how much experience you have had here how long have you both played here on Legend?' The Dark Messiah says, with an evil tone, 'I've been here since about early 96 or so, i guess thats two and a half years.' 'Me?' a mind-wrecked Enforcer says. 'A few years, break in between.' StoneCold nods solemnly. '2, not counting time gone,' a mind-wrecked Enforcer says. The Dark Messiah says evilly, 'Of course, my time here isn't representative of my experience :P.' 'Have either of you encountered a time where you had to sit back and think about something in pkill or a chat if it is OOC or IC?' A mind-wrecked Enforcer says, 'Quite a few times.' 'More than i like to think about, myself,' The Dark Messiah says, with an evil tone. StoneCold says to a mind-wrecked Enforcer, 'Explain one please and no names :).' 'Well, I was playing with a pkiller alt, and had miffed a friend of mine in some way,' a mind-wrecked Enforcer says to StoneCold. 'This 'friend' then related my alts to a enemy of mine, resulting in said enemy immediately harassing my alt.' StoneCold nods solemnly. StoneCold says to a mind-wrecked Enforcer, 'And did you say anything about it?' 'No,' a mind-wrecked Enforcer says to StoneCold. 'I perma'd the alt a few minutes later and took time from the game.' 'Taking time is a good way to deal with things instead of getting very upset OOC,' StoneCold says to a mind-wrecked Enforcer. 'Explain one please and no names :),' StoneCold says to The Dark Messiah. 'Well, I have difficulty with isolated incidents, my memory just isn't wired that way....' The Dark Messiah says, with an evil tone. 'Hmm,' StoneCold says. The Dark Messiah says, grinning evilly, 'However, a certain clanned alt of mine once had problems in general with a given clan, still does in fact :P.' The Dark Messiah says, grinning evilly, '*notes that this is said clanned alt somewhat grudgingly*.' 'And what kind of problem is that?' StoneCold says to The Dark Messiah. The Dark Messiah says, with an evil tone, 'The main difficulty is that a few members of this clan, most of whom now i gladly say are no longer in the clan, had simply no grasp of the concept of IC and OOC...they were complete jerks, they just loved to be a pain in the ass.' StoneCold says to The Dark Messiah, 'Give us a example of their no grasp on the difference between OOC and IC.' 'They definitely werent belonging in the clan, doing things that didn't fit the RP of the clan they were in, and definitely not being particularly friendly,' The Dark Messiah says, with an evil tone. 'I have no real crossplay anecdotes though, cause I have no alts :P.' StoneCold nods solemnly. The Dark Messiah says, grinning evilly, 'Usually I don't have any problems with other people doing the same either.' 'Usually some people who just play ooc tick me off but i just ignore them, its easier that way,' The Dark Messiah says, with an evil tone. StoneCold says, 'So your saying that these players that did not RP with their clan were just doing what the felt like or doing OOC things..' The Dark Messiah says evilly, 'Essentially yes.' 'And you ignore a player if he/she is speaking and acting OOC, good way to handle it -- but what if they are very persistent,' StoneCold says to The Dark Messiah. 'Generally, i ignore them,' The Dark Messiah says, grinning evilly. 'If they get that persistent, I usually just go pkill em...but they rarely do.' The Dark Messiah says, with an evil tone, 'Unclanned peoples don't usually bug me in an OOC manner.' StoneCold says, 'What sign is given to tell you when it becomes OOC basically...' 'Or how can you tell when something turns into OOC.' The Dark Messiah says evilly, 'For me, its pretty easy to tell when someone stops acting in character, usually cause since everyone hates me cause I'm evil, they start hating me for other things entirely....' StoneCold says to The Dark Messiah, 'Hate outside your RP?' 'Thats one,' The Dark Messiah says, grinning evilly. StoneCold nods solemnly. StoneCold says to a mind-wrecked Enforcer, 'And you?' 'Another is when it simply degenerates into base insults....' The Dark Messiah says evilly. StoneCold nods solemnly. 'Yea I can see that becomes very obvious when that happens,' you say to The Dark Messiah. A mind-wrecked Enforcer says to StoneCold, 'I would say when I start getting insulted on things such as my supposed age, my intelligence, or what things I do in RL.' StoneCold nods solemnly. The Dark Messiah nods his agreement with a mind-wrecked Enforcer. StoneCold says, 'Anything you would like to say on how to make sure a player stays in their RP and In-Character.' 'I would suggest taking things in stride,' a mind-wrecked Enforcer says. 'Get jumped, say something related to RP about it, or if you want to threaten someone, try and add words that suit whatever your doing.' 'Usually i just try to avoid thinking that im a player...i do what i can to actually sorta get into the character, so that in a way i AM the character...of course, that may be a bit too much detachment for some,' The Dark Messiah says evilly. StoneCold says, 'Thanks that was exactly what i was looking for :).' The Dark Messiah says evilly, 'I usually just ignore most of what i know in reality and take what i know as the character....' StoneCold nods solemnly. 'Thanks for your time.' StoneCold says. * * * An Interview with Stick Stick gulps nervously, hoping you won't hurt him. 'Just to have a idea on how much you have experienced, how long have you played on Legend?' StoneCold says. Stick says, 'About 18 months straight now...orinigally started in feb 96, but only played a month then.' Stick says, 'I'm a mudaholic, so I either play a lot or not at all..' StoneCold nods solemnly. StoneCold says, 'Can you tell me your meaning of something that is OOC?' Stick says, 'Hmm.' 'I sort of perceive a few different levels of ic/ooc..' Stick says. StoneCold says, 'Or where you can see obviously where the line is drawn between IC and OOC.' 'In its most obvious form, I would say when game details are discussed on boards, for instance,' Stick says. StoneCold says, 'Game details?' 'But telling people your stats can, in a manner of speaking, be ic, since you're basically just telling then "I'm really strong/hardy/agile/etc" with numbers,' Stick says. Stick says to StoneCold, 'Like the xp scale post on the discussion board.' Stick says, 'But I suspect you mean more personal player interaction?' StoneCold nods solemnly. 'Where do you draw that nice line between ooc and ic,' you say. Stick says, 'You don't.' 'Very very few people really do,' Stick says. Stick says, 'The only ones, as I see it, are the people who RP all the time, with brief and clearly defined ooc breaks.' 'The rest of us exist in a grey area,' Stick says. Stick says, 'Take me, for instance, and my characters.' Stick says, 'I usually play them slightly differently, but it's still not really a definite RP.' 'I'm mostly "ooc" at all times, but I have ic mannerisms I cling to,' Stick says. 'Like this,' Stick says. A blind-looking beggar coughs and wheezes softly. 'Heh,' StoneCold says. Stick says, 'I'm a frail leper, but I don't really play a beggar much...' Stick says, 'Let's see if I can be eloquent and clear...' StoneCold says, 'Give me your meaning of OOC.' 'My meaning of ooc is when you step back from the game and address the people behind the characters directly,' Stick says. StoneCold nods solemnly. Stick says, 'That's the obvious definition, I think, but you have to find the line of ic/ooc in every player-player interaction...it's different between every two people.' 'Can you comment on what a player should do to try play there character out IC and not becoming to much involved in OOC,' StoneCold says. 'The first thing is don't tell your friends,' Stick says. 'It sounds boring, but to me it's the only way to stay ic,' Stick says. Stick says, 'You make new friends with each character, or try to find an ic reason to hang out with your old ones.' StoneCold says, 'True.' 'If you do that, however, it's important you find an ic personality your comfortable with and sure of, so you can go mingle freely from the start,' Stick says. Stick says, 'Otherwise one gets really lonely.' 'And that's when you send your old friends tells saying who you are,' Stick says. StoneCold nods solemnly. 'And I suppose that's the hard part,' Stick says. 'Coming up with that new RP personality.' Stick says, 'Recently I started a new character who I intend not to tell anyone of, and his RP is reliably odd to be taken notice of, I think.' StoneCold says, 'That is a great example.' 'RP is very key to making sure your character is your character and not yourself correct?' StoneCold says. Stick says to StoneCold, 'In a way.' 'As in making sure you keep your character here in situations needed and not yourself,' StoneCold says. Stick says, 'But most people aren't good enough actors to play personalities that differ too far from their RL ones.' StoneCold nods solemnly. Stick says, 'I know I'm not.' StoneCold says, 'I agree.' 'I have always played very good characters til now,' StoneCold says. Stick says, 'Well, I shouldn't say RL personality, but rather "internet" personality.' StoneCold says, 'And now it has gotten the best of me and I did some things that I normally wouldn't do.' 'Would you like to add anything about RP, IC, or OOC harassment?' you say. Stick shudders. Stick looks up into the sky and ponders. Stick nods solemnly. Stick says, 'Well, the RP/IC/OOC issue is somewhat different in pkill, somehow.' 'Basically cause you're pitching yourself against players instead of mobs,' Stick says. StoneCold says, 'I have talked to pkillers and non-pkillers but if you like you can talk either way.' 'I consider this to be an interview with me as a player, not the character, so I can comment both ways..' Stick says. StoneCold nods solemnly. 'The basic mistake people make, both in and out of pkill (but more pronounced in pkill) is that they hide behind the label of Legend being a game,' Stick says. 'And how is that?' StoneCold says. Stick says, 'Legend is _not_ just a game.' 'Well, you're dealing with other _real_ people, and your actions will have impact on those players, no matter what your intent is,' Stick says. 'Different people care to varying degrees, of course, but we all still care about our characters in one way or another,' Stick says. 'And since the line between ic and ooc is fuzzy at best we can't usually be completely sure how a comment is directed, so we respond with RL emotions,' Stick says. 'Boy i know how that is....' StoneCold says. StoneCold nods solemnly. Stick says, 'This is most obvious in pkill of course.' Stick says, 'If you kill me for no reason in the game, I can't but feel you're after me personally.' 'And if you say it's just a game to you, then I label you, as an RL person, not the character,' Stick says. 'So the ic/ooc line is abridged,' Stick says StoneCold says, 'What would you suggest on trying to take this as not just a game?' 'That's the tricky part,' Stick says. 'There are no repercussions here for just being mean.' 'If people bevahed the way they do here and it was a board game, with people they don't know, they'd get smacked and beat up,' Stick says. StoneCold giggles. Stick says, 'Here they need have no such fears.' 'What can you suggest to the victims then since they are the ones that are usually put into these situations?' StoneCold says. 'Well, if the aggressor is just "gaming", try to do the same yourself,' Stick says. 'Shrug it off and try to avoid that person if you don't share their views.' 'You can't really change their views for them, in most cases,' Stick says. 'But in general, I wish people would consider what impact an action would have on the player as well as the character before they act,' Stick says. StoneCold says, 'So basically shrug it off and make sure the other player knows when your being very serious and you would rather be avoided so things don't happen that could hold grave consequences.' 'If you're upset RL, tell them so,' Stick says. 'Hopefully they'll = apologize in some way.' StoneCold nods solemnly. Stick says, 'Most people here aren't really that callous.' 'Well if thats all then thanks for yout time and views on this hot topic :),' StoneCold says to Stick. Stick giggles. Stick looks up into the sky and ponders. Stick says, 'Oh...one more wish.' Stick says, 'Regarding crossplay.' StoneCold says, 'Ok.' Stick says, 'There are a lot of people who actively keep records of people's new characters.' 'They should all just stop, cause they ain't helping the crossplay/ooc situation any,' Stick says. Stick says, clueless as usual, 'And that's all I have to say 'bout that.' Stick says, unsure of the topic, 'Life is like a box of chocolates, you never know what you're gonna get.' StoneCold chuckles politely. StoneCold says to Stick, 'Thanks again :).' * * * An Interview with Amethyst 'First off just to let us all know, how long have you played on Legend?' Amethyst says, 'It will be 3 years in September or October..' 'Same here :),' 'In your experience here, how do you tell when something is IC or OOC.' 'Sometimes that line is hard to tell,' Amethyst says. 'If I am with my friends, then I can usually tell though. Most anything is IC unless through tells or grouptells. And even then, tells to/from characters I do not know prompt IC responses.' 'So it is safe to say its very easy for you to get mixed up?' 'Not necessarilly,' Amethyst says. 'With my friends it is easy to slip from IC to OOC without realizing it, but when dealing with characters I don't know, I try very hard to stick to IC. But it's hard when RL things make you upset and you bring that IC.' 'What do you do to try to keep something IC and not turn it into a OOC thing?' 'Something as in fights/Arguments/disagreements? Or ?' Amethyst says. Amethyst says, 'I try and make sure that if there is an IC disagreement/fight or argument, I let the person know that it is RP and that I am not really mad at them.' 'If it proceeds into an OOC argument, then i try and explain that it was an IC thing,' Amethyst says. 'If the other person doesn't understand and continues with OOC insults or fighting, I take it personally.' 'How do you know when they insult you OOC?' 'Usually it isn't too hard,' Amethyst says. 'OOC insults that I have received as other characters, are made clear that they are OOC. Things like being told to leave Legend because the players would be glad I was gone..' 'And to take a long walk off a short pier..' Amethyst says. 'Usually insults sent through tells are OOC and are not made in fun. They are made to hurt the person behind the character unless otherwise stated that it is RP.' 'Do you have anything to tell the players out there as to how to deal with a OOC problem they may run into?' 'Don't try and handle it yourself if it is bad,' Amethyst says. 'If you know for a fact that it is an OOC problem with other players, and it is harassment, tell an Admin Immortal. No one deserves to be harassed, OOC or IC. And if it is OOC, it can hurt.' Amethyst says, 'It can hurt the way you look at the game, at the other people in the game, and yourself.' StoneCold nods solemnly. StoneCold says to Amethyst, 'Thanks for letting me ask you these questions that can bring back some hurtful memories.' * * * An Interview with Yvonne StoneCold says, 'Can you tell us how long you have played on Legend?' Lady Yvonne Alexander says loftily, 'Since March of this year.' StoneCold says to Lady Yvonne Alexander, 'So your pretty new then :).' Lady Yvonne Alexander says, 'Yup.' Lady Yvonne Alexander says, 'I still consider myself a newbie, more or less.' StoneCold says to Lady Yvonne Alexander, 'So you know the rules pretty good by now then?' 'The rules, yes,' Lady Yvonne Alexander says to StoneCold. 'I'm not so hot on actual game mechanics, etc.' StoneCold says, 'So you know the difference between what is IC and OOC?' Lady Yvonne Alexander ponders her own existence - better keep an eye on her. 'I'd say so, yes,' Lady Yvonne Alexander says to StoneCold. StoneCold says, 'Can you tell me what is OOC and IC in your words then please.' 'IC is where the role-playing aspect of the game takes place,' Lady = Yvonne Alexander says. 'IC, I try, as much as possible, to be someone I'm not RL. OOC is the opposite- a place where you can be yourself, discuss game mechanics, sit around, basically all the other a.' 'Basically, all the other aspects of playing a mud other than role-playing,' Lady Yvonne Alexander says. Lady Yvonne Alexander says, 'I don't roleplay OOC.' 'Have you ever had a situation where you have seen or been in something OOC for a example, both in pkill and not...' StoneCold says. 'I've been harassed over chat,' Lady Yvonne Alexander says. 'The other player was warned by the imms, end of story.' StoneCold nods solemnly. 'Harassed OOC i take it?' StoneCold says. 'As in Real Life insults?' Lady Yvonne Alexander nods her agreement with StoneCold. 'Yup,' Lady Yvonne Alexander says. 'What things can you tell everyone is the best way to deal with a OOC problem,' StoneCold says. 'I'm not the best person to talk to about dealing with OOC problems,' Lady Yvonne Alexander says, looking amused. Lady Yvonne Alexander chuckles politely. Lady Yvonne Alexander says, 'I tend to take them too personally.' Lady Yvonne Alexander shrugs helplessly. Lady Yvonne Alexander says, 'In hindsight, I'd suggest just ignoring the person, gagging them if they keep it up, and saying something to an imm if they still persist.' 'And what things do you do to make sure you stay IC and not start to talk, act, etc, OOC?' 'Differently depending on my mood,' Lady Yvonne Alexander says. 'Some days, I really don't feel much like roleplaying. So I don't. Most of the time, however, it comes pretty naturally.' 'So you try your best to stay your character but it can be hard at times?' Lady Yvonne Alexander says, 'No, when I'm IC, I don't tend to break character, unless it's over tells, or I'm with friends with whom I know I can talk OOC.' Lady Yvonne Alexander says, 'Some days I just don't feel like roleplaying, but I don't talk about RL, or anything, I usually just sit around and animate things.' 'Which is what I'll probably get back to doing after this interview,' Lady Yvonne Alexander says. StoneCold giggles. StoneCold says to Lady Yvonne Alexander, 'Anything you would like to inform others about staying In-Character?' Lady Yvonne Alexander looks up into the sky and ponders. Lady Yvonne Alexander says, 'Personally, I could care less if someone doesn't like my character, in fact, I welcome the attention.' Lady Yvonne Alexander says, 'But I take OOC insults as...well, OOC, and I take them pretty seriously.' 'Basically, I'll say what I've said before, that there are people behind the characters, and everyone reacts differently,' Lady Yvonne Alexander says. 'Something that you might think is perfectly harmless might bother them.' StoneCold nods solemnly. StoneCold says to Lady Yvonne Alexander, 'Thanks for your views on this topic :).' * * * A Report on the Kenny Game The Kenny Game is now in its third week. There has been a lot of participation and everyone seems to be enjoying it. I would like to take this opportunity to explain the game once more and to tell you of a new prize category. The game itself is simple. Watch info and when you see Kenny die, write it down on a list and at the end of the week send it to me with the time/date and the mob who killed him (all times are system times). The prizes go to the top three entrants. A single color coupon for first, a non-color coupon for second and 2 tokens for third (note the change to third place). All other entrants who have at least 3 correct answers will be 'put into a hat' and a single name drawn to receive a token as well. At the end of the game there will be some rp strings available for all participants. I hope everyone is having as much fun with this as I am. Look for another new twist to the game next week! Ya'll are the greatest! Joule * * * Changes to OOC and PK With the next code update, there will be a change to the OOC that will deny access to pkenabled characters for 10 ticks after pkill combat. This means that one may not flee from pkill, run to the OOC, and taunt their opponents. If you wish to flee from combat, you may use IC areas, clan halls, or rent your pkiller out of the game. The addition to the HELP OOC file is as follows: Due to abuse of the OOC by some of the pkill community, pkillers will not be able to access the OOC lounge for 10 ticks after pkill contact (One round must go by). This timer saves over renting, crashes and reboots, and will not be removed for any reason. Using the OOC lounge as an extension of IC is not permitted. -Sandra * * * Trivia The most recent game's scores were: Something 8 Mugwump 6.5 Mitra 5.5 Bert 5 Ishtar Myrella Fairfax 3 Aginor 2 Galuf Lilit Stick 1 Viagra .5 With weighted scoring, after 4 rounds of play, the cumulative totals are: Ishtar: 35 -- Stick: 20 -- Bert, Mugwump: 19 -- Something: 17 -- Danar: 16 Itchy: 14 -- Lilit: 13 -- Aginor: 11 -- Fatale: 10 -- Mitra: 8 -- Quixotic: 7 Quimby: 6 -- Poison, Myrella, Fairfax, Aeolus: 6 -- Juggernaut: 5 Rictor, Khan, Quimby, Kel'Thoran, Coug, Aardwolf, Hephaestus: 4 -- Galuf: 3 Drax, Skar, StoneCold, Malagig, Deqitosv: 2 * * * An Explanation of Trivia's Weighted Scoring Here's how it works. Point values are given in order from 10 to 1 according to placement at the end of the day's game. First place gets 10 points, 10th place gets 1 point. The system is usually more complex due to ties, because each member of a tie 'uses up' a point value, while still earning the same point value as other members of that tie. That's not the clearest explanation, but maybe an example will clarify. A trivia game ends with the following scores (one point per question): PlayerA, PlayerB: 8 PlayerC: 7 PlayerD: 5 PlayerE, PlayerF, PlayerG: 3 PlayerH: 1 Weighted scoring leads to the following totals: A & B: 10 C: 8 D: 7 E & F & G: 6 H: 3 ________________________ / \ o O | Wonder what folks are | `\|||/ | doing over at LegendMUD?| (o o) \________________________/ ooO_(_)_Ooo________________________________________________________________ _____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___ __|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| ___ ___ \ |------------------------------------------------------------------| / /__| LEGENDITES: Information Regarding the People of Our World |__\ '------------------------------------------------------------------' * * * Agents of the Dark Lord Claim Romania! Details on this late-breaking story are still difficult to pin down. But an eyewitness recounted for this journal the following incident: A spastic figure made his way into the Romania land claims office, and jumped onto the chief's desk. Sure that he had everyone's attention (including the rapidly approaching security officers) he declared loudly: "My homelands have been claimed in the name of the Dark Lord!" While the figure screamed, the chief scrambled for the door. "Romania is hereby a sanctuary of Evil, and is to be avoided by the light blinders on pain of death!" he continued. Climbing off the desk, he dropped a small white card in the eyewitness's pocket and abruptly jumped out a window. The card reads along the lines of "Ronnie Valthalas, Dark Enforcer Grand Master, Dept. of Truth Enhancement" * * * Frodo's New Toy Recently, Frodo was seen madly searching the globe for the north pole, apparently questing for the disappeared Santa Claus. After disappearing himself for a few weeks, Frodo reappeared, riding on a brand-new, forest green, child-sized jeep! * * * The Quarrels Over Navarro Continue The following statement was scrawled on a napkin and left in our offices: I wad lik it tae be knoown throughoot that I hev adopted Navarro. Sae eef that Marcel triesh anything, I weel hev a way tae prootect heem Ayye, Marcel be hish "fatheer" alshoo, boot, atch leasht thish way I cnn prootecht th' lad. Feer Noot! The Shcottish are heer! (rrr eef ye English, fear a lot!) -McDougan And so it seems that the dueling claims over guardianship of the boy are not yet over... * * * Aginor's Vision Recently, the Dark Lord spoke to me in my dreams. He mentioned not only that Ronnie Valthalas should keep the position of Grand Master of the Dark Enforcers, but also spoke to me of a divine foretelling. This is what he said that I am willing to divulge: "Aginor, my Messiah, the winds of time are changing direction. My followers, those you know and those you don't, are gathering, growing. The Last Day draws nigh. Three people are vital to the Shadow's victory; one already is in my grasp, and another is being converted, despite his struggling. The third yet holds out, but on the Last Day, all three will be mine, and the world with them." For obvious reasons, the names of these three are held to myself and my Enforcers, but if you are one of these three, then you should be careful; we will stop at nothing to turn you to the Shadow, and if you will not be turned, you will be killed. * * * Vision Without Sight A blind-looking beggar sat down in his birch bark canoe, annoyed. 'Oh bugger it', he exclaimed. Perhaps it hadn't been such a good idea to travel to Macao on his own. Being able to see where you were going had its advantages, especially when traveling by sea. He tilted his head back to feel the sun, and tried to estimate where he was. He'd heard the waves crashing on the reef, and guided by wind as well as the sun, he had been fairly sure he'd reach the Portuguese colony. He wasn't so sure now, though. Fumbling through his deerskin bag, he found a small plant and started nibbling on it. Well, thank the lord for small blessings, Stick thought, these fennel plants should last me a while. Taking a quick sip from a small black mug which he then stowed away, he strained to hear any sound of land, or seagulls, who never strayed too far from shore. The hours passed, and as the warmth of the sun receded Stick decided to just go to sleep and hope everything would be well in the morning. 'My Karma's even better than Morphine's!', he said, sounding unsure of himself, ' I'm bound to hit shore eventually.' Confident that if nothing else, someone would find him, Stick went to sleep in his canoe, looking like some thrown-away rags, waiting to be torched. He awoke to the sound of waves caressing a beach and sat up. 'Nifty!', he said happily, as the scent of rotting seaweed reached his nostrils, but then he stiffened, suddenly on guard. Something was wrong - well not wrong, so much as odd. The waves lapped peacefully, and up in the sky, a vague form screeching must be a seagull. So nothing to worry about, right? 'Hey, wait a minute, I can see!' Stick jumped up and down in his canoe, unmindful of the pained creaks his burst of activity caused in the old wood. Craning his head, he could make out shapes and shades of light, something that was utterly impossible since the day the Inquisitor in Lima poked his eyes out with that red-hot iron poker. 'Really odd, this,' he said, thoughtfully. 'Why that be odd?', came a soft voice from his left, on the beach. Hastily turning, Stick fell on his backside, tipping his canoe over and ending up in the water. 'Ha ha ha - smelly man all wet', the voice cackled, no longer soft. Stick grumbled as he stood up, shaking his head to clear the water from his ears. Reaching out for his canoe, he found it and dragged it up on the shore with him, then turned to the figure sitting in the sand. 'Who're you?', Stick inquired, nonchalantly fingering his quarterstaff, trying his best to look as if he'd jumped into the water voluntarily. 'I be me!', the man exclaimed happily, 'And you be Stick, smelly man.' Stick pondered the man's existence before replying, 'Well, it seems you have the advantage of me then, since you know who I am. Where am I, anyway?' If the man didn't want to tell him who he was, fine. Stick peered about, still trying to figure out what his newly acquired gift of vision was all about. The old cackled briefly, then stood up and walked over to Stick, where he pressed a bony finger to his chest. Stick was about to step back when he realized he was wearing a medallion of some kind he knew he hadn't been before, and that's what the old man was pointing at. 'Hmm...what's this? You gave me this?' Stick fingered the medallion, trying to make out what it was. It felt like an eye had been engraved on a small wooden disk. 'Old Fourfinger Wu give you eye!', the old man said, obviously pleased with himself. 'Now smelly man see where he going, so he not get lost at sea again.' 'Uh, thanks,' Stick said, 'This is what's making me see again?' Stick looked at Fourfinger, boggled. 'Eye make smelly man see, heya?', Fourfinger said, smug. Stick nodded solemnly. 'It's not that I'm not thankful, but umm..why?' he said, looking dubious. 'That be Fourfinger secret', the old man said. He reached into a pocket and pulled out another length of leather with a charm dangling from it. 'Fourfinger have reason, but not for smelly man to know. And smelly man must also wear this if he keep eye.' Stick, enjoying his new-found sight, just nodded again. 'Sure..' He accepted the new leather thong and wore it around his neck, before running his fingers over it to see what it was. A faint line snaked across the round, coin-like medallion with two dots marking the halves, one on each. 'A yin and yang symbol?', he asked. 'Yes, must wear if smelly man want to keep eye. If smelly man remove, bad thing happen. Must serve as guide.' Stick, about to protest, suddenly slumped to the ground as the old man muttered something under his breath. Coming to, Stick sat up in his canoe and froze, trying by smell, scent and warmth to make out where he was, before suddenly becoming aware of motion and shades of light again. Quickly feeling his neck, his fingers found the two leather thongs, and following them down to his chest, the two medallions he'd been given. Looking around, he was once again at sea, but not too far to the west he could make out the shapes of buildings. Grabbing the paddle, he set off, and soon the Portuguese voices yelling across the harbor reached his sensitive ears. He'd get back to his medallions later, he thought, as he tied his pants tighter around his waist with a length of rope and hauled his canoe out of the water and headed off into town. * * * The Tale of a Blood-Thirsty Bunny! Fuzzey has been denying all accusations, and shows no remorse for what he has done. I feel everyone should know exactly what kind of bunny Fuzzey really is. Mertjai and I were taking her baby daughter for a stroll one day, when a savage rabbit sprang from the bushes and grabbed the child! We were stunned and had no idea what a rabbit would want with a human baby. We quickly gave chase to the bunny, who made straight for the druids circle near the Royal Stag Inn. When we reached the circle, we saw that the bunny was Fuzzey! He had the tiny girl on the ground and was doing something strange. We tried to stop him, but he completed the sacrifice of Mertjai's daughter to the dark lord, before we had a chance. There was blood everywhere. As I watched not knowing what to do, Mertjai ran to her daughter's side, and hugged the slowly cooling body to hers, not caring about the dagger protruding from it, nor that Fuzzey may attack her next. The corpse slowly disappeared, as if by magic. As we walked from there in tears, we heard Fuzzey cry out "Dark Lord why have you not returned Fazi, I have given you a soul in return" and we wept more, not only for Mertjai's daughter, but for the poor rabbits lost mind. I will never forget the horror of those last few moments we spent with our favorite little girl. In remembrance of an innocent, Cornflake * * * __ __ _ _ _______ _____ \ \ /\ / / | | | | | ___ | / __ \ \ \ / \ / / | |___| | | | | | \_\ \ | \ \/ /\ \/ / | ___ | | | | | / / \ / \ / | | | | | |___| | /_/ \/ \/ |_| |_| |_______| __ /_/ by CLeo of the Circle of Angels Hello everyone! For this week's interview, I got Ronnie to be victim to my curiosity. I hope you will like what he has to say about it all... Name: Ronnie Valthalas Occupation: Dept of Truth Enhancement, {S} Goon, and Malkavian Lord. Q - What do you think of life? A - Life is kinda neat, if your on the taking end... Its amazing how fragile a lot of lives are when you have a hand at someone's throat. But overall, life is a chaotic mess, which makes it so fun to begin with. Q - What kind of domain would you build if you could afford it? A - A really large pond, with this mud and stick house next to it. Kind of like an amphibious bird, forget the name though. Q - To what kind of animal, or plant, do you relate your personality to? A - Ducks. (CLeo: I wonder why...) Q - If you were a kitchen utensil, what would it be? A - A spork, or a foon. (CLeo: Uh... Hmm... Mixed up in there?) Q - What is your favorite meal? A - Mexican food, plain and simple. Q - If I could grant you a wish, what would it be?' A - I would probably wish for... A new head. I think my old one is too purple, and sometimes gets stuck on my neck and wont come off when I want it to. Or was that my old head? *ponders* Q - What do you think of Will O' Green asking people money for passage? A - I think he should start accepting credit, barters, or internal organs. (CLeo: I... think I'll skip dinner...) Q - What is one of the most embarrassing moments you had? A - Trying to feed on a mannequin.' Q - Tell us a bit about yourself and your life. A - Well, I was embraced around 134000 or so BC. I have seen a lot of weird things, and a lot of my close friends die or shun me. I can only take so much, so I decided to go insane. You know, save my sanity for when I needed it. It's not easy being a blood thirsty night dweller sometimes. Q - A few last words to tell to our audience? A - Yes, actually... Cucumber, the planet Venus, ju-ju bees, and platypus! -\|/-*-\|/-*-\|/- That concludes another edition of "WHO?". I would like to remind you that most of the people interviewed were picked randomly. I am open to interviewing people on requests as long as there is a good reason (example: the person is a known, long time, old legend player... the person achieved something really awesome/great... or any other good valuable reason). I do give myself the right to decline requests if be needed. But I doubt I will decline any. Do not forget that you may send in some questions that you would like me to ask my victims. Until next time... May luck be on your path for ever everyone! -\|/-*-\|/-*-\|/-*-\|/-*-\|/-*-\|/-\|/-*-\|/-*-\|/-*-\|/-*-\|/-*-\|/- ___ ___ \ |------------------------------------------------------------------| / /__| CORRECTIONS & COMMENTS |__\ '------------------------------------------------------------------' YE hev slighted Thor! Ye gave Odin creditfor when THOR hanged himshelf from Yggrashil tae get mashtery o' Runesh. Thatch alsho why Thor'sh god o' the coondemneed. -McDougan =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Legendary Times is published by the immortals of LegendMUD. Please send all replies, additions, or corrections to our address at [email protected] for inclusion in the next edition. We, however, reserve the right to moderate this discussion, and may object to some submissions. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=