Volume Seven Issue Two
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./ / THE LEGENDARY TIMES ............/ / .........../ /.....______.._____.....______.._____.......____ ........../ /...../ /./ \.../ /./ \...../ \ ........./ /...../ ___/./ ____/../ ___/./ __. \.../ /\ \ ......../ /...../ /_.../ /....../ /_.../ /..\ >./ /./ / ......./ /...../ __/../ /____../ __/../ /.../ /./ /./ / ....../ /_____/__/__../ \_\ /./ /__../ /.../ /./ /_/ / ...../ / /./ /./ /./ /.../ /./ / ..../ /_/..\______/./_____/./__/.../__/./_______/ MUD .../________________/ running on mud.legendmud.org 9999 208.188.102.145 9999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= http://www.legendmud.org/ ftp://ftp.legendmud.org/pub =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VOLUME SEVEN, ISSUE TWO January 18th, 2000 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS NEWS & REPORTS - Trivia! - - Is Role-Play Dead? No, It Just Got out of the Emergency Room. - LEGENDITES - Announcements - - The McDougan Report - - Surviving LegendMUD - ___ ___ \ |------------------------------------------------------------------| / /__| UPCOMING CALENDAR OF EVENTS |__\ '------------------------------------------------------------------' >-/\*/\-/\*/\-/\*/\-/\ January /\-/\*/\-/\*/\-/\*/\-< Thursday, January 20, 7:00 pm Q & A in the OOC Auditorium Tuesday, January 25, 8:00 pm Robert Burns Night - including a Scottish variation of the pirate treasure hunt Thursday, January 27, 7:00 pm Q & A in the OOC Auditorium ___ ___ \ |------------------------------------------------------------------| / /__| NEWS AND REPORTS |__\ '------------------------------------------------------------------' Trivia! Calling All Those Who Walk In The Shadows And Shrink From Garish Light: Saturday, January 22, at 2pm system time, test your knowledge of things that go bump in the night against that of your fellow Legendites. Also, watch events in upcoming the upcoming week for a flag hunt. See you there! -Natalia =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? _____ / _ \ /__/ \ \ DID YOU KNOW? / / / / /__/ In 1999, we committed 1498 changes to the main code base. __ / \ \__/ ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? ? =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Is Role-Play Dead? No, It Just Got out of the Emergency Room. [Chat] Somebody: RP is dead. Now that is a message I see a little bit too often for my liking. I disagree, and that vividly. Once, it was customary for the role-players to advertize themselves vividly on all available media: Channels, boards, LT articles, face to face, you name it. In more recent times, in spite of the addition of the Gossip channel, it's become less popular to 'spam' channels and boards with role-play material. Is that bad? Not necessarily. On the good side, less spam is an advantage, especially as our number of users is growing - the more people spamming, the more lag, etc., and the higher the chance that people turn off channels in order to be able to make out what's going on at their present location. On the down side, it makes it more difficult for us all to easily spot potential role-play partners. There are a couple of things you can do quite easily if you find yourself lacking on the role-play interaction side. You can wander and talk to people IC - and yes, some will respond by telling your their alts and demanding you get them experience or equipment. So, let them - if you respond only IC to their requests, the chance is pretty good that they either will slip IC as well, or find someone else to pester. This is not rude - it's self defense. You have a right to play the game your way just as they have the right to play it their way. Join a clan, whether pkill or role-play or both, but do so with consideration. Being a member of a role-play clan does not right away mean you gain access to a group of role-players. Some clans form on basis of a group of people wanting to help each other out with experience and equipment and runs. This is not a bad thing, but if it's role-play you're hunting, it's not the clan for you. Be certain to inquire as to the role-play of the clan you're considering, find out who's in already, and what they do. And whatever clan you join, never expect a free ride. You will have to do your share in order for that clan to maintain and expand its role-play identity. Don't tell yourself that you're a bad role-player, and don't let anyone else tell you, either. As soon as you slip out of your real life persona and pretend to be someone else, you're role-playing. Like everything else, role-play is a skill that takes time to master. Playing Legend is not a competition as to who's best, it's about having fun. I think you will find that most experienced role-players feel awkward about being judged on their level of 'skill', because that is not their priority. I know I do. Don't be discouraged when someone tells you that role-play sucks, and whatever other charming jibes people come up with. No one forces anyone to role-play here - but it's our right to do so, just as it's their right not to do so. They're entitled to their opinion, you to yours. Non-constructive criticism is never worth wasting much energy on, just move on. Remember that role-play does not have to be a huge plot that will alter the world and everyone in it. It may be as simple as what you tell people when you meet them - what you look like - how you string your equipment - the reason you come up with for killing specific mobs - your choice of alignment - your message on info when someone levels or dies - all the 'small' things together can make up a very vivid picture of who your character is. The large plots have great entertainment value, but they require a high level of preparation and interaction in order to be a success. This is time and effort you will not always have available, and not always be able to get an audience for. -Kae ________________________ / \ o O | Wonder what folks are | `\|||/ | doing over at LegendMUD?| (o o) \________________________/ ooO_(_)_Ooo________________________________________________________________ _____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___ __|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| ___ ___ \ |------------------------------------------------------------------| / /__| LEGENDITES: Information Regarding the People of Our World |__\ '------------------------------------------------------------------' Announcements Vandervecken has reached 100 million experience! <-I-> <-I-> <-I-> <-I-> <-I-> <-I-> <-I-> <-I-> <-I-> <-I-> The McDougan Report: Shupport yer local Pirate! The oother day I met oop wi' Guapo, A michty pirate o' auld acquaintanshe. Unfairttunately, he was nae ash shcary ash he micht hae been, ash he had shrunk greatly in valour and micht after a wee shpell hed retairned him tae myshtich level eight. Och, puir lad! Howe'er, he'sh a guid lad, shae gie him heelp gin ye can. Aye, pirates are nae tae be "Dred"ed they can be nishe ladsh, if they hae foony accentsh (Thoo nae ash foony ash yer average Shoothron Eenglish, or Merkin, oor Liverpudlian, oor Yorkshireman.. Althoo the lasht twa are much tae be deshired over the oothersh in noon-accent criteria. Feer inshtanshe, read tha' buik by the Greet Shcotch author (The Scotch hash been shpillen on shome o' the pagesh - shrrry (grin)) George MacDonald Frasier, "The Pyrates" Be warned thoo, itsh coompletely in Pyratical brogue, whash better than an English brogue, but a bit shtreenge tae thoshe wha're meer familiar wi' a proper shpeakin' lad like m'shel. Frasier alsho wrote aboot Flashman, who be a typical shoothron Englishman: Evil. Shee alsho Tom Brown'sh Shcooldaysh. Och, noo, shoom may ashk hoo I beceem shae weel read. Weel, booger off. Naen o' ye bushnesh. Beshidesh, eef I shquint enoof.... Eenyway, joosht remeember: if a groop o' piratesh attack, ye need nae flee. Joosht shlap 'em oon the back and offer tae buy them a dreenk at the pub, proovided they dunt burn it doon. Wairksh eevry time. Tae avooid looshin tha' free drink tae shpreadin flamesh, they weel prooly avoid burnin anythin aroond it. Thush, get a houshe by the pub. Oor in it. The McDoogan Repoort: Proovidin usheful infeermation. Prooly. -McDougan, Hic! <-I-> <-I-> <-I-> <-I-> <-I-> <-I-> <-I-> <-I-> <-I-> <-I-> Surviving LegendMUD By Arte So on the first day in this strange place they called Tara, I met my first companion. I thought I could get him to help me with tips on how to survive in this place. To the corner of the room sat a man cloaked in the surrounding shadows. He was stiff and unmoving, staring into the empty space just beyond the front doors to the inn. Being as polite as I could, I approached and asked if he can help me. Nothing. Nothing at all. He didn't even blink! I thought he might be deep in thought and had not heard me speaking so I tapped him on the shoulders. Again, he sat there like a stone statue. Suddenly, a tall man rushes in through the front door and asked the man praise. He sprang from his seat and began singing about some Agrabah Mafia. What is the meaning of this? There were no other men in the room so where are these club wielding men ready to break my bones if I didn't pay my protection fee? And where are these sands of Arabian nights that this man so passionately sings about? After a seemingly endless song about the 'Agrabah Mafia' -- to label it as a song is generous as it only had the same 4 words over and over again -- he sat right back down into the same place and remained motionless afterwards. Determined to make contact with this person, I waved my hands wildly before him. Still nothing. Finally I gave up and sat down at a table on the other side. Just as I was about to open my LegendMUD FAQ sheet, this gigantic human, no less than 20 feet tall, walks right through the front door. The door was shattered along with wall that the door use to reside. I can hear the innkeeper screaming from the back, 'DAMNIT, How many times do I have to tell you not to bring him in here! Every couple of hours, I need to fix the whole friggin wall again. You don't even PAY me to stay here for the night.' The titan then walked straight for the stiff man at the corner breaking tables, chairs, and destroying the roof in the process. The titan gave the man a bandage and he bandaged the titan like any good doctor would. So that's why he came all this way, destroying everything in his path. He came for a boo boo on his leg. I was about faint. Amazed and frightened, I ran for the door. But with my luck, I ran into a lady nearly knocking her over. I tried to apologize but only showed my clumsiness and how new I was to this whole place. To my surprise, she was really nice about it. But something wasn't right. She took a strange knife out of her pocket and was about to cut me to pieces! Now I've done it. I haven't even made it out of the inn and someone's going to kill me. JUST GREAT. It turns out that she's a doctor of some sort. In fact, she leads a clan called the United Surgeons of Legend or USL for short. Boy was I relieved that I wasn't going to die my first hour here. Not only did she not kill me, she gave me 1000 gold coins and gave me tons of tips to get started. So with the help of this lady named Mertjai, I headed off. For days I wandered around the city, helping the city clean up its mice problem. Apparently, there were an endless supply. The more I kill, the more appeared at my feet. I was about to give up until I met a group of adventurers lead by a lady called Pobby. They invited me to join them and I agreed. But I was quickly disappointed by the fact that we weren't going to leave Tara so I bid them farewell and ventured forth on my own. Wandering around aimless for days, I finally met a man named Kaizen. He led a group of inexperienced adventurers like myself and soon we were smoking a pipe of tobacco with an Indian Chief. This was the high life I thought. It was going great until the chief said to go sleep with an animal. Immediately I turned my head and frowned to Kaizen. This wasn't what I signed up for! Get me out of here! Of course things aren't always what they seem here. They explained to me the philosophy behind the task and respectfully, I accepted. They gave me a couple of choices but sleeping beside a giant black bear didn't sound too safe, so I settled for a turtle. Afterall, what's it going to do? Bite me? Ok, so it did. Now let us never mention it again. This world is populated with all sorts of strange people with all sorts of strange traditions. Christmas firs were growing all over the place even on paved streets. They just seem to sprout out of the cobble stones, in the middle of the Serengeti, out of the golden Arabian sands, and wooden tiles of the inns! And this crazy lady outside the inn was talking about Gana and Rom. Of course I could not understand a word she said. Finally she spoke me in English. Arani was her name and we talked a little about our travels. Even though she seemed less experienced than me, she offered me her white shield. Are people always this friendly? Anyway, I think I have a lot to learn before I get the hang of this. They said they will take me to see some kings in the Shadowlands one of these days. I don't care what they're kings of, I just hope they're nice and give me some money so I can retire early. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Legendary Times is published by the immortals of LegendMUD. Please send all replies, additions, or corrections to our address at [email protected] for inclusion in the next edition. We, however, reserve the right to moderate this discussion, and may object to some submissions. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=