Volume Ten Issue Twenty-Four
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=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= .............._______ ............./ / THE LEGENDARY TIMES ............/ / http://www.legendmud.org/ .........../ /.....______.._____.....______.._____.......____ ........../ /...../ /./ \.../ /./ \...../ \ ........./ /...../ ___/./ ____/../ ___/./ __ \.../ /\ \ ......../ /...../ /_.../ /....../ /_.../ /..\ >./ /./ / ......./ /...../ __/../ /____../ __/../ /.../ /./ /./ / ....../ /_____/__/__../ \_\ /./ /__../ /.../ /./ /_/ / ...../ / /./ /./ /./ /.../ /./ / ..../ /_/..\______/./_____/./__/.../__/./_______/ MUD .../________________/ running on mud.legendmud.org 9999 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= VOLUME TEN, NUMBER TWENTY-FOUR July 13, 2003 =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= TABLE OF CONTENTS The Editor's Note NEWS, REPORTS, UPDATES Calendar of Events Recent Updates Prize Machine Survey & Changes Recent Q&A Topics New Contest: Buttons & Badges LEGENDITES Legend Poem Clan News The PK Front Just Between Us... All in a Night's Work ___ ___ \ |-----------------------------------------------------------------| / /__| The Editor's Note |__\ '-----------------------------------------------------------------' There are just about three full weeks left in the Medieval era. How're your adventures going? Have you done all the things that were so popular to do in the medieval age -- discovered new lands? plundred new sources of riches? tamed the unknown wilderness? strengthened trade routes and business partnerships? engaged in any blood fueds to uphold your honor? engaged in a bit of piracy or smuggling? No? What are you waiting for!? There are nearly 2000 rooms (and all that comes with them) in the medieval era just waiting to be explored. How long has it been since you've made a newbie in either Lima or Klein? Don't forget the tinyplot today at 5pm! There could be opportunities for some of the activities above as well as fun and a chance to do something out of the ordinary. Have a great week! -Kaige ___ ___ \ |-----------------------------------------------------------------| / /__| LegendMUD Calendar of Events |__\ '-----------------------------------------------------------------' [All times are system time unless otherwise specified] [NOTE: new time for Q&A is 7:30 pm] JULY: MEDIEVAL ERA S M Tu W Th F S 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 Sunday, July 13th 5:00 pm July Tinyplot in Medieval Thursday, July 17th 7:30 pm Q&A in the OOC Auditorium 9:00 pm Flag Hunt Sunday, July 20th 5:00 pm July PK Event, TBA Thursday, July 24th 7:30 pm Q&A in the OOC Auditorium Thursday, July 31st 7:30 pm Q&A in the OOC Auditorium 9:00 pm Trivia! with LadyAce Coming in August: Summer Odyssey continues, focusing on the industrial era! ___ ___ \ |-----------------------------------------------------------------| / /__| Recent Updates |__\ '-----------------------------------------------------------------' /\ CODE UPDATES / \ / \ MISC CHANGES /_ _\ o TOPPLE now has a chance of a critical failure | | | | BUG FIXES | | o Fix for the messages being wrong when someone gets CALMED |__| while raging but NOT fighting /\ o Should be a fix for CLANTIMER kicking everyone out of the / \ clan. / \ o Memory fix to try and stop a crashing bug /_ _\ | | | | HELP FILE UPDATES | | |__| There were no helpfiles updated this past week. /\ / \ / \ /_ _\ SUMMER ODYSSEY | | MEDIEVAL ERA UPDATES | | | | If you want to suggest specific improvements or new additions |__| to existing areas please don't hesitate to submit them on the /\ idea/bug/typo channels or drop mudmail to the builder who is / \ responsible for the area (check AREAINFO to find out!). And / \ please don't limit ideas and suggestions to these 3 months! /_ _\ | | Numerous NPCs no longer try to HEADBUTT nonhumans nor will | | they try to CHOKE or ELBOW the undead. There were also many | | fixes for fights acts that could fire if the victim had fled. |__| Also some acts where you were killed, weren't setting hp /\ down, now do. / \ / \ THE CRUSADES /_ _\ Jubayr the cross-eyed, an Arabian oryx, member of the | | Antioch guard, the desert hedgehog and the saw-scaled | | adder all had syntax errors fixed that change their | | attacks. |__| /\ SALEM and BOSTON MASS / \ Charmies are less effictive against certain mobs here. / \ /_ _\ SHERWOOD | | You can no longer trans to industrial if you're | | fighting. INQUIRY as well as STATEMENT as blocked by | | Thomas and Richard. Going OOC is also blocked if you |__| can't RENT at the inn. Robin/Will/Marian function a bit /\ more as a group. Will o' the Green should be charging / \ for all members of a group now. Mini gold quest added. / \ Various minor bugs and typos fixed. /_ _\ | | ST DENIS ABBEY | | Benefits from ID'ing Suger removed. Stone gargoyles and | | buttresses cannot be poisoned. The shades have some new |__| tactics, be careful. Be careful playing with the bells. /\ Resell value of indulgences dropped drastically. Mini / \ quest added. / \ /_ _\ VIKING SKANDINAVIA | | Some changes for the viking raiders and the warlord -- | | Be careful. Helga and Alfdis just flat out refuse to do | | business with Ritters. Various minor bugs and typos |__| fixed. /\ / \ / \ Other Area Updates /_ _\ | | The game room in the OOC has a new souvenir vending machine, | | items are by direct selection. One consequence of this is | | that 'put token slot' doesn't work anymore -- you will now |__| PUT TOKEN PRIZE for the prize machine, and PUT TOKEN /\ ONE|TWO|THREE|FOUR|FIVE|SIX|SEVEN|EIGHT for the different / \ items in the direct vending machine. / \ /_ _\ 1930s PITTSBURGH | | Joe now has the correct number of attacks for how many | | were listed in the file. | | |__| AFRICAN SAVANNA /\ Hyena population control. / \ / \ ARABIAN NIGHTS /_ _\ Fixes the build up of dark robes. Fixed the bad goat | | haunch. | | | | GYPSY CARNIVAL |__| Two of the big cats now have the correct number of /\ attacks for how many were listed in the file. / \ / \ ROMAN BRITAIN /_ _\ Fixes several problems with the legionaries. Children in | | fishing village shouldn't stock up on toys. | | | | |__| In Progress Area Updates /\ / \ This section is intended to share what builders are working / \ on behind the scenes. It is not a perfect record of progress /_ _\ as all builders do not commit updates every week. Badgering | | builders about their progress will get you flogged. | | | | Kae Larderello (Dante's Hell) |__| LadyAce Kleinstadt (Update) ___ ___ \ |-----------------------------------------------------------------| / /__| Prize Machine Survey & Changes |__\ '-----------------------------------------------------------------' Thank you to everyone who participated in the recent survey regarding prize machine items! Your responses were very helpful in guiding the next directions for the prize machine. Many changes will be making their way into the OOC Arcade, so watch the weekly area update postings for all the latest news. You can see the results for yourself in one of two ways: If you use IE, you can view the data in an Excel-like interface at: http://www.legendmud.org/Community/lt_indices/Vol10/Prize_machine7-2003.htm. If you have a PDF viewer handy, visit: http://www.legendmud.org/Community/lt_indices/Vol10/07_2003report.pdf The "leading gripes" were pretty much what I suspected -- and it's great to get confirmation and concretization of my vague sense of the situation -- but I also think it will take some time to address them. I hope you will see great progress, and perhaps the results of future surveys will reflect that. In a more immediate sense, it was particularly interesting for me to see how varied opinions are on the proposed changes, and to observe how the "hopes" versus "expectations" were split. In particular, I found it interesting that for a large proportion of people, the hope was "permanent eq" and the expectation was "something to sell". Personally, my goal with the machine has been more equally distributed between "permanent eq", "temporary string", and "gift", with "something to sell" coming distinctly after that. Permanent items are definitely the highest standard that the machine could be held to, but I hope that with the changes which go in over the next month and which will be continued into the future, the machine will rise closer to meeting what people want from it. You can help! Your ideas and feedback will help to make the machine even better, so keep them coming! On to...the plans for the future! My current thought is to migrate to a 3-machine system. The first is a "general use" machine with a mix of IC and OOC items and which allows steering towards the desired item, with a random element combining with the steering to determine whether you "win" what you aimed for or not. The second is a "direct choice" machine with themed items types which steer towards the OOC/toy style. The third is a "character or area-themed" machine which is purely randomized. The first and third machines will also eventually include protections against item duplication. As you can see, this is a fair number of changes -- so it will take some time to implement. These changes should make their way into the game over the course of several weeks. I hope to keep a pace of one revision of some kind per week, starting with the changes that went in on this past Friday. As always, your ideas for themes and types are welcome! You may also notice that a new poll is posted -- this one is a cheers and boos type of poll -- one is for collecting "greatest hits" for a "nostalgia" type machine during the mud birthday month, the other will help me to steer the machine items away from the types of items that turned out to be "greatest misses". -LadyAce =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= _______ ____ _______ / ___ \ / __ \ / ___ \ Logs of Q&A sessions are available on the | / \ | \ \/ / | / \ | web pages for those who are unable to attend | | | | \ / | \___/ | or had to leave early. The most recent ones | | | | / \/\ | ___ | are listed on the sitemap page or you can | | /\| | / /\ / | / \ | get a complete list on the Q&A index page | \_\ \ | \ \/ \ | \ / | at the url below. \___\/_/ \__/\/ \_/ \_| http://www.legendmud.org/Community/lectures/QandA/QA_index.html RECENT TOPICS o Bug with Too Many Hyenas? o Bug with Too Many Guards? o Weirdness with XP Split? o Repeating Crashing Bugs? o Slay Rooms without All Caps? o Easier To Trans With Charmies? o Bug with Doppelgangers? o How is Steal Broken? o Quaffing Easier than Casting? o Turnaround Time on Item Ideas? o Why Small Limit on Charmies? o How Much Harassment Before Imms? o Bug with Redeem List? o New Area Progress? o What's My Chance of Imming? o Shooting through Walls? o Do Imms Hate Anti-Voiders? o Removing Posttitles? o Make it Easier to Change Align? o Bugs with PK and Healing? o Unarmed Combat? o General Suggestions/Questions ___ ___ \ |-----------------------------------------------------------------| / /__| New Contest: Buttons & Badges |__\ '-----------------------------------------------------------------' The new machine in the OOC is currently producing t-shirts and souvenirs, and works by putting your token into a particular slot corresponding to a certain item. This machine will change on a monthly basis to a different theme -- and the next theme is buttons and badges. This could be an emblem, a button with a slogan, a medal -- anything in the "badge" style of decorative expression. The best ideas will go into the machine and the originators will be rewarded with BOTH a token to try the machine with and a restringable copy of their idea. So fire up your creativity and send your thoughts in over the idea channel! Mark them "contest entry" to insure that I realize you mean them for the contest, particularly if it's a creative interpretation of the "badge" theme! -LadyAce ___ ___ \ |------------------------------------------------------------------| / /__| LEGENDITES: Information Regarding the People of Our World |__\ '------------------------------------------------------------------' Cabal has reached 100 million experience! =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The following poem was found tucked in among the various correspondences in our in box this week. There was much argument around the water cooler about the mention of the notorious LegendDB and concerning the long-term benefits and usefulness and validity of the information found there, considering the site is not endorsed, supported or recommended by the immortal staff of LegendMUD. However, the editor, having a soft-spot for LegendMUD, declared it could be printed as received as long as it had a disclaimer, stating that neither the Legendary Times nor the immortals were responsible for any problems encountered when using that site: Legend Poem Day goes by And so does night People laugh And people fight. Carry Legend Back in time Teach us a lesson Anytime. The old and ancient New and industrial Give us an opportunity To be superterrestrial. Finding hints and directions At the number on site Legenddb.com Give us help with all its might. The immies help too And so do help files They give us info From pigs to reptiles. So let us remember To play the wonderful Legend The gameful! ___ ___ \ |--------------------------------------------------------| / /__| Clan News |__\ '--------------------------------------------------------' There are currently 22 RP clans and 2 PK clan. This leaves open slots for nine (9) more clans to form. For more information, read HELP CLAN and see the clan information list via the CLANS command while logged into the game. For a basic handbook and reference guide for players interested in starting and running a clan, we recommend that before you even type FORM, you visit: http://www.legendmud.org/Reference/gm.html. ___ ___ \ |--------------------------------------------------------| / /__| The PK Front |__\ '--------------------------------------------------------' Mort-Run PK Tournaments We are starting a mortal runned pkill tournaments soon with the help of current two pkill clans. As long as we all follow the rules, (only duels, no suprise attack in the house, no multi and no loot, etc) these type of games will be continue to run. we can even keep an offical pkill dueling record if wanted to. and fight our way into the best pkiller of the month. The prizes will be mainly contributed by mortals like you and me, and any kind immortals who could spare something here and there ;) Let's shoot for this Sunday night system time 9pm! Bring your gears and we will arrange lots of fun fights for you. Keep in mind, if you come to cause trouble, it would be bad for you, for me, and for the mud as a whole. So see you this Sunday at 9m system time! (unless otherwise informed) Temujin =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= This week the Infernals had the most members active on the pkill scene. The Grendels' participation was the next largest, followed by the Wardens of the King. The Necromancers were represented by a trio of their members on the fields of battle. The Society of Allies, The Seven Circles, The Syndicate and the Knights of Legend were all championed by a couple of their members. At least one member from the USL, the Avengers, and Clan Smashum were also involved in pkill this past week. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= In the past week there were 66 pk-related deaths involving 52 different characters. Of those 52 characters, 19 of them were accept all and 18 of them were PKE at the time. There were 18 pke vs pke battles that ended in death. There are 45 PKE characters total. So come on, let's get YOUR name up in lights! We can't report on it if you don't tell us about it! If you witnessed or commit any glorious or nefarious deeds, send a short report to us at the LT. If you are looking for a fight, recruiting, or anything else related to PK (not necessarily PK Clan related), send it in! It's free AND you'll get a prize token! Be a celebrity, the envy of all your friends! Tick off your enemies or just tell your side of the story! The possibilities are endless -- act today!! _______________________ / \ o O | Wonder what folks are | `\|||/ | doing over at LegendMUD?| (o o) \_______________________/ ooO_(_)_Ooo________________________________________________________________ _____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|___ __|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____| Just Between Us... The barmaid grabbed two mugs from the counter and swished her way over to the couple. She ran the back of her arm along her forehead, traces of sweat lining her forehead again almost immediately. Calpurnius barked and the girl ran back to the counter to fetch the next order. King Rowane beamed at his wife as he raised his mug to his lips, cool amber liquid flooding his mouth. The drink barely parted his lips before he was greeted with his wife's lingering kiss. The couple huddled quietly at the corner table, immune to the hustle and bustle of their surroundings. Rowane reached across the table, taking MoiraGwyn's hands in his own. She smiled into his beautiful golden eyes, 'You still manage to make me feel as I did when we were courting,' she mused. 'And if only I could bottle what I feel from your eyes...' he raised her hands to his lips, his look tender. 'My treasure,' she seemed thoughtful. 'I have noticed something... So many still see us as we were years ago- children. An independant young druidess and an olive-skinned youth inheriting his father's legacy.' She smiled at her husband. 'Perhaps it is due time to assist in changing how we are seen by strangers. It may be worth pondering, such alterations to our images.' 'This is why I married you, isn't it...' His beaming smile lit up his face as he gazed at her. 'And why is it I married you, mister Rowane?' Her playful eyes betrayed her somber expression. 'Isn't that obvious? Why surely it was due to my stunning physique.' He flexed a gaunt arm and winked at her. MoiraGwyn laughed. 'Aye, but surely it was the other side. Such a cute little bottom.' She teased her husband lovingly as his mouth reached for hers, all playfulness ending in the lingering kiss. The two giggled for hours, heads together, sharing whispered thoughts and secrets amongst themselves. The crowd about them came and went, unknown to them, no one but each other existing for quite some time. Eventually, hand-in-hand, they ambled back to their villa to fall asleep in each others arms. The next morning as Calpurnius wiped down glasses, no recollection of the extraordinary couple lingered. No gossip on the reshaping of either family nor kingdom. No less rumors taunting MoiraGwyn that her husband was gone, leaving her the same way as did his own father. No newspaper commentary or stories of the rendevous. All that remained to bare witness was the scent of his spices on her skin, the outline of her lips on his cheek, and a salamander that -as usual- knew more than he told. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= All in a Night's Work Briarwen had never heard anyone snore so loudly in her life. Well, at least she knew he was asleep. She quietly slid out of the bed and hurriedly, but silently dressed. 'Fishermen have got to be the worst,' she thought as she picked up the pile of coins on the table in the centre of the room. It would take her days to get the stench out of her clothes. She noted his hastily discarded clothes lying in the middle of the floor and took a moment to rifle through his pockets for extra coins before silently slipping out the cottage door into the early morning sunlight. As she headed home, Briarwen dropped the handful of coins into her now bulging money pouch. It had definitely been a profitable night. Deciding to make one more stop before going home, Briarwen sauntered up to the Garrison of XX Legionus Gloriosus. The legionary on guard gave her a sly wink and a quick nod in response to her greeting and opened the gates for her. She hurried across the fossato and headed for the tribune's headquarters, nodding in greeting to the soldiers she recognized along the way. As she entered the principia, the tribune looked up from his maps and frowned at her. 'What do YOU want?' he growled. 'My, my, isn't someone grumpy about being withdrawn? Can't a girl just come to visit?' she replied sweetly as she draped herself across one of the folding chairs. The tribune muttered something under his breath and dismissed the men who had been curiously watching. 'What do you want?' he repeated. Briarwen leaned forward across the table scattered with maps. 'Very well, we'll skip the pleasantries,' she said. 'I was wondering if you'd given any thought to what we talked about last time...' she allowed her voice to trail off while she smirked smugly at the tribune. When his only answer was to glare at her she continued, 'You know, it is such a fine toga, all that lovely embroidery in red and gold. And so unique. There aren't many around here who could afford such a fine toga. It would be such a shame for the story to get out about how you came to lose it.' His face now purple with rage, the tribune struggled to control himself. 'What do you want?' he finally managed say. Once again smiling sweetly, she leaned back in her chair. 'You know, I've been inside your house and it seems to me a few items misplaced in the chaos of being withdrawn would go unnoticed. There's that lovely painting. No one would miss that, surely.' She stood and crossed the room and poured herself a drink from the fine pitcher and goblet set resting on a server. 'You know, I might even settle for this pitcher and goblet set.' Briarwen left the garrison that morning with a satisfied smile and there was an unusual clinking noise coming from the bag she carried. 'Yes,' she thought, 'it's been a profitable night indeed.' =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= The Legendary Times is published by the immortals of LegendMUD. Please send replies, additions, or corrections to our address at [email protected] for inclusion in the next edition. All subscription options are now handled at this url: http://www.legendmud.org/lists/listinfo/legendarytimes For RP submissions, copyright ownership remains with the author. We do reserve the right to moderate the forum and edit or reject any submission. =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=