Volume Ten Issue Twenty-Nine

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 .../________________/      running on         mud.legendmud.org 9999

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 VOLUME TEN, NUMBER TWENTY-NINE                            August 30, 2003
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                          TABLE OF CONTENTS
                          The Editor's Note

                        NEWS, REPORTS, UPDATES
                          Calendar of Events
            LAST Gangwars PK tourney of the series, Sunday 4pm
              Immortal Application Deadline: September 1st
                            Recent Updates
                          Recent Q&A Topics
          Announcing the September: Prize Machine Item Contest

                             LEGENDITES

                              Clan News

                            The PK Front

           The Story of a Yellow-eyed Mercenary and a Princess
                         Wish You Were Here
                     A Few Thoughts... And So On
                    The Winds of the Past, part III
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/__|                      The Editor's Note                          |__\
   '-----------------------------------------------------------------'

We hope all our U.S. players are having a great holiday weekend! And of
course we hope everyone else is having a great weekend too! The end of
Summer is officially here. School is back in session and a lot of people
are finding their schedules once again shifting.

This weekend also wraps up our 2003 Summer Odyssey. The builders were
able to mark off 1723 entries from their todo list! It might not seem
like much, but the list is long and some entries are more complicated
than others. Every installed area got touched this summer in one way or
another - all in all a great effort from the building department!

Again, we hope that everyone has enjoyed the Summer Odyssey and you all
have been having fun exploring the changes and will keep the ideas coming
all year!

In this issue, I was also requested to include some info on various
boards that are available to players in the game. So here's a quickie
list and directions to find a copy:

OOC Auditorium: OOC, West           Welcome, News, and Expies Boards
Coffee Shop: OOC, North, North      Classifieds Newspaper Section
Library: OOC, North, North, West    iMac for websites, RP Magazines,
                                     and Poetry tome

Immortal Complex: OOC, UP           Discussion Board & Expies Board
For building floor: push 1          Builder Board
For coding floor: push 2            Coder Board

Have a great week!

-Kaige

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\  |-----------------------------------------------------------------|  /
/__|                   LegendMUD Calendar of Events                  |__\
   '-----------------------------------------------------------------'
          [All times are system time unless otherwise specified]

             AUGUST: INDUSTRIAL ERA              SEPTEMBER
              Su  M Tu  W Th  F Sa          Su  M Tu  W Th  F Sa
                              1  2              1  2  3  4  5  6
               3  4  5  6  7  8  9           7  8  9 10 11 12 13
              10 11 12 13 14 15 16          14 15 16 17 18 19 20
              17 18 19 20 21 22 23          21 22 23 24 25 26 27
              24 25 26 27 28 29 30          28 29 30
              31

Saturday, August 30th      9:00 pm             Finish-The-Limerick Game
Sunday,   August 31st      All Day             Summer's End Elf Game 
                           4:00 pm             Gangwars PK Tourney #3

Coming in September:
  Immortal Applications Due: Sept 1, 11:59pm
  The Official PKill Championship Tournament!

___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|       LAST Gangwars PK tourney of the series, Sunday 4pm        |__\
   '-----------------------------------------------------------------'

   Come one, come all, to the LAST Gangwars PK tourney of the series!

If you haven't had a chance to participate, here's the scoop -- teams of 5
face off in an all-out simultaneous battle of mayhem, destruction, wild
luck, and dirty tricks. Bring your friends, or just bring yourself -- no
prior experience required!

Be There! Sunday 4pm!

___                                                                   ___
\  |-----------------------------------------------------------------|  /
/__|          Immortal Application Deadline: September 1st           |__\
   '-----------------------------------------------------------------'

Monday night is the deadline for Immortal Applications. If you are
interested in applying to become an immortal, the next round of apps will
be in March. Be sure to speak to the appropriate department head about
your proposed project _before_ you submit your application.

Additional information on Becoming an Immortal at LegendMUD can be found
by reading HELP APPLICATION online as well as pointing your browser to:

       http://www.legendmud.org/Reference/documents.html

The individual links to take you directly to the important pages are:

THE IMMORT CODE OF CONDUCT
   http://www.legendmud.org/Reference/imm_conduct.html
   
IMMORT PROPOSAL REVIEW PROCESS
   http://www.legendmud.org/Reference/proposals/app_vote.html

THE GENERAL APPLICATION FOR IMMORTING
   http://www.legendmud.org/Reference/proposals/gen_app.html

THE ADMINISTRATION PROPOSAL
   http://www.legendmud.org/Reference/proposals/admin_prop.html

THE BUILDER PROPOSAL
   http://www.legendmud.org/Reference/proposals/builder_prop.html

THE CODING PROPOSAL
   http://www.legendmud.org/Reference/proposals/code_prop.html

THE PUBLIC RELATIONS PROPOSAL
   http://www.legendmud.org/Reference/proposals/pr_prop.html
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\  |-----------------------------------------------------------------|  /
/__|                          Recent Updates                         |__\
   '-----------------------------------------------------------------'

    /\                            CODE UPDATES
   /  \     
  /    \    GENERAL CHANGES
 /_    _\     o Look descriptions fixed for certain furniture types.
   |  |       o Polls automatically exit if you've answered the last
   |  |         question and hit enter.
   |  |       o Warcry changed to be less random, with a small increase
   |__|         in success chance.
    /\        o Walls should now block properly.
   /  \       o Changes the check for align equipment when renting to 
  /    \        match the wear check.
 /_    _\   
   |  |     TYPO FIXES
   |  |       o Typo fixed for excited mood
   |  |       o Typo fixed for curious mood
   |__|     
    /\      
   /  \                         HELP FILE UPDATES
  /    \    
 /_    _\   Added or Updated:
   |  |          CAMPAIGN, COMMA_SUPPORT, CONTRACTS, DEATH, DREAMS, FLY,
   |  |          GREATER SUMMONING, GROUP, GUESTLOCKED, HOMEROOM, JARGON,
   |  |          LIMIT, MOON_PHASES, MOVING, OBJECT_DAMAGE, PKOKSET,
   |__|          RESIST, RESTRING, SAFEROOM, SCAVENGER, SERVICES, SKILL
    /\           LIST DISPLAY, SURNAMES, TREATS, WARY, XPROOM, and
   /  \          YELLZONE
  /    \    
 /_    _\   Typos Fixed:
   |  |          ACCEPT, COLOR, CONFERENCE, CONTRACTS, COPYRIGHT, DEATH,
   |  |          DECLINE, DELETE, MCCLIENT, MUNDANE, NETLAG, PKCLANS,
   |  |          PKE, PKILL AGREEMENT, PROFICIENCY, QANDA, QUALITY,
   |__|          REJECT, SEX, STRINGRULES, TINYPLOT, UNLEARN, and
    /\           WEDDINGS
   /  \     
  /    \    
 /_    _\                        SUMMER ODYSSEY  
   |  |                      INDUSTRIAL ERA UPDATES
   |  |     
   |  |     If you want to suggest specific improvements or new additions
   |__|     to existing areas please don't hesitate to submit them on the
    /\      idea/bug/typo channels or drop mudmail to the builder who is
   /  \     responsible for the area (check AREAINFO to find out!). And 
  /    \    please don't limit ideas and suggestions to these 3 months!
 /_    _\   
   |  |     AFRICAN SAVANNA
   |  |          Adds in some dreams for Zanzibar and Africa. Various
   |  |          bug/typo fixes. Lots of response work, work on dreams.
   |__|     MELBOURNE
    /\           Crashing bug with brick maker fixed. Fight acts check
   /  \          for victim being in the same room. Alternates provided
  /    \         for headbutt against nonhumans. Fixes on Redmond Barry
 /_    _\        and Lowenhall's lecture acts.
   |  |     WWII North Africa
   |  |          Box added to the Holtel Algiers. Various typos fixed.
   |  |     GYPSY CARNIVAL, PORT OF LONDON, and SAN FRANCISCO
   |__|          Various bug and typos fixes.
    /\      
   /  \     
  /    \                       Other Area Updates
 /_    _\   
   |  |     GENERIC ANIMALS
   |  |          Various bug and typo fixes.
   |  |     LEGENDS OF THE PAST
   |__|          Should fix a crashing bug and some more bullet-proofing.
    /\      1802 ALASKA, THE ALHAMBRA, ANCIENT GREECE, ARABIAN NIGHTS, 
   /  \     BEOWULF,  CELTIC IRELAND, THE CRUSADES, ANCIENT NAZCA, 
  /    \    ST DENIS ABBEY, and SALEM, MASS.
 /_    _\        Various minor bugs and typos fixed.
   |  |     
   |  |     
   |  |                    In Progress Area Updates
   |__|     
    /\      This section is intended to share what builders are working
   /  \     on behind the scenes. It is not a perfect record of progress
  /    \    as all builders do not commit updates every week. Badgering
 /_    _\   builders about their progress will get you flogged. 
   |  |     
   |  |          Kae           Larderello (Dante's Hell)
   |  |          Kheldar       Medieval Sea Trade
   |__|          LadyAce       Kleinstadt (Update)

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
  _______   ____    _______
 /  ___  \ / __ \  /  ___  \  Logs of Q&A sessions are available on the
 | /   \ | \ \/ /  | /   \ |  web pages for those who are unable to attend
 | |   | |  \  /   | \___/ |  or had to leave early. The most recent ones
 | |   | |  /  \/\ |  ___  |  are listed on the sitemap page or you can
 | | /\| | / /\  / | /   \ |  get a complete list on the Q&A index page
 | \_\ \ | \ \/  \ | \   / |  at the url below.
  \___\/_/  \__/\/ \_/   \_|

     http://www.legendmud.org/Community/lectures/QandA/QA_index.html

                             RECENT TOPICS

 o Why Hasn't Assassin's XP Changed?   o New Area Progress?
 o Removing Post-titles?               o Hello and Kudos
 o Bitter Healer on Vacation?          o Which RP Clans are Active?
 o String Duplicates in Prize Machine? o AFK Message and Language Rules?
 o Penalties for Killing in Klein?     o Reporting and Abusing Bugs?
 o Why is Iron Will Widely Available?  o General Suggestions/Questions
 o Code Update for This Week?          o What Merits Character Lock?
 o What's "looks different" Message?   o What's a Daemon?
 o Mobacts Vs Roomacts?                o Changes to Hunt Lag
 o Changes for Dex Coming?             o Bonuses for 100 in a Stat?
 o Bug With Walls?                     o Dex and Flee?
 o Changes with Elf Game Sunday?       o Progress with PKHealing?
 o Changes for Sustained Breath?       o Progress on Steal?
 o When's the PK Tourney in Sept?      o Originality in Descriptions?
 o Additional Questions Answered

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\  |------------------------------------------------------------------|  /
/__|      Announcing the September: Prize Machine Item Contest        |__\
   '------------------------------------------------------------------'

This month's theme: Dolls, Action Figures, & Figurines
Deadline: Friday, September 12th

Your ideas wanted! The next souvenir machine theme is dolls, action
figures, and figurines -- and anything along that line that might pop out
of your head! The machine can insert the name of the person who is using
the token, or choose a mob, legend, creature of myth, stuffed creature,
anything at all!

To enter: format your idea with a short description (40 characters or
fewer), and consider suggesting a slot (limit 18) and long desc (limit 80)
to go with it. Use the idea channel and mark your entry with [Contest
Entry] to make it easy to sort.

Winners will get tokens PLUS a copy of their idea once it is implemented
PLUS eternal fame :)
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/__|      LEGENDITES: Information Regarding the People of Our World   |__\
   '------------------------------------------------------------------'

            Cloud_Kitten has reached 100 million experience!

     ___                                                          ___
     \  |--------------------------------------------------------|  /
     /__|                     Clan News                          |__\
        '--------------------------------------------------------'

                      Washed Up Losers Disband

On Friday, August 22, the Washed Up Losers Clan was disbanded for low
membership.

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There are currently 21 RP clans and 3 PK clan. This leaves open slots for
eight (8) more clans to form. For more information, read HELP CLAN and see
the clan information list via the CLANS command while logged into the
game. For a basic handbook and reference guide for players interested in
starting and running a clan, we recommend that before you even type FORM,
you visit: http://www.legendmud.org/Reference/gm.html.

     ___                                                          ___
     \  |--------------------------------------------------------|  /
     /__|                    The PK Front                        |__\
        '--------------------------------------------------------'

The Prophets have remained the clan with the most active members in pkill
over the last two weeks. The Grendels and the Infernals are the clans
with the next most active members involved in pkill. The Knight of Legend
and the Legend Armed Forces also had members active in pkill over the
last two weeks. Other clans respresented on the fields of battle
included: The Syndicate, Fields of Albion The Society of Allies, Seven
Circles, the Avengers, the Institute of Healing Arts, the Necromancers
and the Order of the Scroll.

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

In the past two weeks there were 46 pk-related deaths involving 48
different characters. Of those 48 characters, 19 of them were accept all
and 22 of them were PKE at the time. There were 13 pke vs pke battles
that ended in death. There are currently 56 PKE characters total. So come
on, let's get YOUR name up in lights! We can't report on it if you don't
tell us!

If you witness or commit any glorious or nefarious deeds, send a short
report to us at the LT. If you are looking for a fight, recruiting, or
anything else related to PK (not necessarily PK Clan related), send it
in! It's free AND you'll get a prize token! Be a celebrity, the envy of
all your friends! Tick off your enemies or just tell your side of the
story! The possibilities are endless -- act today!!

              _______________________
             /                       \
        o O | Wonder what folks are   |
  `\|||/    | doing over at LegendMUD?|
   (o o)     \_______________________/
ooO_(_)_Ooo________________________________________________________________
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__|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|_____|

           The Story of a Yellow-eyed Mercenary and a Princess

Right before I actually had a chance to attack, I was dead. Jasra's final
breath is heard all around the world, thanks to an unseelie sidhe! Okay
so I entered a room I wasn't supposed to enter. Oh well. The problem is -
I can't get my stuff!

'Can someone help me?' I ask, loudly.

'Watcha need?' someone answers.

'My stuff?'

Anyway, this yellow-eyed mercenary comes to the rescue. A total stranger
but as desperate as I am... I don't bring it up. Once we get to the room
before it, the mercenary goes to the room the fight of the sidhes so I
can get my stuff. By the time he's done, well half done, he is almost
dead. So we wait a bit and he goes there again. While he's fighting for
his life, he says....

'Are you sure you died here?'

'Yes, why,' I say back.

'Well then you better let someone know because your corpse or stuff isn't
here!'

'WHAT?!?!' At this moment, I feel like I'm... nothing. I didn't die that
long ago for my stuff to disappear. Once again he doesn't finish the
sidhes.

'Where are you?' he asks me.

'Same place I was before,' I answer.

'You're not there, I went past the room where you died a million times and
you're not there. You must be invisible then. Say something.'

'Something,' I say, just like I was told to. Now I'm worried, my stuff
isn't there, and I can't move because I only have one way I can go and
that way is to the sidhes. Not a good way to go. After some long time, we
figured out that he was on the other side. Once we came together again, he
said to me that he has an idea.

'Do you have any scrolls or something in your corpse?' he asked me.

'Yes, I have 2 or 3 scrolls, the ones that recall you to the last inn you
visited.' I said to him.

'Okay, then here's the plan, I go and try to kill the sidhes, when I say
so, you come and get your stuff.' He exclaims. ' Drop one scroll in case
I can't get out, and use the other to get yourself out.' That sounded like
a good plan to me. But you had to work quickly. Once he leaves for the
sidhes...

'NOW,' he yells! I run down as quickly as I can, and get ready to get my
stuff.

'HURRY!' he yells loudly! Since I don't work well when I'm rushed, by the
time I got my things, he already killed the sidhes. Okay, I got all my
stuff and look into my bag to get the scrolls...

'Uh-oh' I whisper to myself, 'Oh no.'

'What?' he asks.

'My scrolls,' I whimper. I don't know why but I kind of felt like
laughing. He gives me a potion and tells me to quaff it - he can get out
by himself. I quaff the potion and appear in the Silver branch inn (to be
more specific - the reception). I feel like I just want to fall down and
just lie there - thankful to have my equipment back! I sit up and start
digging through my bag and my inventory to make sure that nobody took
anything in the last hour that we were working on this. Soon the
yellow-eyed mercenary arrives.

'How could I ever thank you,' I exclaim. After I ask that, I don't
exactly get an answer but the story continues about how a yellow-eyed
mercenary almost sacrificed himself for the princess of Amber!!!!

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                         Wish You Were Here

*A faint sound of static, not unlike an untuned radio, gradually
increasing*

*A distant, raised voice just on the cusp of hearing, shouting in
frustration*

"-----l!... -a---l!... -ar--l!!..." *indecipherable angry murmuring, but
growing progressively louder* "-ar-el!! C-n you -loody well hear me!
MARCEL!!"

Good grief, itsss about time - my kneesss are killing me! Do you have any
idea how long I've been kneeling in thisss bloody pentagram? Not exactly
the easiest mode of communication isss it, you wouldn't believe how much
earwax it takesss to make just one dribbly candle, let alone five...
*grumble**mutter**curse* Ssstill, desperate timesss require desperate
measuresss - no postboxesss down here, and no candlesss...

*Flickering light swirls around whirlpool-like before expanding to
reveal... Black. Slimy black walls. Crusted black ceiling. Filth-strewn
black floor. The thick, iron bars are black, the hard wooden cot is black
and the disheveled figure kneeling in the middle of the cell is pretty
much entirely black.*

Ah, visualsss, lovely. Not bad for a first attempt... please do excuse my
current ssstate Marcel, it'sss been a trying couple of...

*he pauses to count figures, and glances over to a wall which is covered
in rows and rows of neat scratches*

...monthsss, yearsss? It'sss getting a little hard to keep track - I've
run out of wall ssspace. Anyway, I've run a little foul of the powersss
that be, here in Carian Trag. Sssome nonsense about a little money that
went missing, or sssomething like that. Total rot, anyway, and they've
kept me cooped up down here since. It'sss given me plenty of time to
think, and, ahhh, I've been wondering... well, if you might let me join
your errr... organisation... Now, now, don't look like that, don't be too
hasty

in making a decision. Think about what I might be able to offer first...
Collecting donationsss from all those sssinnersss out there isss a
ssspecialty of mine, and I'm sssure I could tithe a portion to help
maintain your earthly digsss. I've picked up a few ssskillsss in the art
of sssurgery over the yearsss, which might be of use to your mortal
minionsss, and I can even fight a bit if I'm pushed into a corner and
threatened with a ssstick (although in truth I'd rather run away).
Anyway, have a think about it, because GET ME THE HELL OUT OF HERE, oh
please excuse me that just ssslipped out, and, oh dammit I've knocked a
candle ov... *A faint sound of static, not unlike an untuned radio,
gradually decreasing*

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                    A Few Thoughts... And So On

Okay, so let's get inside my mind for a little while. Hello, I'm Duckon,
also known as Ducky. I go by both. Usually, I'm Ducky when I am weak and
pretty stupid looking. Anyway, though, let's get inside my head. I don't
know what I have become. All the fleeing is unnecessary if you ask me.
And all that magic crap... wow. Too much stuff to learn! So, maybe I'm
just lazy. Yeah?  Well, that cant be the case! I've been working out,
building up my strength. I figure after awhile a guy's gotta change his
fighting techniques the RIGHT way if he wants to win. I've been doing it
all wrong. I have tried six different times. And hopefully this will be
the last.

Okay, so let's get into the other side of my mind. Okay, so the other day
I took a little vacation. Yeah, well I sailed myself. All of a sudden I'm
at the end of the world and I crash!! Okay then I look up and I'm back to
normal again? Isn't that weird!?! Okay, so I continued my journey. And,
after a while I looked around... and .. and did not know where I was.
Well, I didn't want to feel like an idiot for not remembering my way
around the seas. I've sailed the seas since I was a wee, ladlike, little,
young, kiddy boy!  And not once did I get lost as I was saaiiilinng. So,
I just drifted around mile by mile. Ya know, something to do when you're
lost beyond your control... is playing dice with yourself!! Why I was
entertained for hours on end! Then I ran into a pirate, who after a few
games of armwrestling was kind enough to send me home. Isn't that great?
He sure was ugly though! My apolgies, my apoligies. I meant that in the
nicest way possible. Oh, of course I did!

Well, a little glimpse into my mind, into my life. I think that's enough
for one day. Any more will turn ya crazy!!

-Duckon

P.S.
 My love to Jasra! *smooch*

               =-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

                     The Winds of the Past, part III

Jani brought Ransom up to the house and sat him at the head of the small
table. The food nearly filled the entire thing, and the smell was
something that made his mouth water. Kirva had prepared roasted mutton,
fresh corn and potatoes from the field, and a honey and cracked wheat
bread that he had smelled earlier.

Jani and Kirva asked many questions about how he was knighted, and about
who his knight had been, seeing as he had left with Sir Vhache, and
somehow ended up squired to a lady knight. Jani was particularly
interested in how he was trained, and how thouroughly, by the lady
knight, with a wink and a lecherous grin at Ransom. Ransom defended his
honor and that of the lady knight with adamant vigor and the large
red-head was forced to apologize by his wife with a threat that only
wives can make. The laughed that this caused lasted well into the
evening. Many passersby stopped in to see what was causing such
joviality, only to hug Ransom or thump him on the back in welcome home.
Stories were told, and more laughter ensued over times that Ransom had
been chased away from sisters by upset brothers, or times that Ransom had
been unwittingly been led to meet daughters by scheming mothers, and more
than a few times, both in the same day. Often during the evening Ransom
needed to wipe his eyes on his tunic to clear the tears that came from
laughing too much.

Early the next day, Ransom would begin his journey to Malta, and back to
his love, but tonight was a time of remembering simpler times. The winds
of the past blow swiftly by, and a chance to ride that wind, for even one
night, is to give the soul wings to fly, and with these wings, the
courage to look to the future.

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The Legendary Times is published by the immortals of LegendMUD. Please send
replies, additions, or corrections to our address at [email protected] for
inclusion in the next edition. All subscription options are now handled
at this url: http://www.legendmud.org/lists/listinfo/legendarytimes 
For RP submissions, copyright ownership remains with the author. We do
reserve the right to moderate the forum and edit or reject any submission.
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