Volume Seven Issue Thirteen
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./ / THE LEGENDARY TIMES ............/ / .........../ /.....______.._____.....______.._____.......____ ........../ /...../ /./ \.../ /./ \...../ \ ........./ /...../ ___/./ ____/../ ___/./ __. \.../ /\ \ ......../ /...../ /_.../ /....../ /_.../ /..\ >./ /./ / ......./ /...../ __/../ /____../ __/../ /.../ /./ /./ / ....../ /_____/__/__../ \_\ /./ /__../ /.../ /./ /_/ / ...../ / /./ /./ /./ /.../ /./ / ..../ /_/..\______/./_____/./__/.../__/./_______/ MUD .../________________/ running on mud.legendmud.org 9999 208.188.102.145 9999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= http://www.legendmud.org/ ftp://ftp.legendmud.org/pub =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VOLUME SEVEN, ISSUE THIRTEEN June 12th, 2000 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS A note from the editor NEWS & REPORTS New Code Feature: PKOK Player Editorial: PKOK Ancient Whispers: Area Updates Ancient Whispers: Cultural Notes May Connection Analysis BugLotto Winners LEGENDITES Announcements A Knight's Quest: Part II ____ ____ \ |------------------------------------------------------------------| / /__| A Note from LadyAce |__\ '------------------------------------------------------------------' Hello again, players of Legend! I'm writing to tell you about an exciting summerlong event, sponsored jointly by the building department and the PR department. The "LegendMUD Summer Odyssey" is a journey through the three eras of Legend, with events which explore and celebrate the Legendary environment. Along with the events, games, and various happenings, you'll also see a series of updates and new additions to each era in turn. In June, I hope you'll join me in looking forward to the 'Ancient Whispers' series of events, including: Sunday, June 18th, 3:00 pm: Homer's Poetry Reading Bring poetry to read -- your favorites, or your own compositions. Sip wine with us, and relax the afternoon away in sweet Mediterranean sunshine. We shall drink life to the lees! Friday, June 23rd, 7:00-11:00 pm : Midsummer Feast Join us in a riotous evening celebration to cap off the longest day of the year, with games and frivolity, and perhaps a few surprises. Other events will be announced as the month progresses. Ancient times too primitive for your tastes? The "Medieval Chimes" series of events is coming up in July, and "Industrial Echoes" will crown the Odyssey in August. I hope that you will join me in attending all the exciting events of the summer. Love to all, LadyAce ___ ___ \ |------------------------------------------------------------------| / /__| UPCOMING CALENDAR OF EVENTS |__\ '------------------------------------------------------------------' [All times are system time unless otherwise specified] <-> [-] <-> [-] <-> June <-> [-] <-> [-] <-> LegendMUD Summer Odyssey begins! A monthlong celebration of the Ancient era. Thursday, June 15 at 7:00 pm Q & A in the OOC Auditorium Sunday, June 18 at 3:00 pm Homer's Poetry Reading Thursday, June 22 at 7:00 pm Q & A in the OOC Auditorium Friday, June 23, 7:00pm-11:00pm Midsummer Feast ____ ____ \ |------------------------------------------------------------------| / /__| NEWS AND REPORTS |__\ '------------------------------------------------------------------' New Code Feature: PKOK Have you tried PK in the past and found it not to be to your liking? Are you a roleplayer looking to add a little variety into your scenarios? Did you use to love PK but found yourself turned off or driven away by jerks? Do you love PK and wish you could try out a wider range of characters? If so, you may be interested in the options allowed by our new PKOK system, which replaces the old PK system. PKOK is the nickname for a set of major code enhancements to Legend's pkill system. It allows players not only the choice of whether or not to participate in pkill, but also a detailed control over exactly which clans and individuals they wish to pkill with. The choices range anywhere from accepting fights with all players all the time (akin to the oldstyle pkill system), to rejecting all fights except prearranged duels with individuals. The pkill timer still exists, and may affect changing these options (as well as regulating other aspects of pkill activity, as before). Under pkok, you may enable as many of your characters as you wish. All level limits for enabling are lifted (though level ranges that you are capable of attacking remain the same, and players under level 10 still cannot actively pkill). You must still be enabled by an immortal, and this applies to former participants in oldstyle pkill as well. The above changes are possible because with this new code, you cannot kill, loot, or pk-crossplay without the victim's consent. Players may simply reject fights from someone whose behavior in pkill is undesirable to them. []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[] Player Editorial: PKOK Hi Everybody. As most of you know, I like PKOK, because for one thing, I can now insult people and get beaten up for it :) Anyway, just had an idea that might solve the problem temporarily for those who don't love PKOK. Those who would like to pkill like before, could put [oldsystem] in their titles and then pkok others with the same in their title. That way, people who want the old ways have oked each other and can run it the old way. Of course this is dependant on the fact that people are trustworthy ooc, but I'd like to think that people are. Enough rambling. -Laurana []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[] Ancient Whispers: Area updates As part of LegendMUD's Summer Odyssey, Beowulf has gotten a bit of polish. During the month of June, several ancient areas will be getting this treatment to go hand in hand with events sponsored by the PR department. The head cook will now cook raw food for you. Look for more cooks to do this as the Odyssey continues. The cook also now has a limited supply of buckets. The farmwife isn't quite as rude to people who have helped her in the past. Wrapping up the Fadhmir quest should go a little quicker, smoother now. I also fixed the dragon's spells during combat and the wyrm is also now a bit tougher. Some fight acts were added to higher level mobs. There are some new items in the area, so keep an eye out for them as well as for some old items that may have some new properties. There are still a couple of things to look at before the month is up: the fishshape, getting swords forged, and opening the sea wolf's lair. LegendMUD's web page for Beowulf has also been updated: there's some new related links if you want to learn more! Just point your browser to: http://www.legendmud.org/firstpagecontents.html Then click on the site map link on the ribbon and scroll down and click on the Beowulf link in the Reference section! []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[] Ancient Whispers: Cultural Notes This series of articles (besides facinating and delighting the reader) will help you better understand the peoples and cultures portrayed on Legend, and add historical depth to your characters. Our first cultural note comes from the Aztecs. May 24 - June 12 ETZALQUALIZTLI- Eating of Maize-bean stew. For the Mexicas, their sixth month marked the end of dry season and beginning of rain. Reeds were brought to the temples from Lake Texcoco for new mats and adornments. Tlaloques, the priests of Tlaloc, were honored with a great festival at which much maize-bean stew was eaten. During the festival, the priests fasted for four days and let blood. After the fast, the priests would take ritual baths and at one of the baths they threw themselves into the water of the lake and splashed around pretending to be ducks, squawking and generally making quite a disturbance. Then the priests would then carry jars full of human hearts to the mountains to honor Tlaloc. The hearts were thrown into the water and it is said that the water would foam and shake. The priests would also toss jade into the lake waters for Tlaloc as well as tie jade to poles and hang the jade above the water line in the hopes that Tlaloc would fill the lake to touch the hanging jade. Author: Kaige []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[] LegendMUD Connection Analysis Peak Mortal Players 63 Average Peak was 50 The first two tables below show the Average Mortal Players connected to Legend by hour of the day as polled approximately on the hour system time during the period noted above. The third table shows those same averages calculated by the day of week. hour 0 1 2 3 4 5 6 7 8 9 10 11 ------------------------------------------ avg 31 28 27 25 23 20 20 22 23 23 23 30 hour 12 13 14 15 16 17 18 19 20 21 22 23 ------------------------------------------ avg 28 28 29 29 38 39 38 35 42 39 38 33 day MON TUE WED THU FRI SAT SUN ------------------------------------------ avg 28 28 29 30 28 31 34 NOTE: This month doesn't show PK enabled character information as it was the transition month in which PKOK was installed. June will show people who are pkok enabled. []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[] Recent buglotto winners! LtCorporal Manga Kunnar Asterix Mac Howitzer Zak Marcel Trey Junior Kahlan Ryp Tirasala Trevor Thanks to everyone who sent in bug reports, and keep them coming! ________________________ / \ o O | Wonder what folks are | `\|||/ | doing over at LegendMUD?| (o o) \________________________/ ooO_(_)_Ooo________________________________________________________________ _____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___ __|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| ___ ___ \ |------------------------------------------------------------------| / /__| LEGENDITES: Information Regarding the People of Our World |__\ '------------------------------------------------------------------' Announcements Asguard has reached 200 million experience! Shine has reached 300 million experience! * * * Clan News 'Tis my pleasure to welcome Aleksandr, Grand Prince of Novgorod, among our ranks! Receive him well, good Christians, for he is noble of spirit if young of experience! Tancred de Gisborne Master of the Temple The Cult of Enlightenment Clan was disbanded for low membership. There are currently 21 RP clans and 8 PK clans, leaving 3 free spots for new clans to form. * * * Inside an empty rum bottle washed up on the shores of the LT office was found this brief note, scrawled in what appeared to be blood, on a tiny roll of human skin: PERSONAL ADVERTISEMENT SWFP ISO MLOV GTS Need not Apply Servisses for bid. Once-mighty pyrat reterned from wurld travull to dis-cover pyracie dis-banded. Seeks murderous lot ov villains with who I kan commit acts ov revellry and theft ov welth and property from others. Goody-too shoeses need not apply. I am: Brawny and Beautiful, quick as death with my cutlass. You are: A wrechid band of theeves and lyars, with Rum and enamies enouf to kep me buzy. Contact Guelah O'Connor, Silver Branch Inn, Tara, Eire. If I'm not inn, leve a not with Tika, she'll let me no you stopd by. []-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[]-[] A Knight's Quest: Part II As I traveled about Norway, many people took an immediate dislike to me, for my armor was that of a ritter and my face foretold of death. Ever since I had slept on the beach and had that dream of Thor I had asked people who he was, some laughed at me, some sought me out and tried to destroy me but some told me the legends of Thor and I became aware that Thor would not be found in mortal coil, for these people worshipped him as a god. I knew that if I were to destroy a 'god' I would have to seek the counsel of a man close to the one true and real God. So I headed to an abbey near my home in Klien and spoke with Abbot Sugar. After many hours' discussion I learned that the only way to kill a pagan deity was to confront it on earthly soil and the only way to make him come to earth was to weaken him, by making people no longer believe in him. Armed with this knowledge I returned to Norway with some monks and lay men. For months we traveled about converting the people to Christianity, until on Sundays, huge numbers attended our gatherings in the woods and scenic valleys. Finally, after almost a whole years' work, as we began a service, a tall but aged looking man approached the make-shift altar, he spoke and I knew it was him. 'Who dares do this to me?' he asked. I knew I would never forget that storm-driven voice. I announced that it was I who brought his destruction. He challenged me to battle, and to this I readily agreed. A high plateau was selected for the scene of the battle. After a large crowd had gathered to spectate we began. I had thought he would be weakened by my exploits over the year but he was still very powerful. For three hours we battled, neither one of us had taken serious injury, until out of nowhere a wren flew into Thor's face pecking at his eyes and distracting him. I slashed across his midriff and as his guts spewed onto the rocky ground a great cheer arose from the crowds. In the days after the Battle many congratulated me, some of the better craftsmen had even gone so far as to fashion a silver goblet for me, with my name engraved on the side, so that when I drank I would remember that day. I had also taken the head of my enemy as proof of my victory and I made ready to head home, however the monks decided to remain behind and establish a monastary. I gave them my thanks and bid them farewell, at last returning to Klien to fufill my quest and become a Knight. Thus ends a battle for selfhood and a quest for knighthood. Clark - Knight of Legend. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Legendary Times is published by the immortals of LegendMUD. Please send all replies, additions, or corrections to our address at [email protected] for inclusion in the next edition. We, however, reserve the right to moderate this discussion, and may object to some submissions. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=