Volume Nine Issue Ten
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./ / THE LEGENDARY TIMES ............/ / .........../ /.....______.._____.....______.._____.......____ ........../ /...../ /./ \.../ /./ \...../ \ ........./ /...../ ___/./ ____/../ ___/./ __ \.../ /\ \ ......../ /...../ /_.../ /....../ /_.../ /..\ >./ /./ / ......./ /...../ __/../ /____../ __/../ /.../ /./ /./ / ....../ /_____/__/__../ \_\ /./ /__../ /.../ /./ /_/ / ...../ / /./ /./ /./ /.../ /./ / ..../ /_/..\______/./_____/./__/.../__/./_______/ MUD .../________________/ running on mud.legendmud.org 9999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= http://www.legendmud.org/ ftp://ftp.legendmud.org/pub =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VOLUME NINE, NUMBER TEN March 9, 2002 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS The Editor's Note NEWS, REPORTS, UPDATES Calendar of Events Website Character Pages Wanted Recent Updates DID YOU KNOW: The PASSWORD Command LEGENDITES Announcements This Week's Scavenger Hunt Challenge Spellcasting Contest Mar 23 8pm! Clan News Mixed Memories: Kaleem's Story Part 1 Redefining Success Confession; An Unorthodox Interpretation of Genesis A Brief History of Sidhe Weapons A Day in a Dark Place An account of tings as told by Rulfe'a da Cod Fishen'men The Price of Betrayal The Staffing of Carian Trag Begins... ___ ___ \ |-----------------------------------------------------------------| / /__| The Editor's Note |__\ '-----------------------------------------------------------------' An up and down week all around. Sorry about the instability yesterday. Unfortunately some problems just don't show up in testing and only with enough normal game play are they revealed. The good news is that the bunnies in Sherwood are their old selves again. If you notice anything else that's behaving oddly, please drop us a note on the bug channel. If you're unsure about the best way to report a problem or have an issue with how something is currently set up, please check out post #9 on the welcome board. That's the one with the title, "Helping Us Help You." We didn't get a chance to have a real Q&A this week, so bring your questions next Thursday to the OOC Auditorium. The router problems in Chicago on Wednesday and Thursday made things just as unpleasant and frustrating for us as it did for those of you just trying to play. One of the questions that does come up and I've seen people get excited about is that of the progress on new areas or when large expansions are going in. Unfortunately, gone are the days when an area the size of the original Sherwood could be done in two weeks. I'm not sure that anyone has the free time to put that kind of effort in any more. There's a lot more that's expected by the immorts and the players as to what makes up a "LegendMUD area" these days. But we've got a few things in the works, and hope to see some of it ready for the Summer Odyssey this year. Remember, you can help the builders out with ideas too! If you try something and it doesn't work, note it down on idea that it could be an alternate way. If it seems that the mobs are pointing you toward a quest that doesn't exist, suggest on idea that it become one! I also want to thank everyone that's been sending in RP articles that are close to that 500 word mark. It allows us to publish more at once and provide more variety with them. Thanks again! And remember there's a submission form at http://www.legendmud.org/Community/ltsubmission.php that makes submitting your rp piece, article, or other news easy! -Kaige ___ ___ \ |-----------------------------------------------------------------| / /__| LegendMUD Calendar of Events |__\ '-----------------------------------------------------------------' [All times are system time unless otherwise specified] */* *\* */* *\* March */* *\* */* *\* Wednesday, March 13th 9:00 pm Scavenger Hunt! Thursday, March 14th 6:00 pm Q & A in the OOC Auditorium Sunday, March 17th St. Patrick's Day 7:00 pm Irish Casino Wednesday, March 20th First Day of Spring Thursday, March 21st 6:00 pm Q & A in the OOC Auditorium Saturday, March 23rd 8:00 pm Skar's Spellcasting Contest Wednesday, March 27th 9:00 pm Scavenger Hunt! Thursday, March 28th 6:00 pm Q & A in the OOC Auditorium Sunday, March 31st Easter Sunday Join us for a day-long Easter Egg Hunt! ___ ___ \ |-----------------------------------------------------------------| / /__| LegendMud Website Character Pages Wanted |__\ '-----------------------------------------------------------------' Just a reminder, as part of the overhaul of LegendMUD's web site, the character pages (http://www.legendmud.org/Community/charpage.html) have been trimmed down to only those with active links. The list is fairly short now. If you have a web page devoted to your character or clan let us know about it. Email [email protected] with the link and a short (1 or 2 sentences) bio or summary and I will get them added. --Chocorua ___ ___ \ |-----------------------------------------------------------------| / /__| Recent Updates |__\ '-----------------------------------------------------------------' /\ CODE UPDATES / \ / \ Misc Changes /_ _\ o New containers which can only store a specific type of | | item (for example, quivers that can only hold arrows) | | o Players now get information when someone has tried to log | | in with an invalid password |__| o roster long: color codes login times (for rp clans) and pk /\ times (for pk clans) based on how long it has been since / \ the last login/pk / \ o roster/roster long now sorted by pkill/login time /_ _\ o The following commands now support commas: preview, expel, | | wake, read, areainfo, help, whochannel/whoconference, eat, | | douse, quaff, use, consider, examine, ditch, group, query, | | spellbook, dieroll |__| /\ Typo Fixes / \ o hush social extra message fixed / \ o duck social gender error /_ _\ | | | | HELP FILE UPDATES | | |__| The following helpfile was recently updated: /\ / \ General Info: / \ MUNDANE, SLOT, STORAGESTRING, STRINGRULES /_ _\ | | Thank you to all the players & imms who assisted in this update! | | | | |__| AREA UPDATES /\ / \ If you want to suggest specific improvements or new additions / \ to existing areas please don't hesitate to submit them with /_ _\ the idea/bug/typo commands or drop mudmail to the builder | | responsible for the area (check AREAINFO to find out!) | | | | Installed Area Updates |__| /\ ALL Areas under cvs were converted to the new CONTAINER and / \ FURNITURE object format. But no functional changes have been / \ made yet. /_ _\ | | 1802 ALASKA | | Vimka will give back NO_REPAIR items without charging. | | Various bugs and typos fixed. |__| AFRICAN SAVANNA /\ Makes the kudus a little easier to kill. / \ ANASAZI AMERICA / \ Trims some things down in rattle quest. /_ _\ BEOWULF | | Some underwater rooms no longer show weather and other | | outdoor actions. | | PARIS OPERA HOUSE |__| Marguerite and Faust changed again, don't expect them to /\ just keel over dead. Typo fixed on the trident. / \ ROMAN BRITAIN / \ Vestment changed. /_ _\ TUDOR LONDON | | Adds fight acts to Lizzie, makes an adjustment to a death | | act. | | ALHAMBRA, ARABIA, AZTECS, CASABLAN, CELTIC IRELAND, PICTISH |__| COUNTRY, PORT OF LONDON, SHERWOOD, SOUTH SEAS, TORTUGA, and /\ VICEROYAL PERU / \ Various bug and typos fixed. / \ /_ _\ THE OOC LOUNGE | | Adds in the expies winners to the trophy room, a few | | cleanups in acts. Typo fix on the ooc food, it's now all | | edible. Color coupons now have both spellings of colo(u)r |__| as keywords. Rent on the tiny hearts are now all the same. /\ / \ / \ In Progress Area Updates /_ _\ | | This section is intended to let everyone know what builders | | are working on behind the scenes. It is not a perfect record | | of progress as all builders will not make updates every week. |__| Players badgering builders about progress or a perceived lack /\ thereof will be flogged. Remember, the longer spent answering / \ questions, the longer the project takes to complete. / \ /_ _\ Breton WWII North Africa Update | | Kae Larderello (Dante's Hell) | | Rusalka Tempest (Shakespeare play) | | Rusalka Tudor London Expansion |__| =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _____ / _ \ DID YOU KNOW ...that you can change your character's /__/ \ \ password at any time and really should treat it like any / / other computer account? / / /__/ On LegendMUD, use PASSWORD <old-password> <new-password> __ to change your password and you will be prompted to verify / \ the new password. This command is protected against being \__/ snooped or logged. _____ As with any personal identification code, you should never / _ \ user personal info like nicknames, important dates, names /__/ \ \ of significant others, or any word that can be found in a / / dictionary. A mixture of upper and lowercase letters with a / / sprinkling of numbers and special characters is recommended. /__/ __ Once you have decided on a unique password for your / \ character, be sure to remember it. Do not leave it lying \__/ around in the open and never tell anyone what it is. A good habit to get into is to change your passwords on all your _____ accounts at least once a month or so. Just don't make the / _ \ mistake of making them all the same. If someone learns or /__/ \ \ guesses one password all your accounts become vulnerable. / / / / LegendMUD now tracks the number and originating ip address /__/ of failed attempts since your last successful login. Yes, __ this shows you how much you typo, but it can also alert you / \ that it might be time to change those passwords around \__/ again or someone has tried to access your character. ___ ___ \ |----------------------------------------------------------------| / /__| LEGENDITES: Information Regarding the People of Our World |__\ '----------------------------------------------------------------' Adamar has reached 100 million experience! Hrun has reached 100 million experience! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This Week's Scavenger Hunt Challenge! The challenge this week was to bring 2 different items of the following colors, in an hour or less: White Pink Red Orange Yellow Green Blue Purple Gray Black Gold (no coins) Ruby, Mice, Ember, Percy, Isam, Sammael, and Mortisha successfully completed this challenge! Congratulations! Congrats also to Lebowski, Dolor, Mario, Adamar, Fairfax, Kyla, Suron, and Awth, who managed to score partial credit on the hunt. -LA =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Spellcasting Contest Join us Saturday, March 23 at 8 pm mud time for a spellcasting contest to determine who can best roleplay a spell. This contest is open to all mages, 2c and 3c, cause and create. The more the merrier! For instance, animating a corpse might involve marking the corpse with obscure runes and then casting an ephemera spell to make the corpse twitch once or twice, followed up with the actual animation. Creating a homunculus might involve a lump of clay and a vial of the spellcaster's blood, both in-game items. Contestants can use socials, emotes, directed emotes, zips, strings, ephemera, objects from the game, etc. to rp the spellcasting. I have a non-color string coupon of my own that I will offer for the top prize and I'd be happy to accept prize donations for runners-up. Judging will be by a three-person panel -- myself and LadyAce are on the panel, with the third person to be determined. I'd like a respected cause mage to fill out the panel, so feel free to volunteer. If you'd like to compete, volunteer as a judge or have other questions, please notify Skar by mudmail. Mark your calendars! Please note that this is a player-run contest. Even though LadyAce is kind enough to help judge, this has no official link to the mud management. -Skar ___ ___ \ |----------------------------------------------------------------| / /__| Clan News |__\ '----------------------------------------------------------------' Clan Lazy was disbanded for low membership. The Secretives clan was disbanded for low membership. The Breakfast Club clan was disbanded by Awth. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= With the changes to the roster long command this week. The members of PK clans will be able to compete with each other for that top slot of most recent PK battle and try to stay out of the red slots at the bottom. This past week, the PK clan with the highest number of active members was The Grendels. The Mercenaries were close behind them and the IRA and the Dark Enforcers also showed moderate activity. The Hermetic Order and the Grand Coven had a few people in action this week. But both The Knights of the Legend and the True Knights were quiet once again. One hopes that this once great clan, though now fractured, won't follow the Secretives and simply fade away. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Ruby, the Jewel Thief, is no longer a member of DE. While he still worships the Dark Lord, he feels that he is better fit to do this as a rogue. Have no worries though, he will still be lurking in a dark corner ready to do His bidding. Ruby says that he shall see all of you from time to time but you may not see him... until it is too late. Things have heated up between the Mercs and Sandman of the Syndicate. Several Mercs have been spotted giving chase and slaying him around the mud, with fatalities on both sides of the conflict. What will happen next in this obvious turf war? Stay tuned! Have you witnessed any glorious or nefarious deeds? Send a short report to us at the LT. If you are looking for a fight, recruiting, or anything else related to the pk world, advertise with us! It's free and you get to see your name in print! Be a celebrity, the envy of all your friends, tick off your enemies! The possibilities are endless -- act today!!!! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= There are currently 18 RP clans and 8 PK clans. This leaves open slots for six (6) more clans to form. For more information, read HELP CLAN and see the clan information list via the CLANS command while logged into the game. For a basic handbook and reference for players interested in founding and running a clan, visit http://www.legendmud.org/Reference/gm.html. _______________________ / \ o O | Wonder what folks are | `\|||/ | doing over at LegendMUD?| (o o) \_______________________/ ooO_(_)_Ooo________________________________________________________________ _____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___ __|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| Mixed Memories: Kaleem's Story Part 1 How many times had he walked this road before? Probably to many times to remember, he thought but that was a long time ago. The memories came flooding back to him as he crested the hill and saw what was left of the plantation that he had grown up on. The plantation had been a prosperous one, its vast fields of cotton and tobacco kept the family rich and well-known. His father had been a blacksmith, a well-built man who could have done anything with his forge. He remembered helping his father when he was old enough to carry some of the iron, and pumping the bellows to keep the forge coals hot enough for his father to work the metals. He had a strong father, and a loving mother. Life was good except for one thing...they were slaves. Javier, Kaleem's father, was allowed to do what he needed to do, for the most part, as he kept the masters horses shoed and could even forge out swords for the master to hang on the wall of his study, or the 'war room' as the master liked to call it. He had swords and armor from the middle ages and a few old shields, but his prized possession was a sword that Javier had forged. A beautiful sword of a dark metal, it almost looked black, and its edges were serrated, which gave the black sword and almost evil appearance. The master had placed it next to a shield that was engraved with a dragon, which only heightened the affect of the black sword on visitors. Kaleem smiled at the memory of the sword and shield. Then more memories came to him. His family was well cared for and always had their basic needs met, they were hardly ever beaten. And as he grew he began to show the build of his father. His mother worked in the main house, for the master's wife and so that left Kaleem alone in the fields, when he was not at the forge with his father. It was out in the field that he heard a crash, and saw the soot and smoke rise into the air. He then heard cries and rushed to see what happened... Kaleem blinked back tears. He tried to will away the memory, but it would not leave him. ...his father's forge had collapsed. He ran over and began to tear at the wood and brick that was the smith's work area. Many hands grabbed him and tried to pull him away, but he broke free and continued to pull away rubble in hopes of saving his father. The slaves and masters finally pulled him away from the rubble. Kaleem looked down at his hands and saw the burn scars on his hands. He shook his head, again trying to clear the image from his mind. His father was killed, and any way of knowing whether it was murder or an accident was destroyed =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Redefining Success Rodents may seem like foolish creatures that wallow in filth and spread disease like a maniacal leper with a tick in his tunic, but some can be quite intelligent. As I told you last week my experiments into the soul and its preservation and transference have been going quite well, I met with relative success with the rat catcher and one of my lab rats. The problem is simple... the experiment succeeded almost too well. The rat catcher is less lively and has been seen often lying on the ground as though dead, surely this could be my own random wanderings through the Newgate markets just coinciding with his naps, but he does spend a great deal of time playing dead of late. Whereas the rat populace is burgeoning on near apocalyptic population sizes, they seem to roam free in the streets unhindered as though the traps which have been laid have had no effect. Perhaps it would have been better if I had sliced the test rats throat after the experiment was complete, but I was intrigued watching her movements. I shall have to keep you informed on the progress. And now weeks after that first experiment I have observed a few changes, the rat catcher is once again out in force, he has regained some of his passion for life and has been devising ever more cunning traps to once again control the rat populace. So late one misty night I confronted him in the yard of the Dewe Droppe inn and once again subdued him with my chloroform poultice (it had become somewhat of a favorite of late), and took him to the laboratory for an examination. As I had suspected the fluid which had come to be known as the soul had almost completely replenished its levels, thus explaining the mans renewed fervor for his work. Interesting.. so the soul was renewable. A month later I once again checked on my experiment, the rats had been subdued at last, by the rat catchers expertise not only in laying traps but designing new ones. The lab rats intelligence and knowledge of the traps he had been using were almost completely useless against his new design and while she survived where the other rats were slaughtered she could by no means have become the leader of their hordes once more. And so I write this in the peaceful dusk in my laboratory, surely my experiments were taking an unusual turn, but not entirely a bad one. A great and wise cynic once said, 'If at first you dont succeed, redefine success' with regards, Dr. Herbert West. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Confession; An Unorthodox Interpretation of Genesis Lord Marcel Alexander sat, unceremoniously assuming a casual position on a large icon case next to the altar. Sister Trinity d'Arpajon stoically ignored the young man's disrespect and said, 'Tell me about the time you asked Him for a soul.' The auburn-haired nobleman looked thoughtful for a moment. 'Well,' he said at length, 'It was morning. Methaphorically speaking, since time is a conception of the physical which was not yet in existence, but it was at the dawn of all things. We were not summoned to His presence because we were everywhere, and so was He, but our minds drifted to the presence of the first man.' The tawny nun sat down cross-legged on the ground, and leaned forward on her knees, listening. The entire scene carried an atmosphere of casual sincerity, a moment of confidence between opposing dogmas. Lord Marcel continued, 'We marveled at this strange creature, a sentience bound in flesh and limited by five narrow senses. Strangely fragile and already dying. Why the suffering bound into its flesh? Why create the imperfect?' As the nun glanced at her own scarred hands he continued smoothly, 'We learned that this decaying flesh housed the very first fragment of divinity. That through overcoming the harsh limitations of its mortal, fragile flesh it might rise in spirit and become like unto Him, elevated above us. We knew then that the first man was not imperfect but rather superperfect, that through its efforts it would become divine.' He glanced at Sister Trinity. 'It should be easy for you to draw the conclusions that we did. If man could rise through not-yet-existing time and toil of life, what were we?' 'Were you not perfect then, monsieur?' she inquired gently. The young man shrugged. 'We were perfection but he was superperfection, the spark of soul setting out on a journey to become more than he was. Whereas we'd never change, never grow, never learn, simply be.' He grimaced, with ancient bitterness. 'We did not demand that the first man be undone, nor that he be made timeless and tranquil as we; nor were we asked to kneel before him except in the allegorical sense because we had no flesh.' Again, gently, she interceded. 'But is human existence not a journey towards perfection? Uncovering its mysteries, something you did not have to do?' He nodded, auburn curls dancing. 'Yes. And unlike us, through your failings and your perils, you become more than we. We asked that we be given the same choices. We were refused.' A look of confusion sped across the tawny nun's features, but as she did not speak, Lord Marcel proceeded. 'We watched as man made his first stumbling steps, the first wound, the first pain. And Lucifer felt that this was wrong.' He chuckled. 'I'll spare you the narrative of a small eternity's worth of arguing while your kind evolved. Suffice it to say that Lucifer and others felt that He was in the wrong to create this creature, that it was made to suffer for no reason.' 'Hold on, monsieur,' Sister Trinity requested. 'You mean to tell me that Lucifer's compassion for man is what led to the Fall?' Lord Marcel shrugged. 'Indirectly.' As she gave him a disbelieving glance but nodded for him to continue, he did. 'It was his compassion that turned bitter in his heart and became the pride that led him to believe he knew better. And it was for pride we were cast out.' 'Pride tempered by jealousy, non, not compassion,' the nun noted. He nodded. 'We were jealous, absolutely. We were angered that the manchild should undergo such horrors and that we were not given a similar choice. We envied him, and we wanted to leap to his defense. There is never such a thing as one pure emotion.' He shrugged again. 'Well, you know the story. Lucifer and Michael figuratively speaking went out back to settle the issue and Michael won.' After a moment of thoughtful silence, Sister Trinity glanced up at Lord Marcel, still reclining on the icon case. 'And so, when did YOU ask Him for a soul?' she asked. He stared out the painted glass window. 'We all did. We were not bound by language or individuality. We were the angelic host, one mind, one spirit. Only after the Fall did we become individuals in the sense that you would recognize.' She nodded. 'And so, when you became an individual -- what was your first reaction?' Lord Marcel laughed quietly. 'I screamed. Then I invented a few hundred exciting new curses. Then I realized that if the manchild were to fail in becoming one with Him, He would have to admit that He had in fact been in the wrong in creation.' She chuckled. 'And then? Did asking for His forgiveness ever cross your mind? Did asking Him for a soul?' He chuckled as well. 'Oh, I think I went from cursing, to begging, to pleading, to swearing, to bargaining and back a few thousand times, really.' Glancing upwards, he added, 'Of course, the irony of it all is... In wanting to cause man to fail, we've become the very adversity that he has to overcome. And so it all falls into place and perfection.' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= A Brief History of Sidhe Weapons and a look at the blade Indreju Long have the sidhe been counted as some of the finest smiths and craftsmen in the world. Being uncomfortable with the touch of iron, they turned thier arts to other materials, such as silver, mithril, crystal, and even the stuff of shadows. The rarest of these artifacts were passed from one generation to the next, as much a record of family deeds and history as they were weapons. However, when the sidhe fled the growing discord of their homelands, many of the heirlooms and the techniques of crafting them were lost. One of these ancient weapons is the blade Indreju. One of the final works of skill before the Exile, it is formed entirely from a material known only as witchwood. Despite it's seemingly fragile name, witchwood can be stronger and more supple than steel. While not as well known as other sidhe blades, it has been carried with honor for many generations in the House-of-Years-Dancing, one of the royal families of the Daoine Sidhe. The latest bearer and only surviving member of his house is Jiriki. For many years he wielded Indreju. Most recently, he barely escaped from an ambush with natives of the land he explored, carrying back with him few belongings - including the shattered blade that served him well. Many generous souls helped him regather his equipment but the damage done to Indreju worried the young prince. Lugh the Il-Dana lent his own famous sword Freagra to Jiriki, who sought out the lore masters of the Daoine. After many long hours of studying Freagra's runes, the lore masters returned Indreju whole to the forest lord. Changed from the light blade it once was, Indreju carries many of the abilities of Freagra the Answerer. It's family history will continue to grow, and perhaps someday it will be given to yet another young lord or lady to carry throughout thier life with honor. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= A Day in a Dark Place Cold drafts stirred the cobwebs in the corners as they wandered through the church. Haunted eyes rolled to see their beloved altar stained with blood. 'Do you remember?' a soft, piteous voice asked. 'I remember when the witches came.' Shadowy forms circled the pentagram on the floor, moaning piteously. 'They burned our relics with unholy flame, then defiled our holy place.' Phantom feet drifted down the stairs leading to a darkened crypt. 'Which is mine?' Pale fingers searched the coffins, traced the carvings in bas-relief, and slipped inside. 'There are fresh corpses here -- is it us? We are dead; I remember that.' Their mournful cries echoed in the murky darkness. 'No, those are the others. The ones who came after the witches.' 'Are they dead then too?' 'They are dead, yet not. Undead.' 'Vampires!' the phantom gasped. 'I remember now. Oh!' It rose and not bothering with the stairs this time, passed directly through the stone ceiling to the floor above. But the phantom hands banged against the iron gate at the entryway, and it was unable to pass. 'I remember her,' it said, gazing past the shadowed church to the sunlight that seemed so far away. 'The one with the sweet voice -- she stood here in the twilight and promised she would take care of the witches, if I would just invite her in.' 'She lied.' 'It was my fault. I let her in.' The ghost raised a milky white hand to its neck. 'And she killed me.' 'A wolf killed me,' said another, his transparent body still bearing the wounds of an animal attack. 'Mine was a little girl. She knifed me in the back,' moaned a smaller ghost, a child. 'I trusted her.' 'I trusted in God.' 'Why are we here, Father, stuck in this place where only evil lives, when we should be with Him now?' Only an ominous silence answered. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= An account of tings as told by Rulfe'a da Cod Fishen'men ere's an onest accont of me granmudder one day while cutten up some cod tounges Granmudder was sidden roun a faggot of fis' cutten som tounges fer supper and drinkin som wisky n' coffee when along com dis stranger all dressed in black riggin and stinken of fire and brimstone. Now it is well known all over da cove dat me granmudder is one of da luckiest card players ever involved in a game of poker. It's also joked over a mug of homebrew dat da firs man to ever beat er would win er fortune. So on dis day wen granmudder was a splitten tounges dis man in is fancy riggen sat down and soundlessly pulled out a deck of worn cards and a handful of money. Granmudder it is said simply smiled at em and said, "u mus be affer me fortune, let me go get me pickle jar n ill ablige ya". day sat roun and played fer ours, well pas supper and mor den a few jigs of wiskey. In da end granmudder layed out er las winnen 'and, taking da las bit of da strangers money. Da stranger slammed his hand down on da rock me granmudder was usen to split er tounges and left is palm print right der in da rock plain as ya face. Everyone swears she as da devils own luck but we all know better den dat. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Price of Betrayal The rain pattered softly off his cloak, beading up in small pearls of water. He moved in closer to the trunk of the large oak next to him, the rough texture of the bark apparent through his leathers. He gazed upward, his almost depthless black eyes taking in the thunderstorms overhead. Idly pulls a strand of long lanky hair from his face, tucking it behind one ear. The black beads clinking softly. He laughed softly to himself as he stared up into the window, the orange glow of the fire outlining the residents inside. 'Let's go inside and kill him...,' a voice, like dead leaves rustling together rasped in his head. 'You fool, we must make it look an accident,' Another, but more stern voice intoned in the back of his skull. Odd, they were never in agreement, but this once they were. His fingers slowly traced the outline of the ravens on his bow, his gaze never wavering from the window. 'I want to feel his bones breaking, giving away slowly...,' it rasped. If it had hands, they would be rubbing together greedily, he thought to himself. 'As do I, he must know who did it, right before darkness takes him,' the stern voice said quietly from the small recesses of his head. 'Yess... But what about the girl, let us bathe in her life fluid also...,' It rasped. 'No' I said aloud, 'She must not be hurt.' 'But... she hurtss you bad, she must pay...,' it wheezed. He suddenly felt compelled to end her life too, one foot jerked forward in motion haltingly, before he regained control and huddled back against the tree. He was losing control more often. One day he was going to lose it for good. 'No!' I hissed through clenched teeth, gripping my bow till my knuckles we're white. After a few moments I let go, flexing my fingers to return circulation. The metallic black raven tattoo on my forearm seemed to be laughing at me, mockingly. 'We will find a way, there's a price for betrayal.' I said aloud again, a sly grin slipped over my face, 'There's always a price...' They started to laugh, together in my head, a wheezing laugh, and a stern chuckle, as our gaze bored into the window overhead. I couldn't help but laugh with them. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Staffing of Carian Trag Begins... Queen MoiraGwyn watched quietly as Lady Emrysia arranged the stack of papers neatly on the desk in the office Silently, King Rowane snuck into the room, slipping his arms around his wife's waist. His lips graced her cheek in greeting. 'Hello, my love,' he whispered to her ear. MoiraGwyn broke into a huge smile, resting her head to Rowane's, 'My beloved! Emrysia was just sorting through the applications.' She turned to kiss her husband. Emrysia finished and smiled at them, 'There. Now you can see.' The three of them peered down at the desk, where a list of applicants and the positions they applied for stared back at them. 'Four applications for High Chancellor, one for Chronicler, and one for Royal Huntsman,' noted Emrysia. 'Huntsman?' asked MoiraGwyn. She turned to Rowane, 'What is a huntsman?' Rowane seemed to ponder a way to explain. Emrysia explained to MoiraGwyn, 'I know we did not post for the position yet but the application came through anyhow. A huntsman would be someone responsible for supplying fresh meat for the table, and the applicant suggested also hunting down escaped prisoners, etc.' MoiraGwyn looked a bit confused. 'Is that not what the Dungeon Master and dungeon guards will do?' They glanced over the applications for Chancellorship. Rowane was the first to speak. 'That first one, I believe she is half Sidhe, actually. She came and spoke to Emrysia and I when you were away. Father Arturos brought her. Such a sad story she has to tell,' he said to MoiraGwyn. 'I believe you both know the second applicant,' grinned Emrysia. 'A clanmate of yours, right love?' Rowane asked MoiraGwyn. She nodded and giggled in response. Emrysia edged a single paper towards Rowane to catch his attention. It was the Chronicler application. He glanced over it, his smile widening. He showed his wife. 'Wow, really? That is great!' MoiraGwyn beamed at Rowane. They went back to the applicants for Chancellor. 'Do we know this person?' asked Rowane. MoiraGwyn shrugged at him, looking just as befuddled. They turned and look at Emrysia. She shrugged, 'Don't look at me, I thought maybe you knew him. I asked him for references and experiences that he feels qualify him for this position and have yet to hear back from him.' 'Well, I suppose we will interview them very soon and see who qualifies,' MoiraGwyn nodded quietly. Her eyes went to the 4th application. She studied it. Her gaze shifted to Emrysia, who suddenly found some very interesting papers on the desk that needed her immediate attention. Noticing MoiraGwyn's expression, Rowane read over the last application, glancing at his lifemate for her reaction. His wifes gaze was still upon her Lady-in-Waiting, an eyebrow now arched at her friend. Emrysia scuffled a bit, very quietly raising her eyes to MoiraGwyn. The two women stared silently at each other, with none of the underlying meaning being lost by Rowane. Was Moiragwyn to need a new Lady-in-Waiting? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Legendary Times is published by the immortals of LegendMUD. Please send replies, additions, or corrections to our address at [email protected] for inclusion in the next edition. All subscription options are now handled at this url: http://www.legendmud.org/lists/listinfo/legendarytimes For RP submissions, copyright ownership remains with the author. We do reserve the right to moderate the forum and edit or reject any submission. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=